mirror of
https://github.com/mozilla/gecko-dev.git
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0469a02b25
--HG-- extra : rebase_source : 98337b6a8c07d05e8c961a452dd05a7d75c3c60b
824 lines
23 KiB
JavaScript
824 lines
23 KiB
JavaScript
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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"use strict";
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// **********
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// Title: utils.js
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this.EXPORTED_SYMBOLS = ["Point", "Rect", "Range", "Subscribable", "Utils", "MRUList"];
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// #########
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const Ci = Components.interfaces;
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const Cu = Components.utils;
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Cu.import("resource://gre/modules/Services.jsm");
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// ##########
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// Class: Point
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// A simple point.
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//
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// Constructor: Point
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// If a is a Point, creates a copy of it. Otherwise, expects a to be x,
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// and creates a Point with it along with y. If either a or y are omitted,
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// 0 is used in their place.
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this.Point = function Point(a, y) {
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if (Utils.isPoint(a)) {
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this.x = a.x;
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this.y = a.y;
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} else {
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this.x = (Utils.isNumber(a) ? a : 0);
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this.y = (Utils.isNumber(y) ? y : 0);
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}
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};
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Point.prototype = {
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// ----------
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// Function: toString
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// Prints [Point (x,y)] for debug use
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toString: function Point_toString() {
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return "[Point (" + this.x + "," + this.y + ")]";
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},
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// ----------
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// Function: distance
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// Returns the distance from this point to the given <Point>.
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distance: function Point_distance(point) {
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var ax = this.x - point.x;
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var ay = this.y - point.y;
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return Math.sqrt((ax * ax) + (ay * ay));
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}
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};
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// ##########
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// Class: Rect
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// A simple rectangle. Note that in addition to the left and width, it also has
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// a right property; changing one affects the others appropriately. Same for the
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// vertical properties.
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//
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// Constructor: Rect
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// If a is a Rect, creates a copy of it. Otherwise, expects a to be left,
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// and creates a Rect with it along with top, width, and height.
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this.Rect = function Rect(a, top, width, height) {
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// Note: perhaps 'a' should really be called 'rectOrLeft'
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if (Utils.isRect(a)) {
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this.left = a.left;
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this.top = a.top;
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this.width = a.width;
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this.height = a.height;
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} else {
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this.left = a;
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this.top = top;
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this.width = width;
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this.height = height;
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}
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};
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Rect.prototype = {
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// ----------
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// Function: toString
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// Prints [Rect (left,top,width,height)] for debug use
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toString: function Rect_toString() {
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return "[Rect (" + this.left + "," + this.top + "," +
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this.width + "," + this.height + ")]";
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},
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get right() this.left + this.width,
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set right(value) {
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this.width = value - this.left;
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},
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get bottom() this.top + this.height,
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set bottom(value) {
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this.height = value - this.top;
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},
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// ----------
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// Variable: xRange
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// Gives you a new <Range> for the horizontal dimension.
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get xRange() new Range(this.left, this.right),
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// ----------
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// Variable: yRange
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// Gives you a new <Range> for the vertical dimension.
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get yRange() new Range(this.top, this.bottom),
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// ----------
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// Function: intersects
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// Returns true if this rectangle intersects the given <Rect>.
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intersects: function Rect_intersects(rect) {
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return (rect.right > this.left &&
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rect.left < this.right &&
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rect.bottom > this.top &&
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rect.top < this.bottom);
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},
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// ----------
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// Function: intersection
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// Returns a new <Rect> with the intersection of this rectangle and the give <Rect>,
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// or null if they don't intersect.
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intersection: function Rect_intersection(rect) {
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var box = new Rect(Math.max(rect.left, this.left), Math.max(rect.top, this.top), 0, 0);
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box.right = Math.min(rect.right, this.right);
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box.bottom = Math.min(rect.bottom, this.bottom);
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if (box.width > 0 && box.height > 0)
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return box;
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return null;
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},
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// ----------
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// Function: contains
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// Returns a boolean denoting if the <Rect> or <Point> is contained inside
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// this rectangle.
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//
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// Parameters
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// - A <Rect> or a <Point>
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contains: function Rect_contains(a) {
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if (Utils.isPoint(a))
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return (a.x > this.left &&
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a.x < this.right &&
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a.y > this.top &&
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a.y < this.bottom);
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return (a.left >= this.left &&
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a.right <= this.right &&
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a.top >= this.top &&
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a.bottom <= this.bottom);
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},
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// ----------
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// Function: center
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// Returns a new <Point> with the center location of this rectangle.
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center: function Rect_center() {
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return new Point(this.left + (this.width / 2), this.top + (this.height / 2));
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},
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// ----------
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// Function: size
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// Returns a new <Point> with the dimensions of this rectangle.
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size: function Rect_size() {
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return new Point(this.width, this.height);
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},
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// ----------
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// Function: position
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// Returns a new <Point> with the top left of this rectangle.
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position: function Rect_position() {
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return new Point(this.left, this.top);
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},
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// ----------
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// Function: area
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// Returns the area of this rectangle.
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area: function Rect_area() {
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return this.width * this.height;
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},
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// ----------
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// Function: inset
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// Makes the rect smaller (if the arguments are positive) as if a margin is added all around
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// the initial rect, with the margin widths (symmetric) being specified by the arguments.
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//
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// Paramaters
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// - A <Point> or two arguments: x and y
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inset: function Rect_inset(a, b) {
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if (Utils.isPoint(a)) {
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b = a.y;
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a = a.x;
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}
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this.left += a;
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this.width -= a * 2;
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this.top += b;
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this.height -= b * 2;
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},
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// ----------
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// Function: offset
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// Moves (translates) the rect by the given vector.
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//
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// Paramaters
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// - A <Point> or two arguments: x and y
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offset: function Rect_offset(a, b) {
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if (Utils.isPoint(a)) {
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this.left += a.x;
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this.top += a.y;
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} else {
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this.left += a;
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this.top += b;
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}
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},
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// ----------
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// Function: equals
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// Returns true if this rectangle is identical to the given <Rect>.
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equals: function Rect_equals(rect) {
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return (rect.left == this.left &&
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rect.top == this.top &&
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rect.width == this.width &&
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rect.height == this.height);
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},
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// ----------
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// Function: union
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// Returns a new <Rect> with the union of this rectangle and the given <Rect>.
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union: function Rect_union(a) {
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var newLeft = Math.min(a.left, this.left);
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var newTop = Math.min(a.top, this.top);
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var newWidth = Math.max(a.right, this.right) - newLeft;
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var newHeight = Math.max(a.bottom, this.bottom) - newTop;
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var newRect = new Rect(newLeft, newTop, newWidth, newHeight);
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return newRect;
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},
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// ----------
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// Function: copy
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// Copies the values of the given <Rect> into this rectangle.
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copy: function Rect_copy(a) {
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this.left = a.left;
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this.top = a.top;
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this.width = a.width;
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this.height = a.height;
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}
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};
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// ##########
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// Class: Range
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// A physical interval, with a min and max.
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//
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// Constructor: Range
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// Creates a Range with the given min and max
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this.Range = function Range(min, max) {
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if (Utils.isRange(min) && !max) { // if the one variable given is a range, copy it.
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this.min = min.min;
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this.max = min.max;
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} else {
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this.min = min || 0;
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this.max = max || 0;
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}
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};
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Range.prototype = {
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// ----------
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// Function: toString
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// Prints [Range (min,max)] for debug use
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toString: function Range_toString() {
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return "[Range (" + this.min + "," + this.max + ")]";
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},
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// Variable: extent
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// Equivalent to max-min
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get extent() {
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return (this.max - this.min);
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},
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set extent(extent) {
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this.max = extent - this.min;
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},
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// ----------
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// Function: contains
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// Whether the <Range> contains the given <Range> or value or not.
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//
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// Parameters
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// - a number or <Range>
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contains: function Range_contains(value) {
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if (Utils.isNumber(value))
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return value >= this.min && value <= this.max;
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if (Utils.isRange(value))
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return value.min >= this.min && value.max <= this.max;
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return false;
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},
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// ----------
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// Function: overlaps
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// Whether the <Range> overlaps with the given <Range> value or not.
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//
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// Parameters
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// - a number or <Range>
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overlaps: function Range_overlaps(value) {
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if (Utils.isNumber(value))
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return this.contains(value);
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if (Utils.isRange(value))
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return !(value.max < this.min || this.max < value.min);
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return false;
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},
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// ----------
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// Function: proportion
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// Maps the given value to the range [0,1], so that it returns 0 if the value is <= the min,
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// returns 1 if the value >= the max, and returns an interpolated "proportion" in (min, max).
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//
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// Parameters
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// - a number
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// - (bool) smooth? If true, a smooth tanh-based function will be used instead of the linear.
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proportion: function Range_proportion(value, smooth) {
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if (value <= this.min)
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return 0;
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if (this.max <= value)
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return 1;
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var proportion = (value - this.min) / this.extent;
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if (smooth) {
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// The ease function ".5+.5*Math.tanh(4*x-2)" is a pretty
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// little graph. It goes from near 0 at x=0 to near 1 at x=1
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// smoothly and beautifully.
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// http://www.wolframalpha.com/input/?i=.5+%2B+.5+*+tanh%28%284+*+x%29+-+2%29
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let tanh = function tanh(x) {
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var e = Math.exp(x);
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return (e - 1/e) / (e + 1/e);
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};
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return .5 - .5 * tanh(2 - 4 * proportion);
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}
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return proportion;
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},
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// ----------
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// Function: scale
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// Takes the given value in [0,1] and maps it to the associated value on the Range.
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//
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// Parameters
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// - a number in [0,1]
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scale: function Range_scale(value) {
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if (value > 1)
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value = 1;
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if (value < 0)
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value = 0;
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return this.min + this.extent * value;
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}
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};
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// ##########
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// Class: Subscribable
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// A mix-in for allowing objects to collect subscribers for custom events.
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this.Subscribable = function Subscribable() {
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this.subscribers = null;
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};
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Subscribable.prototype = {
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// ----------
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// Function: addSubscriber
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// The given callback will be called when the Subscribable fires the given event.
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addSubscriber: function Subscribable_addSubscriber(eventName, callback) {
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try {
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Utils.assertThrow(typeof callback == "function", "callback must be a function");
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Utils.assertThrow(eventName && typeof eventName == "string",
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"eventName must be a non-empty string");
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} catch(e) {
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Utils.log(e);
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return;
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}
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if (!this.subscribers)
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this.subscribers = {};
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if (!this.subscribers[eventName])
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this.subscribers[eventName] = [];
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let subscribers = this.subscribers[eventName];
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if (subscribers.indexOf(callback) == -1)
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subscribers.push(callback);
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},
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// ----------
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// Function: removeSubscriber
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// Removes the subscriber associated with the event for the given callback.
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removeSubscriber: function Subscribable_removeSubscriber(eventName, callback) {
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try {
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Utils.assertThrow(typeof callback == "function", "callback must be a function");
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Utils.assertThrow(eventName && typeof eventName == "string",
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"eventName must be a non-empty string");
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} catch(e) {
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Utils.log(e);
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return;
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}
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if (!this.subscribers || !this.subscribers[eventName])
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return;
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let subscribers = this.subscribers[eventName];
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let index = subscribers.indexOf(callback);
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if (index > -1)
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subscribers.splice(index, 1);
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},
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// ----------
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// Function: _sendToSubscribers
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// Internal routine. Used by the Subscribable to fire events.
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_sendToSubscribers: function Subscribable__sendToSubscribers(eventName, eventInfo) {
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try {
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Utils.assertThrow(eventName && typeof eventName == "string",
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"eventName must be a non-empty string");
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} catch(e) {
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Utils.log(e);
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return;
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}
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if (!this.subscribers || !this.subscribers[eventName])
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return;
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let subsCopy = this.subscribers[eventName].concat();
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subsCopy.forEach(function (callback) {
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try {
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callback(this, eventInfo);
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} catch(e) {
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Utils.log(e);
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}
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}, this);
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}
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};
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// ##########
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// Class: Utils
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// Singelton with common utility functions.
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this.Utils = {
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// ----------
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// Function: toString
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// Prints [Utils] for debug use
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toString: function Utils_toString() {
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return "[Utils]";
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},
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// ___ Logging
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useConsole: true, // as opposed to dump
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showTime: false,
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// ----------
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// Function: log
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// Prints the given arguments to the JavaScript error console as a message.
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// Pass as many arguments as you want, it'll print them all.
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log: function Utils_log() {
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var text = this.expandArgumentsForLog(arguments);
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var prefix = this.showTime ? Date.now() + ': ' : '';
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if (this.useConsole)
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Services.console.logStringMessage(prefix + text);
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else
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dump(prefix + text + '\n');
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},
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// ----------
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// Function: error
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// Prints the given arguments to the JavaScript error console as an error.
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// Pass as many arguments as you want, it'll print them all.
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error: function Utils_error() {
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var text = this.expandArgumentsForLog(arguments);
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var prefix = this.showTime ? Date.now() + ': ' : '';
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if (this.useConsole)
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Cu.reportError(prefix + "tabview error: " + text);
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else
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dump(prefix + "TABVIEW ERROR: " + text + '\n');
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},
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// ----------
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// Function: trace
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// Prints the given arguments to the JavaScript error console as a message,
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// along with a full stack trace.
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// Pass as many arguments as you want, it'll print them all.
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trace: function Utils_trace() {
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var text = this.expandArgumentsForLog(arguments);
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// cut off the first line of the stack trace, because that's just this function.
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let stack = Error().stack.split("\n").slice(1);
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// if the caller was assert, cut out the line for the assert function as well.
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if (stack[0].indexOf("Utils_assert(") == 0)
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stack.splice(0, 1);
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this.log('trace: ' + text + '\n' + stack.join("\n"));
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},
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// ----------
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// Function: assert
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// Prints a stack trace along with label (as a console message) if condition is false.
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assert: function Utils_assert(condition, label) {
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if (!condition) {
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let text;
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if (typeof label != 'string')
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text = 'badly formed assert';
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else
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text = "tabview assert: " + label;
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this.trace(text);
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}
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},
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// ----------
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// Function: assertThrow
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// Throws label as an exception if condition is false.
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assertThrow: function Utils_assertThrow(condition, label) {
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if (!condition) {
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let text;
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if (typeof label != 'string')
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text = 'badly formed assert';
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else
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text = "tabview assert: " + label;
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// cut off the first line of the stack trace, because that's just this function.
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let stack = Error().stack.split("\n").slice(1);
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throw text + "\n" + stack.join("\n");
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}
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},
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// ----------
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// Function: expandObject
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// Prints the given object to a string, including all of its properties.
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expandObject: function Utils_expandObject(obj) {
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var s = obj + ' = {';
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for (let prop in obj) {
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let value;
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try {
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value = obj[prop];
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} catch(e) {
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value = '[!!error retrieving property]';
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}
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s += prop + ': ';
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if (typeof value == 'string')
|
|
s += '\'' + value + '\'';
|
|
else if (typeof value == 'function')
|
|
s += 'function';
|
|
else
|
|
s += value;
|
|
|
|
s += ', ';
|
|
}
|
|
return s + '}';
|
|
},
|
|
|
|
// ----------
|
|
// Function: expandArgumentsForLog
|
|
// Expands all of the given args (an array) into a single string.
|
|
expandArgumentsForLog: function Utils_expandArgumentsForLog(args) {
|
|
var that = this;
|
|
return Array.map(args, function(arg) {
|
|
return typeof arg == 'object' ? that.expandObject(arg) : arg;
|
|
}).join('; ');
|
|
},
|
|
|
|
// ___ Misc
|
|
|
|
// ----------
|
|
// Function: isLeftClick
|
|
// Given a DOM mouse event, returns true if it was for the left mouse button.
|
|
isLeftClick: function Utils_isLeftClick(event) {
|
|
return event.button == 0;
|
|
},
|
|
|
|
// ----------
|
|
// Function: isMiddleClick
|
|
// Given a DOM mouse event, returns true if it was for the middle mouse button.
|
|
isMiddleClick: function Utils_isMiddleClick(event) {
|
|
return event.button == 1;
|
|
},
|
|
|
|
// ----------
|
|
// Function: isRightClick
|
|
// Given a DOM mouse event, returns true if it was for the right mouse button.
|
|
isRightClick: function Utils_isRightClick(event) {
|
|
return event.button == 2;
|
|
},
|
|
|
|
// ----------
|
|
// Function: isDOMElement
|
|
// Returns true if the given object is a DOM element.
|
|
isDOMElement: function Utils_isDOMElement(object) {
|
|
return object instanceof Ci.nsIDOMElement;
|
|
},
|
|
|
|
// ----------
|
|
// Function: isValidXULTab
|
|
// A xulTab is valid if it has not been closed,
|
|
// and it has not been removed from the DOM
|
|
// Returns true if the tab is valid.
|
|
isValidXULTab: function Utils_isValidXULTab(xulTab) {
|
|
return !xulTab.closing && xulTab.parentNode;
|
|
},
|
|
|
|
// ----------
|
|
// Function: isNumber
|
|
// Returns true if the argument is a valid number.
|
|
isNumber: function Utils_isNumber(n) {
|
|
return typeof n == 'number' && !isNaN(n);
|
|
},
|
|
|
|
// ----------
|
|
// Function: isRect
|
|
// Returns true if the given object (r) looks like a <Rect>.
|
|
isRect: function Utils_isRect(r) {
|
|
return (r &&
|
|
this.isNumber(r.left) &&
|
|
this.isNumber(r.top) &&
|
|
this.isNumber(r.width) &&
|
|
this.isNumber(r.height));
|
|
},
|
|
|
|
// ----------
|
|
// Function: isRange
|
|
// Returns true if the given object (r) looks like a <Range>.
|
|
isRange: function Utils_isRange(r) {
|
|
return (r &&
|
|
this.isNumber(r.min) &&
|
|
this.isNumber(r.max));
|
|
},
|
|
|
|
// ----------
|
|
// Function: isPoint
|
|
// Returns true if the given object (p) looks like a <Point>.
|
|
isPoint: function Utils_isPoint(p) {
|
|
return (p && this.isNumber(p.x) && this.isNumber(p.y));
|
|
},
|
|
|
|
// ----------
|
|
// Function: isPlainObject
|
|
// Check to see if an object is a plain object (created using "{}" or "new Object").
|
|
isPlainObject: function Utils_isPlainObject(obj) {
|
|
// Must be an Object.
|
|
// Make sure that DOM nodes and window objects don't pass through, as well
|
|
if (!obj || Object.prototype.toString.call(obj) !== "[object Object]" ||
|
|
obj.nodeType || obj.setInterval) {
|
|
return false;
|
|
}
|
|
|
|
// Not own constructor property must be Object
|
|
const hasOwnProperty = Object.prototype.hasOwnProperty;
|
|
|
|
if (obj.constructor &&
|
|
!hasOwnProperty.call(obj, "constructor") &&
|
|
!hasOwnProperty.call(obj.constructor.prototype, "isPrototypeOf")) {
|
|
return false;
|
|
}
|
|
|
|
// Own properties are enumerated firstly, so to speed up,
|
|
// if last one is own, then all properties are own.
|
|
|
|
var key;
|
|
for (key in obj) {}
|
|
|
|
return key === undefined || hasOwnProperty.call(obj, key);
|
|
},
|
|
|
|
// ----------
|
|
// Function: isEmptyObject
|
|
// Returns true if the given object has no members.
|
|
isEmptyObject: function Utils_isEmptyObject(obj) {
|
|
for (let name in obj)
|
|
return false;
|
|
return true;
|
|
},
|
|
|
|
// ----------
|
|
// Function: copy
|
|
// Returns a copy of the argument. Note that this is a shallow copy; if the argument
|
|
// has properties that are themselves objects, those properties will be copied by reference.
|
|
copy: function Utils_copy(value) {
|
|
if (value && typeof value == 'object') {
|
|
if (Array.isArray(value))
|
|
return this.extend([], value);
|
|
return this.extend({}, value);
|
|
}
|
|
return value;
|
|
},
|
|
|
|
// ----------
|
|
// Function: merge
|
|
// Merge two array-like objects into the first and return it.
|
|
merge: function Utils_merge(first, second) {
|
|
Array.forEach(second, function(el) Array.push(first, el));
|
|
return first;
|
|
},
|
|
|
|
// ----------
|
|
// Function: extend
|
|
// Pass several objects in and it will combine them all into the first object and return it.
|
|
extend: function Utils_extend() {
|
|
|
|
// copy reference to target object
|
|
let target = arguments[0] || {};
|
|
// Deep copy is not supported
|
|
if (typeof target === "boolean") {
|
|
this.assert(false, "The first argument of extend cannot be a boolean." +
|
|
"Deep copy is not supported.");
|
|
return target;
|
|
}
|
|
|
|
// Back when this was in iQ + iQ.fn, so you could extend iQ objects with it.
|
|
// This is no longer supported.
|
|
let length = arguments.length;
|
|
if (length === 1) {
|
|
this.assert(false, "Extending the iQ prototype using extend is not supported.");
|
|
return target;
|
|
}
|
|
|
|
// Handle case when target is a string or something
|
|
if (typeof target != "object" && typeof target != "function") {
|
|
target = {};
|
|
}
|
|
|
|
for (let i = 1; i < length; i++) {
|
|
// Only deal with non-null/undefined values
|
|
let options = arguments[i];
|
|
if (options != null) {
|
|
// Extend the base object
|
|
for (let name in options) {
|
|
let copy = options[name];
|
|
|
|
// Prevent never-ending loop
|
|
if (target === copy)
|
|
continue;
|
|
|
|
if (copy !== undefined)
|
|
target[name] = copy;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Return the modified object
|
|
return target;
|
|
},
|
|
|
|
// ----------
|
|
// Function: attempt
|
|
// Tries to execute a number of functions. Returns immediately the return
|
|
// value of the first non-failed function without executing successive
|
|
// functions, or null.
|
|
attempt: function Utils_attempt() {
|
|
let args = arguments;
|
|
|
|
for (let i = 0; i < args.length; i++) {
|
|
try {
|
|
return args[i]();
|
|
} catch (e) {}
|
|
}
|
|
|
|
return null;
|
|
}
|
|
};
|
|
|
|
// ##########
|
|
// Class: MRUList
|
|
// A most recently used list.
|
|
//
|
|
// Constructor: MRUList
|
|
// If a is an array of entries, creates a copy of it.
|
|
this.MRUList = function MRUList(a) {
|
|
if (Array.isArray(a))
|
|
this._list = a.concat();
|
|
else
|
|
this._list = [];
|
|
};
|
|
|
|
MRUList.prototype = {
|
|
// ----------
|
|
// Function: toString
|
|
// Prints [List (entry1, entry2, ...)] for debug use
|
|
toString: function MRUList_toString() {
|
|
return "[List (" + this._list.join(", ") + ")]";
|
|
},
|
|
|
|
// ----------
|
|
// Function: update
|
|
// Updates/inserts the given entry as the most recently used one in the list.
|
|
update: function MRUList_update(entry) {
|
|
this.remove(entry);
|
|
this._list.unshift(entry);
|
|
},
|
|
|
|
// ----------
|
|
// Function: remove
|
|
// Removes the given entry from the list.
|
|
remove: function MRUList_remove(entry) {
|
|
let index = this._list.indexOf(entry);
|
|
if (index > -1)
|
|
this._list.splice(index, 1);
|
|
},
|
|
|
|
// ----------
|
|
// Function: peek
|
|
// Returns the most recently used entry. If a filter exists, gets the most
|
|
// recently used entry which matches the filter.
|
|
peek: function MRUList_peek(filter) {
|
|
let match = null;
|
|
if (filter && typeof filter == "function")
|
|
this._list.some(function MRUList_peek_getEntry(entry) {
|
|
if (filter(entry)) {
|
|
match = entry
|
|
return true;
|
|
}
|
|
return false;
|
|
});
|
|
else
|
|
match = this._list.length > 0 ? this._list[0] : null;
|
|
|
|
return match;
|
|
},
|
|
};
|
|
|