mirror of
https://github.com/mozilla/gecko-dev.git
synced 2024-12-02 18:08:58 +00:00
654aba3e67
DONTBUILD (NPOTB)
118 lines
5.7 KiB
ReStructuredText
118 lines
5.7 KiB
ReStructuredText
.. _build_overview:
|
|
|
|
=====================
|
|
Build System Overview
|
|
=====================
|
|
|
|
This document provides an overview on how the build system works. It is
|
|
targeted at people wanting to learn about internals of the build system.
|
|
It is not meant for persons who casually interact with the build system.
|
|
That being said, knowledge empowers, so consider reading on.
|
|
|
|
The build system is composed of many different components working in
|
|
harmony to build the source tree. We begin with a graphic overview.
|
|
|
|
.. graphviz::
|
|
|
|
digraph build_components {
|
|
rankdir="LR";
|
|
"configure" -> "config.status" -> "build backend" -> "build output"
|
|
}
|
|
|
|
Phase 1: Configuration
|
|
======================
|
|
|
|
Phase 1 centers around the ``configure`` script, which is a bash shell script.
|
|
The file is generated from a file called ``configure.in`` which is written in M4
|
|
and processed using Autoconf 2.13 to create the final configure script.
|
|
You don't have to worry about how you obtain a ``configure`` file: the build
|
|
system does this for you.
|
|
|
|
The primary job of ``configure`` is to determine characteristics of the system
|
|
and compiler, apply options passed into it, and validate everything looks OK to
|
|
build. The primary output of the ``configure`` script is an executable file
|
|
in the object directory called ``config.status``. ``configure`` also produces
|
|
some additional files (like ``autoconf.mk``). However, the most important file
|
|
in terms of architecture is ``config.status``.
|
|
|
|
The existence of a ``config.status`` file may be familiar to those who have worked
|
|
with Autoconf before. However, Mozilla's ``config.status`` is different from almost
|
|
any other ``config.status`` you've ever seen: it's written in Python! Instead of
|
|
having our ``configure`` script produce a shell script, we have it generating
|
|
Python.
|
|
|
|
Now is as good a time as any to mention that Python is prevalent in our build
|
|
system. If we need to write code for the build system, we do it in Python.
|
|
That's just how we roll. For more, see :ref:`python`.
|
|
|
|
``config.status`` contains 2 parts: data structures representing the output of
|
|
``configure`` and a command-line interface for preparing/configuring/generating
|
|
an appropriate build backend. (A build backend is merely a tool used to build
|
|
the tree - like GNU Make or Tup). These data structures essentially describe
|
|
the current state of the system and what the existing build configuration looks
|
|
like. For example, it defines which compiler to use, how to invoke it, which
|
|
application features are enabled, etc. You are encouraged to open up
|
|
``config.status`` to have a look for yourself!
|
|
|
|
Once we have emitted a ``config.status`` file, we pass into the realm of
|
|
phase 2.
|
|
|
|
Phase 2: Build Backend Preparation and the Build Definition
|
|
===========================================================
|
|
|
|
Once ``configure`` has determined what the current build configuration is,
|
|
we need to apply this to the source tree so we can actually build.
|
|
|
|
What essentially happens is the automatically-produced ``config.status`` Python
|
|
script is executed as soon as ``configure`` has generated it. ``config.status``
|
|
is charged with the task of tell a tool how to build the tree. To do this,
|
|
``config.status`` must first scan the build system definition.
|
|
|
|
The build system definition consists of various ``moz.build`` files in the tree.
|
|
There is roughly one ``moz.build`` file per directory or per set of related directories.
|
|
Each ``moz.build`` files defines how its part of the build config works. For
|
|
example it says *I want these C++ files compiled* or *look for additional
|
|
information in these directories.* config.status starts with the ``moz.build``
|
|
file from the root directory and then descends into referenced ``moz.build``
|
|
files by following ``DIRS`` variables or similar.
|
|
|
|
As the ``moz.build`` files are read, data structures describing the overall
|
|
build system definition are emitted. These data structures are then fed into a
|
|
build backend, which then performs actions, such as writing out files to
|
|
be read by a build tool. e.g. a ``make`` backend will write a
|
|
``Makefile``.
|
|
|
|
When ``config.status`` runs, you'll see the following output::
|
|
|
|
Reticulating splines...
|
|
Finished reading 1096 moz.build files into 1276 descriptors in 2.40s
|
|
Backend executed in 2.39s
|
|
2188 total backend files. 0 created; 1 updated; 2187 unchanged
|
|
Total wall time: 5.03s; CPU time: 3.79s; Efficiency: 75%
|
|
|
|
What this is saying is that a total of *1096* ``moz.build`` files were read.
|
|
Altogether, *1276* data structures describing the build configuration were
|
|
derived from them. It took *2.40s* wall time to just read these files and
|
|
produce the data structures. The *1276* data structures were fed into the
|
|
build backend which then determined it had to manage *2188* files derived
|
|
from those data structures. Most of them already existed and didn't need
|
|
changed. However, *1* was updated as a result of the new configuration.
|
|
The whole process took *5.03s*. Although, only *3.79s* was in
|
|
CPU time. That likely means we spent roughly *25%* of the time waiting on
|
|
I/O.
|
|
|
|
For more on how ``moz.build`` files work, see :ref:`mozbuild-files`.
|
|
|
|
Phase 3: Invokation of the Build Backend
|
|
========================================
|
|
|
|
When most people think of the build system, they think of phase 3. This is
|
|
where we take all the code in the tree and produce Firefox or whatever
|
|
application you are creating. Phase 3 effectively takes whatever was
|
|
generated by phase 2 and runs it. Since the dawn of Mozilla, this has been
|
|
make consuming Makefiles. However, with the transition to moz.build files,
|
|
you may soon see non-Make build backends, such as Tup or Visual Studio.
|
|
|
|
When building the tree, most of the time is spent in phase 3. This is when
|
|
header files are installed, C++ files are compiled, files are preprocessed, etc.
|