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149 lines
3.9 KiB
JavaScript
149 lines
3.9 KiB
JavaScript
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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this.EXPORTED_SYMBOLS = ["Status"];
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const Cc = Components.classes;
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const Ci = Components.interfaces;
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const Cr = Components.results;
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const Cu = Components.utils;
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Cu.import("resource://services-sync/constants.js");
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Cu.import("resource://gre/modules/Log.jsm");
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Cu.import("resource://services-sync/identity.js");
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Cu.import("resource://services-sync/browserid_identity.js");
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Cu.import("resource://gre/modules/Services.jsm");
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Cu.import("resource://services-common/async.js");
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this.Status = {
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_log: Log.repository.getLogger("Sync.Status"),
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__authManager: null,
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ready: false,
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get _authManager() {
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if (this.__authManager) {
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return this.__authManager;
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}
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let service = Components.classes["@mozilla.org/weave/service;1"]
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.getService(Components.interfaces.nsISupports)
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.wrappedJSObject;
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let idClass = service.fxAccountsEnabled ? BrowserIDManager : IdentityManager;
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this.__authManager = new idClass();
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// .initialize returns a promise, so we need to spin until it resolves.
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let cb = Async.makeSpinningCallback();
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this.__authManager.initialize().then(cb, cb);
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cb.wait();
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return this.__authManager;
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},
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get service() {
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return this._service;
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},
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set service(code) {
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this._log.debug("Status.service: " + this._service + " => " + code);
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this._service = code;
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},
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get login() {
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return this._login;
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},
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set login(code) {
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this._log.debug("Status.login: " + this._login + " => " + code);
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this._login = code;
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if (code == LOGIN_FAILED_NO_USERNAME ||
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code == LOGIN_FAILED_NO_PASSWORD ||
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code == LOGIN_FAILED_NO_PASSPHRASE) {
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this.service = CLIENT_NOT_CONFIGURED;
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} else if (code != LOGIN_SUCCEEDED) {
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this.service = LOGIN_FAILED;
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} else {
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this.service = STATUS_OK;
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}
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},
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get sync() {
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return this._sync;
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},
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set sync(code) {
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this._log.debug("Status.sync: " + this._sync + " => " + code);
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this._sync = code;
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this.service = code == SYNC_SUCCEEDED ? STATUS_OK : SYNC_FAILED;
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},
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get eol() {
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let modePref = PREFS_BRANCH + "errorhandler.alert.mode";
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try {
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return Services.prefs.getCharPref(modePref) == "hard-eol";
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} catch (ex) {
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return false;
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}
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},
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get engines() {
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return this._engines;
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},
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set engines([name, code]) {
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this._log.debug("Status for engine " + name + ": " + code);
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this._engines[name] = code;
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if (code != ENGINE_SUCCEEDED) {
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this.service = SYNC_FAILED_PARTIAL;
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}
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},
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// Implement toString because adding a logger introduces a cyclic object
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// value, so we can't trivially debug-print Status as JSON.
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toString: function toString() {
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return "<Status" +
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": login: " + Status.login +
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", service: " + Status.service +
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", sync: " + Status.sync + ">";
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},
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checkSetup: function checkSetup() {
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let result = this._authManager.currentAuthState;
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if (result == STATUS_OK) {
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Status.service = result;
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return result;
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}
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Status.login = result;
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return Status.service;
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},
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resetBackoff: function resetBackoff() {
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this.enforceBackoff = false;
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this.backoffInterval = 0;
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this.minimumNextSync = 0;
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},
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resetSync: function resetSync() {
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// Logger setup.
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let logPref = PREFS_BRANCH + "log.logger.status";
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let logLevel = "Trace";
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try {
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logLevel = Services.prefs.getCharPref(logPref);
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} catch (ex) {
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// Use default.
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}
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this._log.level = Log.Level[logLevel];
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this._log.info("Resetting Status.");
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this.service = STATUS_OK;
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this._login = LOGIN_SUCCEEDED;
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this._sync = SYNC_SUCCEEDED;
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this._engines = {};
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this.partial = false;
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}
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};
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// Initialize various status values.
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Status.resetBackoff();
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Status.resetSync();
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