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The bulk of this commit was generated with a script, executed at the top level of a typical source code checkout. The only non-machine-generated part was modifying MFBT's moz.build to reflect the new naming. CLOSED TREE makes big refactorings like this a piece of cake. # The main substitution. find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \ xargs perl -p -i -e ' s/nsRefPtr\.h/RefPtr\.h/g; # handle includes s/nsRefPtr ?</RefPtr</g; # handle declarations and variables ' # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h. perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h # Handle nsRefPtr.h itself, a couple places that define constructors # from nsRefPtr, and code generators specially. We do this here, rather # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename # things like nsRefPtrHashtable. perl -p -i -e 's/nsRefPtr/RefPtr/g' \ mfbt/nsRefPtr.h \ xpcom/glue/nsCOMPtr.h \ xpcom/base/OwningNonNull.h \ ipc/ipdl/ipdl/lower.py \ ipc/ipdl/ipdl/builtin.py \ dom/bindings/Codegen.py \ python/lldbutils/lldbutils/utils.py # In our indiscriminate substitution above, we renamed # nsRefPtrGetterAddRefs, the class behind getter_AddRefs. Fix that up. find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \ xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g' if [ -d .git ]; then git mv mfbt/nsRefPtr.h mfbt/RefPtr.h else hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h fi --HG-- rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
88 lines
2.2 KiB
C++
88 lines
2.2 KiB
C++
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_dom_system_AudioChannelManager_h
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#define mozilla_dom_system_AudioChannelManager_h
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#include "mozilla/dom/BrowserElementAudioChannel.h"
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#include "mozilla/DOMEventTargetHelper.h"
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#include "mozilla/Hal.h"
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#include "mozilla/HalTypes.h"
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#include "mozilla/Maybe.h"
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#include "AudioChannelService.h"
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namespace mozilla {
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namespace hal {
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class SwitchEvent;
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typedef Observer<SwitchEvent> SwitchObserver;
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} // namespace hal
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namespace dom {
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namespace system {
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class AudioChannelManager final
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: public DOMEventTargetHelper
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, public hal::SwitchObserver
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, public nsIDOMEventListener
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{
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public:
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AudioChannelManager();
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NS_DECL_ISUPPORTS_INHERITED
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NS_DECL_NSIDOMEVENTLISTENER
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void Notify(const hal::SwitchEvent& aEvent);
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void Init(nsPIDOMWindow* aWindow);
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/**
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* WebIDL Interface
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*/
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nsPIDOMWindow* GetParentObject() const
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{
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return GetOwner();
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}
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virtual JSObject* WrapObject(JSContext* aCx, JS::Handle<JSObject*> aGivenProto) override;
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bool Headphones()
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{
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// Bug 929139 - Remove the assert check for SWITCH_STATE_UNKNOWN.
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// If any devices (ex: emulator) didn't have the corresponding sys node for
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// headset switch state then GonkSwitch will report the unknown state.
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// So it is possible to get unknown state here.
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if (mState.isNothing()) {
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mState = Some(hal::GetCurrentSwitchState(hal::SWITCH_HEADPHONES));
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}
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return mState.value() != hal::SWITCH_STATE_OFF &&
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mState.value() != hal::SWITCH_STATE_UNKNOWN;
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}
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bool SetVolumeControlChannel(const nsAString& aChannel);
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bool GetVolumeControlChannel(nsAString& aChannel);
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IMPL_EVENT_HANDLER(headphoneschange)
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void GetAllowedAudioChannels(
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nsTArray<RefPtr<mozilla::dom::BrowserElementAudioChannel>>& aAudioChannels,
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mozilla::ErrorResult& aRv);
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protected:
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virtual ~AudioChannelManager();
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private:
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void NotifyVolumeControlChannelChanged();
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Maybe<hal::SwitchState> mState;
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int32_t mVolumeChannel;
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};
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} // namespace system
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} // namespace dom
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} // namespace mozilla
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#endif // mozilla_dom_system_AudioChannelManager_h
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