gecko-dev/js/public/SourceText.h
2019-06-05 17:50:39 -07:00

290 lines
11 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/*
* SourceText encapsulates a count of char16_t (UTF-16) or Utf8Unit (UTF-8)
* code units (note: code *units*, not bytes or code points) and those code
* units ("source units"). (Latin-1 is not supported: all places where Latin-1
* must be compiled first convert to a supported encoding.)
*
* A SourceText either observes without owning, or takes ownership of, source
* units passed to |SourceText::init|. Thus SourceText can be used to
* efficiently avoid copying.
*
* Rules for use:
*
* 1) The passed-in source units must be allocated with js_malloc(),
* js_calloc(), or js_realloc() if |SourceText::init| is instructed to take
* ownership of the source units.
* 2) If |SourceText::init| merely borrows the source units, the user must
* keep them alive until associated JS compilation is complete.
* 3) Code that calls |SourceText::take{Chars,Units}()| must keep the source
* units alive until JS compilation completes. Normally only the JS engine
* should call |SourceText::take{Chars,Units}()|.
* 4) Use the appropriate SourceText parameterization depending on the source
* units encoding.
*
* Example use:
*
* size_t length = 512;
* char16_t* chars = js_pod_malloc<char16_t>(length);
* if (!chars) {
* JS_ReportOutOfMemory(cx);
* return false;
* }
* JS::SourceText<char16_t> srcBuf;
* if (!srcBuf.init(cx, chars, length, JS::SourceOwnership::TakeOwnership)) {
* return false;
* }
* JS::Rooted<JSScript*> script(cx);
* if (!JS::Compile(cx, options, srcBuf, &script)) {
* return false;
* }
*/
#ifndef js_SourceText_h
#define js_SourceText_h
#include "mozilla/Assertions.h" // MOZ_ASSERT
#include "mozilla/Attributes.h" // MOZ_COLD, MOZ_IS_CLASS_INIT, MOZ_MUST_USE
#include "mozilla/Likely.h" // MOZ_UNLIKELY
#include "mozilla/Utf8.h" // mozilla::Utf8Unit
#include <stddef.h> // size_t
#include <stdint.h> // UINT32_MAX
#include <type_traits> // std::conditional, std::is_same
#include "js/UniquePtr.h" // js::UniquePtr
#include "js/Utility.h" // JS::FreePolicy
namespace JS {
namespace detail {
MOZ_COLD extern JS_PUBLIC_API void ReportSourceTooLong(JSContext* cx);
} // namespace detail
enum class SourceOwnership {
Borrowed,
TakeOwnership,
};
template <typename Unit>
class SourceText final {
private:
static_assert(std::is_same<Unit, mozilla::Utf8Unit>::value ||
std::is_same<Unit, char16_t>::value,
"Unit must be either char16_t or Utf8Unit for "
"SourceText<Unit>");
/** |char16_t| or |Utf8Unit| source units of uncertain validity. */
const Unit* units_ = nullptr;
/** The length in code units of |units_|. */
uint32_t length_ = 0;
/**
* Whether this owns |units_| or merely observes source units owned by some
* other object.
*/
bool ownsUnits_ = false;
public:
// A C++ character type that can represent the source units -- suitable for
// passing to C++ string functions.
using CharT = typename std::conditional<std::is_same<Unit, char16_t>::value,
char16_t, char>::type;
public:
/**
* Construct a SourceText. It must be initialized using |init()| before it
* can be used as compilation source text.
*/
SourceText() = default;
/**
* Construct a SourceText from contents extracted from |other|. This
* SourceText will then act exactly as |other| would have acted, had it
* not been passed to this function. |other| will return to its default-
* constructed state and must have |init()| called on it to use it.
*/
SourceText(SourceText&& other)
: units_(other.units_),
length_(other.length_),
ownsUnits_(other.ownsUnits_) {
other.units_ = nullptr;
other.length_ = 0;
other.ownsUnits_ = false;
}
~SourceText() {
if (ownsUnits_) {
js_free(const_cast<Unit*>(units_));
}
}
/**
* Initialize this with source unit data: |char16_t| for UTF-16 source
* units, or |Utf8Unit| for UTF-8 source units.
*
* If |ownership == TakeOwnership|, *this function* takes ownership of
* |units|, *even if* this function fails, and you MUST NOT free |units|
* yourself. This single-owner-friendly approach reduces risk of leaks on
* failure.
*
* |units| may be null if |unitsLength == 0|; if so, this will silently be
* initialized using non-null, unowned units.
*/
MOZ_IS_CLASS_INIT MOZ_MUST_USE bool init(JSContext* cx, const Unit* units,
size_t unitsLength,
SourceOwnership ownership) {
MOZ_ASSERT_IF(units == nullptr, unitsLength == 0);
// Ideally we'd use |Unit| and not cast below, but the risk of a static
// initializer is too great.
static const CharT emptyString[] = {'\0'};
// Initialize all fields *before* checking length. This ensures that
// if |ownership == SourceOwnership::TakeOwnership|, |units| will be
// freed when |this|'s destructor is called.
if (units) {
units_ = units;
length_ = static_cast<uint32_t>(unitsLength);
ownsUnits_ = ownership == SourceOwnership::TakeOwnership;
} else {
units_ = reinterpret_cast<const Unit*>(emptyString);
length_ = 0;
ownsUnits_ = false;
}
// IMPLEMENTATION DETAIL, DO NOT RELY ON: This limit is used so we can
// store offsets in |JSScript|s as |uint32_t|. It could be lifted
// fairly easily if desired, as the compiler uses |size_t| internally.
if (MOZ_UNLIKELY(unitsLength > UINT32_MAX)) {
detail::ReportSourceTooLong(cx);
return false;
}
return true;
}
/**
* Exactly identical to the |init()| overload above that accepts
* |const Unit*|, but instead takes character data: |const CharT*|.
*
* (We can't just write this to accept |const CharT*|, because then in the
* UTF-16 case this overload and the one above would be identical. So we
* use SFINAE to expose the |CharT| overload only if it's different.)
*/
template <typename Char, typename = typename std::enable_if<
std::is_same<Char, CharT>::value &&
!std::is_same<Char, Unit>::value>::type>
MOZ_IS_CLASS_INIT MOZ_MUST_USE bool init(JSContext* cx, const Char* chars,
size_t charsLength,
SourceOwnership ownership) {
return init(cx, reinterpret_cast<const Unit*>(chars), charsLength,
ownership);
}
/**
* Initialize this using source units transferred out of |data|.
*/
MOZ_MUST_USE bool init(JSContext* cx,
js::UniquePtr<Unit[], JS::FreePolicy> data,
size_t dataLength) {
return init(cx, data.release(), dataLength, SourceOwnership::TakeOwnership);
}
/**
* Exactly identical to the |init()| overload above that accepts
* |UniquePtr<Unit[], JS::FreePolicy>|, but instead takes character data:
* |UniquePtr<CharT[], JS::FreePolicy>|.
*
* (We can't just duplicate the signature above with s/Unit/CharT/, because
* then in the UTF-16 case this overload and the one above would be identical.
* So we use SFINAE to expose the |CharT| overload only if it's different.)
*/
template <typename Char, typename = typename std::enable_if<
std::is_same<Char, CharT>::value &&
!std::is_same<Char, Unit>::value>::type>
MOZ_MUST_USE bool init(JSContext* cx,
js::UniquePtr<Char[], JS::FreePolicy> data,
size_t dataLength) {
return init(cx, data.release(), dataLength, SourceOwnership::TakeOwnership);
}
/**
* Access the encapsulated data using a code unit type.
*
* This function is useful for code that wants to interact with source text
* as *code units*, not as string data. This doesn't matter for UTF-16,
* but it's a crucial distinction for UTF-8. When UTF-8 source text is
* encapsulated, |Unit| being |mozilla::Utf8Unit| unambiguously indicates
* that the code units are UTF-8. In contrast |const char*| returned by
* |get()| below could hold UTF-8 (or its ASCII subset) or Latin-1 or (in
* particularly cursed embeddings) EBCDIC or some other legacy character
* set. Prefer this function to |get()| wherever possible.
*/
const Unit* units() const { return units_; }
/**
* Access the encapsulated data using a character type.
*
* This function is useful for interactions with character-centric actions
* like interacting with UniqueChars/UniqueTwoByteChars or printing out
* text in a debugger, that only work with |CharT|. But as |CharT| loses
* encoding specificity when UTF-8 source text is encapsulated, prefer
* |units()| to this function.
*/
const CharT* get() const { return reinterpret_cast<const CharT*>(units_); }
/**
* Returns true if this owns the source units and will free them on
* destruction. If true, it is legal to call |take{Chars,Units}()|.
*/
bool ownsUnits() const { return ownsUnits_; }
/**
* Count of the underlying source units -- code units, not bytes or code
* points -- in this.
*/
uint32_t length() const { return length_; }
/**
* Retrieve and take ownership of the underlying source units. The caller
* is now responsible for calling js_free() on the returned value, *but
* only after JS script compilation has completed*.
*
* After underlying source units have been taken, this will continue to
* refer to the same data -- it just won't own the data. get() and
* length() will return the same values, but ownsUnits() will be false.
* The taken source units must be kept alive until after JS script
* compilation completes, as noted above, for this to be safe.
*
* The caller must check ownsUnits() before calling takeUnits(). Taking
* and then free'ing an unowned buffer will have dire consequences.
*/
Unit* takeUnits() {
MOZ_ASSERT(ownsUnits_);
ownsUnits_ = false;
return const_cast<Unit*>(units_);
}
/**
* Akin to |takeUnits()| in all respects, but returns characters rather
* than units.
*/
CharT* takeChars() { return reinterpret_cast<CharT*>(takeUnits()); }
private:
SourceText(const SourceText&) = delete;
void operator=(const SourceText&) = delete;
};
} // namespace JS
#endif /* js_SourceText_h */