gecko-dev/dom/system/gonk/AudioChannelManager.h
Nathan Froyd 01583602a9 Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat
The bulk of this commit was generated with a script, executed at the top
level of a typical source code checkout.  The only non-machine-generated
part was modifying MFBT's moz.build to reflect the new naming.

CLOSED TREE makes big refactorings like this a piece of cake.

 # The main substitution.
find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \
    xargs perl -p -i -e '
 s/nsRefPtr\.h/RefPtr\.h/g; # handle includes
 s/nsRefPtr ?</RefPtr</g;   # handle declarations and variables
'

 # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h.
perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h

 # Handle nsRefPtr.h itself, a couple places that define constructors
 # from nsRefPtr, and code generators specially.  We do this here, rather
 # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename
 # things like nsRefPtrHashtable.
perl -p -i -e 's/nsRefPtr/RefPtr/g' \
     mfbt/nsRefPtr.h \
     xpcom/glue/nsCOMPtr.h \
     xpcom/base/OwningNonNull.h \
     ipc/ipdl/ipdl/lower.py \
     ipc/ipdl/ipdl/builtin.py \
     dom/bindings/Codegen.py \
     python/lldbutils/lldbutils/utils.py

 # In our indiscriminate substitution above, we renamed
 # nsRefPtrGetterAddRefs, the class behind getter_AddRefs.  Fix that up.
find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \
    xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g'

if [ -d .git ]; then
    git mv mfbt/nsRefPtr.h mfbt/RefPtr.h
else
    hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h
fi

--HG--
rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
2015-10-18 01:24:48 -04:00

88 lines
2.2 KiB
C++

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_dom_system_AudioChannelManager_h
#define mozilla_dom_system_AudioChannelManager_h
#include "mozilla/dom/BrowserElementAudioChannel.h"
#include "mozilla/DOMEventTargetHelper.h"
#include "mozilla/Hal.h"
#include "mozilla/HalTypes.h"
#include "mozilla/Maybe.h"
#include "AudioChannelService.h"
namespace mozilla {
namespace hal {
class SwitchEvent;
typedef Observer<SwitchEvent> SwitchObserver;
} // namespace hal
namespace dom {
namespace system {
class AudioChannelManager final
: public DOMEventTargetHelper
, public hal::SwitchObserver
, public nsIDOMEventListener
{
public:
AudioChannelManager();
NS_DECL_ISUPPORTS_INHERITED
NS_DECL_NSIDOMEVENTLISTENER
void Notify(const hal::SwitchEvent& aEvent);
void Init(nsPIDOMWindow* aWindow);
/**
* WebIDL Interface
*/
nsPIDOMWindow* GetParentObject() const
{
return GetOwner();
}
virtual JSObject* WrapObject(JSContext* aCx, JS::Handle<JSObject*> aGivenProto) override;
bool Headphones()
{
// Bug 929139 - Remove the assert check for SWITCH_STATE_UNKNOWN.
// If any devices (ex: emulator) didn't have the corresponding sys node for
// headset switch state then GonkSwitch will report the unknown state.
// So it is possible to get unknown state here.
if (mState.isNothing()) {
mState = Some(hal::GetCurrentSwitchState(hal::SWITCH_HEADPHONES));
}
return mState.value() != hal::SWITCH_STATE_OFF &&
mState.value() != hal::SWITCH_STATE_UNKNOWN;
}
bool SetVolumeControlChannel(const nsAString& aChannel);
bool GetVolumeControlChannel(nsAString& aChannel);
IMPL_EVENT_HANDLER(headphoneschange)
void GetAllowedAudioChannels(
nsTArray<RefPtr<mozilla::dom::BrowserElementAudioChannel>>& aAudioChannels,
mozilla::ErrorResult& aRv);
protected:
virtual ~AudioChannelManager();
private:
void NotifyVolumeControlChannelChanged();
Maybe<hal::SwitchState> mState;
int32_t mVolumeChannel;
};
} // namespace system
} // namespace dom
} // namespace mozilla
#endif // mozilla_dom_system_AudioChannelManager_h