gecko-dev/dom/media/ipc/RemoteVideoDecoder.h
Gerald Squelart 1b357db99b Bug 1407810 - Use DDLogger in media stack - r=jwwang
Mostly-mechanical additions:
- Log constructions&destructions, usually by just inheriting from
  DecoderDoctorLifeLogger, otherwise with explicit log commands (for internal
  classes for which DecoderDoctorTraits can't be specialized),
- Log links between most objects, e.g.: Media element -> decoder -> state
  machine -> reader -> demuxer -> resource, etc.

And logging some important properties and events (JS events, duration change,
frames being decoded, etc.)

More will be added later on, from just converting MOZ_LOGs, and as needed.

MozReview-Commit-ID: KgNhHSz35t0

--HG--
extra : rebase_source : dd7206e350e32671adc6f3b9e54ebf777251de2c
2017-10-10 17:55:27 +11:00

101 lines
3.3 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=99: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef include_dom_ipc_RemoteVideoDecoder_h
#define include_dom_ipc_RemoteVideoDecoder_h
#include "mozilla/RefPtr.h"
#include "mozilla/DebugOnly.h"
#include "MediaData.h"
#include "PlatformDecoderModule.h"
namespace mozilla {
namespace dom {
class RemoteVideoDecoder;
}
DDLoggedTypeCustomNameAndBase(dom::RemoteVideoDecoder,
RemoteVideoDecoder,
MediaDataDecoder);
namespace dom {
class VideoDecoderChild;
class RemoteDecoderModule;
// A MediaDataDecoder implementation that proxies through IPDL
// to a 'real' decoder in the GPU process.
// All requests get forwarded to a VideoDecoderChild instance that
// operates solely on the VideoDecoderManagerChild thread.
class RemoteVideoDecoder
: public MediaDataDecoder
, public DecoderDoctorLifeLogger<RemoteVideoDecoder>
{
public:
friend class RemoteDecoderModule;
// MediaDataDecoder
RefPtr<InitPromise> Init() override;
RefPtr<DecodePromise> Decode(MediaRawData* aSample) override;
RefPtr<DecodePromise> Drain() override;
RefPtr<FlushPromise> Flush() override;
RefPtr<ShutdownPromise> Shutdown() override;
bool IsHardwareAccelerated(nsACString& aFailureReason) const override;
void SetSeekThreshold(const media::TimeUnit& aTime) override;
nsCString GetDescriptionName() const override;
ConversionRequired NeedsConversion() const override;
private:
RemoteVideoDecoder();
~RemoteVideoDecoder();
// Only ever written to from the reader task queue (during the constructor and
// destructor when we can guarantee no other threads are accessing it). Only
// read from the manager thread.
RefPtr<VideoDecoderChild> mActor;
// Only ever written/modified during decoder initialisation.
// As such can be accessed from any threads after that.
nsCString mDescription;
bool mIsHardwareAccelerated;
nsCString mHardwareAcceleratedReason;
MediaDataDecoder::ConversionRequired mConversion;
};
// A PDM implementation that creates RemoteVideoDecoders.
// We currently require a 'wrapped' PDM in order to be able to answer SupportsMimeType
// and DecoderNeedsConversion. Ideally we'd check these over IPDL using the manager
// protocol
class RemoteDecoderModule : public PlatformDecoderModule
{
public:
explicit RemoteDecoderModule(PlatformDecoderModule* aWrapped)
: mWrapped(aWrapped)
{}
nsresult Startup() override;
bool SupportsMimeType(const nsACString& aMimeType,
DecoderDoctorDiagnostics* aDiagnostics) const override;
bool Supports(const TrackInfo& aTrackInfo,
DecoderDoctorDiagnostics* aDiagnostics) const override;
already_AddRefed<MediaDataDecoder> CreateVideoDecoder(
const CreateDecoderParams& aParams) override;
already_AddRefed<MediaDataDecoder> CreateAudioDecoder(
const CreateDecoderParams& aParams) override
{
return nullptr;
}
private:
RefPtr<PlatformDecoderModule> mWrapped;
};
} // namespace dom
} // namespace mozilla
#endif // include_dom_ipc_RemoteVideoDecoder_h