mirror of
https://github.com/mozilla/gecko-dev.git
synced 2024-11-23 21:01:08 +00:00
7536 lines
288 KiB
C++
7536 lines
288 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=2 sw=2 et tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "nsTableFrame.h"
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#include "mozilla/gfx/2D.h"
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#include "mozilla/gfx/Helpers.h"
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#include "mozilla/Likely.h"
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#include "mozilla/MathAlgorithms.h"
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#include "mozilla/IntegerRange.h"
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#include "mozilla/PresShell.h"
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#include "mozilla/PresShellInlines.h"
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#include "mozilla/WritingModes.h"
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#include "gfxContext.h"
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#include "nsCOMPtr.h"
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#include "mozilla/ComputedStyle.h"
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#include "nsIFrameInlines.h"
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#include "nsFrameList.h"
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#include "nsStyleConsts.h"
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#include "nsIContent.h"
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#include "nsCellMap.h"
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#include "nsTableCellFrame.h"
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#include "nsHTMLParts.h"
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#include "nsTableColFrame.h"
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#include "nsTableColGroupFrame.h"
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#include "nsTableRowFrame.h"
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#include "nsTableRowGroupFrame.h"
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#include "nsTableWrapperFrame.h"
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#include "BasicTableLayoutStrategy.h"
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#include "FixedTableLayoutStrategy.h"
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#include "nsPresContext.h"
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#include "nsContentUtils.h"
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#include "nsCSSRendering.h"
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#include "nsGkAtoms.h"
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#include "nsCSSAnonBoxes.h"
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#include "nsIScriptError.h"
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#include "nsFrameManager.h"
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#include "nsError.h"
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#include "nsCSSFrameConstructor.h"
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#include "mozilla/Range.h"
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#include "mozilla/RestyleManager.h"
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#include "mozilla/ServoStyleSet.h"
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#include "nsDisplayList.h"
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#include "nsIScrollableFrame.h"
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#include "nsCSSProps.h"
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#include "nsLayoutUtils.h"
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#include "nsStyleChangeList.h"
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#include <algorithm>
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#include "mozilla/layers/StackingContextHelper.h"
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#include "mozilla/layers/RenderRootStateManager.h"
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using namespace mozilla;
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using namespace mozilla::image;
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using namespace mozilla::layout;
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using mozilla::gfx::AutoRestoreTransform;
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using mozilla::gfx::DrawTarget;
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using mozilla::gfx::Float;
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using mozilla::gfx::ToDeviceColor;
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/********************************************************************************
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** TableReflowInput **
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********************************************************************************/
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namespace mozilla {
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struct TableReflowInput {
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// the real reflow input
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const ReflowInput& mReflowInput;
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// The table's available size (in reflowInput's writing mode)
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LogicalSize mAvailSize;
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// Stationary inline-offset
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nscoord mICoord;
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// Running block-offset
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nscoord mBCoord;
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TableReflowInput(const ReflowInput& aReflowInput,
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const LogicalSize& aAvailSize)
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: mReflowInput(aReflowInput), mAvailSize(aAvailSize) {
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MOZ_ASSERT(mReflowInput.mFrame->IsTableFrame(),
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"TableReflowInput should only be created for nsTableFrame");
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nsTableFrame* table =
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static_cast<nsTableFrame*>(mReflowInput.mFrame->FirstInFlow());
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WritingMode wm = aReflowInput.GetWritingMode();
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LogicalMargin borderPadding = table->GetChildAreaOffset(wm, &mReflowInput);
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mICoord = borderPadding.IStart(wm) + table->GetColSpacing(-1);
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mBCoord = borderPadding.BStart(wm); // cellspacing added during reflow
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// XXX do we actually need to check for unconstrained inline-size here?
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if (NS_UNCONSTRAINEDSIZE != mAvailSize.ISize(wm)) {
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int32_t colCount = table->GetColCount();
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mAvailSize.ISize(wm) -= borderPadding.IStartEnd(wm) +
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table->GetColSpacing(-1) +
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table->GetColSpacing(colCount);
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mAvailSize.ISize(wm) = std::max(0, mAvailSize.ISize(wm));
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}
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if (NS_UNCONSTRAINEDSIZE != mAvailSize.BSize(wm)) {
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mAvailSize.BSize(wm) -= borderPadding.BStartEnd(wm) +
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table->GetRowSpacing(-1) +
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table->GetRowSpacing(table->GetRowCount());
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mAvailSize.BSize(wm) = std::max(0, mAvailSize.BSize(wm));
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}
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}
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void ReduceAvailableBSizeBy(WritingMode aWM, nscoord aAmount) {
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if (mAvailSize.BSize(aWM) == NS_UNCONSTRAINEDSIZE) {
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return;
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}
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mAvailSize.BSize(aWM) -= aAmount;
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mAvailSize.BSize(aWM) = std::max(0, mAvailSize.BSize(aWM));
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}
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};
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} // namespace mozilla
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/********************************************************************************
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** nsTableFrame **
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********************************************************************************/
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struct BCPropertyData {
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BCPropertyData()
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: mBStartBorderWidth(0),
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mIEndBorderWidth(0),
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mBEndBorderWidth(0),
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mIStartBorderWidth(0),
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mIStartCellBorderWidth(0),
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mIEndCellBorderWidth(0) {}
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TableArea mDamageArea;
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BCPixelSize mBStartBorderWidth;
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BCPixelSize mIEndBorderWidth;
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BCPixelSize mBEndBorderWidth;
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BCPixelSize mIStartBorderWidth;
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BCPixelSize mIStartCellBorderWidth;
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BCPixelSize mIEndCellBorderWidth;
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};
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ComputedStyle* nsTableFrame::GetParentComputedStyle(
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nsIFrame** aProviderFrame) const {
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// Since our parent, the table wrapper frame, returned this frame, we
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// must return whatever our parent would normally have returned.
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MOZ_ASSERT(GetParent(), "table constructed without table wrapper");
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if (!mContent->GetParent() && !Style()->IsPseudoOrAnonBox()) {
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// We're the root. We have no ComputedStyle parent.
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*aProviderFrame = nullptr;
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return nullptr;
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}
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return GetParent()->DoGetParentComputedStyle(aProviderFrame);
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}
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nsTableFrame::nsTableFrame(ComputedStyle* aStyle, nsPresContext* aPresContext,
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ClassID aID)
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: nsContainerFrame(aStyle, aPresContext, aID) {
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memset(&mBits, 0, sizeof(mBits));
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}
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void nsTableFrame::Init(nsIContent* aContent, nsContainerFrame* aParent,
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nsIFrame* aPrevInFlow) {
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MOZ_ASSERT(!mCellMap, "Init called twice");
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MOZ_ASSERT(!mTableLayoutStrategy, "Init called twice");
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MOZ_ASSERT(!aPrevInFlow || aPrevInFlow->IsTableFrame(),
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"prev-in-flow must be of same type");
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// Let the base class do its processing
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nsContainerFrame::Init(aContent, aParent, aPrevInFlow);
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// see if border collapse is on, if so set it
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const nsStyleTableBorder* tableStyle = StyleTableBorder();
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bool borderCollapse =
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(StyleBorderCollapse::Collapse == tableStyle->mBorderCollapse);
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SetBorderCollapse(borderCollapse);
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if (borderCollapse) {
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SetNeedToCalcHasBCBorders(true);
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}
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if (!aPrevInFlow) {
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// If we're the first-in-flow, we manage the cell map & layout strategy that
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// get used by our continuation chain:
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mCellMap = MakeUnique<nsTableCellMap>(*this, borderCollapse);
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if (IsAutoLayout()) {
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mTableLayoutStrategy = MakeUnique<BasicTableLayoutStrategy>(this);
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} else {
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mTableLayoutStrategy = MakeUnique<FixedTableLayoutStrategy>(this);
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}
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} else {
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// Set my isize, because all frames in a table flow are the same isize and
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// code in nsTableWrapperFrame depends on this being set.
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WritingMode wm = GetWritingMode();
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SetSize(LogicalSize(wm, aPrevInFlow->ISize(wm), BSize(wm)));
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}
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}
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// Define here (Rather than in the header), even if it's trival, to avoid
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// UniquePtr members causing compile errors when their destructors are
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// implicitly inserted into this destructor. Destruction requires
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// the full definition of types that these UniquePtrs are managing, and
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// the header only has forward declarations of them.
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nsTableFrame::~nsTableFrame() = default;
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void nsTableFrame::Destroy(DestroyContext& aContext) {
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MOZ_ASSERT(!mBits.mIsDestroying);
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mBits.mIsDestroying = true;
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mColGroups.DestroyFrames(aContext);
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nsContainerFrame::Destroy(aContext);
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}
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// Make sure any views are positioned properly
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void nsTableFrame::RePositionViews(nsIFrame* aFrame) {
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nsContainerFrame::PositionFrameView(aFrame);
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nsContainerFrame::PositionChildViews(aFrame);
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}
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static bool IsRepeatedFrame(nsIFrame* kidFrame) {
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return (kidFrame->IsTableRowFrame() || kidFrame->IsTableRowGroupFrame()) &&
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kidFrame->HasAnyStateBits(NS_REPEATED_ROW_OR_ROWGROUP);
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}
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bool nsTableFrame::PageBreakAfter(nsIFrame* aSourceFrame,
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nsIFrame* aNextFrame) {
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const nsStyleDisplay* display = aSourceFrame->StyleDisplay();
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nsTableRowGroupFrame* prevRg = do_QueryFrame(aSourceFrame);
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// don't allow a page break after a repeated element ...
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if ((display->BreakAfter() || (prevRg && prevRg->HasInternalBreakAfter())) &&
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!IsRepeatedFrame(aSourceFrame)) {
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return !(aNextFrame && IsRepeatedFrame(aNextFrame)); // or before
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}
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if (aNextFrame) {
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display = aNextFrame->StyleDisplay();
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// don't allow a page break before a repeated element ...
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nsTableRowGroupFrame* nextRg = do_QueryFrame(aNextFrame);
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if ((display->BreakBefore() ||
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(nextRg && nextRg->HasInternalBreakBefore())) &&
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!IsRepeatedFrame(aNextFrame)) {
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return !IsRepeatedFrame(aSourceFrame); // or after
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}
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}
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return false;
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}
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/* static */
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void nsTableFrame::PositionedTablePartMaybeChanged(nsIFrame* aFrame,
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ComputedStyle* aOldStyle) {
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const bool wasPositioned =
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aOldStyle && aOldStyle->IsAbsPosContainingBlock(aFrame);
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const bool isPositioned = aFrame->IsAbsPosContainingBlock();
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MOZ_ASSERT(isPositioned == aFrame->Style()->IsAbsPosContainingBlock(aFrame));
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if (wasPositioned == isPositioned) {
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return;
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}
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nsTableFrame* tableFrame = GetTableFrame(aFrame);
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MOZ_ASSERT(tableFrame, "Should have a table frame here");
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tableFrame = static_cast<nsTableFrame*>(tableFrame->FirstContinuation());
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// Retrieve the positioned parts array for this table.
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FrameTArray* positionedParts =
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tableFrame->GetProperty(PositionedTablePartArray());
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// Lazily create the array if it doesn't exist yet.
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if (!positionedParts) {
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positionedParts = new FrameTArray;
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tableFrame->SetProperty(PositionedTablePartArray(), positionedParts);
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}
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if (isPositioned) {
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// Add this frame to the list.
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positionedParts->AppendElement(aFrame);
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} else {
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positionedParts->RemoveElement(aFrame);
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}
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}
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/* static */
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void nsTableFrame::MaybeUnregisterPositionedTablePart(nsIFrame* aFrame) {
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if (!aFrame->IsAbsPosContainingBlock()) {
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return;
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}
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nsTableFrame* tableFrame = GetTableFrame(aFrame);
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tableFrame = static_cast<nsTableFrame*>(tableFrame->FirstContinuation());
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if (tableFrame->IsDestroying()) {
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return; // We're throwing the table away anyways.
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}
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// Retrieve the positioned parts array for this table.
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FrameTArray* positionedParts =
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tableFrame->GetProperty(PositionedTablePartArray());
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// Remove the frame.
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MOZ_ASSERT(
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positionedParts && positionedParts->Contains(aFrame),
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"Asked to unregister a positioned table part that wasn't registered");
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if (positionedParts) {
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positionedParts->RemoveElement(aFrame);
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}
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}
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// XXX this needs to be cleaned up so that the frame constructor breaks out col
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// group frames into a separate child list, bug 343048.
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void nsTableFrame::SetInitialChildList(ChildListID aListID,
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nsFrameList&& aChildList) {
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if (aListID != FrameChildListID::Principal) {
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nsContainerFrame::SetInitialChildList(aListID, std::move(aChildList));
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return;
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}
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MOZ_ASSERT(mFrames.IsEmpty() && mColGroups.IsEmpty(),
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"unexpected second call to SetInitialChildList");
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#ifdef DEBUG
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for (nsIFrame* f : aChildList) {
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MOZ_ASSERT(f->GetParent() == this, "Unexpected parent");
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}
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#endif
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// XXXbz the below code is an icky cesspit that's only needed in its current
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// form for two reasons:
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// 1) Both rowgroups and column groups come in on the principal child list.
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while (aChildList.NotEmpty()) {
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nsIFrame* childFrame = aChildList.FirstChild();
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aChildList.RemoveFirstChild();
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const nsStyleDisplay* childDisplay = childFrame->StyleDisplay();
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if (mozilla::StyleDisplay::TableColumnGroup == childDisplay->mDisplay) {
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NS_ASSERTION(childFrame->IsTableColGroupFrame(),
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"This is not a colgroup");
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mColGroups.AppendFrame(nullptr, childFrame);
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} else { // row groups and unknown frames go on the main list for now
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mFrames.AppendFrame(nullptr, childFrame);
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}
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}
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// If we have a prev-in-flow, then we're a table that has been split and
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// so don't treat this like an append
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if (!GetPrevInFlow()) {
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// process col groups first so that real cols get constructed before
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// anonymous ones due to cells in rows.
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InsertColGroups(0, mColGroups);
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InsertRowGroups(mFrames);
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// calc collapsing borders
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if (IsBorderCollapse()) {
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SetFullBCDamageArea();
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}
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}
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}
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void nsTableFrame::RowOrColSpanChanged(nsTableCellFrame* aCellFrame) {
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if (aCellFrame) {
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nsTableCellMap* cellMap = GetCellMap();
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if (cellMap) {
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// for now just remove the cell from the map and reinsert it
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uint32_t rowIndex = aCellFrame->RowIndex();
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uint32_t colIndex = aCellFrame->ColIndex();
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RemoveCell(aCellFrame, rowIndex);
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AutoTArray<nsTableCellFrame*, 1> cells;
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cells.AppendElement(aCellFrame);
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InsertCells(cells, rowIndex, colIndex - 1);
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// XXX Should this use IntrinsicDirty::FrameAncestorsAndDescendants? It
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// currently doesn't need to, but it might given more optimization.
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PresShell()->FrameNeedsReflow(this, IntrinsicDirty::FrameAndAncestors,
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NS_FRAME_IS_DIRTY);
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}
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}
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}
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/* ****** CellMap methods ******* */
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/* return the effective col count */
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int32_t nsTableFrame::GetEffectiveColCount() const {
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int32_t colCount = GetColCount();
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if (LayoutStrategy()->GetType() == nsITableLayoutStrategy::Auto) {
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nsTableCellMap* cellMap = GetCellMap();
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if (!cellMap) {
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return 0;
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}
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// don't count cols at the end that don't have originating cells
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for (int32_t colIdx = colCount - 1; colIdx >= 0; colIdx--) {
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if (cellMap->GetNumCellsOriginatingInCol(colIdx) > 0) {
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break;
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}
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colCount--;
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}
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}
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return colCount;
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}
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int32_t nsTableFrame::GetIndexOfLastRealCol() {
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int32_t numCols = mColFrames.Length();
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if (numCols > 0) {
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for (int32_t colIdx = numCols - 1; colIdx >= 0; colIdx--) {
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nsTableColFrame* colFrame = GetColFrame(colIdx);
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if (colFrame) {
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if (eColAnonymousCell != colFrame->GetColType()) {
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return colIdx;
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}
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}
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}
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}
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return -1;
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}
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nsTableColFrame* nsTableFrame::GetColFrame(int32_t aColIndex) const {
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MOZ_ASSERT(!GetPrevInFlow(), "GetColFrame called on next in flow");
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int32_t numCols = mColFrames.Length();
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if ((aColIndex >= 0) && (aColIndex < numCols)) {
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MOZ_ASSERT(mColFrames.ElementAt(aColIndex));
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return mColFrames.ElementAt(aColIndex);
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} else {
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MOZ_ASSERT_UNREACHABLE("invalid col index");
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return nullptr;
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}
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}
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int32_t nsTableFrame::GetEffectiveRowSpan(int32_t aRowIndex,
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const nsTableCellFrame& aCell) const {
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nsTableCellMap* cellMap = GetCellMap();
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MOZ_ASSERT(nullptr != cellMap, "bad call, cellMap not yet allocated.");
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return cellMap->GetEffectiveRowSpan(aRowIndex, aCell.ColIndex());
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}
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int32_t nsTableFrame::GetEffectiveRowSpan(const nsTableCellFrame& aCell,
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nsCellMap* aCellMap) {
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nsTableCellMap* tableCellMap = GetCellMap();
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if (!tableCellMap) ABORT1(1);
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uint32_t colIndex = aCell.ColIndex();
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uint32_t rowIndex = aCell.RowIndex();
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if (aCellMap)
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return aCellMap->GetRowSpan(rowIndex, colIndex, true);
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else
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return tableCellMap->GetEffectiveRowSpan(rowIndex, colIndex);
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}
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int32_t nsTableFrame::GetEffectiveColSpan(const nsTableCellFrame& aCell,
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nsCellMap* aCellMap) const {
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nsTableCellMap* tableCellMap = GetCellMap();
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if (!tableCellMap) ABORT1(1);
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uint32_t colIndex = aCell.ColIndex();
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uint32_t rowIndex = aCell.RowIndex();
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if (aCellMap)
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return aCellMap->GetEffectiveColSpan(*tableCellMap, rowIndex, colIndex);
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else
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return tableCellMap->GetEffectiveColSpan(rowIndex, colIndex);
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}
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bool nsTableFrame::HasMoreThanOneCell(int32_t aRowIndex) const {
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nsTableCellMap* tableCellMap = GetCellMap();
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if (!tableCellMap) ABORT1(1);
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return tableCellMap->HasMoreThanOneCell(aRowIndex);
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}
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void nsTableFrame::AdjustRowIndices(int32_t aRowIndex, int32_t aAdjustment) {
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// Iterate over the row groups and adjust the row indices of all rows
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// whose index is >= aRowIndex.
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RowGroupArray rowGroups;
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OrderRowGroups(rowGroups);
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for (uint32_t rgIdx = 0; rgIdx < rowGroups.Length(); rgIdx++) {
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rowGroups[rgIdx]->AdjustRowIndices(aRowIndex, aAdjustment);
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}
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}
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void nsTableFrame::ResetRowIndices(
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const nsFrameList::Slice& aRowGroupsToExclude) {
|
|
// Iterate over the row groups and adjust the row indices of all rows
|
|
// omit the rowgroups that will be inserted later
|
|
mDeletedRowIndexRanges.clear();
|
|
|
|
RowGroupArray rowGroups;
|
|
OrderRowGroups(rowGroups);
|
|
|
|
nsTHashSet<nsTableRowGroupFrame*> excludeRowGroups;
|
|
for (nsIFrame* excludeRowGroup : aRowGroupsToExclude) {
|
|
excludeRowGroups.Insert(
|
|
static_cast<nsTableRowGroupFrame*>(excludeRowGroup));
|
|
#ifdef DEBUG
|
|
{
|
|
// Check to make sure that the row indices of all rows in excluded row
|
|
// groups are '0' (i.e. the initial value since they haven't been added
|
|
// yet)
|
|
const nsFrameList& rowFrames = excludeRowGroup->PrincipalChildList();
|
|
for (nsIFrame* r : rowFrames) {
|
|
auto* row = static_cast<nsTableRowFrame*>(r);
|
|
MOZ_ASSERT(row->GetRowIndex() == 0,
|
|
"exclusions cannot be used for rows that were already added,"
|
|
"because we'd need to process mDeletedRowIndexRanges");
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
int32_t rowIndex = 0;
|
|
for (uint32_t rgIdx = 0; rgIdx < rowGroups.Length(); rgIdx++) {
|
|
nsTableRowGroupFrame* rgFrame = rowGroups[rgIdx];
|
|
if (!excludeRowGroups.Contains(rgFrame)) {
|
|
const nsFrameList& rowFrames = rgFrame->PrincipalChildList();
|
|
for (nsIFrame* r : rowFrames) {
|
|
if (mozilla::StyleDisplay::TableRow == r->StyleDisplay()->mDisplay) {
|
|
auto* row = static_cast<nsTableRowFrame*>(r);
|
|
row->SetRowIndex(rowIndex);
|
|
rowIndex++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void nsTableFrame::InsertColGroups(int32_t aStartColIndex,
|
|
const nsFrameList::Slice& aColGroups) {
|
|
int32_t colIndex = aStartColIndex;
|
|
|
|
// XXX: We cannot use range-based for loop because AddColsToTable() can
|
|
// destroy the nsTableColGroupFrame in the slice we're traversing! Need to
|
|
// check the validity of *colGroupIter.
|
|
auto colGroupIter = aColGroups.begin();
|
|
for (auto colGroupIterEnd = aColGroups.end();
|
|
*colGroupIter && colGroupIter != colGroupIterEnd; ++colGroupIter) {
|
|
MOZ_ASSERT((*colGroupIter)->IsTableColGroupFrame());
|
|
auto* cgFrame = static_cast<nsTableColGroupFrame*>(*colGroupIter);
|
|
cgFrame->SetStartColumnIndex(colIndex);
|
|
cgFrame->AddColsToTable(colIndex, false, cgFrame->PrincipalChildList());
|
|
int32_t numCols = cgFrame->GetColCount();
|
|
colIndex += numCols;
|
|
}
|
|
|
|
if (*colGroupIter) {
|
|
nsTableColGroupFrame::ResetColIndices(*colGroupIter, colIndex);
|
|
}
|
|
}
|
|
|
|
void nsTableFrame::InsertCol(nsTableColFrame& aColFrame, int32_t aColIndex) {
|
|
mColFrames.InsertElementAt(aColIndex, &aColFrame);
|
|
nsTableColType insertedColType = aColFrame.GetColType();
|
|
int32_t numCacheCols = mColFrames.Length();
|
|
nsTableCellMap* cellMap = GetCellMap();
|
|
if (cellMap) {
|
|
int32_t numMapCols = cellMap->GetColCount();
|
|
if (numCacheCols > numMapCols) {
|
|
bool removedFromCache = false;
|
|
if (eColAnonymousCell != insertedColType) {
|
|
nsTableColFrame* lastCol = mColFrames.ElementAt(numCacheCols - 1);
|
|
if (lastCol) {
|
|
nsTableColType lastColType = lastCol->GetColType();
|
|
if (eColAnonymousCell == lastColType) {
|
|
// remove the col from the cache
|
|
mColFrames.RemoveLastElement();
|
|
// remove the col from the synthetic col group
|
|
nsTableColGroupFrame* lastColGroup =
|
|
(nsTableColGroupFrame*)mColGroups.LastChild();
|
|
if (lastColGroup) {
|
|
MOZ_ASSERT(lastColGroup->IsSynthetic());
|
|
DestroyContext context(PresShell());
|
|
lastColGroup->RemoveChild(context, *lastCol, false);
|
|
|
|
// remove the col group if it is empty
|
|
if (lastColGroup->GetColCount() <= 0) {
|
|
mColGroups.DestroyFrame(context, (nsIFrame*)lastColGroup);
|
|
}
|
|
}
|
|
removedFromCache = true;
|
|
}
|
|
}
|
|
}
|
|
if (!removedFromCache) {
|
|
cellMap->AddColsAtEnd(1);
|
|
}
|
|
}
|
|
}
|
|
// for now, just bail and recalc all of the collapsing borders
|
|
if (IsBorderCollapse()) {
|
|
TableArea damageArea(aColIndex, 0, GetColCount() - aColIndex,
|
|
GetRowCount());
|
|
AddBCDamageArea(damageArea);
|
|
}
|
|
}
|
|
|
|
void nsTableFrame::RemoveCol(nsTableColGroupFrame* aColGroupFrame,
|
|
int32_t aColIndex, bool aRemoveFromCache,
|
|
bool aRemoveFromCellMap) {
|
|
if (aRemoveFromCache) {
|
|
mColFrames.RemoveElementAt(aColIndex);
|
|
}
|
|
if (aRemoveFromCellMap) {
|
|
nsTableCellMap* cellMap = GetCellMap();
|
|
if (cellMap) {
|
|
// If we have some anonymous cols at the end already, we just
|
|
// add a new anonymous col.
|
|
if (!mColFrames.IsEmpty() &&
|
|
mColFrames.LastElement() && // XXXbz is this ever null?
|
|
mColFrames.LastElement()->GetColType() == eColAnonymousCell) {
|
|
AppendAnonymousColFrames(1);
|
|
} else {
|
|
// All of our colframes correspond to actual <col> tags. It's possible
|
|
// that we still have at least as many <col> tags as we have logical
|
|
// columns from cells, but we might have one less. Handle the latter
|
|
// case as follows: First ask the cellmap to drop its last col if it
|
|
// doesn't have any actual cells in it. Then call
|
|
// MatchCellMapToColCache to append an anonymous column if it's needed;
|
|
// this needs to be after RemoveColsAtEnd, since it will determine the
|
|
// need for a new column frame based on the width of the cell map.
|
|
cellMap->RemoveColsAtEnd();
|
|
MatchCellMapToColCache(cellMap);
|
|
}
|
|
}
|
|
}
|
|
// for now, just bail and recalc all of the collapsing borders
|
|
if (IsBorderCollapse()) {
|
|
TableArea damageArea(0, 0, GetColCount(), GetRowCount());
|
|
AddBCDamageArea(damageArea);
|
|
}
|
|
}
|
|
|
|
/** Get the cell map for this table frame. It is not always mCellMap.
|
|
* Only the first-in-flow has a legit cell map.
|
|
*/
|
|
nsTableCellMap* nsTableFrame::GetCellMap() const {
|
|
return static_cast<nsTableFrame*>(FirstInFlow())->mCellMap.get();
|
|
}
|
|
|
|
nsTableColGroupFrame* nsTableFrame::CreateSyntheticColGroupFrame() {
|
|
nsIContent* colGroupContent = GetContent();
|
|
nsPresContext* presContext = PresContext();
|
|
mozilla::PresShell* presShell = presContext->PresShell();
|
|
|
|
RefPtr<ComputedStyle> colGroupStyle;
|
|
colGroupStyle = presShell->StyleSet()->ResolveNonInheritingAnonymousBoxStyle(
|
|
PseudoStyleType::tableColGroup);
|
|
// Create a col group frame
|
|
nsTableColGroupFrame* newFrame =
|
|
NS_NewTableColGroupFrame(presShell, colGroupStyle);
|
|
newFrame->SetIsSynthetic();
|
|
newFrame->Init(colGroupContent, this, nullptr);
|
|
return newFrame;
|
|
}
|
|
|
|
void nsTableFrame::AppendAnonymousColFrames(int32_t aNumColsToAdd) {
|
|
MOZ_ASSERT(aNumColsToAdd > 0, "We should be adding _something_.");
|
|
// get the last col group frame
|
|
nsTableColGroupFrame* colGroupFrame =
|
|
static_cast<nsTableColGroupFrame*>(mColGroups.LastChild());
|
|
|
|
if (!colGroupFrame || !colGroupFrame->IsSynthetic()) {
|
|
int32_t colIndex = (colGroupFrame) ? colGroupFrame->GetStartColumnIndex() +
|
|
colGroupFrame->GetColCount()
|
|
: 0;
|
|
colGroupFrame = CreateSyntheticColGroupFrame();
|
|
if (!colGroupFrame) {
|
|
return;
|
|
}
|
|
// add the new frame to the child list
|
|
mColGroups.AppendFrame(this, colGroupFrame);
|
|
colGroupFrame->SetStartColumnIndex(colIndex);
|
|
}
|
|
AppendAnonymousColFrames(colGroupFrame, aNumColsToAdd, eColAnonymousCell,
|
|
true);
|
|
}
|
|
|
|
// XXX this needs to be moved to nsCSSFrameConstructor
|
|
// Right now it only creates the col frames at the end
|
|
void nsTableFrame::AppendAnonymousColFrames(
|
|
nsTableColGroupFrame* aColGroupFrame, int32_t aNumColsToAdd,
|
|
nsTableColType aColType, bool aAddToTable) {
|
|
MOZ_ASSERT(aColGroupFrame, "null frame");
|
|
MOZ_ASSERT(aColType != eColAnonymousCol, "Shouldn't happen");
|
|
MOZ_ASSERT(aNumColsToAdd > 0, "We should be adding _something_.");
|
|
|
|
mozilla::PresShell* presShell = PresShell();
|
|
|
|
// Get the last col frame
|
|
nsFrameList newColFrames;
|
|
|
|
int32_t startIndex = mColFrames.Length();
|
|
int32_t lastIndex = startIndex + aNumColsToAdd - 1;
|
|
|
|
for (int32_t childX = startIndex; childX <= lastIndex; childX++) {
|
|
// all anonymous cols that we create here use a pseudo ComputedStyle of the
|
|
// col group
|
|
nsIContent* iContent = aColGroupFrame->GetContent();
|
|
RefPtr<ComputedStyle> computedStyle =
|
|
presShell->StyleSet()->ResolveNonInheritingAnonymousBoxStyle(
|
|
PseudoStyleType::tableCol);
|
|
// ASSERTION to check for bug 54454 sneaking back in...
|
|
NS_ASSERTION(iContent, "null content in CreateAnonymousColFrames");
|
|
|
|
// create the new col frame
|
|
nsIFrame* colFrame = NS_NewTableColFrame(presShell, computedStyle);
|
|
((nsTableColFrame*)colFrame)->SetColType(aColType);
|
|
colFrame->Init(iContent, aColGroupFrame, nullptr);
|
|
|
|
newColFrames.AppendFrame(nullptr, colFrame);
|
|
}
|
|
nsFrameList& cols = aColGroupFrame->GetWritableChildList();
|
|
nsIFrame* oldLastCol = cols.LastChild();
|
|
const nsFrameList::Slice& newCols =
|
|
cols.InsertFrames(nullptr, oldLastCol, std::move(newColFrames));
|
|
if (aAddToTable) {
|
|
// get the starting col index in the cache
|
|
int32_t startColIndex;
|
|
if (oldLastCol) {
|
|
startColIndex =
|
|
static_cast<nsTableColFrame*>(oldLastCol)->GetColIndex() + 1;
|
|
} else {
|
|
startColIndex = aColGroupFrame->GetStartColumnIndex();
|
|
}
|
|
|
|
aColGroupFrame->AddColsToTable(startColIndex, true, newCols);
|
|
}
|
|
}
|
|
|
|
void nsTableFrame::MatchCellMapToColCache(nsTableCellMap* aCellMap) {
|
|
int32_t numColsInMap = GetColCount();
|
|
int32_t numColsInCache = mColFrames.Length();
|
|
int32_t numColsToAdd = numColsInMap - numColsInCache;
|
|
if (numColsToAdd > 0) {
|
|
// this sets the child list, updates the col cache and cell map
|
|
AppendAnonymousColFrames(numColsToAdd);
|
|
}
|
|
if (numColsToAdd < 0) {
|
|
int32_t numColsNotRemoved = DestroyAnonymousColFrames(-numColsToAdd);
|
|
// if the cell map has fewer cols than the cache, correct it
|
|
if (numColsNotRemoved > 0) {
|
|
aCellMap->AddColsAtEnd(numColsNotRemoved);
|
|
}
|
|
}
|
|
}
|
|
|
|
void nsTableFrame::DidResizeColumns() {
|
|
MOZ_ASSERT(!GetPrevInFlow(), "should only be called on first-in-flow");
|
|
|
|
if (mBits.mResizedColumns) return; // already marked
|
|
|
|
for (nsTableFrame* f = this; f;
|
|
f = static_cast<nsTableFrame*>(f->GetNextInFlow()))
|
|
f->mBits.mResizedColumns = true;
|
|
}
|
|
|
|
void nsTableFrame::AppendCell(nsTableCellFrame& aCellFrame, int32_t aRowIndex) {
|
|
nsTableCellMap* cellMap = GetCellMap();
|
|
if (cellMap) {
|
|
TableArea damageArea(0, 0, 0, 0);
|
|
cellMap->AppendCell(aCellFrame, aRowIndex, true, damageArea);
|
|
MatchCellMapToColCache(cellMap);
|
|
if (IsBorderCollapse()) {
|
|
AddBCDamageArea(damageArea);
|
|
}
|
|
}
|
|
}
|
|
|
|
void nsTableFrame::InsertCells(nsTArray<nsTableCellFrame*>& aCellFrames,
|
|
int32_t aRowIndex, int32_t aColIndexBefore) {
|
|
nsTableCellMap* cellMap = GetCellMap();
|
|
if (cellMap) {
|
|
TableArea damageArea(0, 0, 0, 0);
|
|
cellMap->InsertCells(aCellFrames, aRowIndex, aColIndexBefore, damageArea);
|
|
MatchCellMapToColCache(cellMap);
|
|
if (IsBorderCollapse()) {
|
|
AddBCDamageArea(damageArea);
|
|
}
|
|
}
|
|
}
|
|
|
|
// this removes the frames from the col group and table, but not the cell map
|
|
int32_t nsTableFrame::DestroyAnonymousColFrames(int32_t aNumFrames) {
|
|
// only remove cols that are of type eTypeAnonymous cell (they are at the end)
|
|
int32_t endIndex = mColFrames.Length() - 1;
|
|
int32_t startIndex = (endIndex - aNumFrames) + 1;
|
|
int32_t numColsRemoved = 0;
|
|
DestroyContext context(PresShell());
|
|
for (int32_t colIdx = endIndex; colIdx >= startIndex; colIdx--) {
|
|
nsTableColFrame* colFrame = GetColFrame(colIdx);
|
|
if (colFrame && (eColAnonymousCell == colFrame->GetColType())) {
|
|
auto* cgFrame = static_cast<nsTableColGroupFrame*>(colFrame->GetParent());
|
|
// remove the frame from the colgroup
|
|
cgFrame->RemoveChild(context, *colFrame, false);
|
|
// remove the frame from the cache, but not the cell map
|
|
RemoveCol(nullptr, colIdx, true, false);
|
|
numColsRemoved++;
|
|
} else {
|
|
break;
|
|
}
|
|
}
|
|
return (aNumFrames - numColsRemoved);
|
|
}
|
|
|
|
void nsTableFrame::RemoveCell(nsTableCellFrame* aCellFrame, int32_t aRowIndex) {
|
|
nsTableCellMap* cellMap = GetCellMap();
|
|
if (cellMap) {
|
|
TableArea damageArea(0, 0, 0, 0);
|
|
cellMap->RemoveCell(aCellFrame, aRowIndex, damageArea);
|
|
MatchCellMapToColCache(cellMap);
|
|
if (IsBorderCollapse()) {
|
|
AddBCDamageArea(damageArea);
|
|
}
|
|
}
|
|
}
|
|
|
|
int32_t nsTableFrame::GetStartRowIndex(
|
|
const nsTableRowGroupFrame* aRowGroupFrame) const {
|
|
RowGroupArray orderedRowGroups;
|
|
OrderRowGroups(orderedRowGroups);
|
|
|
|
int32_t rowIndex = 0;
|
|
for (uint32_t rgIndex = 0; rgIndex < orderedRowGroups.Length(); rgIndex++) {
|
|
nsTableRowGroupFrame* rgFrame = orderedRowGroups[rgIndex];
|
|
if (rgFrame == aRowGroupFrame) {
|
|
break;
|
|
}
|
|
int32_t numRows = rgFrame->GetRowCount();
|
|
rowIndex += numRows;
|
|
}
|
|
return rowIndex;
|
|
}
|
|
|
|
// this cannot extend beyond a single row group
|
|
void nsTableFrame::AppendRows(nsTableRowGroupFrame* aRowGroupFrame,
|
|
int32_t aRowIndex,
|
|
nsTArray<nsTableRowFrame*>& aRowFrames) {
|
|
nsTableCellMap* cellMap = GetCellMap();
|
|
if (cellMap) {
|
|
int32_t absRowIndex = GetStartRowIndex(aRowGroupFrame) + aRowIndex;
|
|
InsertRows(aRowGroupFrame, aRowFrames, absRowIndex, true);
|
|
}
|
|
}
|
|
|
|
// this cannot extend beyond a single row group
|
|
int32_t nsTableFrame::InsertRows(nsTableRowGroupFrame* aRowGroupFrame,
|
|
nsTArray<nsTableRowFrame*>& aRowFrames,
|
|
int32_t aRowIndex, bool aConsiderSpans) {
|
|
#ifdef DEBUG_TABLE_CELLMAP
|
|
printf("=== insertRowsBefore firstRow=%d \n", aRowIndex);
|
|
Dump(true, false, true);
|
|
#endif
|
|
|
|
int32_t numColsToAdd = 0;
|
|
nsTableCellMap* cellMap = GetCellMap();
|
|
if (cellMap) {
|
|
TableArea damageArea(0, 0, 0, 0);
|
|
bool shouldRecalculateIndex = !IsDeletedRowIndexRangesEmpty();
|
|
if (shouldRecalculateIndex) {
|
|
ResetRowIndices(nsFrameList::Slice(nullptr, nullptr));
|
|
}
|
|
int32_t origNumRows = cellMap->GetRowCount();
|
|
int32_t numNewRows = aRowFrames.Length();
|
|
cellMap->InsertRows(aRowGroupFrame, aRowFrames, aRowIndex, aConsiderSpans,
|
|
damageArea);
|
|
MatchCellMapToColCache(cellMap);
|
|
|
|
// Perform row index adjustment only if row indices were not
|
|
// reset above
|
|
if (!shouldRecalculateIndex) {
|
|
if (aRowIndex < origNumRows) {
|
|
AdjustRowIndices(aRowIndex, numNewRows);
|
|
}
|
|
|
|
// assign the correct row indices to the new rows. If they were
|
|
// recalculated above it may not have been done correctly because each row
|
|
// is constructed with index 0
|
|
for (int32_t rowB = 0; rowB < numNewRows; rowB++) {
|
|
nsTableRowFrame* rowFrame = aRowFrames.ElementAt(rowB);
|
|
rowFrame->SetRowIndex(aRowIndex + rowB);
|
|
}
|
|
}
|
|
|
|
if (IsBorderCollapse()) {
|
|
AddBCDamageArea(damageArea);
|
|
}
|
|
}
|
|
#ifdef DEBUG_TABLE_CELLMAP
|
|
printf("=== insertRowsAfter \n");
|
|
Dump(true, false, true);
|
|
#endif
|
|
|
|
return numColsToAdd;
|
|
}
|
|
|
|
void nsTableFrame::AddDeletedRowIndex(int32_t aDeletedRowStoredIndex) {
|
|
if (mDeletedRowIndexRanges.empty()) {
|
|
mDeletedRowIndexRanges.insert(std::pair<int32_t, int32_t>(
|
|
aDeletedRowStoredIndex, aDeletedRowStoredIndex));
|
|
return;
|
|
}
|
|
|
|
// Find the position of the current deleted row's stored index
|
|
// among the previous deleted row index ranges and merge ranges if
|
|
// they are consecutive, else add a new (disjoint) range to the map.
|
|
// Call to mDeletedRowIndexRanges.upper_bound is
|
|
// O(log(mDeletedRowIndexRanges.size())) therefore call to
|
|
// AddDeletedRowIndex is also ~O(log(mDeletedRowIndexRanges.size()))
|
|
|
|
// greaterIter = will point to smallest range in the map with lower value
|
|
// greater than the aDeletedRowStoredIndex.
|
|
// If no such value exists, point to end of map.
|
|
// smallerIter = will point to largest range in the map with higher value
|
|
// smaller than the aDeletedRowStoredIndex
|
|
// If no such value exists, point to beginning of map.
|
|
// i.e. when both values exist below is true:
|
|
// smallerIter->second < aDeletedRowStoredIndex < greaterIter->first
|
|
auto greaterIter = mDeletedRowIndexRanges.upper_bound(aDeletedRowStoredIndex);
|
|
auto smallerIter = greaterIter;
|
|
|
|
if (smallerIter != mDeletedRowIndexRanges.begin()) {
|
|
smallerIter--;
|
|
// While greaterIter might be out-of-bounds (by being equal to end()),
|
|
// smallerIter now cannot be, since we returned early above for a 0-size
|
|
// map.
|
|
}
|
|
|
|
// Note: smallerIter can only be equal to greaterIter when both
|
|
// of them point to the beginning of the map and in that case smallerIter
|
|
// does not "exist" but we clip smallerIter to point to beginning of map
|
|
// so that it doesn't point to something unknown or outside the map boundry.
|
|
// Note: When greaterIter is not the end (i.e. it "exists") upper_bound()
|
|
// ensures aDeletedRowStoredIndex < greaterIter->first so no need to
|
|
// assert that.
|
|
MOZ_ASSERT(smallerIter == greaterIter ||
|
|
aDeletedRowStoredIndex > smallerIter->second,
|
|
"aDeletedRowIndexRanges already contains aDeletedRowStoredIndex! "
|
|
"Trying to delete an already deleted row?");
|
|
|
|
if (smallerIter->second == aDeletedRowStoredIndex - 1) {
|
|
if (greaterIter != mDeletedRowIndexRanges.end() &&
|
|
greaterIter->first == aDeletedRowStoredIndex + 1) {
|
|
// merge current index with smaller and greater range as they are
|
|
// consecutive
|
|
smallerIter->second = greaterIter->second;
|
|
mDeletedRowIndexRanges.erase(greaterIter);
|
|
} else {
|
|
// add aDeletedRowStoredIndex in the smaller range as it is consecutive
|
|
smallerIter->second = aDeletedRowStoredIndex;
|
|
}
|
|
} else if (greaterIter != mDeletedRowIndexRanges.end() &&
|
|
greaterIter->first == aDeletedRowStoredIndex + 1) {
|
|
// add aDeletedRowStoredIndex in the greater range as it is consecutive
|
|
mDeletedRowIndexRanges.insert(std::pair<int32_t, int32_t>(
|
|
aDeletedRowStoredIndex, greaterIter->second));
|
|
mDeletedRowIndexRanges.erase(greaterIter);
|
|
} else {
|
|
// add new range as aDeletedRowStoredIndex is disjoint from existing ranges
|
|
mDeletedRowIndexRanges.insert(std::pair<int32_t, int32_t>(
|
|
aDeletedRowStoredIndex, aDeletedRowStoredIndex));
|
|
}
|
|
}
|
|
|
|
int32_t nsTableFrame::GetAdjustmentForStoredIndex(int32_t aStoredIndex) {
|
|
if (mDeletedRowIndexRanges.empty()) return 0;
|
|
|
|
int32_t adjustment = 0;
|
|
|
|
// O(log(mDeletedRowIndexRanges.size()))
|
|
auto endIter = mDeletedRowIndexRanges.upper_bound(aStoredIndex);
|
|
for (auto iter = mDeletedRowIndexRanges.begin(); iter != endIter; ++iter) {
|
|
adjustment += iter->second - iter->first + 1;
|
|
}
|
|
|
|
return adjustment;
|
|
}
|
|
|
|
// this cannot extend beyond a single row group
|
|
void nsTableFrame::RemoveRows(nsTableRowFrame& aFirstRowFrame,
|
|
int32_t aNumRowsToRemove, bool aConsiderSpans) {
|
|
#ifdef TBD_OPTIMIZATION
|
|
// decide if we need to rebalance. we have to do this here because the row
|
|
// group cannot do it when it gets the dirty reflow corresponding to the frame
|
|
// being destroyed
|
|
bool stopTelling = false;
|
|
for (nsIFrame* kidFrame = aFirstFrame.FirstChild(); (kidFrame && !stopAsking);
|
|
kidFrame = kidFrame->GetNextSibling()) {
|
|
nsTableCellFrame* cellFrame = do_QueryFrame(kidFrame);
|
|
if (cellFrame) {
|
|
stopTelling = tableFrame->CellChangedWidth(
|
|
*cellFrame, cellFrame->GetPass1MaxElementWidth(),
|
|
cellFrame->GetMaximumWidth(), true);
|
|
}
|
|
}
|
|
// XXX need to consider what happens if there are cells that have rowspans
|
|
// into the deleted row. Need to consider moving rows if a rebalance doesn't
|
|
// happen
|
|
#endif
|
|
|
|
int32_t firstRowIndex = aFirstRowFrame.GetRowIndex();
|
|
#ifdef DEBUG_TABLE_CELLMAP
|
|
printf("=== removeRowsBefore firstRow=%d numRows=%d\n", firstRowIndex,
|
|
aNumRowsToRemove);
|
|
Dump(true, false, true);
|
|
#endif
|
|
nsTableCellMap* cellMap = GetCellMap();
|
|
if (cellMap) {
|
|
TableArea damageArea(0, 0, 0, 0);
|
|
|
|
// Mark rows starting from aFirstRowFrame to the next 'aNumRowsToRemove-1'
|
|
// number of rows as deleted.
|
|
nsTableRowGroupFrame* parentFrame = aFirstRowFrame.GetTableRowGroupFrame();
|
|
parentFrame->MarkRowsAsDeleted(aFirstRowFrame, aNumRowsToRemove);
|
|
|
|
cellMap->RemoveRows(firstRowIndex, aNumRowsToRemove, aConsiderSpans,
|
|
damageArea);
|
|
MatchCellMapToColCache(cellMap);
|
|
if (IsBorderCollapse()) {
|
|
AddBCDamageArea(damageArea);
|
|
}
|
|
}
|
|
|
|
#ifdef DEBUG_TABLE_CELLMAP
|
|
printf("=== removeRowsAfter\n");
|
|
Dump(true, true, true);
|
|
#endif
|
|
}
|
|
|
|
// collect the rows ancestors of aFrame
|
|
int32_t nsTableFrame::CollectRows(nsIFrame* aFrame,
|
|
nsTArray<nsTableRowFrame*>& aCollection) {
|
|
MOZ_ASSERT(aFrame, "null frame");
|
|
int32_t numRows = 0;
|
|
for (nsIFrame* childFrame : aFrame->PrincipalChildList()) {
|
|
aCollection.AppendElement(static_cast<nsTableRowFrame*>(childFrame));
|
|
numRows++;
|
|
}
|
|
return numRows;
|
|
}
|
|
|
|
void nsTableFrame::InsertRowGroups(const nsFrameList::Slice& aRowGroups) {
|
|
#ifdef DEBUG_TABLE_CELLMAP
|
|
printf("=== insertRowGroupsBefore\n");
|
|
Dump(true, false, true);
|
|
#endif
|
|
nsTableCellMap* cellMap = GetCellMap();
|
|
if (cellMap) {
|
|
RowGroupArray orderedRowGroups;
|
|
OrderRowGroups(orderedRowGroups);
|
|
|
|
AutoTArray<nsTableRowFrame*, 8> rows;
|
|
// Loop over the rowgroups and check if some of them are new, if they are
|
|
// insert cellmaps in the order that is predefined by OrderRowGroups,
|
|
// XXXbz this code is O(N*M) where N is number of new rowgroups
|
|
// and M is number of rowgroups we have!
|
|
uint32_t rgIndex;
|
|
for (rgIndex = 0; rgIndex < orderedRowGroups.Length(); rgIndex++) {
|
|
for (nsIFrame* rowGroup : aRowGroups) {
|
|
if (orderedRowGroups[rgIndex] == rowGroup) {
|
|
nsTableRowGroupFrame* priorRG =
|
|
(0 == rgIndex) ? nullptr : orderedRowGroups[rgIndex - 1];
|
|
// create and add the cell map for the row group
|
|
cellMap->InsertGroupCellMap(orderedRowGroups[rgIndex], priorRG);
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
cellMap->Synchronize(this);
|
|
ResetRowIndices(aRowGroups);
|
|
|
|
// now that the cellmaps are reordered too insert the rows
|
|
for (rgIndex = 0; rgIndex < orderedRowGroups.Length(); rgIndex++) {
|
|
for (nsIFrame* rowGroup : aRowGroups) {
|
|
if (orderedRowGroups[rgIndex] == rowGroup) {
|
|
nsTableRowGroupFrame* priorRG =
|
|
(0 == rgIndex) ? nullptr : orderedRowGroups[rgIndex - 1];
|
|
// collect the new row frames in an array and add them to the table
|
|
int32_t numRows = CollectRows(rowGroup, rows);
|
|
if (numRows > 0) {
|
|
int32_t rowIndex = 0;
|
|
if (priorRG) {
|
|
int32_t priorNumRows = priorRG->GetRowCount();
|
|
rowIndex = priorRG->GetStartRowIndex() + priorNumRows;
|
|
}
|
|
InsertRows(orderedRowGroups[rgIndex], rows, rowIndex, true);
|
|
rows.Clear();
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#ifdef DEBUG_TABLE_CELLMAP
|
|
printf("=== insertRowGroupsAfter\n");
|
|
Dump(true, true, true);
|
|
#endif
|
|
}
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// Child frame enumeration
|
|
|
|
const nsFrameList& nsTableFrame::GetChildList(ChildListID aListID) const {
|
|
if (aListID == FrameChildListID::ColGroup) {
|
|
return mColGroups;
|
|
}
|
|
return nsContainerFrame::GetChildList(aListID);
|
|
}
|
|
|
|
void nsTableFrame::GetChildLists(nsTArray<ChildList>* aLists) const {
|
|
nsContainerFrame::GetChildLists(aLists);
|
|
mColGroups.AppendIfNonempty(aLists, FrameChildListID::ColGroup);
|
|
}
|
|
|
|
static inline bool FrameHasBorder(nsIFrame* f) {
|
|
if (!f->StyleVisibility()->IsVisible()) {
|
|
return false;
|
|
}
|
|
|
|
return f->StyleBorder()->HasBorder();
|
|
}
|
|
|
|
void nsTableFrame::CalcHasBCBorders() {
|
|
if (!IsBorderCollapse()) {
|
|
SetHasBCBorders(false);
|
|
return;
|
|
}
|
|
|
|
if (FrameHasBorder(this)) {
|
|
SetHasBCBorders(true);
|
|
return;
|
|
}
|
|
|
|
// Check col and col group has borders.
|
|
for (nsIFrame* f : this->GetChildList(FrameChildListID::ColGroup)) {
|
|
if (FrameHasBorder(f)) {
|
|
SetHasBCBorders(true);
|
|
return;
|
|
}
|
|
|
|
nsTableColGroupFrame* colGroup = static_cast<nsTableColGroupFrame*>(f);
|
|
for (nsTableColFrame* col = colGroup->GetFirstColumn(); col;
|
|
col = col->GetNextCol()) {
|
|
if (FrameHasBorder(col)) {
|
|
SetHasBCBorders(true);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
// check row group, row and cell has borders.
|
|
RowGroupArray rowGroups;
|
|
OrderRowGroups(rowGroups);
|
|
for (nsTableRowGroupFrame* rowGroup : rowGroups) {
|
|
if (FrameHasBorder(rowGroup)) {
|
|
SetHasBCBorders(true);
|
|
return;
|
|
}
|
|
|
|
for (nsTableRowFrame* row = rowGroup->GetFirstRow(); row;
|
|
row = row->GetNextRow()) {
|
|
if (FrameHasBorder(row)) {
|
|
SetHasBCBorders(true);
|
|
return;
|
|
}
|
|
|
|
for (nsTableCellFrame* cell = row->GetFirstCell(); cell;
|
|
cell = cell->GetNextCell()) {
|
|
if (FrameHasBorder(cell)) {
|
|
SetHasBCBorders(true);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
SetHasBCBorders(false);
|
|
}
|
|
|
|
namespace mozilla {
|
|
class nsDisplayTableBorderCollapse;
|
|
}
|
|
|
|
// table paint code is concerned primarily with borders and bg color
|
|
// SEC: TODO: adjust the rect for captions
|
|
void nsTableFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
|
|
const nsDisplayListSet& aLists) {
|
|
DO_GLOBAL_REFLOW_COUNT_DSP_COLOR("nsTableFrame", NS_RGB(255, 128, 255));
|
|
|
|
DisplayBorderBackgroundOutline(aBuilder, aLists);
|
|
|
|
nsDisplayTableBackgroundSet tableBGs(aBuilder, this);
|
|
nsDisplayListCollection lists(aBuilder);
|
|
|
|
// This is similar to what
|
|
// nsContainerFrame::BuildDisplayListForNonBlockChildren does, except that we
|
|
// allow the children's background and borders to go in our BorderBackground
|
|
// list. This doesn't really affect background painting --- the children won't
|
|
// actually draw their own backgrounds because the nsTableFrame already drew
|
|
// them, unless a child has its own stacking context, in which case the child
|
|
// won't use its passed-in BorderBackground list anyway. It does affect cell
|
|
// borders though; this lets us get cell borders into the nsTableFrame's
|
|
// BorderBackground list.
|
|
for (nsIFrame* colGroup :
|
|
FirstContinuation()->GetChildList(FrameChildListID::ColGroup)) {
|
|
for (nsIFrame* col : colGroup->PrincipalChildList()) {
|
|
tableBGs.AddColumn((nsTableColFrame*)col);
|
|
}
|
|
}
|
|
|
|
for (nsIFrame* kid : PrincipalChildList()) {
|
|
BuildDisplayListForChild(aBuilder, kid, lists);
|
|
}
|
|
|
|
tableBGs.MoveTo(aLists);
|
|
lists.MoveTo(aLists);
|
|
|
|
if (IsVisibleForPainting()) {
|
|
// In the collapsed border model, overlay all collapsed borders.
|
|
if (IsBorderCollapse()) {
|
|
if (HasBCBorders()) {
|
|
aLists.BorderBackground()->AppendNewToTop<nsDisplayTableBorderCollapse>(
|
|
aBuilder, this);
|
|
}
|
|
} else {
|
|
const nsStyleBorder* borderStyle = StyleBorder();
|
|
if (borderStyle->HasBorder()) {
|
|
aLists.BorderBackground()->AppendNewToTop<nsDisplayBorder>(aBuilder,
|
|
this);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
nsMargin nsTableFrame::GetDeflationForBackground(
|
|
nsPresContext* aPresContext) const {
|
|
if (eCompatibility_NavQuirks != aPresContext->CompatibilityMode() ||
|
|
!IsBorderCollapse())
|
|
return nsMargin(0, 0, 0, 0);
|
|
|
|
WritingMode wm = GetWritingMode();
|
|
return GetOuterBCBorder(wm).GetPhysicalMargin(wm);
|
|
}
|
|
|
|
LogicalSides nsTableFrame::GetLogicalSkipSides() const {
|
|
LogicalSides skip(mWritingMode);
|
|
if (MOZ_UNLIKELY(StyleBorder()->mBoxDecorationBreak ==
|
|
StyleBoxDecorationBreak::Clone)) {
|
|
return skip;
|
|
}
|
|
|
|
// frame attribute was accounted for in nsHTMLTableElement::MapTableBorderInto
|
|
// account for pagination
|
|
if (GetPrevInFlow()) {
|
|
skip |= eLogicalSideBitsBStart;
|
|
}
|
|
if (GetNextInFlow()) {
|
|
skip |= eLogicalSideBitsBEnd;
|
|
}
|
|
return skip;
|
|
}
|
|
|
|
void nsTableFrame::SetColumnDimensions(nscoord aBSize, WritingMode aWM,
|
|
const LogicalMargin& aBorderPadding,
|
|
const nsSize& aContainerSize) {
|
|
const nscoord colBSize =
|
|
aBSize - (aBorderPadding.BStartEnd(aWM) + GetRowSpacing(-1) +
|
|
GetRowSpacing(GetRowCount()));
|
|
int32_t colIdx = 0;
|
|
LogicalPoint colGroupOrigin(aWM,
|
|
aBorderPadding.IStart(aWM) + GetColSpacing(-1),
|
|
aBorderPadding.BStart(aWM) + GetRowSpacing(-1));
|
|
nsTableFrame* fif = static_cast<nsTableFrame*>(FirstInFlow());
|
|
for (nsIFrame* colGroupFrame : mColGroups) {
|
|
MOZ_ASSERT(colGroupFrame->IsTableColGroupFrame());
|
|
// first we need to figure out the size of the colgroup
|
|
int32_t groupFirstCol = colIdx;
|
|
nscoord colGroupISize = 0;
|
|
nscoord cellSpacingI = 0;
|
|
const nsFrameList& columnList = colGroupFrame->PrincipalChildList();
|
|
for (nsIFrame* colFrame : columnList) {
|
|
if (mozilla::StyleDisplay::TableColumn ==
|
|
colFrame->StyleDisplay()->mDisplay) {
|
|
NS_ASSERTION(colIdx < GetColCount(), "invalid number of columns");
|
|
cellSpacingI = GetColSpacing(colIdx);
|
|
colGroupISize +=
|
|
fif->GetColumnISizeFromFirstInFlow(colIdx) + cellSpacingI;
|
|
++colIdx;
|
|
}
|
|
}
|
|
if (colGroupISize) {
|
|
colGroupISize -= cellSpacingI;
|
|
}
|
|
|
|
LogicalRect colGroupRect(aWM, colGroupOrigin.I(aWM), colGroupOrigin.B(aWM),
|
|
colGroupISize, colBSize);
|
|
colGroupFrame->SetRect(aWM, colGroupRect, aContainerSize);
|
|
nsSize colGroupSize = colGroupFrame->GetSize();
|
|
|
|
// then we can place the columns correctly within the group
|
|
colIdx = groupFirstCol;
|
|
LogicalPoint colOrigin(aWM);
|
|
for (nsIFrame* colFrame : columnList) {
|
|
if (mozilla::StyleDisplay::TableColumn ==
|
|
colFrame->StyleDisplay()->mDisplay) {
|
|
nscoord colISize = fif->GetColumnISizeFromFirstInFlow(colIdx);
|
|
LogicalRect colRect(aWM, colOrigin.I(aWM), colOrigin.B(aWM), colISize,
|
|
colBSize);
|
|
colFrame->SetRect(aWM, colRect, colGroupSize);
|
|
cellSpacingI = GetColSpacing(colIdx);
|
|
colOrigin.I(aWM) += colISize + cellSpacingI;
|
|
++colIdx;
|
|
}
|
|
}
|
|
|
|
colGroupOrigin.I(aWM) += colGroupISize + cellSpacingI;
|
|
}
|
|
}
|
|
|
|
// SEC: TODO need to worry about continuing frames prev/next in flow for
|
|
// splitting across pages.
|
|
|
|
// XXX this could be made more general to handle row modifications that change
|
|
// the table bsize, but first we need to scrutinize every Invalidate
|
|
void nsTableFrame::ProcessRowInserted(nscoord aNewBSize) {
|
|
SetRowInserted(false); // reset the bit that got us here
|
|
nsTableFrame::RowGroupArray rowGroups;
|
|
OrderRowGroups(rowGroups);
|
|
// find the row group containing the inserted row
|
|
for (uint32_t rgIdx = 0; rgIdx < rowGroups.Length(); rgIdx++) {
|
|
nsTableRowGroupFrame* rgFrame = rowGroups[rgIdx];
|
|
NS_ASSERTION(rgFrame, "Must have rgFrame here");
|
|
// find the row that was inserted first
|
|
for (nsIFrame* childFrame : rgFrame->PrincipalChildList()) {
|
|
nsTableRowFrame* rowFrame = do_QueryFrame(childFrame);
|
|
if (rowFrame) {
|
|
if (rowFrame->IsFirstInserted()) {
|
|
rowFrame->SetFirstInserted(false);
|
|
// damage the table from the 1st row inserted to the end of the table
|
|
nsIFrame::InvalidateFrame();
|
|
// XXXbz didn't we do this up front? Why do we need to do it again?
|
|
SetRowInserted(false);
|
|
return; // found it, so leave
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* virtual */
|
|
void nsTableFrame::MarkIntrinsicISizesDirty() {
|
|
nsITableLayoutStrategy* tls = LayoutStrategy();
|
|
if (MOZ_UNLIKELY(!tls)) {
|
|
// This is a FrameNeedsReflow() from nsBlockFrame::RemoveFrame()
|
|
// walking up the ancestor chain in a table next-in-flow. In this case
|
|
// our original first-in-flow (which owns the TableLayoutStrategy) has
|
|
// already been destroyed and unhooked from the flow chain and thusly
|
|
// LayoutStrategy() returns null. All the frames in the flow will be
|
|
// destroyed so no need to mark anything dirty here. See bug 595758.
|
|
return;
|
|
}
|
|
tls->MarkIntrinsicISizesDirty();
|
|
|
|
// XXXldb Call SetBCDamageArea?
|
|
|
|
nsContainerFrame::MarkIntrinsicISizesDirty();
|
|
}
|
|
|
|
/* virtual */
|
|
nscoord nsTableFrame::GetMinISize(gfxContext* aRenderingContext) {
|
|
if (NeedToCalcBCBorders()) CalcBCBorders();
|
|
|
|
ReflowColGroups(aRenderingContext);
|
|
|
|
return LayoutStrategy()->GetMinISize(aRenderingContext);
|
|
}
|
|
|
|
/* virtual */
|
|
nscoord nsTableFrame::GetPrefISize(gfxContext* aRenderingContext) {
|
|
if (NeedToCalcBCBorders()) CalcBCBorders();
|
|
|
|
ReflowColGroups(aRenderingContext);
|
|
|
|
return LayoutStrategy()->GetPrefISize(aRenderingContext, false);
|
|
}
|
|
|
|
/* virtual */ nsIFrame::IntrinsicSizeOffsetData
|
|
nsTableFrame::IntrinsicISizeOffsets(nscoord aPercentageBasis) {
|
|
IntrinsicSizeOffsetData result =
|
|
nsContainerFrame::IntrinsicISizeOffsets(aPercentageBasis);
|
|
|
|
result.margin = 0;
|
|
|
|
if (IsBorderCollapse()) {
|
|
result.padding = 0;
|
|
|
|
WritingMode wm = GetWritingMode();
|
|
LogicalMargin outerBC = GetIncludedOuterBCBorder(wm);
|
|
result.border = outerBC.IStartEnd(wm);
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
/* virtual */
|
|
nsIFrame::SizeComputationResult nsTableFrame::ComputeSize(
|
|
gfxContext* aRenderingContext, WritingMode aWM, const LogicalSize& aCBSize,
|
|
nscoord aAvailableISize, const LogicalSize& aMargin,
|
|
const LogicalSize& aBorderPadding, const StyleSizeOverrides& aSizeOverrides,
|
|
ComputeSizeFlags aFlags) {
|
|
// Only table wrapper calls this method, and it should use our writing mode.
|
|
MOZ_ASSERT(aWM == GetWritingMode(),
|
|
"aWM should be the same as our writing mode!");
|
|
|
|
auto result = nsContainerFrame::ComputeSize(
|
|
aRenderingContext, aWM, aCBSize, aAvailableISize, aMargin, aBorderPadding,
|
|
aSizeOverrides, aFlags);
|
|
|
|
// If our containing block wants to override inner table frame's inline-size
|
|
// (e.g. when resolving flex base size), don't enforce the min inline-size
|
|
// later in this method.
|
|
if (aSizeOverrides.mApplyOverridesVerbatim && aSizeOverrides.mStyleISize &&
|
|
aSizeOverrides.mStyleISize->IsLengthPercentage()) {
|
|
return result;
|
|
}
|
|
|
|
// If we're a container for font size inflation, then shrink
|
|
// wrapping inside of us should not apply font size inflation.
|
|
AutoMaybeDisableFontInflation an(this);
|
|
|
|
// Tables never shrink below their min inline-size.
|
|
nscoord minISize = GetMinISize(aRenderingContext);
|
|
if (minISize > result.mLogicalSize.ISize(aWM)) {
|
|
result.mLogicalSize.ISize(aWM) = minISize;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
nscoord nsTableFrame::TableShrinkISizeToFit(gfxContext* aRenderingContext,
|
|
nscoord aISizeInCB) {
|
|
// If we're a container for font size inflation, then shrink
|
|
// wrapping inside of us should not apply font size inflation.
|
|
AutoMaybeDisableFontInflation an(this);
|
|
|
|
nscoord result;
|
|
nscoord minISize = GetMinISize(aRenderingContext);
|
|
if (minISize > aISizeInCB) {
|
|
result = minISize;
|
|
} else {
|
|
// Tables shrink inline-size to fit with a slightly different algorithm
|
|
// from the one they use for their intrinsic isize (the difference
|
|
// relates to handling of percentage isizes on columns). So this
|
|
// function differs from nsIFrame::ShrinkISizeToFit by only the
|
|
// following line.
|
|
// Since we've already called GetMinISize, we don't need to do any
|
|
// of the other stuff GetPrefISize does.
|
|
nscoord prefISize = LayoutStrategy()->GetPrefISize(aRenderingContext, true);
|
|
if (prefISize > aISizeInCB) {
|
|
result = aISizeInCB;
|
|
} else {
|
|
result = prefISize;
|
|
}
|
|
}
|
|
return result;
|
|
}
|
|
|
|
/* virtual */
|
|
LogicalSize nsTableFrame::ComputeAutoSize(
|
|
gfxContext* aRenderingContext, WritingMode aWM, const LogicalSize& aCBSize,
|
|
nscoord aAvailableISize, const LogicalSize& aMargin,
|
|
const LogicalSize& aBorderPadding, const StyleSizeOverrides& aSizeOverrides,
|
|
ComputeSizeFlags aFlags) {
|
|
// Tables always shrink-wrap.
|
|
nscoord cbBased =
|
|
aAvailableISize - aMargin.ISize(aWM) - aBorderPadding.ISize(aWM);
|
|
return LogicalSize(aWM, TableShrinkISizeToFit(aRenderingContext, cbBased),
|
|
NS_UNCONSTRAINEDSIZE);
|
|
}
|
|
|
|
// Return true if aParentReflowInput.frame or any of its ancestors within
|
|
// the containing table have non-auto bsize. (e.g. pct or fixed bsize)
|
|
bool nsTableFrame::AncestorsHaveStyleBSize(
|
|
const ReflowInput& aParentReflowInput) {
|
|
WritingMode wm = aParentReflowInput.GetWritingMode();
|
|
for (const ReflowInput* rs = &aParentReflowInput; rs && rs->mFrame;
|
|
rs = rs->mParentReflowInput) {
|
|
LayoutFrameType frameType = rs->mFrame->Type();
|
|
if (LayoutFrameType::TableCell == frameType ||
|
|
LayoutFrameType::TableRow == frameType ||
|
|
LayoutFrameType::TableRowGroup == frameType) {
|
|
const auto& bsize = rs->mStylePosition->BSize(wm);
|
|
// calc() with both lengths and percentages treated like 'auto' on
|
|
// internal table elements
|
|
if (!bsize.IsAuto() && !bsize.HasLengthAndPercentage()) {
|
|
return true;
|
|
}
|
|
} else if (LayoutFrameType::Table == frameType) {
|
|
// we reached the containing table, so always return
|
|
return !rs->mStylePosition->BSize(wm).IsAuto();
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// See if a special block-size reflow needs to occur and if so,
|
|
// call RequestSpecialBSizeReflow
|
|
void nsTableFrame::CheckRequestSpecialBSizeReflow(
|
|
const ReflowInput& aReflowInput) {
|
|
NS_ASSERTION(aReflowInput.mFrame->IsTableCellFrame() ||
|
|
aReflowInput.mFrame->IsTableRowFrame() ||
|
|
aReflowInput.mFrame->IsTableRowGroupFrame() ||
|
|
aReflowInput.mFrame->IsTableFrame(),
|
|
"unexpected frame type");
|
|
WritingMode wm = aReflowInput.GetWritingMode();
|
|
if (!aReflowInput.mFrame->GetPrevInFlow() && // 1st in flow
|
|
(NS_UNCONSTRAINEDSIZE ==
|
|
aReflowInput.ComputedBSize() || // no computed bsize
|
|
0 == aReflowInput.ComputedBSize()) &&
|
|
aReflowInput.mStylePosition->BSize(wm)
|
|
.ConvertsToPercentage() && // pct bsize
|
|
nsTableFrame::AncestorsHaveStyleBSize(*aReflowInput.mParentReflowInput)) {
|
|
nsTableFrame::RequestSpecialBSizeReflow(aReflowInput);
|
|
}
|
|
}
|
|
|
|
// Notify the frame and its ancestors (up to the containing table) that a
|
|
// special bsize reflow will occur. During a special bsize reflow, a table, row
|
|
// group, row, or cell returns the last size it was reflowed at. However, the
|
|
// table may change the bsize of row groups, rows, cells in
|
|
// DistributeBSizeToRows after. And the row group can change the bsize of rows,
|
|
// cells in CalculateRowBSizes.
|
|
void nsTableFrame::RequestSpecialBSizeReflow(const ReflowInput& aReflowInput) {
|
|
// notify the frame and its ancestors of the special reflow, stopping at the
|
|
// containing table
|
|
for (const ReflowInput* rs = &aReflowInput; rs && rs->mFrame;
|
|
rs = rs->mParentReflowInput) {
|
|
LayoutFrameType frameType = rs->mFrame->Type();
|
|
NS_ASSERTION(LayoutFrameType::TableCell == frameType ||
|
|
LayoutFrameType::TableRow == frameType ||
|
|
LayoutFrameType::TableRowGroup == frameType ||
|
|
LayoutFrameType::Table == frameType,
|
|
"unexpected frame type");
|
|
|
|
rs->mFrame->AddStateBits(NS_FRAME_CONTAINS_RELATIVE_BSIZE);
|
|
if (LayoutFrameType::Table == frameType) {
|
|
NS_ASSERTION(rs != &aReflowInput,
|
|
"should not request special bsize reflow for table");
|
|
// always stop when we reach a table
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/******************************************************************************************
|
|
* Before reflow, intrinsic inline-size calculation is done using GetMinISize
|
|
* and GetPrefISize. This used to be known as pass 1 reflow.
|
|
*
|
|
* After the intrinsic isize calculation, the table determines the
|
|
* column widths using BalanceColumnISizes() and
|
|
* then reflows each child again with a constrained avail isize. This reflow is
|
|
* referred to as the pass 2 reflow.
|
|
*
|
|
* A special bsize reflow (pass 3 reflow) can occur during an initial or resize
|
|
* reflow if (a) a row group, row, cell, or a frame inside a cell has a percent
|
|
* bsize but no computed bsize or (b) in paginated mode, a table has a bsize.
|
|
* (a) supports percent nested tables contained inside cells whose bsizes aren't
|
|
* known until after the pass 2 reflow. (b) is necessary because the table
|
|
* cannot split until after the pass 2 reflow. The mechanics of the special
|
|
* bsize reflow (variety a) are as follows:
|
|
*
|
|
* 1) Each table related frame (table, row group, row, cell) implements
|
|
* NeedsSpecialReflow() to indicate that it should get the reflow. It does
|
|
* this when it has a percent bsize but no computed bsize by calling
|
|
* CheckRequestSpecialBSizeReflow(). This method calls
|
|
* RequestSpecialBSizeReflow() which calls SetNeedSpecialReflow() on its
|
|
* ancestors until it reaches the containing table and calls
|
|
* SetNeedToInitiateSpecialReflow() on it. For percent bsize frames inside
|
|
* cells, during DidReflow(), the cell's NotifyPercentBSize() is called
|
|
* (the cell is the reflow input's mPercentBSizeObserver in this case).
|
|
* NotifyPercentBSize() calls RequestSpecialBSizeReflow().
|
|
*
|
|
* XXX (jfkthame) This comment appears to be out of date; it refers to
|
|
* methods/flags that are no longer present in the code.
|
|
*
|
|
* 2) After the pass 2 reflow, if the table's NeedToInitiateSpecialReflow(true)
|
|
* was called, it will do the special bsize reflow, setting the reflow
|
|
* input's mFlags.mSpecialBSizeReflow to true and mSpecialHeightInitiator to
|
|
* itself. It won't do this if IsPrematureSpecialHeightReflow() returns true
|
|
* because in that case another special bsize reflow will be coming along
|
|
* with the containing table as the mSpecialHeightInitiator. It is only
|
|
* relevant to do the reflow when the mSpecialHeightInitiator is the
|
|
* containing table, because if it is a remote ancestor, then appropriate
|
|
* bsizes will not be known.
|
|
*
|
|
* 3) Since the bsizes of the table, row groups, rows, and cells was determined
|
|
* during the pass 2 reflow, they return their last desired sizes during the
|
|
* special bsize reflow. The reflow only permits percent bsize frames inside
|
|
* the cells to resize based on the cells bsize and that bsize was
|
|
* determined during the pass 2 reflow.
|
|
*
|
|
* So, in the case of deeply nested tables, all of the tables that were told to
|
|
* initiate a special reflow will do so, but if a table is already in a special
|
|
* reflow, it won't inititate the reflow until the current initiator is its
|
|
* containing table. Since these reflows are only received by frames that need
|
|
* them and they don't cause any rebalancing of tables, the extra overhead is
|
|
* minimal.
|
|
*
|
|
* The type of special reflow that occurs during printing (variety b) follows
|
|
* the same mechanism except that all frames will receive the reflow even if
|
|
* they don't really need them.
|
|
*
|
|
* Open issues with the special bsize reflow:
|
|
*
|
|
* 1) At some point there should be 2 kinds of special bsize reflows because (a)
|
|
* and (b) above are really quite different. This would avoid unnecessary
|
|
* reflows during printing.
|
|
*
|
|
* 2) When a cell contains frames whose percent bsizes > 100%, there is data
|
|
* loss (see bug 115245). However, this can also occur if a cell has a fixed
|
|
* bsize and there is no special bsize reflow.
|
|
*
|
|
* XXXldb Special bsize reflow should really be its own method, not
|
|
* part of nsIFrame::Reflow. It should then call nsIFrame::Reflow on
|
|
* the contents of the cells to do the necessary block-axis resizing.
|
|
*
|
|
******************************************************************************************/
|
|
|
|
/* Layout the entire inner table. */
|
|
void nsTableFrame::Reflow(nsPresContext* aPresContext,
|
|
ReflowOutput& aDesiredSize,
|
|
const ReflowInput& aReflowInput,
|
|
nsReflowStatus& aStatus) {
|
|
MarkInReflow();
|
|
DO_GLOBAL_REFLOW_COUNT("nsTableFrame");
|
|
DISPLAY_REFLOW(aPresContext, this, aReflowInput, aDesiredSize, aStatus);
|
|
MOZ_ASSERT(aStatus.IsEmpty(), "Caller should pass a fresh reflow status!");
|
|
MOZ_ASSERT(!HasAnyStateBits(NS_FRAME_OUT_OF_FLOW),
|
|
"The nsTableWrapperFrame should be the out-of-flow if needed");
|
|
|
|
const WritingMode wm = aReflowInput.GetWritingMode();
|
|
MOZ_ASSERT(aReflowInput.ComputedLogicalMargin(wm).IsAllZero(),
|
|
"Only nsTableWrapperFrame can have margins!");
|
|
|
|
bool isPaginated = aPresContext->IsPaginated();
|
|
|
|
if (!GetPrevInFlow() && !mTableLayoutStrategy) {
|
|
NS_ERROR("strategy should have been created in Init");
|
|
return;
|
|
}
|
|
|
|
// see if collapsing borders need to be calculated
|
|
if (!GetPrevInFlow() && IsBorderCollapse() && NeedToCalcBCBorders()) {
|
|
CalcBCBorders();
|
|
}
|
|
|
|
aDesiredSize.ISize(wm) = aReflowInput.AvailableISize();
|
|
|
|
// Check for an overflow list, and append any row group frames being pushed
|
|
MoveOverflowToChildList();
|
|
|
|
bool haveDesiredBSize = false;
|
|
SetHaveReflowedColGroups(false);
|
|
|
|
// The tentative width is the width we assumed for the table when the child
|
|
// frames were positioned (which only matters in vertical-rl mode, because
|
|
// they're positioned relative to the right-hand edge). Then, after reflowing
|
|
// the kids, we can check whether the table ends up with a different width
|
|
// than this tentative value (either because it was unconstrained, so we used
|
|
// zero, or because it was enlarged by the child frames), we make the
|
|
// necessary positioning adjustments along the x-axis.
|
|
nscoord tentativeContainerWidth = 0;
|
|
bool mayAdjustXForAllChildren = false;
|
|
|
|
// Reflow the entire table (pass 2 and possibly pass 3). This phase is
|
|
// necessary during a constrained initial reflow and other reflows which
|
|
// require either a strategy init or balance. This isn't done during an
|
|
// unconstrained reflow, because it will occur later when the parent reflows
|
|
// with a constrained isize.
|
|
if (IsSubtreeDirty() || aReflowInput.ShouldReflowAllKids() ||
|
|
IsGeometryDirty() || isPaginated || aReflowInput.IsBResize() ||
|
|
NeedToCollapse()) {
|
|
if (aReflowInput.ComputedBSize() != NS_UNCONSTRAINEDSIZE ||
|
|
// Also check IsBResize(), to handle the first Reflow preceding a
|
|
// special bsize Reflow, when we've already had a special bsize
|
|
// Reflow (where ComputedBSize() would not be
|
|
// NS_UNCONSTRAINEDSIZE, but without a style change in between).
|
|
aReflowInput.IsBResize()) {
|
|
// XXX Eventually, we should modify DistributeBSizeToRows to use
|
|
// nsTableRowFrame::GetInitialBSize instead of nsIFrame::BSize().
|
|
// That way, it will make its calculations based on internal table
|
|
// frame bsizes as they are before they ever had any extra bsize
|
|
// distributed to them. In the meantime, this reflows all the
|
|
// internal table frames, which restores them to their state before
|
|
// DistributeBSizeToRows was called.
|
|
SetGeometryDirty();
|
|
}
|
|
|
|
bool needToInitiateSpecialReflow = false;
|
|
if (isPaginated) {
|
|
// see if an extra reflow will be necessary in pagination mode
|
|
// when there is a specified table bsize
|
|
if (!GetPrevInFlow() &&
|
|
NS_UNCONSTRAINEDSIZE != aReflowInput.AvailableBSize()) {
|
|
LogicalMargin bp = GetChildAreaOffset(wm, &aReflowInput);
|
|
nscoord tableSpecifiedBSize =
|
|
CalcBorderBoxBSize(aReflowInput, bp, NS_UNCONSTRAINEDSIZE);
|
|
if (tableSpecifiedBSize > 0 &&
|
|
tableSpecifiedBSize != NS_UNCONSTRAINEDSIZE) {
|
|
needToInitiateSpecialReflow = true;
|
|
}
|
|
}
|
|
} else {
|
|
needToInitiateSpecialReflow =
|
|
HasAnyStateBits(NS_FRAME_CONTAINS_RELATIVE_BSIZE);
|
|
}
|
|
nsIFrame* lastChildReflowed = nullptr;
|
|
|
|
NS_ASSERTION(!aReflowInput.mFlags.mSpecialBSizeReflow,
|
|
"Shouldn't be in special bsize reflow here!");
|
|
|
|
// do the pass 2 reflow unless this is a special bsize reflow and we will be
|
|
// initiating a special bsize reflow
|
|
// XXXldb I changed this. Should I change it back?
|
|
|
|
// if we need to initiate a special bsize reflow, then don't constrain the
|
|
// bsize of the reflow before that
|
|
nscoord availBSize = needToInitiateSpecialReflow
|
|
? NS_UNCONSTRAINEDSIZE
|
|
: aReflowInput.AvailableBSize();
|
|
|
|
ReflowTable(aDesiredSize, aReflowInput, availBSize, lastChildReflowed,
|
|
aStatus);
|
|
// When in vertical-rl mode, there may be two kinds of scenarios in which
|
|
// the positioning of all the children need to be adjusted along the x-axis
|
|
// because the width we assumed for the table when the child frames were
|
|
// being positioned(i.e. tentative width) may be different from the final
|
|
// width for the table:
|
|
// 1. If the computed width for the table is unconstrained, a dummy zero
|
|
// width was assumed as the tentative width to begin with.
|
|
// 2. If the child frames enlarge the width for the table, the final width
|
|
// becomes larger than the tentative one.
|
|
// Let's record the tentative width here, if later the final width turns out
|
|
// to be different from this tentative one, it means one of the above
|
|
// scenarios happens, then we adjust positioning of all the children.
|
|
// Note that vertical-lr, unlike vertical-rl, doesn't need to take special
|
|
// care of this situation, because they're positioned relative to the
|
|
// left-hand edge.
|
|
if (wm.IsVerticalRL()) {
|
|
tentativeContainerWidth =
|
|
aReflowInput.ComputedSizeAsContainerIfConstrained().width;
|
|
mayAdjustXForAllChildren = true;
|
|
}
|
|
|
|
// reevaluate special bsize reflow conditions
|
|
if (HasAnyStateBits(NS_FRAME_CONTAINS_RELATIVE_BSIZE)) {
|
|
needToInitiateSpecialReflow = true;
|
|
}
|
|
|
|
// XXXldb Are all these conditions correct?
|
|
if (needToInitiateSpecialReflow && aStatus.IsComplete()) {
|
|
// XXXldb Do we need to set the IsBResize flag on any reflow inputs?
|
|
|
|
ReflowInput& mutable_rs = const_cast<ReflowInput&>(aReflowInput);
|
|
|
|
// distribute extra block-direction space to rows
|
|
CalcDesiredBSize(aReflowInput, aDesiredSize);
|
|
mutable_rs.mFlags.mSpecialBSizeReflow = true;
|
|
|
|
ReflowTable(aDesiredSize, aReflowInput, aReflowInput.AvailableBSize(),
|
|
lastChildReflowed, aStatus);
|
|
|
|
if (lastChildReflowed && aStatus.IsIncomplete()) {
|
|
// if there is an incomplete child, then set the desired bsize
|
|
// to include it but not the next one
|
|
LogicalMargin borderPadding = GetChildAreaOffset(wm, &aReflowInput);
|
|
aDesiredSize.BSize(wm) =
|
|
borderPadding.BEnd(wm) + GetRowSpacing(GetRowCount()) +
|
|
lastChildReflowed->GetNormalRect()
|
|
.YMost(); // XXX YMost should be B-flavored
|
|
}
|
|
haveDesiredBSize = true;
|
|
|
|
mutable_rs.mFlags.mSpecialBSizeReflow = false;
|
|
}
|
|
}
|
|
|
|
aDesiredSize.ISize(wm) =
|
|
aReflowInput.ComputedISize() +
|
|
aReflowInput.ComputedLogicalBorderPadding(wm).IStartEnd(wm);
|
|
if (!haveDesiredBSize) {
|
|
CalcDesiredBSize(aReflowInput, aDesiredSize);
|
|
}
|
|
if (IsRowInserted()) {
|
|
ProcessRowInserted(aDesiredSize.BSize(wm));
|
|
}
|
|
|
|
// For more information on the reason for what we should do this, refer to the
|
|
// code which defines and evaluates the variables xAdjustmentForAllKids and
|
|
// tentativeContainerWidth in the previous part in this function.
|
|
if (mayAdjustXForAllChildren) {
|
|
nscoord xAdjustmentForAllKids =
|
|
aDesiredSize.Width() - tentativeContainerWidth;
|
|
if (0 != xAdjustmentForAllKids) {
|
|
for (nsIFrame* kid : mFrames) {
|
|
kid->MovePositionBy(nsPoint(xAdjustmentForAllKids, 0));
|
|
RePositionViews(kid);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Calculate the overflow area contribution from our children. We couldn't
|
|
// do this on the fly during ReflowChildren(), because in vertical-rl mode
|
|
// with unconstrained width, we weren't placing them in their final positions
|
|
// until the fixupKidPositions loop just above.
|
|
for (nsIFrame* kid : mFrames) {
|
|
ConsiderChildOverflow(aDesiredSize.mOverflowAreas, kid);
|
|
}
|
|
|
|
LogicalMargin borderPadding = GetChildAreaOffset(wm, &aReflowInput);
|
|
SetColumnDimensions(aDesiredSize.BSize(wm), wm, borderPadding,
|
|
aDesiredSize.PhysicalSize());
|
|
NS_WARNING_ASSERTION(NS_UNCONSTRAINEDSIZE != aReflowInput.AvailableISize(),
|
|
"reflow branch removed unconstrained available isizes");
|
|
if (NeedToCollapse()) {
|
|
// This code and the code it depends on assumes that all row groups
|
|
// and rows have just been reflowed (i.e., it makes adjustments to
|
|
// their rects that are not idempotent). Thus the reflow code
|
|
// checks NeedToCollapse() to ensure this is true.
|
|
AdjustForCollapsingRowsCols(aDesiredSize, wm, borderPadding);
|
|
}
|
|
|
|
// If there are any relatively-positioned table parts, we need to reflow their
|
|
// absolutely-positioned descendants now that their dimensions are final.
|
|
FixupPositionedTableParts(aPresContext, aDesiredSize, aReflowInput);
|
|
|
|
// make sure the table overflow area does include the table rect.
|
|
nsRect tableRect(0, 0, aDesiredSize.Width(), aDesiredSize.Height());
|
|
|
|
if (ShouldApplyOverflowClipping(aReflowInput.mStyleDisplay) !=
|
|
PhysicalAxes::Both) {
|
|
// collapsed border may leak out
|
|
LogicalMargin bcMargin = GetExcludedOuterBCBorder(wm);
|
|
tableRect.Inflate(bcMargin.GetPhysicalMargin(wm));
|
|
}
|
|
aDesiredSize.mOverflowAreas.UnionAllWith(tableRect);
|
|
|
|
FinishAndStoreOverflow(&aDesiredSize);
|
|
}
|
|
|
|
void nsTableFrame::FixupPositionedTableParts(nsPresContext* aPresContext,
|
|
ReflowOutput& aDesiredSize,
|
|
const ReflowInput& aReflowInput) {
|
|
FrameTArray* positionedParts = GetProperty(PositionedTablePartArray());
|
|
if (!positionedParts) {
|
|
return;
|
|
}
|
|
|
|
OverflowChangedTracker overflowTracker;
|
|
overflowTracker.SetSubtreeRoot(this);
|
|
|
|
for (size_t i = 0; i < positionedParts->Length(); ++i) {
|
|
nsIFrame* positionedPart = positionedParts->ElementAt(i);
|
|
|
|
// As we've already finished reflow, positionedParts's size and overflow
|
|
// areas have already been assigned, so we just pull them back out.
|
|
const WritingMode wm = positionedPart->GetWritingMode();
|
|
const LogicalSize size = positionedPart->GetLogicalSize(wm);
|
|
ReflowOutput desiredSize(aReflowInput.GetWritingMode());
|
|
desiredSize.SetSize(wm, size);
|
|
desiredSize.mOverflowAreas =
|
|
positionedPart->GetOverflowAreasRelativeToSelf();
|
|
|
|
// Construct a dummy reflow input and reflow status.
|
|
// XXX(seth): Note that the dummy reflow input doesn't have a correct
|
|
// chain of parent reflow inputs. It also doesn't necessarily have a
|
|
// correct containing block.
|
|
LogicalSize availSize = size;
|
|
availSize.BSize(wm) = NS_UNCONSTRAINEDSIZE;
|
|
ReflowInput reflowInput(aPresContext, positionedPart,
|
|
aReflowInput.mRenderingContext, availSize,
|
|
ReflowInput::InitFlag::DummyParentReflowInput);
|
|
nsReflowStatus reflowStatus;
|
|
|
|
// Reflow absolutely-positioned descendants of the positioned part.
|
|
// FIXME: Unconditionally using NS_UNCONSTRAINEDSIZE for the bsize and
|
|
// ignoring any change to the reflow status aren't correct. We'll never
|
|
// paginate absolutely positioned frames.
|
|
positionedPart->FinishReflowWithAbsoluteFrames(
|
|
PresContext(), desiredSize, reflowInput, reflowStatus, true);
|
|
|
|
// FinishReflowWithAbsoluteFrames has updated overflow on
|
|
// |positionedPart|. We need to make sure that update propagates
|
|
// through the intermediate frames between it and this frame.
|
|
nsIFrame* positionedFrameParent = positionedPart->GetParent();
|
|
if (positionedFrameParent != this) {
|
|
overflowTracker.AddFrame(positionedFrameParent,
|
|
OverflowChangedTracker::CHILDREN_CHANGED);
|
|
}
|
|
}
|
|
|
|
// Propagate updated overflow areas up the tree.
|
|
overflowTracker.Flush();
|
|
|
|
// Update our own overflow areas. (OverflowChangedTracker doesn't update the
|
|
// subtree root itself.)
|
|
aDesiredSize.SetOverflowAreasToDesiredBounds();
|
|
nsLayoutUtils::UnionChildOverflow(this, aDesiredSize.mOverflowAreas);
|
|
}
|
|
|
|
bool nsTableFrame::ComputeCustomOverflow(OverflowAreas& aOverflowAreas) {
|
|
// As above in Reflow, make sure the table overflow area includes the table
|
|
// rect, and check for collapsed borders leaking out.
|
|
if (ShouldApplyOverflowClipping(StyleDisplay()) != PhysicalAxes::Both) {
|
|
nsRect bounds(nsPoint(0, 0), GetSize());
|
|
WritingMode wm = GetWritingMode();
|
|
LogicalMargin bcMargin = GetExcludedOuterBCBorder(wm);
|
|
bounds.Inflate(bcMargin.GetPhysicalMargin(wm));
|
|
|
|
aOverflowAreas.UnionAllWith(bounds);
|
|
}
|
|
return nsContainerFrame::ComputeCustomOverflow(aOverflowAreas);
|
|
}
|
|
|
|
void nsTableFrame::ReflowTable(ReflowOutput& aDesiredSize,
|
|
const ReflowInput& aReflowInput,
|
|
nscoord aAvailBSize,
|
|
nsIFrame*& aLastChildReflowed,
|
|
nsReflowStatus& aStatus) {
|
|
aLastChildReflowed = nullptr;
|
|
|
|
if (!GetPrevInFlow()) {
|
|
mTableLayoutStrategy->ComputeColumnISizes(aReflowInput);
|
|
}
|
|
// Constrain our reflow isize to the computed table isize (of the 1st in
|
|
// flow). and our reflow bsize to our avail bsize minus border, padding,
|
|
// cellspacing
|
|
WritingMode wm = aReflowInput.GetWritingMode();
|
|
aDesiredSize.ISize(wm) =
|
|
aReflowInput.ComputedISize() +
|
|
aReflowInput.ComputedLogicalBorderPadding(wm).IStartEnd(wm);
|
|
TableReflowInput reflowInput(
|
|
aReflowInput, LogicalSize(wm, aDesiredSize.ISize(wm), aAvailBSize));
|
|
ReflowChildren(reflowInput, aStatus, aLastChildReflowed,
|
|
aDesiredSize.mOverflowAreas);
|
|
|
|
ReflowColGroups(aReflowInput.mRenderingContext);
|
|
}
|
|
|
|
nsIFrame* nsTableFrame::GetFirstBodyRowGroupFrame() {
|
|
nsIFrame* headerFrame = nullptr;
|
|
nsIFrame* footerFrame = nullptr;
|
|
|
|
for (nsIFrame* kidFrame : mFrames) {
|
|
const nsStyleDisplay* childDisplay = kidFrame->StyleDisplay();
|
|
|
|
// We expect the header and footer row group frames to be first, and we only
|
|
// allow one header and one footer
|
|
if (mozilla::StyleDisplay::TableHeaderGroup == childDisplay->mDisplay) {
|
|
if (headerFrame) {
|
|
// We already have a header frame and so this header frame is treated
|
|
// like an ordinary body row group frame
|
|
return kidFrame;
|
|
}
|
|
headerFrame = kidFrame;
|
|
|
|
} else if (mozilla::StyleDisplay::TableFooterGroup ==
|
|
childDisplay->mDisplay) {
|
|
if (footerFrame) {
|
|
// We already have a footer frame and so this footer frame is treated
|
|
// like an ordinary body row group frame
|
|
return kidFrame;
|
|
}
|
|
footerFrame = kidFrame;
|
|
|
|
} else if (mozilla::StyleDisplay::TableRowGroup == childDisplay->mDisplay) {
|
|
return kidFrame;
|
|
}
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
// Table specific version that takes into account repeated header and footer
|
|
// frames when continuing table frames
|
|
void nsTableFrame::PushChildren(const RowGroupArray& aRowGroups,
|
|
int32_t aPushFrom) {
|
|
MOZ_ASSERT(aPushFrom > 0, "pushing first child");
|
|
|
|
// extract the frames from the array into a sibling list
|
|
nsFrameList frames;
|
|
uint32_t childX;
|
|
for (childX = aPushFrom; childX < aRowGroups.Length(); ++childX) {
|
|
nsTableRowGroupFrame* rgFrame = aRowGroups[childX];
|
|
if (!rgFrame->IsRepeatable()) {
|
|
mFrames.RemoveFrame(rgFrame);
|
|
frames.AppendFrame(nullptr, rgFrame);
|
|
}
|
|
}
|
|
|
|
if (frames.IsEmpty()) {
|
|
return;
|
|
}
|
|
|
|
nsTableFrame* nextInFlow = static_cast<nsTableFrame*>(GetNextInFlow());
|
|
if (nextInFlow) {
|
|
// Insert the frames after any repeated header and footer frames.
|
|
nsIFrame* firstBodyFrame = nextInFlow->GetFirstBodyRowGroupFrame();
|
|
nsIFrame* prevSibling = nullptr;
|
|
if (firstBodyFrame) {
|
|
prevSibling = firstBodyFrame->GetPrevSibling();
|
|
}
|
|
// When pushing and pulling frames we need to check for whether any
|
|
// views need to be reparented.
|
|
ReparentFrameViewList(frames, this, nextInFlow);
|
|
nextInFlow->mFrames.InsertFrames(nextInFlow, prevSibling,
|
|
std::move(frames));
|
|
} else {
|
|
// Add the frames to our overflow list.
|
|
SetOverflowFrames(std::move(frames));
|
|
}
|
|
}
|
|
|
|
// collapsing row groups, rows, col groups and cols are accounted for after both
|
|
// passes of reflow so that it has no effect on the calculations of reflow.
|
|
void nsTableFrame::AdjustForCollapsingRowsCols(
|
|
ReflowOutput& aDesiredSize, const WritingMode aWM,
|
|
const LogicalMargin& aBorderPadding) {
|
|
nscoord bTotalOffset = 0; // total offset among all rows in all row groups
|
|
|
|
// reset the bit, it will be set again if row/rowgroup or col/colgroup are
|
|
// collapsed
|
|
SetNeedToCollapse(false);
|
|
|
|
// collapse the rows and/or row groups as necessary
|
|
// Get the ordered children
|
|
RowGroupArray rowGroups;
|
|
OrderRowGroups(rowGroups);
|
|
|
|
nsTableFrame* firstInFlow = static_cast<nsTableFrame*>(FirstInFlow());
|
|
nscoord iSize = firstInFlow->GetCollapsedISize(aWM, aBorderPadding);
|
|
nscoord rgISize = iSize - GetColSpacing(-1) - GetColSpacing(GetColCount());
|
|
OverflowAreas overflow;
|
|
// Walk the list of children
|
|
for (uint32_t childX = 0; childX < rowGroups.Length(); childX++) {
|
|
nsTableRowGroupFrame* rgFrame = rowGroups[childX];
|
|
NS_ASSERTION(rgFrame, "Must have row group frame here");
|
|
bTotalOffset +=
|
|
rgFrame->CollapseRowGroupIfNecessary(bTotalOffset, rgISize, aWM);
|
|
ConsiderChildOverflow(overflow, rgFrame);
|
|
}
|
|
|
|
aDesiredSize.BSize(aWM) -= bTotalOffset;
|
|
aDesiredSize.ISize(aWM) = iSize;
|
|
overflow.UnionAllWith(
|
|
nsRect(0, 0, aDesiredSize.Width(), aDesiredSize.Height()));
|
|
FinishAndStoreOverflow(overflow,
|
|
nsSize(aDesiredSize.Width(), aDesiredSize.Height()));
|
|
}
|
|
|
|
nscoord nsTableFrame::GetCollapsedISize(const WritingMode aWM,
|
|
const LogicalMargin& aBorderPadding) {
|
|
NS_ASSERTION(!GetPrevInFlow(), "GetCollapsedISize called on next in flow");
|
|
nscoord iSize = GetColSpacing(GetColCount());
|
|
iSize += aBorderPadding.IStartEnd(aWM);
|
|
nsTableFrame* fif = static_cast<nsTableFrame*>(FirstInFlow());
|
|
for (nsIFrame* groupFrame : mColGroups) {
|
|
const nsStyleVisibility* groupVis = groupFrame->StyleVisibility();
|
|
bool collapseGroup = StyleVisibility::Collapse == groupVis->mVisible;
|
|
nsTableColGroupFrame* cgFrame = (nsTableColGroupFrame*)groupFrame;
|
|
for (nsTableColFrame* colFrame = cgFrame->GetFirstColumn(); colFrame;
|
|
colFrame = colFrame->GetNextCol()) {
|
|
const nsStyleDisplay* colDisplay = colFrame->StyleDisplay();
|
|
nscoord colIdx = colFrame->GetColIndex();
|
|
if (mozilla::StyleDisplay::TableColumn == colDisplay->mDisplay) {
|
|
const nsStyleVisibility* colVis = colFrame->StyleVisibility();
|
|
bool collapseCol = StyleVisibility::Collapse == colVis->mVisible;
|
|
nscoord colISize = fif->GetColumnISizeFromFirstInFlow(colIdx);
|
|
if (!collapseGroup && !collapseCol) {
|
|
iSize += colISize;
|
|
if (ColumnHasCellSpacingBefore(colIdx)) {
|
|
iSize += GetColSpacing(colIdx - 1);
|
|
}
|
|
} else {
|
|
SetNeedToCollapse(true);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return iSize;
|
|
}
|
|
|
|
/* virtual */
|
|
void nsTableFrame::DidSetComputedStyle(ComputedStyle* aOldComputedStyle) {
|
|
nsContainerFrame::DidSetComputedStyle(aOldComputedStyle);
|
|
|
|
if (!aOldComputedStyle) // avoid this on init
|
|
return;
|
|
|
|
if (IsBorderCollapse() && BCRecalcNeeded(aOldComputedStyle, Style())) {
|
|
SetFullBCDamageArea();
|
|
}
|
|
|
|
// avoid this on init or nextinflow
|
|
if (!mTableLayoutStrategy || GetPrevInFlow()) return;
|
|
|
|
bool isAuto = IsAutoLayout();
|
|
if (isAuto != (LayoutStrategy()->GetType() == nsITableLayoutStrategy::Auto)) {
|
|
if (isAuto)
|
|
mTableLayoutStrategy = MakeUnique<BasicTableLayoutStrategy>(this);
|
|
else
|
|
mTableLayoutStrategy = MakeUnique<FixedTableLayoutStrategy>(this);
|
|
}
|
|
}
|
|
|
|
void nsTableFrame::AppendFrames(ChildListID aListID, nsFrameList&& aFrameList) {
|
|
NS_ASSERTION(aListID == FrameChildListID::Principal ||
|
|
aListID == FrameChildListID::ColGroup,
|
|
"unexpected child list");
|
|
|
|
// Because we actually have two child lists, one for col group frames and one
|
|
// for everything else, we need to look at each frame individually
|
|
// XXX The frame construction code should be separating out child frames
|
|
// based on the type, bug 343048.
|
|
while (!aFrameList.IsEmpty()) {
|
|
nsIFrame* f = aFrameList.FirstChild();
|
|
aFrameList.RemoveFrame(f);
|
|
|
|
// See what kind of frame we have
|
|
const nsStyleDisplay* display = f->StyleDisplay();
|
|
|
|
if (mozilla::StyleDisplay::TableColumnGroup == display->mDisplay) {
|
|
if (MOZ_UNLIKELY(GetPrevInFlow())) {
|
|
nsFrameList colgroupFrame(f, f);
|
|
auto firstInFlow = static_cast<nsTableFrame*>(FirstInFlow());
|
|
firstInFlow->AppendFrames(aListID, std::move(colgroupFrame));
|
|
continue;
|
|
}
|
|
nsTableColGroupFrame* lastColGroup =
|
|
nsTableColGroupFrame::GetLastRealColGroup(this);
|
|
int32_t startColIndex = (lastColGroup)
|
|
? lastColGroup->GetStartColumnIndex() +
|
|
lastColGroup->GetColCount()
|
|
: 0;
|
|
mColGroups.InsertFrame(this, lastColGroup, f);
|
|
// Insert the colgroup and its cols into the table
|
|
InsertColGroups(startColIndex,
|
|
nsFrameList::Slice(f, f->GetNextSibling()));
|
|
} else if (IsRowGroup(display->mDisplay)) {
|
|
DrainSelfOverflowList(); // ensure the last frame is in mFrames
|
|
// Append the new row group frame to the sibling chain
|
|
mFrames.AppendFrame(nullptr, f);
|
|
|
|
// insert the row group and its rows into the table
|
|
InsertRowGroups(nsFrameList::Slice(f, nullptr));
|
|
} else {
|
|
// Nothing special to do, just add the frame to our child list
|
|
MOZ_ASSERT_UNREACHABLE(
|
|
"How did we get here? Frame construction screwed up");
|
|
mFrames.AppendFrame(nullptr, f);
|
|
}
|
|
}
|
|
|
|
#ifdef DEBUG_TABLE_CELLMAP
|
|
printf("=== TableFrame::AppendFrames\n");
|
|
Dump(true, true, true);
|
|
#endif
|
|
PresShell()->FrameNeedsReflow(this, IntrinsicDirty::FrameAndAncestors,
|
|
NS_FRAME_HAS_DIRTY_CHILDREN);
|
|
SetGeometryDirty();
|
|
}
|
|
|
|
void nsTableFrame::InsertFrames(ChildListID aListID, nsIFrame* aPrevFrame,
|
|
const nsLineList::iterator* aPrevFrameLine,
|
|
nsFrameList&& aFrameList) {
|
|
// The frames in aFrameList can be a mix of row group frames and col group
|
|
// frames. The problem is that they should go in separate child lists so
|
|
// we need to deal with that here...
|
|
// XXX The frame construction code should be separating out child frames
|
|
// based on the type, bug 343048.
|
|
|
|
NS_ASSERTION(!aPrevFrame || aPrevFrame->GetParent() == this,
|
|
"inserting after sibling frame with different parent");
|
|
|
|
if ((aPrevFrame && !aPrevFrame->GetNextSibling()) ||
|
|
(!aPrevFrame && GetChildList(aListID).IsEmpty())) {
|
|
// Treat this like an append; still a workaround for bug 343048.
|
|
AppendFrames(aListID, std::move(aFrameList));
|
|
return;
|
|
}
|
|
|
|
// Collect ColGroupFrames into a separate list and insert those separately
|
|
// from the other frames (bug 759249).
|
|
nsFrameList colGroupList;
|
|
nsFrameList principalList;
|
|
do {
|
|
const auto display = aFrameList.FirstChild()->StyleDisplay()->mDisplay;
|
|
nsFrameList head = aFrameList.Split([display](nsIFrame* aFrame) {
|
|
return aFrame->StyleDisplay()->mDisplay != display;
|
|
});
|
|
if (display == mozilla::StyleDisplay::TableColumnGroup) {
|
|
colGroupList.AppendFrames(nullptr, std::move(head));
|
|
} else {
|
|
principalList.AppendFrames(nullptr, std::move(head));
|
|
}
|
|
} while (aFrameList.NotEmpty());
|
|
|
|
// We pass aPrevFrame for both ColGroup and other frames since
|
|
// HomogenousInsertFrames will only use it if it's a suitable
|
|
// prev-sibling for the frames in the frame list.
|
|
if (colGroupList.NotEmpty()) {
|
|
HomogenousInsertFrames(FrameChildListID::ColGroup, aPrevFrame,
|
|
colGroupList);
|
|
}
|
|
if (principalList.NotEmpty()) {
|
|
HomogenousInsertFrames(FrameChildListID::Principal, aPrevFrame,
|
|
principalList);
|
|
}
|
|
}
|
|
|
|
void nsTableFrame::HomogenousInsertFrames(ChildListID aListID,
|
|
nsIFrame* aPrevFrame,
|
|
nsFrameList& aFrameList) {
|
|
// See what kind of frame we have
|
|
const nsStyleDisplay* display = aFrameList.FirstChild()->StyleDisplay();
|
|
bool isColGroup =
|
|
mozilla::StyleDisplay::TableColumnGroup == display->mDisplay;
|
|
#ifdef DEBUG
|
|
// Verify that either all siblings have display:table-column-group, or they
|
|
// all have display values different from table-column-group.
|
|
for (nsIFrame* frame : aFrameList) {
|
|
auto nextDisplay = frame->StyleDisplay()->mDisplay;
|
|
MOZ_ASSERT(
|
|
isColGroup == (nextDisplay == mozilla::StyleDisplay::TableColumnGroup),
|
|
"heterogenous childlist");
|
|
}
|
|
#endif
|
|
if (MOZ_UNLIKELY(isColGroup && GetPrevInFlow())) {
|
|
auto firstInFlow = static_cast<nsTableFrame*>(FirstInFlow());
|
|
firstInFlow->AppendFrames(aListID, std::move(aFrameList));
|
|
return;
|
|
}
|
|
if (aPrevFrame) {
|
|
const nsStyleDisplay* prevDisplay = aPrevFrame->StyleDisplay();
|
|
// Make sure they belong on the same frame list
|
|
if ((display->mDisplay == mozilla::StyleDisplay::TableColumnGroup) !=
|
|
(prevDisplay->mDisplay == mozilla::StyleDisplay::TableColumnGroup)) {
|
|
// the previous frame is not valid, see comment at ::AppendFrames
|
|
// XXXbz Using content indices here means XBL will get screwed
|
|
// over... Oh, well.
|
|
nsIFrame* pseudoFrame = aFrameList.FirstChild();
|
|
nsIContent* parentContent = GetContent();
|
|
nsIContent* content = nullptr;
|
|
aPrevFrame = nullptr;
|
|
while (pseudoFrame &&
|
|
(parentContent == (content = pseudoFrame->GetContent()))) {
|
|
pseudoFrame = pseudoFrame->PrincipalChildList().FirstChild();
|
|
}
|
|
nsCOMPtr<nsIContent> container = content->GetParent();
|
|
if (MOZ_LIKELY(container)) { // XXX need this null-check, see bug 411823.
|
|
const Maybe<uint32_t> newIndex = container->ComputeIndexOf(content);
|
|
nsIFrame* kidFrame;
|
|
nsTableColGroupFrame* lastColGroup = nullptr;
|
|
if (isColGroup) {
|
|
kidFrame = mColGroups.FirstChild();
|
|
lastColGroup = nsTableColGroupFrame::GetLastRealColGroup(this);
|
|
} else {
|
|
kidFrame = mFrames.FirstChild();
|
|
}
|
|
// Important: need to start at a value smaller than all valid indices
|
|
Maybe<uint32_t> lastIndex;
|
|
while (kidFrame) {
|
|
if (isColGroup) {
|
|
if (kidFrame == lastColGroup) {
|
|
aPrevFrame =
|
|
kidFrame; // there is no real colgroup after this one
|
|
break;
|
|
}
|
|
}
|
|
pseudoFrame = kidFrame;
|
|
while (pseudoFrame &&
|
|
(parentContent == (content = pseudoFrame->GetContent()))) {
|
|
pseudoFrame = pseudoFrame->PrincipalChildList().FirstChild();
|
|
}
|
|
const Maybe<uint32_t> index = container->ComputeIndexOf(content);
|
|
// XXX Keep the odd traditional behavior in some indices are nothing
|
|
// cases for now.
|
|
if ((index.isSome() &&
|
|
(lastIndex.isNothing() || *index > *lastIndex)) &&
|
|
(newIndex.isSome() &&
|
|
(index.isNothing() || *index < *newIndex))) {
|
|
lastIndex = index;
|
|
aPrevFrame = kidFrame;
|
|
}
|
|
kidFrame = kidFrame->GetNextSibling();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if (mozilla::StyleDisplay::TableColumnGroup == display->mDisplay) {
|
|
NS_ASSERTION(aListID == FrameChildListID::ColGroup,
|
|
"unexpected child list");
|
|
// Insert the column group frames
|
|
const nsFrameList::Slice& newColgroups =
|
|
mColGroups.InsertFrames(this, aPrevFrame, std::move(aFrameList));
|
|
// find the starting col index for the first new col group
|
|
int32_t startColIndex = 0;
|
|
if (aPrevFrame) {
|
|
nsTableColGroupFrame* prevColGroup =
|
|
(nsTableColGroupFrame*)GetFrameAtOrBefore(
|
|
this, aPrevFrame, LayoutFrameType::TableColGroup);
|
|
if (prevColGroup) {
|
|
startColIndex =
|
|
prevColGroup->GetStartColumnIndex() + prevColGroup->GetColCount();
|
|
}
|
|
}
|
|
InsertColGroups(startColIndex, newColgroups);
|
|
} else if (IsRowGroup(display->mDisplay)) {
|
|
NS_ASSERTION(aListID == FrameChildListID::Principal,
|
|
"unexpected child list");
|
|
DrainSelfOverflowList(); // ensure aPrevFrame is in mFrames
|
|
// Insert the frames in the sibling chain
|
|
const nsFrameList::Slice& newRowGroups =
|
|
mFrames.InsertFrames(nullptr, aPrevFrame, std::move(aFrameList));
|
|
|
|
InsertRowGroups(newRowGroups);
|
|
} else {
|
|
NS_ASSERTION(aListID == FrameChildListID::Principal,
|
|
"unexpected child list");
|
|
MOZ_ASSERT_UNREACHABLE("How did we even get here?");
|
|
// Just insert the frame and don't worry about reflowing it
|
|
mFrames.InsertFrames(nullptr, aPrevFrame, std::move(aFrameList));
|
|
return;
|
|
}
|
|
|
|
PresShell()->FrameNeedsReflow(this, IntrinsicDirty::FrameAndAncestors,
|
|
NS_FRAME_HAS_DIRTY_CHILDREN);
|
|
SetGeometryDirty();
|
|
#ifdef DEBUG_TABLE_CELLMAP
|
|
printf("=== TableFrame::InsertFrames\n");
|
|
Dump(true, true, true);
|
|
#endif
|
|
}
|
|
|
|
void nsTableFrame::DoRemoveFrame(DestroyContext& aContext, ChildListID aListID,
|
|
nsIFrame* aOldFrame) {
|
|
if (aListID == FrameChildListID::ColGroup) {
|
|
nsIFrame* nextColGroupFrame = aOldFrame->GetNextSibling();
|
|
nsTableColGroupFrame* colGroup = (nsTableColGroupFrame*)aOldFrame;
|
|
int32_t firstColIndex = colGroup->GetStartColumnIndex();
|
|
int32_t lastColIndex = firstColIndex + colGroup->GetColCount() - 1;
|
|
mColGroups.DestroyFrame(aContext, aOldFrame);
|
|
nsTableColGroupFrame::ResetColIndices(nextColGroupFrame, firstColIndex);
|
|
// remove the cols from the table
|
|
int32_t colIdx;
|
|
for (colIdx = lastColIndex; colIdx >= firstColIndex; colIdx--) {
|
|
nsTableColFrame* colFrame = mColFrames.SafeElementAt(colIdx);
|
|
if (colFrame) {
|
|
RemoveCol(colGroup, colIdx, true, false);
|
|
}
|
|
}
|
|
|
|
// If we have some anonymous cols at the end already, we just
|
|
// add more of them.
|
|
if (!mColFrames.IsEmpty() &&
|
|
mColFrames.LastElement() && // XXXbz is this ever null?
|
|
mColFrames.LastElement()->GetColType() == eColAnonymousCell) {
|
|
int32_t numAnonymousColsToAdd = GetColCount() - mColFrames.Length();
|
|
if (numAnonymousColsToAdd > 0) {
|
|
// this sets the child list, updates the col cache and cell map
|
|
AppendAnonymousColFrames(numAnonymousColsToAdd);
|
|
}
|
|
} else {
|
|
// All of our colframes correspond to actual <col> tags. It's possible
|
|
// that we still have at least as many <col> tags as we have logical
|
|
// columns from cells, but we might have one less. Handle the latter case
|
|
// as follows: First ask the cellmap to drop its last col if it doesn't
|
|
// have any actual cells in it. Then call MatchCellMapToColCache to
|
|
// append an anonymous column if it's needed; this needs to be after
|
|
// RemoveColsAtEnd, since it will determine the need for a new column
|
|
// frame based on the width of the cell map.
|
|
nsTableCellMap* cellMap = GetCellMap();
|
|
if (cellMap) { // XXXbz is this ever null?
|
|
cellMap->RemoveColsAtEnd();
|
|
MatchCellMapToColCache(cellMap);
|
|
}
|
|
}
|
|
|
|
} else {
|
|
NS_ASSERTION(aListID == FrameChildListID::Principal,
|
|
"unexpected child list");
|
|
nsTableRowGroupFrame* rgFrame =
|
|
static_cast<nsTableRowGroupFrame*>(aOldFrame);
|
|
// remove the row group from the cell map
|
|
nsTableCellMap* cellMap = GetCellMap();
|
|
if (cellMap) {
|
|
cellMap->RemoveGroupCellMap(rgFrame);
|
|
}
|
|
|
|
// remove the row group frame from the sibling chain
|
|
mFrames.DestroyFrame(aContext, aOldFrame);
|
|
|
|
// the removal of a row group changes the cellmap, the columns might change
|
|
if (cellMap) {
|
|
cellMap->Synchronize(this);
|
|
// Create an empty slice
|
|
ResetRowIndices(nsFrameList::Slice(nullptr, nullptr));
|
|
TableArea damageArea;
|
|
cellMap->RebuildConsideringCells(nullptr, nullptr, 0, 0, false,
|
|
damageArea);
|
|
|
|
static_cast<nsTableFrame*>(FirstInFlow())
|
|
->MatchCellMapToColCache(cellMap);
|
|
}
|
|
}
|
|
}
|
|
|
|
void nsTableFrame::RemoveFrame(DestroyContext& aContext, ChildListID aListID,
|
|
nsIFrame* aOldFrame) {
|
|
NS_ASSERTION(aListID == FrameChildListID::ColGroup ||
|
|
mozilla::StyleDisplay::TableColumnGroup !=
|
|
aOldFrame->StyleDisplay()->mDisplay,
|
|
"Wrong list name; use FrameChildListID::ColGroup iff colgroup");
|
|
mozilla::PresShell* presShell = PresShell();
|
|
nsTableFrame* lastParent = nullptr;
|
|
while (aOldFrame) {
|
|
nsIFrame* oldFrameNextContinuation = aOldFrame->GetNextContinuation();
|
|
nsTableFrame* parent = static_cast<nsTableFrame*>(aOldFrame->GetParent());
|
|
if (parent != lastParent) {
|
|
parent->DrainSelfOverflowList();
|
|
}
|
|
parent->DoRemoveFrame(aContext, aListID, aOldFrame);
|
|
aOldFrame = oldFrameNextContinuation;
|
|
if (parent != lastParent) {
|
|
// for now, just bail and recalc all of the collapsing borders
|
|
// as the cellmap changes we need to recalc
|
|
if (parent->IsBorderCollapse()) {
|
|
parent->SetFullBCDamageArea();
|
|
}
|
|
parent->SetGeometryDirty();
|
|
presShell->FrameNeedsReflow(parent, IntrinsicDirty::FrameAndAncestors,
|
|
NS_FRAME_HAS_DIRTY_CHILDREN);
|
|
lastParent = parent;
|
|
}
|
|
}
|
|
#ifdef DEBUG_TABLE_CELLMAP
|
|
printf("=== TableFrame::RemoveFrame\n");
|
|
Dump(true, true, true);
|
|
#endif
|
|
}
|
|
|
|
/* virtual */
|
|
nsMargin nsTableFrame::GetUsedBorder() const {
|
|
if (!IsBorderCollapse()) return nsContainerFrame::GetUsedBorder();
|
|
|
|
WritingMode wm = GetWritingMode();
|
|
return GetIncludedOuterBCBorder(wm).GetPhysicalMargin(wm);
|
|
}
|
|
|
|
/* virtual */
|
|
nsMargin nsTableFrame::GetUsedPadding() const {
|
|
if (!IsBorderCollapse()) return nsContainerFrame::GetUsedPadding();
|
|
|
|
return nsMargin(0, 0, 0, 0);
|
|
}
|
|
|
|
/* virtual */
|
|
nsMargin nsTableFrame::GetUsedMargin() const {
|
|
// The margin is inherited to the table wrapper frame via
|
|
// the ::-moz-table-wrapper rule in ua.css.
|
|
return nsMargin(0, 0, 0, 0);
|
|
}
|
|
|
|
NS_DECLARE_FRAME_PROPERTY_DELETABLE(TableBCProperty, BCPropertyData)
|
|
|
|
BCPropertyData* nsTableFrame::GetBCProperty() const {
|
|
return GetProperty(TableBCProperty());
|
|
}
|
|
|
|
BCPropertyData* nsTableFrame::GetOrCreateBCProperty() {
|
|
BCPropertyData* value = GetProperty(TableBCProperty());
|
|
if (!value) {
|
|
value = new BCPropertyData();
|
|
SetProperty(TableBCProperty(), value);
|
|
}
|
|
|
|
return value;
|
|
}
|
|
|
|
static void DivideBCBorderSize(BCPixelSize aPixelSize, BCPixelSize& aSmallHalf,
|
|
BCPixelSize& aLargeHalf) {
|
|
aSmallHalf = aPixelSize / 2;
|
|
aLargeHalf = aPixelSize - aSmallHalf;
|
|
}
|
|
|
|
LogicalMargin nsTableFrame::GetOuterBCBorder(const WritingMode aWM) const {
|
|
if (NeedToCalcBCBorders()) {
|
|
const_cast<nsTableFrame*>(this)->CalcBCBorders();
|
|
}
|
|
int32_t d2a = PresContext()->AppUnitsPerDevPixel();
|
|
BCPropertyData* propData = GetBCProperty();
|
|
if (propData) {
|
|
return LogicalMargin(
|
|
aWM, BC_BORDER_START_HALF_COORD(d2a, propData->mBStartBorderWidth),
|
|
BC_BORDER_END_HALF_COORD(d2a, propData->mIEndBorderWidth),
|
|
BC_BORDER_END_HALF_COORD(d2a, propData->mBEndBorderWidth),
|
|
BC_BORDER_START_HALF_COORD(d2a, propData->mIStartBorderWidth));
|
|
}
|
|
return LogicalMargin(aWM);
|
|
}
|
|
|
|
LogicalMargin nsTableFrame::GetIncludedOuterBCBorder(
|
|
const WritingMode aWM) const {
|
|
if (NeedToCalcBCBorders()) {
|
|
const_cast<nsTableFrame*>(this)->CalcBCBorders();
|
|
}
|
|
|
|
int32_t d2a = PresContext()->AppUnitsPerDevPixel();
|
|
BCPropertyData* propData = GetBCProperty();
|
|
if (propData) {
|
|
return LogicalMargin(
|
|
aWM, BC_BORDER_START_HALF_COORD(d2a, propData->mBStartBorderWidth),
|
|
BC_BORDER_END_HALF_COORD(d2a, propData->mIEndCellBorderWidth),
|
|
BC_BORDER_END_HALF_COORD(d2a, propData->mBEndBorderWidth),
|
|
BC_BORDER_START_HALF_COORD(d2a, propData->mIStartCellBorderWidth));
|
|
}
|
|
return LogicalMargin(aWM);
|
|
}
|
|
|
|
LogicalMargin nsTableFrame::GetExcludedOuterBCBorder(
|
|
const WritingMode aWM) const {
|
|
return GetOuterBCBorder(aWM) - GetIncludedOuterBCBorder(aWM);
|
|
}
|
|
|
|
static LogicalMargin GetSeparateModelBorderPadding(
|
|
const WritingMode aWM, const ReflowInput* aReflowInput,
|
|
ComputedStyle* aComputedStyle) {
|
|
// XXXbz Either we _do_ have a reflow input and then we can use its
|
|
// mComputedBorderPadding or we don't and then we get the padding
|
|
// wrong!
|
|
const nsStyleBorder* border = aComputedStyle->StyleBorder();
|
|
LogicalMargin borderPadding(aWM, border->GetComputedBorder());
|
|
if (aReflowInput) {
|
|
borderPadding += aReflowInput->ComputedLogicalPadding(aWM);
|
|
}
|
|
return borderPadding;
|
|
}
|
|
|
|
void nsTableFrame::GetCollapsedBorderPadding(
|
|
Maybe<LogicalMargin>& aBorder, Maybe<LogicalMargin>& aPadding) const {
|
|
if (IsBorderCollapse()) {
|
|
// Border-collapsed tables don't use any of their padding, and only part of
|
|
// their border.
|
|
const auto wm = GetWritingMode();
|
|
aBorder.emplace(GetIncludedOuterBCBorder(wm));
|
|
aPadding.emplace(wm);
|
|
}
|
|
}
|
|
|
|
LogicalMargin nsTableFrame::GetChildAreaOffset(
|
|
const WritingMode aWM, const ReflowInput* aReflowInput) const {
|
|
return IsBorderCollapse()
|
|
? GetIncludedOuterBCBorder(aWM)
|
|
: GetSeparateModelBorderPadding(aWM, aReflowInput, mComputedStyle);
|
|
}
|
|
|
|
void nsTableFrame::InitChildReflowInput(ReflowInput& aReflowInput) {
|
|
const auto childWM = aReflowInput.GetWritingMode();
|
|
LogicalMargin border(childWM);
|
|
if (IsBorderCollapse()) {
|
|
nsTableRowGroupFrame* rgFrame =
|
|
static_cast<nsTableRowGroupFrame*>(aReflowInput.mFrame);
|
|
border = rgFrame->GetBCBorderWidth(childWM);
|
|
}
|
|
const LogicalMargin zeroPadding(childWM);
|
|
aReflowInput.Init(PresContext(), Nothing(), Some(border), Some(zeroPadding));
|
|
|
|
NS_ASSERTION(!mBits.mResizedColumns ||
|
|
!aReflowInput.mParentReflowInput->mFlags.mSpecialBSizeReflow,
|
|
"should not resize columns on special bsize reflow");
|
|
if (mBits.mResizedColumns) {
|
|
aReflowInput.SetIResize(true);
|
|
}
|
|
}
|
|
|
|
// Position and size aKidFrame and update our reflow input. The origin of
|
|
// aKidRect is relative to the upper-left origin of our frame
|
|
void nsTableFrame::PlaceChild(TableReflowInput& aReflowInput,
|
|
nsIFrame* aKidFrame,
|
|
const ReflowInput& aKidReflowInput,
|
|
const mozilla::LogicalPoint& aKidPosition,
|
|
const nsSize& aContainerSize,
|
|
ReflowOutput& aKidDesiredSize,
|
|
const nsRect& aOriginalKidRect,
|
|
const nsRect& aOriginalKidInkOverflow) {
|
|
WritingMode wm = aReflowInput.mReflowInput.GetWritingMode();
|
|
bool isFirstReflow = aKidFrame->HasAnyStateBits(NS_FRAME_FIRST_REFLOW);
|
|
|
|
// Place and size the child
|
|
FinishReflowChild(aKidFrame, PresContext(), aKidDesiredSize, &aKidReflowInput,
|
|
wm, aKidPosition, aContainerSize,
|
|
ReflowChildFlags::ApplyRelativePositioning);
|
|
|
|
InvalidateTableFrame(aKidFrame, aOriginalKidRect, aOriginalKidInkOverflow,
|
|
isFirstReflow);
|
|
|
|
// Adjust the running block-offset
|
|
aReflowInput.mBCoord += aKidDesiredSize.BSize(wm);
|
|
|
|
// If our bsize is constrained, then update the available bsize
|
|
aReflowInput.ReduceAvailableBSizeBy(wm, aKidDesiredSize.BSize(wm));
|
|
}
|
|
|
|
void nsTableFrame::OrderRowGroups(RowGroupArray& aChildren,
|
|
nsTableRowGroupFrame** aHead,
|
|
nsTableRowGroupFrame** aFoot) const {
|
|
aChildren.Clear();
|
|
nsTableRowGroupFrame* head = nullptr;
|
|
nsTableRowGroupFrame* foot = nullptr;
|
|
|
|
nsIFrame* kidFrame = mFrames.FirstChild();
|
|
while (kidFrame) {
|
|
const nsStyleDisplay* kidDisplay = kidFrame->StyleDisplay();
|
|
nsTableRowGroupFrame* rowGroup =
|
|
static_cast<nsTableRowGroupFrame*>(kidFrame);
|
|
|
|
switch (kidDisplay->DisplayInside()) {
|
|
case StyleDisplayInside::TableHeaderGroup:
|
|
if (head) { // treat additional thead like tbody
|
|
aChildren.AppendElement(rowGroup);
|
|
} else {
|
|
head = rowGroup;
|
|
}
|
|
break;
|
|
case StyleDisplayInside::TableFooterGroup:
|
|
if (foot) { // treat additional tfoot like tbody
|
|
aChildren.AppendElement(rowGroup);
|
|
} else {
|
|
foot = rowGroup;
|
|
}
|
|
break;
|
|
case StyleDisplayInside::TableRowGroup:
|
|
aChildren.AppendElement(rowGroup);
|
|
break;
|
|
default:
|
|
MOZ_ASSERT_UNREACHABLE("How did this produce an nsTableRowGroupFrame?");
|
|
// Just ignore it
|
|
break;
|
|
}
|
|
// Get the next sibling but skip it if it's also the next-in-flow, since
|
|
// a next-in-flow will not be part of the current table.
|
|
while (kidFrame) {
|
|
nsIFrame* nif = kidFrame->GetNextInFlow();
|
|
kidFrame = kidFrame->GetNextSibling();
|
|
if (kidFrame != nif) break;
|
|
}
|
|
}
|
|
|
|
// put the thead first
|
|
if (head) {
|
|
aChildren.InsertElementAt(0, head);
|
|
}
|
|
if (aHead) *aHead = head;
|
|
// put the tfoot after the last tbody
|
|
if (foot) {
|
|
aChildren.AppendElement(foot);
|
|
}
|
|
if (aFoot) *aFoot = foot;
|
|
}
|
|
|
|
static bool IsRepeatable(nscoord aFrameHeight, nscoord aPageHeight) {
|
|
return aFrameHeight < (aPageHeight / 4);
|
|
}
|
|
|
|
nscoord nsTableFrame::SetupHeaderFooterChild(
|
|
const TableReflowInput& aReflowInput, nsTableRowGroupFrame* aFrame) {
|
|
nsPresContext* presContext = PresContext();
|
|
nscoord pageHeight = presContext->GetPageSize().height;
|
|
|
|
// Reflow the child with unconstrained height
|
|
WritingMode wm = aFrame->GetWritingMode();
|
|
LogicalSize availSize = aReflowInput.mReflowInput.AvailableSize(wm);
|
|
|
|
nsSize containerSize = availSize.GetPhysicalSize(wm);
|
|
// XXX check for containerSize.* == NS_UNCONSTRAINEDSIZE
|
|
|
|
availSize.BSize(wm) = NS_UNCONSTRAINEDSIZE;
|
|
ReflowInput kidReflowInput(presContext, aReflowInput.mReflowInput, aFrame,
|
|
availSize, Nothing(),
|
|
ReflowInput::InitFlag::CallerWillInit);
|
|
InitChildReflowInput(kidReflowInput);
|
|
kidReflowInput.mFlags.mIsTopOfPage = true;
|
|
ReflowOutput desiredSize(aReflowInput.mReflowInput);
|
|
nsReflowStatus status;
|
|
ReflowChild(aFrame, presContext, desiredSize, kidReflowInput, wm,
|
|
LogicalPoint(wm, aReflowInput.mICoord, aReflowInput.mBCoord),
|
|
containerSize, ReflowChildFlags::Default, status);
|
|
// The child will be reflowed again "for real" so no need to place it now
|
|
|
|
aFrame->SetRepeatable(IsRepeatable(desiredSize.Height(), pageHeight));
|
|
return desiredSize.Height();
|
|
}
|
|
|
|
void nsTableFrame::PlaceRepeatedFooter(TableReflowInput& aReflowInput,
|
|
nsTableRowGroupFrame* aTfoot,
|
|
nscoord aFooterHeight) {
|
|
nsPresContext* presContext = PresContext();
|
|
WritingMode wm = aTfoot->GetWritingMode();
|
|
LogicalSize kidAvailSize = aReflowInput.mAvailSize;
|
|
|
|
nsSize containerSize = kidAvailSize.GetPhysicalSize(wm);
|
|
// XXX check for containerSize.* == NS_UNCONSTRAINEDSIZE
|
|
|
|
kidAvailSize.BSize(wm) = aFooterHeight;
|
|
ReflowInput footerReflowInput(presContext, aReflowInput.mReflowInput, aTfoot,
|
|
kidAvailSize, Nothing(),
|
|
ReflowInput::InitFlag::CallerWillInit);
|
|
InitChildReflowInput(footerReflowInput);
|
|
aReflowInput.mBCoord += GetRowSpacing(GetRowCount());
|
|
|
|
nsRect origTfootRect = aTfoot->GetRect();
|
|
nsRect origTfootInkOverflow = aTfoot->InkOverflowRect();
|
|
|
|
nsReflowStatus footerStatus;
|
|
ReflowOutput desiredSize(aReflowInput.mReflowInput);
|
|
LogicalPoint kidPosition(wm, aReflowInput.mICoord, aReflowInput.mBCoord);
|
|
ReflowChild(aTfoot, presContext, desiredSize, footerReflowInput, wm,
|
|
kidPosition, containerSize, ReflowChildFlags::Default,
|
|
footerStatus);
|
|
|
|
PlaceChild(aReflowInput, aTfoot, footerReflowInput, kidPosition,
|
|
containerSize, desiredSize, origTfootRect, origTfootInkOverflow);
|
|
}
|
|
|
|
// Reflow the children based on the avail size and reason in aReflowInput
|
|
void nsTableFrame::ReflowChildren(TableReflowInput& aReflowInput,
|
|
nsReflowStatus& aStatus,
|
|
nsIFrame*& aLastChildReflowed,
|
|
OverflowAreas& aOverflowAreas) {
|
|
aStatus.Reset();
|
|
aLastChildReflowed = nullptr;
|
|
|
|
nsIFrame* prevKidFrame = nullptr;
|
|
WritingMode wm = aReflowInput.mReflowInput.GetWritingMode();
|
|
NS_WARNING_ASSERTION(
|
|
wm.IsVertical() ||
|
|
NS_UNCONSTRAINEDSIZE != aReflowInput.mReflowInput.ComputedWidth(),
|
|
"shouldn't have unconstrained width in horizontal mode");
|
|
nsSize containerSize =
|
|
aReflowInput.mReflowInput.ComputedSizeAsContainerIfConstrained();
|
|
|
|
nsPresContext* presContext = PresContext();
|
|
// nsTableFrame is not able to pull back children from its next-in-flow, per
|
|
// bug 1772383. So even under paginated contexts, tables should not fragment
|
|
// if they are inside of (i.e. potentially being fragmented by) a column-set
|
|
// frame. (This is indicated by the "mTableIsSplittable" flag.)
|
|
bool isPaginated =
|
|
presContext->IsPaginated() &&
|
|
NS_UNCONSTRAINEDSIZE != aReflowInput.mAvailSize.BSize(wm) &&
|
|
aReflowInput.mReflowInput.mFlags.mTableIsSplittable;
|
|
|
|
// Tables currently (though we ought to fix this) only fragment in
|
|
// paginated contexts, not in multicolumn contexts. (See bug 888257.)
|
|
// This is partly because they don't correctly handle incremental
|
|
// layout when paginated.
|
|
//
|
|
// Since we propagate NS_FRAME_IS_DIRTY from parent to child at the
|
|
// start of the parent's reflow (behavior that's new as of bug
|
|
// 1308876), we can do things that are effectively incremental reflow
|
|
// during paginated layout. Since the table code doesn't handle this
|
|
// correctly, we need to set the flag that says to reflow everything
|
|
// within the table structure.
|
|
if (presContext->IsPaginated()) {
|
|
SetGeometryDirty();
|
|
}
|
|
|
|
aOverflowAreas.Clear();
|
|
|
|
bool reflowAllKids = aReflowInput.mReflowInput.ShouldReflowAllKids() ||
|
|
mBits.mResizedColumns || IsGeometryDirty() ||
|
|
NeedToCollapse();
|
|
|
|
RowGroupArray rowGroups;
|
|
nsTableRowGroupFrame *thead, *tfoot;
|
|
OrderRowGroups(rowGroups, &thead, &tfoot);
|
|
bool pageBreak = false;
|
|
nscoord footerHeight = 0;
|
|
|
|
// Determine the repeatablility of headers and footers, and also the desired
|
|
// height of any repeatable footer.
|
|
// The repeatability of headers on continued tables is handled
|
|
// when they are created in nsCSSFrameConstructor::CreateContinuingTableFrame.
|
|
// We handle the repeatability of footers again here because we need to
|
|
// determine the footer's height anyway. We could perhaps optimize by
|
|
// using the footer's prev-in-flow's height instead of reflowing it again,
|
|
// but there's no real need.
|
|
if (isPaginated) {
|
|
bool reorder = false;
|
|
if (thead && !GetPrevInFlow()) {
|
|
reorder = thead->GetNextInFlow();
|
|
SetupHeaderFooterChild(aReflowInput, thead);
|
|
}
|
|
if (tfoot) {
|
|
reorder = reorder || tfoot->GetNextInFlow();
|
|
footerHeight = SetupHeaderFooterChild(aReflowInput, tfoot);
|
|
}
|
|
if (reorder) {
|
|
// Reorder row groups - the reflow may have changed the nextinflows.
|
|
OrderRowGroups(rowGroups, &thead, &tfoot);
|
|
}
|
|
}
|
|
// if the child is a tbody in paginated mode reduce the height by a repeated
|
|
// footer
|
|
bool allowRepeatedFooter = false;
|
|
for (size_t childX = 0; childX < rowGroups.Length(); childX++) {
|
|
nsTableRowGroupFrame* kidFrame = rowGroups[childX];
|
|
const nscoord cellSpacingB =
|
|
GetRowSpacing(kidFrame->GetStartRowIndex() + kidFrame->GetRowCount());
|
|
// Get the frame state bits
|
|
// See if we should only reflow the dirty child frames
|
|
if (reflowAllKids || kidFrame->IsSubtreeDirty() ||
|
|
(aReflowInput.mReflowInput.mFlags.mSpecialBSizeReflow &&
|
|
(isPaginated ||
|
|
kidFrame->HasAnyStateBits(NS_FRAME_CONTAINS_RELATIVE_BSIZE)))) {
|
|
if (pageBreak) {
|
|
if (allowRepeatedFooter) {
|
|
PlaceRepeatedFooter(aReflowInput, tfoot, footerHeight);
|
|
} else if (tfoot && tfoot->IsRepeatable()) {
|
|
tfoot->SetRepeatable(false);
|
|
}
|
|
PushChildren(rowGroups, childX);
|
|
aStatus.Reset();
|
|
aStatus.SetIncomplete();
|
|
break;
|
|
}
|
|
|
|
LogicalSize kidAvailSize(aReflowInput.mAvailSize);
|
|
allowRepeatedFooter = false;
|
|
if (isPaginated && (NS_UNCONSTRAINEDSIZE != kidAvailSize.BSize(wm))) {
|
|
nsTableRowGroupFrame* kidRG =
|
|
static_cast<nsTableRowGroupFrame*>(kidFrame);
|
|
if (kidRG != thead && kidRG != tfoot && tfoot &&
|
|
tfoot->IsRepeatable()) {
|
|
// the child is a tbody and there is a repeatable footer
|
|
NS_ASSERTION(tfoot == rowGroups[rowGroups.Length() - 1],
|
|
"Missing footer!");
|
|
if (footerHeight + cellSpacingB < kidAvailSize.BSize(wm)) {
|
|
allowRepeatedFooter = true;
|
|
kidAvailSize.BSize(wm) -= footerHeight + cellSpacingB;
|
|
}
|
|
}
|
|
}
|
|
|
|
nsRect oldKidRect = kidFrame->GetRect();
|
|
nsRect oldKidInkOverflow = kidFrame->InkOverflowRect();
|
|
|
|
ReflowOutput desiredSize(aReflowInput.mReflowInput);
|
|
|
|
// Reflow the child into the available space
|
|
ReflowInput kidReflowInput(presContext, aReflowInput.mReflowInput,
|
|
kidFrame, kidAvailSize, Nothing(),
|
|
ReflowInput::InitFlag::CallerWillInit);
|
|
InitChildReflowInput(kidReflowInput);
|
|
|
|
// If this isn't the first row group, and the previous row group has a
|
|
// nonzero YMost, then we can't be at the top of the page.
|
|
// We ignore a repeated head row group in this check to avoid causing
|
|
// infinite loops in some circumstances - see bug 344883.
|
|
if (childX > ((thead && IsRepeatedFrame(thead)) ? 1u : 0u) &&
|
|
(rowGroups[childX - 1]->GetNormalRect().YMost() > 0)) {
|
|
kidReflowInput.mFlags.mIsTopOfPage = false;
|
|
}
|
|
aReflowInput.mBCoord += cellSpacingB;
|
|
aReflowInput.ReduceAvailableBSizeBy(wm, cellSpacingB);
|
|
// record the presence of a next in flow, it might get destroyed so we
|
|
// need to reorder the row group array
|
|
const bool reorder = kidFrame->GetNextInFlow();
|
|
|
|
LogicalPoint kidPosition(wm, aReflowInput.mICoord, aReflowInput.mBCoord);
|
|
aStatus.Reset();
|
|
ReflowChild(kidFrame, presContext, desiredSize, kidReflowInput, wm,
|
|
kidPosition, containerSize, ReflowChildFlags::Default,
|
|
aStatus);
|
|
|
|
if (reorder) {
|
|
// Reorder row groups - the reflow may have changed the nextinflows.
|
|
OrderRowGroups(rowGroups, &thead, &tfoot);
|
|
childX = rowGroups.IndexOf(kidFrame);
|
|
if (childX == RowGroupArray::NoIndex) {
|
|
// XXXbz can this happen?
|
|
childX = rowGroups.Length();
|
|
}
|
|
}
|
|
if (isPaginated && !aStatus.IsFullyComplete() &&
|
|
ShouldAvoidBreakInside(aReflowInput.mReflowInput)) {
|
|
aStatus.SetInlineLineBreakBeforeAndReset();
|
|
break;
|
|
}
|
|
// see if the rowgroup did not fit on this page might be pushed on
|
|
// the next page
|
|
if (isPaginated &&
|
|
(aStatus.IsInlineBreakBefore() ||
|
|
(aStatus.IsComplete() &&
|
|
(NS_UNCONSTRAINEDSIZE != kidReflowInput.AvailableHeight()) &&
|
|
kidReflowInput.AvailableHeight() < desiredSize.Height()))) {
|
|
if (ShouldAvoidBreakInside(aReflowInput.mReflowInput)) {
|
|
aStatus.SetInlineLineBreakBeforeAndReset();
|
|
break;
|
|
}
|
|
// if we are on top of the page place with dataloss
|
|
if (kidReflowInput.mFlags.mIsTopOfPage) {
|
|
if (childX + 1 < rowGroups.Length()) {
|
|
nsIFrame* nextRowGroupFrame = rowGroups[childX + 1];
|
|
if (nextRowGroupFrame) {
|
|
PlaceChild(aReflowInput, kidFrame, kidReflowInput, kidPosition,
|
|
containerSize, desiredSize, oldKidRect,
|
|
oldKidInkOverflow);
|
|
if (allowRepeatedFooter) {
|
|
PlaceRepeatedFooter(aReflowInput, tfoot, footerHeight);
|
|
} else if (tfoot && tfoot->IsRepeatable()) {
|
|
tfoot->SetRepeatable(false);
|
|
}
|
|
aStatus.Reset();
|
|
aStatus.SetIncomplete();
|
|
PushChildren(rowGroups, childX + 1);
|
|
aLastChildReflowed = kidFrame;
|
|
break;
|
|
}
|
|
}
|
|
} else { // we are not on top, push this rowgroup onto the next page
|
|
if (prevKidFrame) { // we had a rowgroup before so push this
|
|
if (allowRepeatedFooter) {
|
|
PlaceRepeatedFooter(aReflowInput, tfoot, footerHeight);
|
|
} else if (tfoot && tfoot->IsRepeatable()) {
|
|
tfoot->SetRepeatable(false);
|
|
}
|
|
aStatus.Reset();
|
|
aStatus.SetIncomplete();
|
|
PushChildren(rowGroups, childX);
|
|
aLastChildReflowed = prevKidFrame;
|
|
break;
|
|
} else { // we can't push so lets make clear how much space we need
|
|
PlaceChild(aReflowInput, kidFrame, kidReflowInput, kidPosition,
|
|
containerSize, desiredSize, oldKidRect,
|
|
oldKidInkOverflow);
|
|
aLastChildReflowed = kidFrame;
|
|
if (allowRepeatedFooter) {
|
|
PlaceRepeatedFooter(aReflowInput, tfoot, footerHeight);
|
|
aLastChildReflowed = tfoot;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
aLastChildReflowed = kidFrame;
|
|
|
|
pageBreak = false;
|
|
// see if there is a page break after this row group or before the next
|
|
// one
|
|
if (aStatus.IsComplete() && isPaginated &&
|
|
(NS_UNCONSTRAINEDSIZE != kidReflowInput.AvailableHeight())) {
|
|
nsIFrame* nextKid =
|
|
(childX + 1 < rowGroups.Length()) ? rowGroups[childX + 1] : nullptr;
|
|
pageBreak = PageBreakAfter(kidFrame, nextKid);
|
|
}
|
|
|
|
// Place the child
|
|
PlaceChild(aReflowInput, kidFrame, kidReflowInput, kidPosition,
|
|
containerSize, desiredSize, oldKidRect, oldKidInkOverflow);
|
|
|
|
// Remember where we just were in case we end up pushing children
|
|
prevKidFrame = kidFrame;
|
|
|
|
MOZ_ASSERT(!aStatus.IsIncomplete() || isPaginated,
|
|
"Table contents should only fragment in paginated contexts");
|
|
|
|
// Special handling for incomplete children
|
|
if (isPaginated && aStatus.IsIncomplete()) {
|
|
nsIFrame* kidNextInFlow = kidFrame->GetNextInFlow();
|
|
if (!kidNextInFlow) {
|
|
// The child doesn't have a next-in-flow so create a continuing
|
|
// frame. This hooks the child into the flow
|
|
kidNextInFlow =
|
|
PresShell()->FrameConstructor()->CreateContinuingFrame(kidFrame,
|
|
this);
|
|
|
|
// Insert the kid's new next-in-flow into our sibling list...
|
|
mFrames.InsertFrame(nullptr, kidFrame, kidNextInFlow);
|
|
// and in rowGroups after childX so that it will get pushed below.
|
|
rowGroups.InsertElementAt(
|
|
childX + 1, static_cast<nsTableRowGroupFrame*>(kidNextInFlow));
|
|
} else if (kidNextInFlow == kidFrame->GetNextSibling()) {
|
|
// OrderRowGroups excludes NIFs in the child list from 'rowGroups'
|
|
// so we deal with that here to make sure they get pushed.
|
|
MOZ_ASSERT(!rowGroups.Contains(kidNextInFlow),
|
|
"OrderRowGroups must not put our NIF in 'rowGroups'");
|
|
rowGroups.InsertElementAt(
|
|
childX + 1, static_cast<nsTableRowGroupFrame*>(kidNextInFlow));
|
|
}
|
|
|
|
// We've used up all of our available space so push the remaining
|
|
// children.
|
|
if (allowRepeatedFooter) {
|
|
PlaceRepeatedFooter(aReflowInput, tfoot, footerHeight);
|
|
} else if (tfoot && tfoot->IsRepeatable()) {
|
|
tfoot->SetRepeatable(false);
|
|
}
|
|
|
|
nsIFrame* nextSibling = kidFrame->GetNextSibling();
|
|
if (nextSibling) {
|
|
PushChildren(rowGroups, childX + 1);
|
|
}
|
|
break;
|
|
}
|
|
} else { // it isn't being reflowed
|
|
aReflowInput.mBCoord += cellSpacingB;
|
|
const LogicalRect kidRect =
|
|
kidFrame->GetLogicalNormalRect(wm, containerSize);
|
|
if (kidRect.BStart(wm) != aReflowInput.mBCoord) {
|
|
// invalidate the old position
|
|
kidFrame->InvalidateFrameSubtree();
|
|
// move to the new position
|
|
kidFrame->MovePositionBy(
|
|
wm, LogicalPoint(wm, 0, aReflowInput.mBCoord - kidRect.BStart(wm)));
|
|
RePositionViews(kidFrame);
|
|
// invalidate the new position
|
|
kidFrame->InvalidateFrameSubtree();
|
|
}
|
|
aReflowInput.mBCoord += kidRect.BSize(wm);
|
|
|
|
aReflowInput.ReduceAvailableBSizeBy(wm, cellSpacingB + kidRect.BSize(wm));
|
|
}
|
|
}
|
|
|
|
// We've now propagated the column resizes and geometry changes to all
|
|
// the children.
|
|
mBits.mResizedColumns = false;
|
|
ClearGeometryDirty();
|
|
|
|
// nsTableFrame does not pull children from its next-in-flow (bug 1772383).
|
|
// This is generally fine, since tables only fragment for printing
|
|
// (bug 888257) where incremental-reflow is impossible, and so children don't
|
|
// usually dynamically move back and forth between continuations. However,
|
|
// there are edge cases even with printing where nsTableFrame:
|
|
// (1) Generates a continuation and passes children to it,
|
|
// (2) Receives another call to Reflow, during which it
|
|
// (3) Successfully lays out its remaining children.
|
|
// If the completed status flows up as-is, the continuation will be destroyed.
|
|
// To avoid that, we return an incomplete status if the continuation contains
|
|
// any child that is not a repeated frame.
|
|
auto hasNextInFlowThatMustBePreserved = [this, isPaginated]() -> bool {
|
|
if (!isPaginated) {
|
|
return false;
|
|
}
|
|
auto* nextInFlow = static_cast<nsTableFrame*>(GetNextInFlow());
|
|
if (!nextInFlow) {
|
|
return false;
|
|
}
|
|
for (nsIFrame* kidFrame : nextInFlow->mFrames) {
|
|
if (!IsRepeatedFrame(kidFrame)) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
};
|
|
if (aStatus.IsComplete() && hasNextInFlowThatMustBePreserved()) {
|
|
aStatus.SetIncomplete();
|
|
}
|
|
}
|
|
|
|
void nsTableFrame::ReflowColGroups(gfxContext* aRenderingContext) {
|
|
if (!GetPrevInFlow() && !HaveReflowedColGroups()) {
|
|
ReflowOutput kidMet(GetWritingMode());
|
|
nsPresContext* presContext = PresContext();
|
|
for (nsIFrame* kidFrame : mColGroups) {
|
|
if (kidFrame->IsSubtreeDirty()) {
|
|
// The column groups don't care about dimensions or reflow inputs.
|
|
ReflowInput kidReflowInput(presContext, kidFrame, aRenderingContext,
|
|
LogicalSize(kidFrame->GetWritingMode()));
|
|
nsReflowStatus cgStatus;
|
|
ReflowChild(kidFrame, presContext, kidMet, kidReflowInput, 0, 0,
|
|
ReflowChildFlags::Default, cgStatus);
|
|
FinishReflowChild(kidFrame, presContext, kidMet, &kidReflowInput, 0, 0,
|
|
ReflowChildFlags::Default);
|
|
}
|
|
}
|
|
SetHaveReflowedColGroups(true);
|
|
}
|
|
}
|
|
|
|
void nsTableFrame::CalcDesiredBSize(const ReflowInput& aReflowInput,
|
|
ReflowOutput& aDesiredSize) {
|
|
WritingMode wm = aReflowInput.GetWritingMode();
|
|
nsTableCellMap* cellMap = GetCellMap();
|
|
if (!cellMap) {
|
|
NS_ERROR("never ever call me until the cell map is built!");
|
|
aDesiredSize.BSize(wm) = 0;
|
|
return;
|
|
}
|
|
LogicalMargin borderPadding = GetChildAreaOffset(wm, &aReflowInput);
|
|
|
|
// get the natural bsize based on the last child's (row group) rect
|
|
RowGroupArray rowGroups;
|
|
OrderRowGroups(rowGroups);
|
|
nscoord desiredBSize = borderPadding.BStartEnd(wm);
|
|
if (rowGroups.IsEmpty()) {
|
|
if (eCompatibility_NavQuirks == PresContext()->CompatibilityMode()) {
|
|
// empty tables should not have a size in quirks mode
|
|
aDesiredSize.BSize(wm) = 0;
|
|
} else {
|
|
aDesiredSize.BSize(wm) =
|
|
CalcBorderBoxBSize(aReflowInput, borderPadding, desiredBSize);
|
|
}
|
|
return;
|
|
}
|
|
int32_t rowCount = cellMap->GetRowCount();
|
|
int32_t colCount = cellMap->GetColCount();
|
|
if (rowCount > 0 && colCount > 0) {
|
|
desiredBSize += GetRowSpacing(-1);
|
|
for (uint32_t rgIdx = 0; rgIdx < rowGroups.Length(); rgIdx++) {
|
|
desiredBSize += rowGroups[rgIdx]->BSize(wm) +
|
|
GetRowSpacing(rowGroups[rgIdx]->GetRowCount() +
|
|
rowGroups[rgIdx]->GetStartRowIndex());
|
|
}
|
|
}
|
|
|
|
// see if a specified table bsize requires dividing additional space to rows
|
|
if (!GetPrevInFlow()) {
|
|
nscoord bSize =
|
|
CalcBorderBoxBSize(aReflowInput, borderPadding, desiredBSize);
|
|
if (bSize > desiredBSize) {
|
|
// proportionately distribute the excess bsize to unconstrained rows in
|
|
// each unconstrained row group.
|
|
DistributeBSizeToRows(aReflowInput, bSize - desiredBSize);
|
|
// this might have changed the overflow area incorporate the childframe
|
|
// overflow area.
|
|
for (nsIFrame* kidFrame : mFrames) {
|
|
ConsiderChildOverflow(aDesiredSize.mOverflowAreas, kidFrame);
|
|
}
|
|
aDesiredSize.BSize(wm) = bSize;
|
|
} else {
|
|
// Tables don't shrink below their intrinsic size, apparently, even when
|
|
// constrained by stuff like flex / grid or what not.
|
|
aDesiredSize.BSize(wm) = desiredBSize;
|
|
}
|
|
} else {
|
|
// FIXME(emilio): Is this right? This only affects fragmented tables...
|
|
aDesiredSize.BSize(wm) = desiredBSize;
|
|
}
|
|
}
|
|
|
|
static void ResizeCells(nsTableFrame& aTableFrame) {
|
|
nsTableFrame::RowGroupArray rowGroups;
|
|
aTableFrame.OrderRowGroups(rowGroups);
|
|
WritingMode wm = aTableFrame.GetWritingMode();
|
|
ReflowOutput tableDesiredSize(wm);
|
|
tableDesiredSize.SetSize(wm, aTableFrame.GetLogicalSize(wm));
|
|
tableDesiredSize.SetOverflowAreasToDesiredBounds();
|
|
|
|
for (uint32_t rgIdx = 0; rgIdx < rowGroups.Length(); rgIdx++) {
|
|
nsTableRowGroupFrame* rgFrame = rowGroups[rgIdx];
|
|
|
|
ReflowOutput groupDesiredSize(wm);
|
|
groupDesiredSize.SetSize(wm, rgFrame->GetLogicalSize(wm));
|
|
groupDesiredSize.SetOverflowAreasToDesiredBounds();
|
|
|
|
nsTableRowFrame* rowFrame = rgFrame->GetFirstRow();
|
|
while (rowFrame) {
|
|
rowFrame->DidResize();
|
|
rgFrame->ConsiderChildOverflow(groupDesiredSize.mOverflowAreas, rowFrame);
|
|
rowFrame = rowFrame->GetNextRow();
|
|
}
|
|
rgFrame->FinishAndStoreOverflow(&groupDesiredSize);
|
|
tableDesiredSize.mOverflowAreas.UnionWith(groupDesiredSize.mOverflowAreas +
|
|
rgFrame->GetPosition());
|
|
}
|
|
aTableFrame.FinishAndStoreOverflow(&tableDesiredSize);
|
|
}
|
|
|
|
void nsTableFrame::DistributeBSizeToRows(const ReflowInput& aReflowInput,
|
|
nscoord aAmount) {
|
|
WritingMode wm = aReflowInput.GetWritingMode();
|
|
LogicalMargin borderPadding = GetChildAreaOffset(wm, &aReflowInput);
|
|
|
|
nsSize containerSize = aReflowInput.ComputedSizeAsContainerIfConstrained();
|
|
|
|
RowGroupArray rowGroups;
|
|
OrderRowGroups(rowGroups);
|
|
|
|
nscoord amountUsed = 0;
|
|
// distribute space to each pct bsize row whose row group doesn't have a
|
|
// computed bsize, and base the pct on the table bsize. If the row group had a
|
|
// computed bsize, then this was already done in
|
|
// nsTableRowGroupFrame::CalculateRowBSizes
|
|
nscoord pctBasis =
|
|
aReflowInput.ComputedBSize() - GetRowSpacing(-1, GetRowCount());
|
|
nscoord bOriginRG = borderPadding.BStart(wm) + GetRowSpacing(0);
|
|
nscoord bEndRG = bOriginRG;
|
|
uint32_t rgIdx;
|
|
for (rgIdx = 0; rgIdx < rowGroups.Length(); rgIdx++) {
|
|
nsTableRowGroupFrame* rgFrame = rowGroups[rgIdx];
|
|
nscoord amountUsedByRG = 0;
|
|
nscoord bOriginRow = 0;
|
|
const LogicalRect rgNormalRect =
|
|
rgFrame->GetLogicalNormalRect(wm, containerSize);
|
|
if (!rgFrame->HasStyleBSize()) {
|
|
nsTableRowFrame* rowFrame = rgFrame->GetFirstRow();
|
|
while (rowFrame) {
|
|
// We don't know the final width of the rowGroupFrame yet, so use 0,0
|
|
// as a dummy containerSize here; we'll adjust the row positions at
|
|
// the end, after the rowGroup size is finalized.
|
|
const nsSize dummyContainerSize;
|
|
const LogicalRect rowNormalRect =
|
|
rowFrame->GetLogicalNormalRect(wm, dummyContainerSize);
|
|
nscoord cellSpacingB = GetRowSpacing(rowFrame->GetRowIndex());
|
|
if ((amountUsed < aAmount) && rowFrame->HasPctBSize()) {
|
|
nscoord pctBSize = rowFrame->GetInitialBSize(pctBasis);
|
|
nscoord amountForRow = std::min(aAmount - amountUsed,
|
|
pctBSize - rowNormalRect.BSize(wm));
|
|
if (amountForRow > 0) {
|
|
// XXXbz we don't need to move the row's b-position to bOriginRow?
|
|
nsRect origRowRect = rowFrame->GetRect();
|
|
nscoord newRowBSize = rowNormalRect.BSize(wm) + amountForRow;
|
|
rowFrame->SetSize(
|
|
wm, LogicalSize(wm, rowNormalRect.ISize(wm), newRowBSize));
|
|
bOriginRow += newRowBSize + cellSpacingB;
|
|
bEndRG += newRowBSize + cellSpacingB;
|
|
amountUsed += amountForRow;
|
|
amountUsedByRG += amountForRow;
|
|
// rowFrame->DidResize();
|
|
nsTableFrame::RePositionViews(rowFrame);
|
|
|
|
rgFrame->InvalidateFrameWithRect(origRowRect);
|
|
rgFrame->InvalidateFrame();
|
|
}
|
|
} else {
|
|
if (amountUsed > 0 && bOriginRow != rowNormalRect.BStart(wm) &&
|
|
!HasAnyStateBits(NS_FRAME_FIRST_REFLOW)) {
|
|
rowFrame->InvalidateFrameSubtree();
|
|
rowFrame->MovePositionBy(
|
|
wm, LogicalPoint(wm, 0, bOriginRow - rowNormalRect.BStart(wm)));
|
|
nsTableFrame::RePositionViews(rowFrame);
|
|
rowFrame->InvalidateFrameSubtree();
|
|
}
|
|
bOriginRow += rowNormalRect.BSize(wm) + cellSpacingB;
|
|
bEndRG += rowNormalRect.BSize(wm) + cellSpacingB;
|
|
}
|
|
rowFrame = rowFrame->GetNextRow();
|
|
}
|
|
if (amountUsed > 0) {
|
|
if (rgNormalRect.BStart(wm) != bOriginRG) {
|
|
rgFrame->InvalidateFrameSubtree();
|
|
}
|
|
|
|
nsRect origRgNormalRect = rgFrame->GetRect();
|
|
nsRect origRgInkOverflow = rgFrame->InkOverflowRect();
|
|
|
|
rgFrame->MovePositionBy(
|
|
wm, LogicalPoint(wm, 0, bOriginRG - rgNormalRect.BStart(wm)));
|
|
rgFrame->SetSize(wm,
|
|
LogicalSize(wm, rgNormalRect.ISize(wm),
|
|
rgNormalRect.BSize(wm) + amountUsedByRG));
|
|
|
|
nsTableFrame::InvalidateTableFrame(rgFrame, origRgNormalRect,
|
|
origRgInkOverflow, false);
|
|
}
|
|
} else if (amountUsed > 0 && bOriginRG != rgNormalRect.BStart(wm)) {
|
|
rgFrame->InvalidateFrameSubtree();
|
|
rgFrame->MovePositionBy(
|
|
wm, LogicalPoint(wm, 0, bOriginRG - rgNormalRect.BStart(wm)));
|
|
// Make sure child views are properly positioned
|
|
nsTableFrame::RePositionViews(rgFrame);
|
|
rgFrame->InvalidateFrameSubtree();
|
|
}
|
|
bOriginRG = bEndRG;
|
|
}
|
|
|
|
if (amountUsed >= aAmount) {
|
|
ResizeCells(*this);
|
|
return;
|
|
}
|
|
|
|
// get the first row without a style bsize where its row group has an
|
|
// unconstrained bsize
|
|
nsTableRowGroupFrame* firstUnStyledRG = nullptr;
|
|
nsTableRowFrame* firstUnStyledRow = nullptr;
|
|
for (rgIdx = 0; rgIdx < rowGroups.Length() && !firstUnStyledRG; rgIdx++) {
|
|
nsTableRowGroupFrame* rgFrame = rowGroups[rgIdx];
|
|
if (!rgFrame->HasStyleBSize()) {
|
|
nsTableRowFrame* rowFrame = rgFrame->GetFirstRow();
|
|
while (rowFrame) {
|
|
if (!rowFrame->HasStyleBSize()) {
|
|
firstUnStyledRG = rgFrame;
|
|
firstUnStyledRow = rowFrame;
|
|
break;
|
|
}
|
|
rowFrame = rowFrame->GetNextRow();
|
|
}
|
|
}
|
|
}
|
|
|
|
nsTableRowFrame* lastEligibleRow = nullptr;
|
|
// Accumulate the correct divisor. This will be the total bsize of all
|
|
// unstyled rows inside unstyled row groups, unless there are none, in which
|
|
// case, it will be number of all rows. If the unstyled rows don't have a
|
|
// bsize, divide the space equally among them.
|
|
nscoord divisor = 0;
|
|
int32_t eligibleRows = 0;
|
|
bool expandEmptyRows = false;
|
|
|
|
if (!firstUnStyledRow) {
|
|
// there is no unstyled row
|
|
divisor = GetRowCount();
|
|
} else {
|
|
for (rgIdx = 0; rgIdx < rowGroups.Length(); rgIdx++) {
|
|
nsTableRowGroupFrame* rgFrame = rowGroups[rgIdx];
|
|
if (!firstUnStyledRG || !rgFrame->HasStyleBSize()) {
|
|
nsTableRowFrame* rowFrame = rgFrame->GetFirstRow();
|
|
while (rowFrame) {
|
|
if (!firstUnStyledRG || !rowFrame->HasStyleBSize()) {
|
|
NS_ASSERTION(rowFrame->BSize(wm) >= 0,
|
|
"negative row frame block-size");
|
|
divisor += rowFrame->BSize(wm);
|
|
eligibleRows++;
|
|
lastEligibleRow = rowFrame;
|
|
}
|
|
rowFrame = rowFrame->GetNextRow();
|
|
}
|
|
}
|
|
}
|
|
if (divisor <= 0) {
|
|
if (eligibleRows > 0) {
|
|
expandEmptyRows = true;
|
|
} else {
|
|
NS_ERROR("invalid divisor");
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
// allocate the extra bsize to the unstyled row groups and rows
|
|
nscoord bSizeToDistribute = aAmount - amountUsed;
|
|
bOriginRG = borderPadding.BStart(wm) + GetRowSpacing(-1);
|
|
bEndRG = bOriginRG;
|
|
for (rgIdx = 0; rgIdx < rowGroups.Length(); rgIdx++) {
|
|
nsTableRowGroupFrame* rgFrame = rowGroups[rgIdx];
|
|
nscoord amountUsedByRG = 0;
|
|
nscoord bOriginRow = 0;
|
|
const LogicalRect rgNormalRect =
|
|
rgFrame->GetLogicalNormalRect(wm, containerSize);
|
|
nsRect rgInkOverflow = rgFrame->InkOverflowRect();
|
|
// see if there is an eligible row group or we distribute to all rows
|
|
if (!firstUnStyledRG || !rgFrame->HasStyleBSize() || !eligibleRows) {
|
|
for (nsTableRowFrame* rowFrame = rgFrame->GetFirstRow(); rowFrame;
|
|
rowFrame = rowFrame->GetNextRow()) {
|
|
nscoord cellSpacingB = GetRowSpacing(rowFrame->GetRowIndex());
|
|
// We don't know the final width of the rowGroupFrame yet, so use 0,0
|
|
// as a dummy containerSize here; we'll adjust the row positions at
|
|
// the end, after the rowGroup size is finalized.
|
|
const nsSize dummyContainerSize;
|
|
const LogicalRect rowNormalRect =
|
|
rowFrame->GetLogicalNormalRect(wm, dummyContainerSize);
|
|
nsRect rowInkOverflow = rowFrame->InkOverflowRect();
|
|
// see if there is an eligible row or we distribute to all rows
|
|
if (!firstUnStyledRow || !rowFrame->HasStyleBSize() || !eligibleRows) {
|
|
float ratio;
|
|
if (eligibleRows) {
|
|
if (!expandEmptyRows) {
|
|
// The amount of additional space each row gets is proportional
|
|
// to its bsize
|
|
ratio = float(rowNormalRect.BSize(wm)) / float(divisor);
|
|
} else {
|
|
// empty rows get all the same additional space
|
|
ratio = 1.0f / float(eligibleRows);
|
|
}
|
|
} else {
|
|
// all rows get the same additional space
|
|
ratio = 1.0f / float(divisor);
|
|
}
|
|
// give rows their additional space, except for the last row which
|
|
// gets the remainder
|
|
nscoord amountForRow =
|
|
(rowFrame == lastEligibleRow)
|
|
? aAmount - amountUsed
|
|
: NSToCoordRound(((float)(bSizeToDistribute)) * ratio);
|
|
amountForRow = std::min(amountForRow, aAmount - amountUsed);
|
|
|
|
if (bOriginRow != rowNormalRect.BStart(wm)) {
|
|
rowFrame->InvalidateFrameSubtree();
|
|
}
|
|
|
|
// update the row bsize
|
|
nsRect origRowRect = rowFrame->GetRect();
|
|
nscoord newRowBSize = rowNormalRect.BSize(wm) + amountForRow;
|
|
rowFrame->MovePositionBy(
|
|
wm, LogicalPoint(wm, 0, bOriginRow - rowNormalRect.BStart(wm)));
|
|
rowFrame->SetSize(
|
|
wm, LogicalSize(wm, rowNormalRect.ISize(wm), newRowBSize));
|
|
|
|
bOriginRow += newRowBSize + cellSpacingB;
|
|
bEndRG += newRowBSize + cellSpacingB;
|
|
|
|
amountUsed += amountForRow;
|
|
amountUsedByRG += amountForRow;
|
|
NS_ASSERTION((amountUsed <= aAmount), "invalid row allocation");
|
|
// rowFrame->DidResize();
|
|
nsTableFrame::RePositionViews(rowFrame);
|
|
|
|
nsTableFrame::InvalidateTableFrame(rowFrame, origRowRect,
|
|
rowInkOverflow, false);
|
|
} else {
|
|
if (amountUsed > 0 && bOriginRow != rowNormalRect.BStart(wm)) {
|
|
rowFrame->InvalidateFrameSubtree();
|
|
rowFrame->MovePositionBy(
|
|
wm, LogicalPoint(wm, 0, bOriginRow - rowNormalRect.BStart(wm)));
|
|
nsTableFrame::RePositionViews(rowFrame);
|
|
rowFrame->InvalidateFrameSubtree();
|
|
}
|
|
bOriginRow += rowNormalRect.BSize(wm) + cellSpacingB;
|
|
bEndRG += rowNormalRect.BSize(wm) + cellSpacingB;
|
|
}
|
|
}
|
|
|
|
if (amountUsed > 0) {
|
|
if (rgNormalRect.BStart(wm) != bOriginRG) {
|
|
rgFrame->InvalidateFrameSubtree();
|
|
}
|
|
|
|
nsRect origRgNormalRect = rgFrame->GetRect();
|
|
rgFrame->MovePositionBy(
|
|
wm, LogicalPoint(wm, 0, bOriginRG - rgNormalRect.BStart(wm)));
|
|
rgFrame->SetSize(wm,
|
|
LogicalSize(wm, rgNormalRect.ISize(wm),
|
|
rgNormalRect.BSize(wm) + amountUsedByRG));
|
|
|
|
nsTableFrame::InvalidateTableFrame(rgFrame, origRgNormalRect,
|
|
rgInkOverflow, false);
|
|
}
|
|
|
|
// For vertical-rl mode, we needed to position the rows relative to the
|
|
// right-hand (block-start) side of the group; but we couldn't do that
|
|
// above, as we didn't know the rowGroupFrame's final block size yet.
|
|
// So we used a dummyContainerSize of 0,0 earlier, placing the rows to
|
|
// the left of the rowGroupFrame's (physical) origin. Now we move them
|
|
// all rightwards by its final width.
|
|
if (wm.IsVerticalRL()) {
|
|
nscoord rgWidth = rgFrame->GetSize().width;
|
|
for (nsTableRowFrame* rowFrame = rgFrame->GetFirstRow(); rowFrame;
|
|
rowFrame = rowFrame->GetNextRow()) {
|
|
rowFrame->InvalidateFrameSubtree();
|
|
rowFrame->MovePositionBy(nsPoint(rgWidth, 0));
|
|
nsTableFrame::RePositionViews(rowFrame);
|
|
rowFrame->InvalidateFrameSubtree();
|
|
}
|
|
}
|
|
} else if (amountUsed > 0 && bOriginRG != rgNormalRect.BStart(wm)) {
|
|
rgFrame->InvalidateFrameSubtree();
|
|
rgFrame->MovePositionBy(
|
|
wm, LogicalPoint(wm, 0, bOriginRG - rgNormalRect.BStart(wm)));
|
|
// Make sure child views are properly positioned
|
|
nsTableFrame::RePositionViews(rgFrame);
|
|
rgFrame->InvalidateFrameSubtree();
|
|
}
|
|
bOriginRG = bEndRG;
|
|
}
|
|
|
|
ResizeCells(*this);
|
|
}
|
|
|
|
nscoord nsTableFrame::GetColumnISizeFromFirstInFlow(int32_t aColIndex) {
|
|
MOZ_ASSERT(this == FirstInFlow());
|
|
nsTableColFrame* colFrame = GetColFrame(aColIndex);
|
|
return colFrame ? colFrame->GetFinalISize() : 0;
|
|
}
|
|
|
|
nscoord nsTableFrame::GetColSpacing() {
|
|
if (IsBorderCollapse()) return 0;
|
|
|
|
return StyleTableBorder()->mBorderSpacingCol;
|
|
}
|
|
|
|
// XXX: could cache this. But be sure to check style changes if you do!
|
|
nscoord nsTableFrame::GetColSpacing(int32_t aColIndex) {
|
|
NS_ASSERTION(aColIndex >= -1 && aColIndex <= GetColCount(),
|
|
"Column index exceeds the bounds of the table");
|
|
// Index is irrelevant for ordinary tables. We check that it falls within
|
|
// appropriate bounds to increase confidence of correctness in situations
|
|
// where it does matter.
|
|
return GetColSpacing();
|
|
}
|
|
|
|
nscoord nsTableFrame::GetColSpacing(int32_t aStartColIndex,
|
|
int32_t aEndColIndex) {
|
|
NS_ASSERTION(aStartColIndex >= -1 && aStartColIndex <= GetColCount(),
|
|
"Start column index exceeds the bounds of the table");
|
|
NS_ASSERTION(aEndColIndex >= -1 && aEndColIndex <= GetColCount(),
|
|
"End column index exceeds the bounds of the table");
|
|
NS_ASSERTION(aStartColIndex <= aEndColIndex,
|
|
"End index must not be less than start index");
|
|
// Only one possible value so just multiply it out. Tables where index
|
|
// matters will override this function
|
|
return GetColSpacing() * (aEndColIndex - aStartColIndex);
|
|
}
|
|
|
|
nscoord nsTableFrame::GetRowSpacing() {
|
|
if (IsBorderCollapse()) return 0;
|
|
|
|
return StyleTableBorder()->mBorderSpacingRow;
|
|
}
|
|
|
|
// XXX: could cache this. But be sure to check style changes if you do!
|
|
nscoord nsTableFrame::GetRowSpacing(int32_t aRowIndex) {
|
|
NS_ASSERTION(aRowIndex >= -1 && aRowIndex <= GetRowCount(),
|
|
"Row index exceeds the bounds of the table");
|
|
// Index is irrelevant for ordinary tables. We check that it falls within
|
|
// appropriate bounds to increase confidence of correctness in situations
|
|
// where it does matter.
|
|
return GetRowSpacing();
|
|
}
|
|
|
|
nscoord nsTableFrame::GetRowSpacing(int32_t aStartRowIndex,
|
|
int32_t aEndRowIndex) {
|
|
NS_ASSERTION(aStartRowIndex >= -1 && aStartRowIndex <= GetRowCount(),
|
|
"Start row index exceeds the bounds of the table");
|
|
NS_ASSERTION(aEndRowIndex >= -1 && aEndRowIndex <= GetRowCount(),
|
|
"End row index exceeds the bounds of the table");
|
|
NS_ASSERTION(aStartRowIndex <= aEndRowIndex,
|
|
"End index must not be less than start index");
|
|
// Only one possible value so just multiply it out. Tables where index
|
|
// matters will override this function
|
|
return GetRowSpacing() * (aEndRowIndex - aStartRowIndex);
|
|
}
|
|
|
|
nscoord nsTableFrame::SynthesizeFallbackBaseline(
|
|
mozilla::WritingMode aWM, BaselineSharingGroup aBaselineGroup) const {
|
|
if (aBaselineGroup == BaselineSharingGroup::Last) {
|
|
return 0;
|
|
}
|
|
return BSize(aWM);
|
|
}
|
|
|
|
/* virtual */
|
|
Maybe<nscoord> nsTableFrame::GetNaturalBaselineBOffset(
|
|
WritingMode aWM, BaselineSharingGroup aBaselineGroup,
|
|
BaselineExportContext) const {
|
|
if (StyleDisplay()->IsContainLayout()) {
|
|
return Nothing{};
|
|
}
|
|
|
|
RowGroupArray orderedRowGroups;
|
|
OrderRowGroups(orderedRowGroups);
|
|
// XXX not sure if this should be the size of the containing block instead.
|
|
nsSize containerSize = mRect.Size();
|
|
auto TableBaseline = [aWM, containerSize](
|
|
nsTableRowGroupFrame* aRowGroup,
|
|
nsTableRowFrame* aRow) -> Maybe<nscoord> {
|
|
const nscoord rgBStart =
|
|
aRowGroup->GetLogicalNormalRect(aWM, containerSize).BStart(aWM);
|
|
const nscoord rowBStart =
|
|
aRow->GetLogicalNormalRect(aWM, aRowGroup->GetSize()).BStart(aWM);
|
|
return aRow->GetRowBaseline(aWM).map(
|
|
[rgBStart, rowBStart](nscoord aBaseline) {
|
|
return rgBStart + rowBStart + aBaseline;
|
|
});
|
|
};
|
|
if (aBaselineGroup == BaselineSharingGroup::First) {
|
|
for (uint32_t rgIndex = 0; rgIndex < orderedRowGroups.Length(); rgIndex++) {
|
|
nsTableRowGroupFrame* rgFrame = orderedRowGroups[rgIndex];
|
|
nsTableRowFrame* row = rgFrame->GetFirstRow();
|
|
if (row) {
|
|
return TableBaseline(rgFrame, row);
|
|
}
|
|
}
|
|
} else {
|
|
for (uint32_t rgIndex = orderedRowGroups.Length(); rgIndex-- > 0;) {
|
|
nsTableRowGroupFrame* rgFrame = orderedRowGroups[rgIndex];
|
|
nsTableRowFrame* row = rgFrame->GetLastRow();
|
|
if (row) {
|
|
return TableBaseline(rgFrame, row).map([this, aWM](nscoord aBaseline) {
|
|
return BSize(aWM) - aBaseline;
|
|
});
|
|
}
|
|
}
|
|
}
|
|
return Nothing{};
|
|
}
|
|
|
|
/* ----- global methods ----- */
|
|
|
|
nsTableFrame* NS_NewTableFrame(PresShell* aPresShell, ComputedStyle* aStyle) {
|
|
return new (aPresShell) nsTableFrame(aStyle, aPresShell->GetPresContext());
|
|
}
|
|
|
|
NS_IMPL_FRAMEARENA_HELPERS(nsTableFrame)
|
|
|
|
nsTableFrame* nsTableFrame::GetTableFrame(nsIFrame* aFrame) {
|
|
for (nsIFrame* ancestor = aFrame->GetParent(); ancestor;
|
|
ancestor = ancestor->GetParent()) {
|
|
if (ancestor->IsTableFrame()) {
|
|
return static_cast<nsTableFrame*>(ancestor);
|
|
}
|
|
}
|
|
MOZ_CRASH("unable to find table parent");
|
|
return nullptr;
|
|
}
|
|
|
|
bool nsTableFrame::IsAutoBSize(WritingMode aWM) {
|
|
const auto& bsize = StylePosition()->BSize(aWM);
|
|
if (bsize.IsAuto()) {
|
|
return true;
|
|
}
|
|
return bsize.ConvertsToPercentage() && bsize.ToPercentage() <= 0.0f;
|
|
}
|
|
|
|
nscoord nsTableFrame::CalcBorderBoxBSize(const ReflowInput& aReflowInput,
|
|
const LogicalMargin& aBorderPadding,
|
|
nscoord aIntrinsicBorderBoxBSize) {
|
|
WritingMode wm = aReflowInput.GetWritingMode();
|
|
nscoord bSize = aReflowInput.ComputedBSize();
|
|
nscoord bp = aBorderPadding.BStartEnd(wm);
|
|
if (bSize == NS_UNCONSTRAINEDSIZE) {
|
|
if (aIntrinsicBorderBoxBSize == NS_UNCONSTRAINEDSIZE) {
|
|
return NS_UNCONSTRAINEDSIZE;
|
|
}
|
|
bSize = std::max(0, aIntrinsicBorderBoxBSize - bp);
|
|
}
|
|
return aReflowInput.ApplyMinMaxBSize(bSize) + bp;
|
|
}
|
|
|
|
bool nsTableFrame::IsAutoLayout() {
|
|
if (StyleTable()->mLayoutStrategy == StyleTableLayout::Auto) return true;
|
|
// a fixed-layout inline-table must have a inline size
|
|
// and tables with inline size set to 'max-content' must be
|
|
// auto-layout (at least as long as
|
|
// FixedTableLayoutStrategy::GetPrefISize returns nscoord_MAX)
|
|
const auto& iSize = StylePosition()->ISize(GetWritingMode());
|
|
return iSize.IsAuto() || iSize.IsMaxContent();
|
|
}
|
|
|
|
#ifdef DEBUG_FRAME_DUMP
|
|
nsresult nsTableFrame::GetFrameName(nsAString& aResult) const {
|
|
return MakeFrameName(u"Table"_ns, aResult);
|
|
}
|
|
#endif
|
|
|
|
// Find the closet sibling before aPriorChildFrame (including aPriorChildFrame)
|
|
// that is of type aChildType
|
|
nsIFrame* nsTableFrame::GetFrameAtOrBefore(nsIFrame* aParentFrame,
|
|
nsIFrame* aPriorChildFrame,
|
|
LayoutFrameType aChildType) {
|
|
nsIFrame* result = nullptr;
|
|
if (!aPriorChildFrame) {
|
|
return result;
|
|
}
|
|
if (aChildType == aPriorChildFrame->Type()) {
|
|
return aPriorChildFrame;
|
|
}
|
|
|
|
// aPriorChildFrame is not of type aChildType, so we need start from
|
|
// the beginnng and find the closest one
|
|
nsIFrame* lastMatchingFrame = nullptr;
|
|
nsIFrame* childFrame = aParentFrame->PrincipalChildList().FirstChild();
|
|
while (childFrame && (childFrame != aPriorChildFrame)) {
|
|
if (aChildType == childFrame->Type()) {
|
|
lastMatchingFrame = childFrame;
|
|
}
|
|
childFrame = childFrame->GetNextSibling();
|
|
}
|
|
return lastMatchingFrame;
|
|
}
|
|
|
|
#ifdef DEBUG
|
|
void nsTableFrame::DumpRowGroup(nsIFrame* aKidFrame) {
|
|
if (!aKidFrame) return;
|
|
|
|
for (nsIFrame* cFrame : aKidFrame->PrincipalChildList()) {
|
|
nsTableRowFrame* rowFrame = do_QueryFrame(cFrame);
|
|
if (rowFrame) {
|
|
printf("row(%d)=%p ", rowFrame->GetRowIndex(),
|
|
static_cast<void*>(rowFrame));
|
|
for (nsIFrame* childFrame : cFrame->PrincipalChildList()) {
|
|
nsTableCellFrame* cellFrame = do_QueryFrame(childFrame);
|
|
if (cellFrame) {
|
|
uint32_t colIndex = cellFrame->ColIndex();
|
|
printf("cell(%u)=%p ", colIndex, static_cast<void*>(childFrame));
|
|
}
|
|
}
|
|
printf("\n");
|
|
} else {
|
|
DumpRowGroup(rowFrame);
|
|
}
|
|
}
|
|
}
|
|
|
|
void nsTableFrame::Dump(bool aDumpRows, bool aDumpCols, bool aDumpCellMap) {
|
|
printf("***START TABLE DUMP*** \n");
|
|
// dump the columns widths array
|
|
printf("mColWidths=");
|
|
int32_t numCols = GetColCount();
|
|
int32_t colIdx;
|
|
nsTableFrame* fif = static_cast<nsTableFrame*>(FirstInFlow());
|
|
for (colIdx = 0; colIdx < numCols; colIdx++) {
|
|
printf("%d ", fif->GetColumnISizeFromFirstInFlow(colIdx));
|
|
}
|
|
printf("\n");
|
|
|
|
if (aDumpRows) {
|
|
nsIFrame* kidFrame = mFrames.FirstChild();
|
|
while (kidFrame) {
|
|
DumpRowGroup(kidFrame);
|
|
kidFrame = kidFrame->GetNextSibling();
|
|
}
|
|
}
|
|
|
|
if (aDumpCols) {
|
|
// output col frame cache
|
|
printf("\n col frame cache ->");
|
|
for (colIdx = 0; colIdx < numCols; colIdx++) {
|
|
nsTableColFrame* colFrame = mColFrames.ElementAt(colIdx);
|
|
if (0 == (colIdx % 8)) {
|
|
printf("\n");
|
|
}
|
|
printf("%d=%p ", colIdx, static_cast<void*>(colFrame));
|
|
nsTableColType colType = colFrame->GetColType();
|
|
switch (colType) {
|
|
case eColContent:
|
|
printf(" content ");
|
|
break;
|
|
case eColAnonymousCol:
|
|
printf(" anonymous-column ");
|
|
break;
|
|
case eColAnonymousColGroup:
|
|
printf(" anonymous-colgroup ");
|
|
break;
|
|
case eColAnonymousCell:
|
|
printf(" anonymous-cell ");
|
|
break;
|
|
}
|
|
}
|
|
printf("\n colgroups->");
|
|
for (nsIFrame* childFrame : mColGroups) {
|
|
if (LayoutFrameType::TableColGroup == childFrame->Type()) {
|
|
nsTableColGroupFrame* colGroupFrame = (nsTableColGroupFrame*)childFrame;
|
|
colGroupFrame->Dump(1);
|
|
}
|
|
}
|
|
for (colIdx = 0; colIdx < numCols; colIdx++) {
|
|
printf("\n");
|
|
nsTableColFrame* colFrame = GetColFrame(colIdx);
|
|
colFrame->Dump(1);
|
|
}
|
|
}
|
|
if (aDumpCellMap) {
|
|
nsTableCellMap* cellMap = GetCellMap();
|
|
cellMap->Dump();
|
|
}
|
|
printf(" ***END TABLE DUMP*** \n");
|
|
}
|
|
#endif
|
|
|
|
bool nsTableFrame::ColumnHasCellSpacingBefore(int32_t aColIndex) const {
|
|
if (aColIndex == 0) {
|
|
return true;
|
|
}
|
|
// Since fixed-layout tables should not have their column sizes change
|
|
// as they load, we assume that all columns are significant.
|
|
auto* fif = static_cast<nsTableFrame*>(FirstInFlow());
|
|
if (fif->LayoutStrategy()->GetType() == nsITableLayoutStrategy::Fixed) {
|
|
return true;
|
|
}
|
|
nsTableCellMap* cellMap = fif->GetCellMap();
|
|
if (!cellMap) {
|
|
return false;
|
|
}
|
|
if (cellMap->GetNumCellsOriginatingInCol(aColIndex) > 0) {
|
|
return true;
|
|
}
|
|
// Check if we have a <col> element with a non-zero definite inline size.
|
|
// Note: percentages and calc(%) are intentionally not considered.
|
|
if (const auto* col = fif->GetColFrame(aColIndex)) {
|
|
const auto& iSize = col->StylePosition()->ISize(GetWritingMode());
|
|
if (iSize.ConvertsToLength() && iSize.ToLength() > 0) {
|
|
const auto& maxISize = col->StylePosition()->MaxISize(GetWritingMode());
|
|
if (!maxISize.ConvertsToLength() || maxISize.ToLength() > 0) {
|
|
return true;
|
|
}
|
|
}
|
|
const auto& minISize = col->StylePosition()->MinISize(GetWritingMode());
|
|
if (minISize.ConvertsToLength() && minISize.ToLength() > 0) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/********************************************************************************
|
|
* Collapsing Borders
|
|
*
|
|
* The CSS spec says to resolve border conflicts in this order:
|
|
* 1) any border with the style HIDDEN wins
|
|
* 2) the widest border with a style that is not NONE wins
|
|
* 3) the border styles are ranked in this order, highest to lowest precedence:
|
|
* double, solid, dashed, dotted, ridge, outset, groove, inset
|
|
* 4) borders that are of equal width and style (differ only in color) have
|
|
* this precedence: cell, row, rowgroup, col, colgroup, table
|
|
* 5) if all border styles are NONE, then that's the computed border style.
|
|
*******************************************************************************/
|
|
|
|
#ifdef DEBUG
|
|
# define VerifyNonNegativeDamageRect(r) \
|
|
NS_ASSERTION((r).StartCol() >= 0, "negative col index"); \
|
|
NS_ASSERTION((r).StartRow() >= 0, "negative row index"); \
|
|
NS_ASSERTION((r).ColCount() >= 0, "negative cols damage"); \
|
|
NS_ASSERTION((r).RowCount() >= 0, "negative rows damage");
|
|
# define VerifyDamageRect(r) \
|
|
VerifyNonNegativeDamageRect(r); \
|
|
NS_ASSERTION((r).EndCol() <= GetColCount(), \
|
|
"cols damage extends outside table"); \
|
|
NS_ASSERTION((r).EndRow() <= GetRowCount(), \
|
|
"rows damage extends outside table");
|
|
#endif
|
|
|
|
void nsTableFrame::AddBCDamageArea(const TableArea& aValue) {
|
|
NS_ASSERTION(IsBorderCollapse(), "invalid AddBCDamageArea call");
|
|
#ifdef DEBUG
|
|
VerifyDamageRect(aValue);
|
|
#endif
|
|
|
|
SetNeedToCalcBCBorders(true);
|
|
SetNeedToCalcHasBCBorders(true);
|
|
// Get the property
|
|
BCPropertyData* value = GetOrCreateBCProperty();
|
|
if (value) {
|
|
#ifdef DEBUG
|
|
VerifyNonNegativeDamageRect(value->mDamageArea);
|
|
#endif
|
|
// Clamp the old damage area to the current table area in case it shrunk.
|
|
int32_t cols = GetColCount();
|
|
if (value->mDamageArea.EndCol() > cols) {
|
|
if (value->mDamageArea.StartCol() > cols) {
|
|
value->mDamageArea.StartCol() = cols;
|
|
value->mDamageArea.ColCount() = 0;
|
|
} else {
|
|
value->mDamageArea.ColCount() = cols - value->mDamageArea.StartCol();
|
|
}
|
|
}
|
|
int32_t rows = GetRowCount();
|
|
if (value->mDamageArea.EndRow() > rows) {
|
|
if (value->mDamageArea.StartRow() > rows) {
|
|
value->mDamageArea.StartRow() = rows;
|
|
value->mDamageArea.RowCount() = 0;
|
|
} else {
|
|
value->mDamageArea.RowCount() = rows - value->mDamageArea.StartRow();
|
|
}
|
|
}
|
|
|
|
// Construct a union of the new and old damage areas.
|
|
value->mDamageArea.UnionArea(value->mDamageArea, aValue);
|
|
}
|
|
}
|
|
|
|
void nsTableFrame::SetFullBCDamageArea() {
|
|
NS_ASSERTION(IsBorderCollapse(), "invalid SetFullBCDamageArea call");
|
|
|
|
SetNeedToCalcBCBorders(true);
|
|
SetNeedToCalcHasBCBorders(true);
|
|
|
|
BCPropertyData* value = GetOrCreateBCProperty();
|
|
if (value) {
|
|
value->mDamageArea = TableArea(0, 0, GetColCount(), GetRowCount());
|
|
}
|
|
}
|
|
|
|
/* BCCellBorder represents a border segment which can be either an inline-dir
|
|
* or a block-dir segment. For each segment we need to know the color, width,
|
|
* style, who owns it and how long it is in cellmap coordinates.
|
|
* Ownership of these segments is important to calculate which corners should
|
|
* be bevelled. This structure has dual use, its used first to compute the
|
|
* dominant border for inline-dir and block-dir segments and to store the
|
|
* preliminary computed border results in the BCCellBorders structure.
|
|
* This temporary storage is not symmetric with respect to inline-dir and
|
|
* block-dir border segments, its always column oriented. For each column in
|
|
* the cellmap there is a temporary stored block-dir and inline-dir segment.
|
|
* XXX_Bernd this asymmetry is the root of those rowspan bc border errors
|
|
*/
|
|
struct BCCellBorder {
|
|
BCCellBorder() { Reset(0, 1); }
|
|
void Reset(uint32_t aRowIndex, uint32_t aRowSpan);
|
|
nscolor color; // border segment color
|
|
BCPixelSize width; // border segment width in pixel coordinates !!
|
|
StyleBorderStyle style; // border segment style, possible values are defined
|
|
// in nsStyleConsts.h as StyleBorderStyle::*
|
|
BCBorderOwner owner; // border segment owner, possible values are defined
|
|
// in celldata.h. In the cellmap for each border
|
|
// segment we store the owner and later when
|
|
// painting we know the owner and can retrieve the
|
|
// style info from the corresponding frame
|
|
int32_t rowIndex; // rowIndex of temporary stored inline-dir border
|
|
// segments relative to the table
|
|
int32_t rowSpan; // row span of temporary stored inline-dir border
|
|
// segments
|
|
};
|
|
|
|
void BCCellBorder::Reset(uint32_t aRowIndex, uint32_t aRowSpan) {
|
|
style = StyleBorderStyle::None;
|
|
color = 0;
|
|
width = 0;
|
|
owner = eTableOwner;
|
|
rowIndex = aRowIndex;
|
|
rowSpan = aRowSpan;
|
|
}
|
|
|
|
class BCMapCellIterator;
|
|
|
|
/*****************************************************************
|
|
* BCMapCellInfo
|
|
* This structure stores information about the cellmap and all involved
|
|
* table related frames that are used during the computation of winning borders
|
|
* in CalcBCBorders so that they do need to be looked up again and again when
|
|
* iterating over the cells.
|
|
****************************************************************/
|
|
struct BCMapCellInfo {
|
|
explicit BCMapCellInfo(nsTableFrame* aTableFrame);
|
|
void ResetCellInfo();
|
|
void SetInfo(nsTableRowFrame* aNewRow, int32_t aColIndex,
|
|
BCCellData* aCellData, BCMapCellIterator* aIter,
|
|
nsCellMap* aCellMap = nullptr);
|
|
// The BCMapCellInfo has functions to set the continous
|
|
// border widths (see nsTablePainter.cpp for a description of the continous
|
|
// borders concept). The widths are computed inside these functions based on
|
|
// the current position inside the table and the cached frames that correspond
|
|
// to this position. The widths are stored in member variables of the internal
|
|
// table frames.
|
|
void SetTableBStartIStartContBCBorder();
|
|
void SetRowGroupIStartContBCBorder();
|
|
void SetRowGroupIEndContBCBorder();
|
|
void SetRowGroupBEndContBCBorder();
|
|
void SetRowIStartContBCBorder();
|
|
void SetRowIEndContBCBorder();
|
|
void SetColumnBStartIEndContBCBorder();
|
|
void SetColumnBEndContBCBorder();
|
|
void SetColGroupBEndContBCBorder();
|
|
void SetInnerRowGroupBEndContBCBorder(const nsIFrame* aNextRowGroup,
|
|
nsTableRowFrame* aNextRow);
|
|
|
|
// functions to set the border widths on the table related frames, where the
|
|
// knowledge about the current position in the table is used.
|
|
void SetTableBStartBorderWidth(BCPixelSize aWidth);
|
|
void SetTableIStartBorderWidth(int32_t aRowB, BCPixelSize aWidth);
|
|
void SetTableIEndBorderWidth(int32_t aRowB, BCPixelSize aWidth);
|
|
void SetTableBEndBorderWidth(BCPixelSize aWidth);
|
|
void SetIStartBorderWidths(BCPixelSize aWidth);
|
|
void SetIEndBorderWidths(BCPixelSize aWidth);
|
|
void SetBStartBorderWidths(BCPixelSize aWidth);
|
|
void SetBEndBorderWidths(BCPixelSize aWidth);
|
|
|
|
// functions to compute the borders; they depend on the
|
|
// knowledge about the current position in the table. The edge functions
|
|
// should be called if a table edge is involved, otherwise the internal
|
|
// functions should be called.
|
|
BCCellBorder GetBStartEdgeBorder();
|
|
BCCellBorder GetBEndEdgeBorder();
|
|
BCCellBorder GetIStartEdgeBorder();
|
|
BCCellBorder GetIEndEdgeBorder();
|
|
BCCellBorder GetIEndInternalBorder();
|
|
BCCellBorder GetIStartInternalBorder();
|
|
BCCellBorder GetBStartInternalBorder();
|
|
BCCellBorder GetBEndInternalBorder();
|
|
|
|
// functions to set the internal position information
|
|
void SetColumn(int32_t aColX);
|
|
// Increment the row as we loop over the rows of a rowspan
|
|
void IncrementRow(bool aResetToBStartRowOfCell = false);
|
|
|
|
// Helper functions to get extent of the cell
|
|
int32_t GetCellEndRowIndex() const;
|
|
int32_t GetCellEndColIndex() const;
|
|
|
|
// storage of table information
|
|
nsTableFrame* mTableFrame;
|
|
nsTableFrame* mTableFirstInFlow;
|
|
int32_t mNumTableRows;
|
|
int32_t mNumTableCols;
|
|
BCPropertyData* mTableBCData;
|
|
WritingMode mTableWM;
|
|
|
|
// a cell can only belong to one rowgroup
|
|
nsTableRowGroupFrame* mRowGroup;
|
|
|
|
// a cell with a rowspan has a bstart and a bend row, and rows in between
|
|
nsTableRowFrame* mStartRow;
|
|
nsTableRowFrame* mEndRow;
|
|
nsTableRowFrame* mCurrentRowFrame;
|
|
|
|
// a cell with a colspan has an istart and iend column and columns in between
|
|
// they can belong to different colgroups
|
|
nsTableColGroupFrame* mColGroup;
|
|
nsTableColGroupFrame* mCurrentColGroupFrame;
|
|
|
|
nsTableColFrame* mStartCol;
|
|
nsTableColFrame* mEndCol;
|
|
nsTableColFrame* mCurrentColFrame;
|
|
|
|
// cell information
|
|
BCCellData* mCellData;
|
|
nsBCTableCellFrame* mCell;
|
|
|
|
int32_t mRowIndex;
|
|
int32_t mRowSpan;
|
|
int32_t mColIndex;
|
|
int32_t mColSpan;
|
|
|
|
// flags to describe the position of the cell with respect to the row- and
|
|
// colgroups, for instance mRgAtStart documents that the bStart cell border
|
|
// hits a rowgroup border
|
|
bool mRgAtStart;
|
|
bool mRgAtEnd;
|
|
bool mCgAtStart;
|
|
bool mCgAtEnd;
|
|
};
|
|
|
|
BCMapCellInfo::BCMapCellInfo(nsTableFrame* aTableFrame)
|
|
: mTableFrame(aTableFrame),
|
|
mTableFirstInFlow(static_cast<nsTableFrame*>(aTableFrame->FirstInFlow())),
|
|
mNumTableRows(aTableFrame->GetRowCount()),
|
|
mNumTableCols(aTableFrame->GetColCount()),
|
|
mTableBCData(mTableFrame->GetProperty(TableBCProperty())),
|
|
mTableWM(aTableFrame->Style()),
|
|
mCurrentRowFrame(nullptr),
|
|
mCurrentColGroupFrame(nullptr),
|
|
mCurrentColFrame(nullptr) {
|
|
ResetCellInfo();
|
|
}
|
|
|
|
void BCMapCellInfo::ResetCellInfo() {
|
|
mCellData = nullptr;
|
|
mRowGroup = nullptr;
|
|
mStartRow = nullptr;
|
|
mEndRow = nullptr;
|
|
mColGroup = nullptr;
|
|
mStartCol = nullptr;
|
|
mEndCol = nullptr;
|
|
mCell = nullptr;
|
|
mRowIndex = mRowSpan = mColIndex = mColSpan = 0;
|
|
mRgAtStart = mRgAtEnd = mCgAtStart = mCgAtEnd = false;
|
|
}
|
|
|
|
inline int32_t BCMapCellInfo::GetCellEndRowIndex() const {
|
|
return mRowIndex + mRowSpan - 1;
|
|
}
|
|
|
|
inline int32_t BCMapCellInfo::GetCellEndColIndex() const {
|
|
return mColIndex + mColSpan - 1;
|
|
}
|
|
|
|
class BCMapCellIterator {
|
|
public:
|
|
BCMapCellIterator(nsTableFrame* aTableFrame, const TableArea& aDamageArea);
|
|
|
|
void First(BCMapCellInfo& aMapCellInfo);
|
|
|
|
void Next(BCMapCellInfo& aMapCellInfo);
|
|
|
|
void PeekIEnd(BCMapCellInfo& aRefInfo, uint32_t aRowIndex,
|
|
BCMapCellInfo& aAjaInfo);
|
|
|
|
void PeekBEnd(BCMapCellInfo& aRefInfo, uint32_t aColIndex,
|
|
BCMapCellInfo& aAjaInfo);
|
|
|
|
bool IsNewRow() { return mIsNewRow; }
|
|
|
|
nsTableRowFrame* GetPrevRow() const { return mPrevRow; }
|
|
nsTableRowFrame* GetCurrentRow() const { return mRow; }
|
|
nsTableRowGroupFrame* GetCurrentRowGroup() const { return mRowGroup; }
|
|
|
|
int32_t mRowGroupStart;
|
|
int32_t mRowGroupEnd;
|
|
bool mAtEnd;
|
|
nsCellMap* mCellMap;
|
|
|
|
private:
|
|
bool SetNewRow(nsTableRowFrame* row = nullptr);
|
|
bool SetNewRowGroup(bool aFindFirstDamagedRow);
|
|
|
|
nsTableFrame* mTableFrame;
|
|
nsTableCellMap* mTableCellMap;
|
|
nsTableFrame::RowGroupArray mRowGroups;
|
|
nsTableRowGroupFrame* mRowGroup;
|
|
int32_t mRowGroupIndex;
|
|
uint32_t mNumTableRows;
|
|
nsTableRowFrame* mRow;
|
|
nsTableRowFrame* mPrevRow;
|
|
bool mIsNewRow;
|
|
int32_t mRowIndex;
|
|
uint32_t mNumTableCols;
|
|
int32_t mColIndex;
|
|
nsPoint mAreaStart; // These are not really points in the usual
|
|
nsPoint mAreaEnd; // sense; they're column/row coordinates
|
|
// in the cell map.
|
|
};
|
|
|
|
BCMapCellIterator::BCMapCellIterator(nsTableFrame* aTableFrame,
|
|
const TableArea& aDamageArea)
|
|
: mRowGroupStart(0),
|
|
mRowGroupEnd(0),
|
|
mCellMap(nullptr),
|
|
mTableFrame(aTableFrame),
|
|
mRowGroup(nullptr),
|
|
mPrevRow(nullptr),
|
|
mIsNewRow(false) {
|
|
mTableCellMap = aTableFrame->GetCellMap();
|
|
|
|
mAreaStart.x = aDamageArea.StartCol();
|
|
mAreaStart.y = aDamageArea.StartRow();
|
|
mAreaEnd.x = aDamageArea.EndCol() - 1;
|
|
mAreaEnd.y = aDamageArea.EndRow() - 1;
|
|
|
|
mNumTableRows = mTableFrame->GetRowCount();
|
|
mRow = nullptr;
|
|
mRowIndex = 0;
|
|
mNumTableCols = mTableFrame->GetColCount();
|
|
mColIndex = 0;
|
|
mRowGroupIndex = -1;
|
|
|
|
// Get the ordered row groups
|
|
aTableFrame->OrderRowGroups(mRowGroups);
|
|
|
|
mAtEnd = true; // gets reset when First() is called
|
|
}
|
|
|
|
// fill fields that we need for border collapse computation on a given cell
|
|
void BCMapCellInfo::SetInfo(nsTableRowFrame* aNewRow, int32_t aColIndex,
|
|
BCCellData* aCellData, BCMapCellIterator* aIter,
|
|
nsCellMap* aCellMap) {
|
|
// fill the cell information
|
|
mCellData = aCellData;
|
|
mColIndex = aColIndex;
|
|
|
|
// initialize the row information if it was not previously set for cells in
|
|
// this row
|
|
mRowIndex = 0;
|
|
if (aNewRow) {
|
|
mStartRow = aNewRow;
|
|
mRowIndex = aNewRow->GetRowIndex();
|
|
}
|
|
|
|
// fill cell frame info and row information
|
|
mCell = nullptr;
|
|
mRowSpan = 1;
|
|
mColSpan = 1;
|
|
if (aCellData) {
|
|
mCell = static_cast<nsBCTableCellFrame*>(aCellData->GetCellFrame());
|
|
if (mCell) {
|
|
if (!mStartRow) {
|
|
mStartRow = mCell->GetTableRowFrame();
|
|
if (!mStartRow) ABORT0();
|
|
mRowIndex = mStartRow->GetRowIndex();
|
|
}
|
|
mColSpan = mTableFrame->GetEffectiveColSpan(*mCell, aCellMap);
|
|
mRowSpan = mTableFrame->GetEffectiveRowSpan(*mCell, aCellMap);
|
|
}
|
|
}
|
|
|
|
if (!mStartRow) {
|
|
mStartRow = aIter->GetCurrentRow();
|
|
}
|
|
if (1 == mRowSpan) {
|
|
mEndRow = mStartRow;
|
|
} else {
|
|
mEndRow = mStartRow->GetNextRow();
|
|
if (mEndRow) {
|
|
for (int32_t span = 2; mEndRow && span < mRowSpan; span++) {
|
|
mEndRow = mEndRow->GetNextRow();
|
|
}
|
|
NS_ASSERTION(mEndRow, "spanned row not found");
|
|
} else {
|
|
NS_ERROR("error in cell map");
|
|
mRowSpan = 1;
|
|
mEndRow = mStartRow;
|
|
}
|
|
}
|
|
// row group frame info
|
|
// try to reuse the rgStart and rgEnd from the iterator as calls to
|
|
// GetRowCount() are computationally expensive and should be avoided if
|
|
// possible
|
|
uint32_t rgStart = aIter->mRowGroupStart;
|
|
uint32_t rgEnd = aIter->mRowGroupEnd;
|
|
mRowGroup = mStartRow->GetTableRowGroupFrame();
|
|
if (mRowGroup != aIter->GetCurrentRowGroup()) {
|
|
rgStart = mRowGroup->GetStartRowIndex();
|
|
rgEnd = rgStart + mRowGroup->GetRowCount() - 1;
|
|
}
|
|
uint32_t rowIndex = mStartRow->GetRowIndex();
|
|
mRgAtStart = rgStart == rowIndex;
|
|
mRgAtEnd = rgEnd == rowIndex + mRowSpan - 1;
|
|
|
|
// col frame info
|
|
mStartCol = mTableFirstInFlow->GetColFrame(aColIndex);
|
|
if (!mStartCol) ABORT0();
|
|
|
|
mEndCol = mStartCol;
|
|
if (mColSpan > 1) {
|
|
nsTableColFrame* colFrame =
|
|
mTableFirstInFlow->GetColFrame(aColIndex + mColSpan - 1);
|
|
if (!colFrame) ABORT0();
|
|
mEndCol = colFrame;
|
|
}
|
|
|
|
// col group frame info
|
|
mColGroup = mStartCol->GetTableColGroupFrame();
|
|
int32_t cgStart = mColGroup->GetStartColumnIndex();
|
|
int32_t cgEnd = std::max(0, cgStart + mColGroup->GetColCount() - 1);
|
|
mCgAtStart = cgStart == aColIndex;
|
|
mCgAtEnd = cgEnd == aColIndex + mColSpan - 1;
|
|
}
|
|
|
|
bool BCMapCellIterator::SetNewRow(nsTableRowFrame* aRow) {
|
|
mAtEnd = true;
|
|
mPrevRow = mRow;
|
|
if (aRow) {
|
|
mRow = aRow;
|
|
} else if (mRow) {
|
|
mRow = mRow->GetNextRow();
|
|
}
|
|
if (mRow) {
|
|
mRowIndex = mRow->GetRowIndex();
|
|
// get to the first entry with an originating cell
|
|
int32_t rgRowIndex = mRowIndex - mRowGroupStart;
|
|
if (uint32_t(rgRowIndex) >= mCellMap->mRows.Length()) ABORT1(false);
|
|
const nsCellMap::CellDataArray& row = mCellMap->mRows[rgRowIndex];
|
|
|
|
for (mColIndex = mAreaStart.x; mColIndex <= mAreaEnd.x; mColIndex++) {
|
|
CellData* cellData = row.SafeElementAt(mColIndex);
|
|
if (!cellData) { // add a dead cell data
|
|
TableArea damageArea;
|
|
cellData = mCellMap->AppendCell(*mTableCellMap, nullptr, rgRowIndex,
|
|
false, 0, damageArea);
|
|
if (!cellData) ABORT1(false);
|
|
}
|
|
if (cellData && (cellData->IsOrig() || cellData->IsDead())) {
|
|
break;
|
|
}
|
|
}
|
|
mIsNewRow = true;
|
|
mAtEnd = false;
|
|
} else
|
|
ABORT1(false);
|
|
|
|
return !mAtEnd;
|
|
}
|
|
|
|
bool BCMapCellIterator::SetNewRowGroup(bool aFindFirstDamagedRow) {
|
|
mAtEnd = true;
|
|
int32_t numRowGroups = mRowGroups.Length();
|
|
mCellMap = nullptr;
|
|
for (mRowGroupIndex++; mRowGroupIndex < numRowGroups; mRowGroupIndex++) {
|
|
mRowGroup = mRowGroups[mRowGroupIndex];
|
|
int32_t rowCount = mRowGroup->GetRowCount();
|
|
mRowGroupStart = mRowGroup->GetStartRowIndex();
|
|
mRowGroupEnd = mRowGroupStart + rowCount - 1;
|
|
if (rowCount > 0) {
|
|
mCellMap = mTableCellMap->GetMapFor(mRowGroup, mCellMap);
|
|
if (!mCellMap) ABORT1(false);
|
|
nsTableRowFrame* firstRow = mRowGroup->GetFirstRow();
|
|
if (aFindFirstDamagedRow) {
|
|
if ((mAreaStart.y >= mRowGroupStart) &&
|
|
(mAreaStart.y <= mRowGroupEnd)) {
|
|
// the damage area starts in the row group
|
|
|
|
// find the correct first damaged row
|
|
int32_t numRows = mAreaStart.y - mRowGroupStart;
|
|
for (int32_t i = 0; i < numRows; i++) {
|
|
firstRow = firstRow->GetNextRow();
|
|
if (!firstRow) ABORT1(false);
|
|
}
|
|
|
|
} else {
|
|
continue;
|
|
}
|
|
}
|
|
if (SetNewRow(firstRow)) { // sets mAtEnd
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
return !mAtEnd;
|
|
}
|
|
|
|
void BCMapCellIterator::First(BCMapCellInfo& aMapInfo) {
|
|
aMapInfo.ResetCellInfo();
|
|
|
|
SetNewRowGroup(true); // sets mAtEnd
|
|
while (!mAtEnd) {
|
|
if ((mAreaStart.y >= mRowGroupStart) && (mAreaStart.y <= mRowGroupEnd)) {
|
|
BCCellData* cellData = static_cast<BCCellData*>(
|
|
mCellMap->GetDataAt(mAreaStart.y - mRowGroupStart, mAreaStart.x));
|
|
if (cellData && (cellData->IsOrig() || cellData->IsDead())) {
|
|
aMapInfo.SetInfo(mRow, mAreaStart.x, cellData, this);
|
|
return;
|
|
} else {
|
|
NS_ASSERTION(((0 == mAreaStart.x) && (mRowGroupStart == mAreaStart.y)),
|
|
"damage area expanded incorrectly");
|
|
}
|
|
}
|
|
SetNewRowGroup(true); // sets mAtEnd
|
|
}
|
|
}
|
|
|
|
void BCMapCellIterator::Next(BCMapCellInfo& aMapInfo) {
|
|
if (mAtEnd) ABORT0();
|
|
aMapInfo.ResetCellInfo();
|
|
|
|
mIsNewRow = false;
|
|
mColIndex++;
|
|
while ((mRowIndex <= mAreaEnd.y) && !mAtEnd) {
|
|
for (; mColIndex <= mAreaEnd.x; mColIndex++) {
|
|
int32_t rgRowIndex = mRowIndex - mRowGroupStart;
|
|
BCCellData* cellData =
|
|
static_cast<BCCellData*>(mCellMap->GetDataAt(rgRowIndex, mColIndex));
|
|
if (!cellData) { // add a dead cell data
|
|
TableArea damageArea;
|
|
cellData = static_cast<BCCellData*>(mCellMap->AppendCell(
|
|
*mTableCellMap, nullptr, rgRowIndex, false, 0, damageArea));
|
|
if (!cellData) ABORT0();
|
|
}
|
|
if (cellData && (cellData->IsOrig() || cellData->IsDead())) {
|
|
aMapInfo.SetInfo(mRow, mColIndex, cellData, this);
|
|
return;
|
|
}
|
|
}
|
|
if (mRowIndex >= mRowGroupEnd) {
|
|
SetNewRowGroup(false); // could set mAtEnd
|
|
} else {
|
|
SetNewRow(); // could set mAtEnd
|
|
}
|
|
}
|
|
mAtEnd = true;
|
|
}
|
|
|
|
void BCMapCellIterator::PeekIEnd(BCMapCellInfo& aRefInfo, uint32_t aRowIndex,
|
|
BCMapCellInfo& aAjaInfo) {
|
|
aAjaInfo.ResetCellInfo();
|
|
int32_t colIndex = aRefInfo.mColIndex + aRefInfo.mColSpan;
|
|
uint32_t rgRowIndex = aRowIndex - mRowGroupStart;
|
|
|
|
BCCellData* cellData =
|
|
static_cast<BCCellData*>(mCellMap->GetDataAt(rgRowIndex, colIndex));
|
|
if (!cellData) { // add a dead cell data
|
|
NS_ASSERTION(colIndex < mTableCellMap->GetColCount(), "program error");
|
|
TableArea damageArea;
|
|
cellData = static_cast<BCCellData*>(mCellMap->AppendCell(
|
|
*mTableCellMap, nullptr, rgRowIndex, false, 0, damageArea));
|
|
if (!cellData) ABORT0();
|
|
}
|
|
nsTableRowFrame* row = nullptr;
|
|
if (cellData->IsRowSpan()) {
|
|
rgRowIndex -= cellData->GetRowSpanOffset();
|
|
cellData =
|
|
static_cast<BCCellData*>(mCellMap->GetDataAt(rgRowIndex, colIndex));
|
|
if (!cellData) ABORT0();
|
|
} else {
|
|
row = mRow;
|
|
}
|
|
aAjaInfo.SetInfo(row, colIndex, cellData, this);
|
|
}
|
|
|
|
void BCMapCellIterator::PeekBEnd(BCMapCellInfo& aRefInfo, uint32_t aColIndex,
|
|
BCMapCellInfo& aAjaInfo) {
|
|
aAjaInfo.ResetCellInfo();
|
|
int32_t rowIndex = aRefInfo.mRowIndex + aRefInfo.mRowSpan;
|
|
int32_t rgRowIndex = rowIndex - mRowGroupStart;
|
|
nsTableRowGroupFrame* rg = mRowGroup;
|
|
nsCellMap* cellMap = mCellMap;
|
|
nsTableRowFrame* nextRow = nullptr;
|
|
if (rowIndex > mRowGroupEnd) {
|
|
int32_t nextRgIndex = mRowGroupIndex;
|
|
do {
|
|
nextRgIndex++;
|
|
rg = mRowGroups.SafeElementAt(nextRgIndex);
|
|
if (rg) {
|
|
cellMap = mTableCellMap->GetMapFor(rg, cellMap);
|
|
if (!cellMap) ABORT0();
|
|
rgRowIndex = 0;
|
|
nextRow = rg->GetFirstRow();
|
|
}
|
|
} while (rg && !nextRow);
|
|
if (!rg) return;
|
|
} else {
|
|
// get the row within the same row group
|
|
nextRow = mRow;
|
|
for (int32_t i = 0; i < aRefInfo.mRowSpan; i++) {
|
|
nextRow = nextRow->GetNextRow();
|
|
if (!nextRow) ABORT0();
|
|
}
|
|
}
|
|
|
|
BCCellData* cellData =
|
|
static_cast<BCCellData*>(cellMap->GetDataAt(rgRowIndex, aColIndex));
|
|
if (!cellData) { // add a dead cell data
|
|
NS_ASSERTION(rgRowIndex < cellMap->GetRowCount(), "program error");
|
|
TableArea damageArea;
|
|
cellData = static_cast<BCCellData*>(cellMap->AppendCell(
|
|
*mTableCellMap, nullptr, rgRowIndex, false, 0, damageArea));
|
|
if (!cellData) ABORT0();
|
|
}
|
|
if (cellData->IsColSpan()) {
|
|
aColIndex -= cellData->GetColSpanOffset();
|
|
cellData =
|
|
static_cast<BCCellData*>(cellMap->GetDataAt(rgRowIndex, aColIndex));
|
|
}
|
|
aAjaInfo.SetInfo(nextRow, aColIndex, cellData, this, cellMap);
|
|
}
|
|
|
|
#define CELL_CORNER true
|
|
|
|
/** return the border style, border color and optionally the width in
|
|
* pixel for a given frame and side
|
|
* @param aFrame - query the info for this frame
|
|
* @param aTableWM - the writing-mode of the frame
|
|
* @param aSide - the side of the frame
|
|
* @param aStyle - the border style
|
|
* @param aColor - the border color
|
|
* @param aWidth - the border width in px
|
|
*/
|
|
static void GetColorAndStyle(const nsIFrame* aFrame, WritingMode aTableWM,
|
|
LogicalSide aSide, StyleBorderStyle* aStyle,
|
|
nscolor* aColor, BCPixelSize* aWidth = nullptr) {
|
|
MOZ_ASSERT(aFrame, "null frame");
|
|
MOZ_ASSERT(aStyle && aColor, "null argument");
|
|
|
|
// initialize out arg
|
|
*aColor = 0;
|
|
if (aWidth) {
|
|
*aWidth = 0;
|
|
}
|
|
|
|
const nsStyleBorder* styleData = aFrame->StyleBorder();
|
|
mozilla::Side physicalSide = aTableWM.PhysicalSide(aSide);
|
|
*aStyle = styleData->GetBorderStyle(physicalSide);
|
|
|
|
if ((StyleBorderStyle::None == *aStyle) ||
|
|
(StyleBorderStyle::Hidden == *aStyle)) {
|
|
return;
|
|
}
|
|
*aColor = aFrame->Style()->GetVisitedDependentColor(
|
|
nsStyleBorder::BorderColorFieldFor(physicalSide));
|
|
|
|
if (aWidth) {
|
|
nscoord width = styleData->GetComputedBorderWidth(physicalSide);
|
|
*aWidth = aFrame->PresContext()->AppUnitsToDevPixels(width);
|
|
}
|
|
}
|
|
|
|
/** coerce the paint style as required by CSS2.1
|
|
* @param aFrame - query the info for this frame
|
|
* @param aTableWM - the writing mode of the frame
|
|
* @param aSide - the side of the frame
|
|
* @param aStyle - the border style
|
|
* @param aColor - the border color
|
|
*/
|
|
static void GetPaintStyleInfo(const nsIFrame* aFrame, WritingMode aTableWM,
|
|
LogicalSide aSide, StyleBorderStyle* aStyle,
|
|
nscolor* aColor) {
|
|
GetColorAndStyle(aFrame, aTableWM, aSide, aStyle, aColor);
|
|
if (StyleBorderStyle::Inset == *aStyle) {
|
|
*aStyle = StyleBorderStyle::Ridge;
|
|
} else if (StyleBorderStyle::Outset == *aStyle) {
|
|
*aStyle = StyleBorderStyle::Groove;
|
|
}
|
|
}
|
|
|
|
class nsDelayedCalcBCBorders : public Runnable {
|
|
public:
|
|
explicit nsDelayedCalcBCBorders(nsIFrame* aFrame)
|
|
: mozilla::Runnable("nsDelayedCalcBCBorders"), mFrame(aFrame) {}
|
|
|
|
NS_IMETHOD Run() override {
|
|
if (mFrame) {
|
|
nsTableFrame* tableFrame = static_cast<nsTableFrame*>(mFrame.GetFrame());
|
|
if (tableFrame->NeedToCalcBCBorders()) {
|
|
tableFrame->CalcBCBorders();
|
|
}
|
|
}
|
|
return NS_OK;
|
|
}
|
|
|
|
private:
|
|
WeakFrame mFrame;
|
|
};
|
|
|
|
bool nsTableFrame::BCRecalcNeeded(ComputedStyle* aOldComputedStyle,
|
|
ComputedStyle* aNewComputedStyle) {
|
|
// Attention: the old ComputedStyle is the one we're forgetting,
|
|
// and hence possibly completely bogus for GetStyle* purposes.
|
|
// We use PeekStyleData instead.
|
|
|
|
const nsStyleBorder* oldStyleData = aOldComputedStyle->StyleBorder();
|
|
const nsStyleBorder* newStyleData = aNewComputedStyle->StyleBorder();
|
|
nsChangeHint change = newStyleData->CalcDifference(*oldStyleData);
|
|
if (!change) return false;
|
|
if (change & nsChangeHint_NeedReflow)
|
|
return true; // the caller only needs to mark the bc damage area
|
|
if (change & nsChangeHint_RepaintFrame) {
|
|
// we need to recompute the borders and the caller needs to mark
|
|
// the bc damage area
|
|
// XXX In principle this should only be necessary for border style changes
|
|
// However the bc painting code tries to maximize the drawn border segments
|
|
// so it stores in the cellmap where a new border segment starts and this
|
|
// introduces a unwanted cellmap data dependence on color
|
|
nsCOMPtr<nsIRunnable> evt = new nsDelayedCalcBCBorders(this);
|
|
nsresult rv =
|
|
GetContent()->OwnerDoc()->Dispatch(TaskCategory::Other, evt.forget());
|
|
return NS_SUCCEEDED(rv);
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// Compare two border segments, this comparison depends whether the two
|
|
// segments meet at a corner and whether the second segment is inline-dir.
|
|
// The return value is whichever of aBorder1 or aBorder2 dominates.
|
|
static const BCCellBorder& CompareBorders(
|
|
bool aIsCorner, // Pass true for corner calculations
|
|
const BCCellBorder& aBorder1, const BCCellBorder& aBorder2,
|
|
bool aSecondIsInlineDir, bool* aFirstDominates = nullptr) {
|
|
bool firstDominates = true;
|
|
|
|
if (StyleBorderStyle::Hidden == aBorder1.style) {
|
|
firstDominates = !aIsCorner;
|
|
} else if (StyleBorderStyle::Hidden == aBorder2.style) {
|
|
firstDominates = aIsCorner;
|
|
} else if (aBorder1.width < aBorder2.width) {
|
|
firstDominates = false;
|
|
} else if (aBorder1.width == aBorder2.width) {
|
|
if (static_cast<uint8_t>(aBorder1.style) <
|
|
static_cast<uint8_t>(aBorder2.style)) {
|
|
firstDominates = false;
|
|
} else if (aBorder1.style == aBorder2.style) {
|
|
if (aBorder1.owner == aBorder2.owner) {
|
|
firstDominates = !aSecondIsInlineDir;
|
|
} else if (aBorder1.owner < aBorder2.owner) {
|
|
firstDominates = false;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (aFirstDominates) *aFirstDominates = firstDominates;
|
|
|
|
if (firstDominates) return aBorder1;
|
|
return aBorder2;
|
|
}
|
|
|
|
/** calc the dominant border by considering the table, row/col group, row/col,
|
|
* cell.
|
|
* Depending on whether the side is block-dir or inline-dir and whether
|
|
* adjacent frames are taken into account the ownership of a single border
|
|
* segment is defined. The return value is the dominating border
|
|
* The cellmap stores only bstart and istart borders for each cellmap position.
|
|
* If the cell border is owned by the cell that is istart-wards of the border
|
|
* it will be an adjacent owner aka eAjaCellOwner. See celldata.h for the other
|
|
* scenarios with a adjacent owner.
|
|
* @param xxxFrame - the frame for style information, might be zero if
|
|
* it should not be considered
|
|
* @param aTableWM - the writing mode of the frame
|
|
* @param aSide - side of the frames that should be considered
|
|
* @param aAja - the border comparison takes place from the point of
|
|
* a frame that is adjacent to the cellmap entry, for
|
|
* when a cell owns its lower border it will be the
|
|
* adjacent owner as in the cellmap only bstart and
|
|
* istart borders are stored.
|
|
*/
|
|
static BCCellBorder CompareBorders(
|
|
const nsIFrame* aTableFrame, const nsIFrame* aColGroupFrame,
|
|
const nsIFrame* aColFrame, const nsIFrame* aRowGroupFrame,
|
|
const nsIFrame* aRowFrame, const nsIFrame* aCellFrame, WritingMode aTableWM,
|
|
LogicalSide aSide, bool aAja) {
|
|
BCCellBorder border, tempBorder;
|
|
bool inlineAxis = IsBlock(aSide);
|
|
|
|
// start with the table as dominant if present
|
|
if (aTableFrame) {
|
|
GetColorAndStyle(aTableFrame, aTableWM, aSide, &border.style, &border.color,
|
|
&border.width);
|
|
border.owner = eTableOwner;
|
|
if (StyleBorderStyle::Hidden == border.style) {
|
|
return border;
|
|
}
|
|
}
|
|
// see if the colgroup is dominant
|
|
if (aColGroupFrame) {
|
|
GetColorAndStyle(aColGroupFrame, aTableWM, aSide, &tempBorder.style,
|
|
&tempBorder.color, &tempBorder.width);
|
|
tempBorder.owner = aAja && !inlineAxis ? eAjaColGroupOwner : eColGroupOwner;
|
|
// pass here and below false for aSecondIsInlineDir as it is only used for
|
|
// corner calculations.
|
|
border = CompareBorders(!CELL_CORNER, border, tempBorder, false);
|
|
if (StyleBorderStyle::Hidden == border.style) {
|
|
return border;
|
|
}
|
|
}
|
|
// see if the col is dominant
|
|
if (aColFrame) {
|
|
GetColorAndStyle(aColFrame, aTableWM, aSide, &tempBorder.style,
|
|
&tempBorder.color, &tempBorder.width);
|
|
tempBorder.owner = aAja && !inlineAxis ? eAjaColOwner : eColOwner;
|
|
border = CompareBorders(!CELL_CORNER, border, tempBorder, false);
|
|
if (StyleBorderStyle::Hidden == border.style) {
|
|
return border;
|
|
}
|
|
}
|
|
// see if the rowgroup is dominant
|
|
if (aRowGroupFrame) {
|
|
GetColorAndStyle(aRowGroupFrame, aTableWM, aSide, &tempBorder.style,
|
|
&tempBorder.color, &tempBorder.width);
|
|
tempBorder.owner = aAja && inlineAxis ? eAjaRowGroupOwner : eRowGroupOwner;
|
|
border = CompareBorders(!CELL_CORNER, border, tempBorder, false);
|
|
if (StyleBorderStyle::Hidden == border.style) {
|
|
return border;
|
|
}
|
|
}
|
|
// see if the row is dominant
|
|
if (aRowFrame) {
|
|
GetColorAndStyle(aRowFrame, aTableWM, aSide, &tempBorder.style,
|
|
&tempBorder.color, &tempBorder.width);
|
|
tempBorder.owner = aAja && inlineAxis ? eAjaRowOwner : eRowOwner;
|
|
border = CompareBorders(!CELL_CORNER, border, tempBorder, false);
|
|
if (StyleBorderStyle::Hidden == border.style) {
|
|
return border;
|
|
}
|
|
}
|
|
// see if the cell is dominant
|
|
if (aCellFrame) {
|
|
GetColorAndStyle(aCellFrame, aTableWM, aSide, &tempBorder.style,
|
|
&tempBorder.color, &tempBorder.width);
|
|
tempBorder.owner = aAja ? eAjaCellOwner : eCellOwner;
|
|
border = CompareBorders(!CELL_CORNER, border, tempBorder, false);
|
|
}
|
|
return border;
|
|
}
|
|
|
|
static bool Perpendicular(mozilla::LogicalSide aSide1,
|
|
mozilla::LogicalSide aSide2) {
|
|
return IsInline(aSide1) != IsInline(aSide2);
|
|
}
|
|
|
|
// Initial value indicating that BCCornerInfo's ownerStyle hasn't been set yet.
|
|
#define BORDER_STYLE_UNSET static_cast<StyleBorderStyle>(255)
|
|
|
|
// XXX allocate this as number-of-cols+1 instead of number-of-cols+1 *
|
|
// number-of-rows+1
|
|
struct BCCornerInfo {
|
|
BCCornerInfo() {
|
|
ownerColor = 0;
|
|
ownerWidth = subWidth = ownerElem = subSide = subElem = hasDashDot =
|
|
numSegs = bevel = 0;
|
|
ownerSide = eLogicalSideBStart;
|
|
ownerStyle = BORDER_STYLE_UNSET;
|
|
subStyle = StyleBorderStyle::Solid;
|
|
}
|
|
|
|
void Set(mozilla::LogicalSide aSide, BCCellBorder border);
|
|
|
|
void Update(mozilla::LogicalSide aSide, BCCellBorder border);
|
|
|
|
nscolor ownerColor; // color of borderOwner
|
|
uint16_t ownerWidth; // pixel width of borderOwner
|
|
uint16_t subWidth; // pixel width of the largest border intersecting the
|
|
// border perpendicular to ownerSide
|
|
StyleBorderStyle subStyle; // border style of subElem
|
|
StyleBorderStyle ownerStyle; // border style of ownerElem
|
|
uint16_t ownerSide : 2; // LogicalSide (e.g eLogicalSideBStart, etc) of the
|
|
// border owning the corner relative to the corner
|
|
uint16_t
|
|
ownerElem : 4; // elem type (e.g. eTable, eGroup, etc) owning the corner
|
|
uint16_t subSide : 2; // side of border with subWidth relative to the corner
|
|
uint16_t subElem : 4; // elem type (e.g. eTable, eGroup, etc) of sub owner
|
|
uint16_t hasDashDot : 1; // does a dashed, dotted segment enter the corner,
|
|
// they cannot be beveled
|
|
uint16_t numSegs : 3; // number of segments entering corner
|
|
uint16_t bevel : 1; // is the corner beveled (uses the above two fields
|
|
// together with subWidth)
|
|
// 7 bits are unused
|
|
};
|
|
|
|
void BCCornerInfo::Set(mozilla::LogicalSide aSide, BCCellBorder aBorder) {
|
|
// FIXME bug 1508921: We mask 4-bit BCBorderOwner enum to 3 bits to preserve
|
|
// buggy behavior found by the frame_above_rules_all.html mochitest.
|
|
ownerElem = aBorder.owner & 0x7;
|
|
|
|
ownerStyle = aBorder.style;
|
|
ownerWidth = aBorder.width;
|
|
ownerColor = aBorder.color;
|
|
ownerSide = aSide;
|
|
hasDashDot = 0;
|
|
numSegs = 0;
|
|
if (aBorder.width > 0) {
|
|
numSegs++;
|
|
hasDashDot = (StyleBorderStyle::Dashed == aBorder.style) ||
|
|
(StyleBorderStyle::Dotted == aBorder.style);
|
|
}
|
|
bevel = 0;
|
|
subWidth = 0;
|
|
// the following will get set later
|
|
subSide = IsInline(aSide) ? eLogicalSideBStart : eLogicalSideIStart;
|
|
subElem = eTableOwner;
|
|
subStyle = StyleBorderStyle::Solid;
|
|
}
|
|
|
|
void BCCornerInfo::Update(mozilla::LogicalSide aSide, BCCellBorder aBorder) {
|
|
if (ownerStyle == BORDER_STYLE_UNSET) {
|
|
Set(aSide, aBorder);
|
|
} else {
|
|
bool isInline = IsInline(aSide); // relative to the corner
|
|
BCCellBorder oldBorder, tempBorder;
|
|
oldBorder.owner = (BCBorderOwner)ownerElem;
|
|
oldBorder.style = ownerStyle;
|
|
oldBorder.width = ownerWidth;
|
|
oldBorder.color = ownerColor;
|
|
|
|
LogicalSide oldSide = LogicalSide(ownerSide);
|
|
|
|
bool existingWins = false;
|
|
tempBorder = CompareBorders(CELL_CORNER, oldBorder, aBorder, isInline,
|
|
&existingWins);
|
|
|
|
ownerElem = tempBorder.owner;
|
|
ownerStyle = tempBorder.style;
|
|
ownerWidth = tempBorder.width;
|
|
ownerColor = tempBorder.color;
|
|
if (existingWins) { // existing corner is dominant
|
|
if (::Perpendicular(LogicalSide(ownerSide), aSide)) {
|
|
// see if the new sub info replaces the old
|
|
BCCellBorder subBorder;
|
|
subBorder.owner = (BCBorderOwner)subElem;
|
|
subBorder.style = subStyle;
|
|
subBorder.width = subWidth;
|
|
subBorder.color = 0; // we are not interested in subBorder color
|
|
bool firstWins;
|
|
|
|
tempBorder = CompareBorders(CELL_CORNER, subBorder, aBorder, isInline,
|
|
&firstWins);
|
|
|
|
subElem = tempBorder.owner;
|
|
subStyle = tempBorder.style;
|
|
subWidth = tempBorder.width;
|
|
if (!firstWins) {
|
|
subSide = aSide;
|
|
}
|
|
}
|
|
} else { // input args are dominant
|
|
ownerSide = aSide;
|
|
if (::Perpendicular(oldSide, LogicalSide(ownerSide))) {
|
|
subElem = oldBorder.owner;
|
|
subStyle = oldBorder.style;
|
|
subWidth = oldBorder.width;
|
|
subSide = oldSide;
|
|
}
|
|
}
|
|
if (aBorder.width > 0) {
|
|
numSegs++;
|
|
if (!hasDashDot && ((StyleBorderStyle::Dashed == aBorder.style) ||
|
|
(StyleBorderStyle::Dotted == aBorder.style))) {
|
|
hasDashDot = 1;
|
|
}
|
|
}
|
|
|
|
// bevel the corner if only two perpendicular non dashed/dotted segments
|
|
// enter the corner
|
|
bevel = (2 == numSegs) && (subWidth > 1) && (0 == hasDashDot);
|
|
}
|
|
}
|
|
|
|
struct BCCorners {
|
|
BCCorners(int32_t aNumCorners, int32_t aStartIndex);
|
|
|
|
BCCornerInfo& operator[](int32_t i) const {
|
|
NS_ASSERTION((i >= startIndex) && (i <= endIndex), "program error");
|
|
return corners[clamped(i, startIndex, endIndex) - startIndex];
|
|
}
|
|
|
|
int32_t startIndex;
|
|
int32_t endIndex;
|
|
UniquePtr<BCCornerInfo[]> corners;
|
|
};
|
|
|
|
BCCorners::BCCorners(int32_t aNumCorners, int32_t aStartIndex) {
|
|
NS_ASSERTION((aNumCorners > 0) && (aStartIndex >= 0), "program error");
|
|
startIndex = aStartIndex;
|
|
endIndex = aStartIndex + aNumCorners - 1;
|
|
corners = MakeUnique<BCCornerInfo[]>(aNumCorners);
|
|
}
|
|
|
|
struct BCCellBorders {
|
|
BCCellBorders(int32_t aNumBorders, int32_t aStartIndex);
|
|
|
|
BCCellBorder& operator[](int32_t i) const {
|
|
NS_ASSERTION((i >= startIndex) && (i <= endIndex), "program error");
|
|
return borders[clamped(i, startIndex, endIndex) - startIndex];
|
|
}
|
|
|
|
int32_t startIndex;
|
|
int32_t endIndex;
|
|
UniquePtr<BCCellBorder[]> borders;
|
|
};
|
|
|
|
BCCellBorders::BCCellBorders(int32_t aNumBorders, int32_t aStartIndex) {
|
|
NS_ASSERTION((aNumBorders > 0) && (aStartIndex >= 0), "program error");
|
|
startIndex = aStartIndex;
|
|
endIndex = aStartIndex + aNumBorders - 1;
|
|
borders = MakeUnique<BCCellBorder[]>(aNumBorders);
|
|
}
|
|
|
|
// this function sets the new border properties and returns true if the border
|
|
// segment will start a new segment and not be accumulated into the previous
|
|
// segment.
|
|
static bool SetBorder(const BCCellBorder& aNewBorder, BCCellBorder& aBorder) {
|
|
bool changed = (aNewBorder.style != aBorder.style) ||
|
|
(aNewBorder.width != aBorder.width) ||
|
|
(aNewBorder.color != aBorder.color);
|
|
aBorder.color = aNewBorder.color;
|
|
aBorder.width = aNewBorder.width;
|
|
aBorder.style = aNewBorder.style;
|
|
aBorder.owner = aNewBorder.owner;
|
|
|
|
return changed;
|
|
}
|
|
|
|
// this function will set the inline-dir border. It will return true if the
|
|
// existing segment will not be continued. Having a block-dir owner of a corner
|
|
// should also start a new segment.
|
|
static bool SetInlineDirBorder(const BCCellBorder& aNewBorder,
|
|
const BCCornerInfo& aCorner,
|
|
BCCellBorder& aBorder) {
|
|
bool startSeg = ::SetBorder(aNewBorder, aBorder);
|
|
if (!startSeg) {
|
|
startSeg = !IsInline(LogicalSide(aCorner.ownerSide));
|
|
}
|
|
return startSeg;
|
|
}
|
|
|
|
// Make the damage area larger on the top and bottom by at least one row and on
|
|
// the left and right at least one column. This is done so that adjacent
|
|
// elements are part of the border calculations. The extra segments and borders
|
|
// outside the actual damage area will not be updated in the cell map, because
|
|
// they in turn would need info from adjacent segments outside the damage area
|
|
// to be accurate.
|
|
void nsTableFrame::ExpandBCDamageArea(TableArea& aArea) const {
|
|
int32_t numRows = GetRowCount();
|
|
int32_t numCols = GetColCount();
|
|
|
|
int32_t dStartX = aArea.StartCol();
|
|
int32_t dEndX = aArea.EndCol() - 1;
|
|
int32_t dStartY = aArea.StartRow();
|
|
int32_t dEndY = aArea.EndRow() - 1;
|
|
|
|
// expand the damage area in each direction
|
|
if (dStartX > 0) {
|
|
dStartX--;
|
|
}
|
|
if (dEndX < (numCols - 1)) {
|
|
dEndX++;
|
|
}
|
|
if (dStartY > 0) {
|
|
dStartY--;
|
|
}
|
|
if (dEndY < (numRows - 1)) {
|
|
dEndY++;
|
|
}
|
|
// Check the damage area so that there are no cells spanning in or out. If
|
|
// there are any then make the damage area as big as the table, similarly to
|
|
// the way the cell map decides whether to rebuild versus expand. This could
|
|
// be optimized to expand to the smallest area that contains no spanners, but
|
|
// it may not be worth the effort in general, and it would need to be done in
|
|
// the cell map as well.
|
|
bool haveSpanner = false;
|
|
if ((dStartX > 0) || (dEndX < (numCols - 1)) || (dStartY > 0) ||
|
|
(dEndY < (numRows - 1))) {
|
|
nsTableCellMap* tableCellMap = GetCellMap();
|
|
if (!tableCellMap) ABORT0();
|
|
// Get the ordered row groups
|
|
RowGroupArray rowGroups;
|
|
OrderRowGroups(rowGroups);
|
|
|
|
// Scope outside loop to be used as hint.
|
|
nsCellMap* cellMap = nullptr;
|
|
for (uint32_t rgIdx = 0; rgIdx < rowGroups.Length(); rgIdx++) {
|
|
nsTableRowGroupFrame* rgFrame = rowGroups[rgIdx];
|
|
int32_t rgStartY = rgFrame->GetStartRowIndex();
|
|
int32_t rgEndY = rgStartY + rgFrame->GetRowCount() - 1;
|
|
if (dEndY < rgStartY) break;
|
|
cellMap = tableCellMap->GetMapFor(rgFrame, cellMap);
|
|
if (!cellMap) ABORT0();
|
|
// check for spanners from above and below
|
|
if ((dStartY > 0) && (dStartY >= rgStartY) && (dStartY <= rgEndY)) {
|
|
if (uint32_t(dStartY - rgStartY) >= cellMap->mRows.Length()) ABORT0();
|
|
const nsCellMap::CellDataArray& row =
|
|
cellMap->mRows[dStartY - rgStartY];
|
|
for (int32_t x = dStartX; x <= dEndX; x++) {
|
|
CellData* cellData = row.SafeElementAt(x);
|
|
if (cellData && (cellData->IsRowSpan())) {
|
|
haveSpanner = true;
|
|
break;
|
|
}
|
|
}
|
|
if (dEndY < rgEndY) {
|
|
if (uint32_t(dEndY + 1 - rgStartY) >= cellMap->mRows.Length())
|
|
ABORT0();
|
|
const nsCellMap::CellDataArray& row2 =
|
|
cellMap->mRows[dEndY + 1 - rgStartY];
|
|
for (int32_t x = dStartX; x <= dEndX; x++) {
|
|
CellData* cellData = row2.SafeElementAt(x);
|
|
if (cellData && (cellData->IsRowSpan())) {
|
|
haveSpanner = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
// check for spanners on the left and right
|
|
int32_t iterStartY;
|
|
int32_t iterEndY;
|
|
if ((dStartY >= rgStartY) && (dStartY <= rgEndY)) {
|
|
// the damage area starts in the row group
|
|
iterStartY = dStartY;
|
|
iterEndY = std::min(dEndY, rgEndY);
|
|
} else if ((dEndY >= rgStartY) && (dEndY <= rgEndY)) {
|
|
// the damage area ends in the row group
|
|
iterStartY = rgStartY;
|
|
iterEndY = dEndY;
|
|
} else if ((rgStartY >= dStartY) && (rgEndY <= dEndY)) {
|
|
// the damage area contains the row group
|
|
iterStartY = rgStartY;
|
|
iterEndY = rgEndY;
|
|
} else {
|
|
// the damage area does not overlap the row group
|
|
continue;
|
|
}
|
|
NS_ASSERTION(iterStartY >= 0 && iterEndY >= 0,
|
|
"table index values are expected to be nonnegative");
|
|
for (int32_t y = iterStartY; y <= iterEndY; y++) {
|
|
if (uint32_t(y - rgStartY) >= cellMap->mRows.Length()) ABORT0();
|
|
const nsCellMap::CellDataArray& row = cellMap->mRows[y - rgStartY];
|
|
CellData* cellData = row.SafeElementAt(dStartX);
|
|
if (cellData && (cellData->IsColSpan())) {
|
|
haveSpanner = true;
|
|
break;
|
|
}
|
|
if (dEndX < (numCols - 1)) {
|
|
cellData = row.SafeElementAt(dEndX + 1);
|
|
if (cellData && (cellData->IsColSpan())) {
|
|
haveSpanner = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if (haveSpanner) {
|
|
// make the damage area the whole table
|
|
aArea.StartCol() = 0;
|
|
aArea.StartRow() = 0;
|
|
aArea.ColCount() = numCols;
|
|
aArea.RowCount() = numRows;
|
|
} else {
|
|
aArea.StartCol() = dStartX;
|
|
aArea.StartRow() = dStartY;
|
|
aArea.ColCount() = 1 + dEndX - dStartX;
|
|
aArea.RowCount() = 1 + dEndY - dStartY;
|
|
}
|
|
}
|
|
|
|
#define ADJACENT true
|
|
#define INLINE_DIR true
|
|
|
|
void BCMapCellInfo::SetTableBStartIStartContBCBorder() {
|
|
BCCellBorder currentBorder;
|
|
// calculate continuous top first row & rowgroup border: special case
|
|
// because it must include the table in the collapse
|
|
if (mStartRow) {
|
|
currentBorder =
|
|
CompareBorders(mTableFrame, nullptr, nullptr, mRowGroup, mStartRow,
|
|
nullptr, mTableWM, eLogicalSideBStart, !ADJACENT);
|
|
mStartRow->SetContinuousBCBorderWidth(eLogicalSideBStart,
|
|
currentBorder.width);
|
|
}
|
|
if (mCgAtEnd && mColGroup) {
|
|
// calculate continuous top colgroup border once per colgroup
|
|
currentBorder =
|
|
CompareBorders(mTableFrame, mColGroup, nullptr, mRowGroup, mStartRow,
|
|
nullptr, mTableWM, eLogicalSideBStart, !ADJACENT);
|
|
mColGroup->SetContinuousBCBorderWidth(eLogicalSideBStart,
|
|
currentBorder.width);
|
|
}
|
|
if (0 == mColIndex) {
|
|
currentBorder =
|
|
CompareBorders(mTableFrame, mColGroup, mStartCol, nullptr, nullptr,
|
|
nullptr, mTableWM, eLogicalSideIStart, !ADJACENT);
|
|
mTableFrame->SetContinuousIStartBCBorderWidth(currentBorder.width);
|
|
}
|
|
}
|
|
|
|
void BCMapCellInfo::SetRowGroupIStartContBCBorder() {
|
|
BCCellBorder currentBorder;
|
|
// get row group continuous borders
|
|
if (mRgAtEnd && mRowGroup) { // once per row group, so check for bottom
|
|
currentBorder =
|
|
CompareBorders(mTableFrame, mColGroup, mStartCol, mRowGroup, nullptr,
|
|
nullptr, mTableWM, eLogicalSideIStart, !ADJACENT);
|
|
mRowGroup->SetContinuousBCBorderWidth(eLogicalSideIStart,
|
|
currentBorder.width);
|
|
}
|
|
}
|
|
|
|
void BCMapCellInfo::SetRowGroupIEndContBCBorder() {
|
|
BCCellBorder currentBorder;
|
|
// get row group continuous borders
|
|
if (mRgAtEnd && mRowGroup) { // once per mRowGroup, so check for bottom
|
|
currentBorder =
|
|
CompareBorders(mTableFrame, mColGroup, mEndCol, mRowGroup, nullptr,
|
|
nullptr, mTableWM, eLogicalSideIEnd, ADJACENT);
|
|
mRowGroup->SetContinuousBCBorderWidth(eLogicalSideIEnd,
|
|
currentBorder.width);
|
|
}
|
|
}
|
|
|
|
void BCMapCellInfo::SetColumnBStartIEndContBCBorder() {
|
|
BCCellBorder currentBorder;
|
|
// calculate column continuous borders
|
|
// we only need to do this once, so we'll do it only on the first row
|
|
currentBorder = CompareBorders(
|
|
mTableFrame, mCurrentColGroupFrame, mCurrentColFrame, mRowGroup,
|
|
mStartRow, nullptr, mTableWM, eLogicalSideBStart, !ADJACENT);
|
|
mCurrentColFrame->SetContinuousBCBorderWidth(eLogicalSideBStart,
|
|
currentBorder.width);
|
|
if (mNumTableCols == GetCellEndColIndex() + 1) {
|
|
currentBorder = CompareBorders(mTableFrame, mCurrentColGroupFrame,
|
|
mCurrentColFrame, nullptr, nullptr, nullptr,
|
|
mTableWM, eLogicalSideIEnd, !ADJACENT);
|
|
} else {
|
|
currentBorder = CompareBorders(nullptr, mCurrentColGroupFrame,
|
|
mCurrentColFrame, nullptr, nullptr, nullptr,
|
|
mTableWM, eLogicalSideIEnd, !ADJACENT);
|
|
}
|
|
mCurrentColFrame->SetContinuousBCBorderWidth(eLogicalSideIEnd,
|
|
currentBorder.width);
|
|
}
|
|
|
|
void BCMapCellInfo::SetColumnBEndContBCBorder() {
|
|
BCCellBorder currentBorder;
|
|
// get col continuous border
|
|
currentBorder = CompareBorders(mTableFrame, mCurrentColGroupFrame,
|
|
mCurrentColFrame, mRowGroup, mEndRow, nullptr,
|
|
mTableWM, eLogicalSideBEnd, ADJACENT);
|
|
mCurrentColFrame->SetContinuousBCBorderWidth(eLogicalSideBEnd,
|
|
currentBorder.width);
|
|
}
|
|
|
|
void BCMapCellInfo::SetColGroupBEndContBCBorder() {
|
|
BCCellBorder currentBorder;
|
|
if (mColGroup) {
|
|
currentBorder =
|
|
CompareBorders(mTableFrame, mColGroup, nullptr, mRowGroup, mEndRow,
|
|
nullptr, mTableWM, eLogicalSideBEnd, ADJACENT);
|
|
mColGroup->SetContinuousBCBorderWidth(eLogicalSideBEnd,
|
|
currentBorder.width);
|
|
}
|
|
}
|
|
|
|
void BCMapCellInfo::SetRowGroupBEndContBCBorder() {
|
|
BCCellBorder currentBorder;
|
|
if (mRowGroup) {
|
|
currentBorder =
|
|
CompareBorders(mTableFrame, nullptr, nullptr, mRowGroup, mEndRow,
|
|
nullptr, mTableWM, eLogicalSideBEnd, ADJACENT);
|
|
mRowGroup->SetContinuousBCBorderWidth(eLogicalSideBEnd,
|
|
currentBorder.width);
|
|
}
|
|
}
|
|
|
|
void BCMapCellInfo::SetInnerRowGroupBEndContBCBorder(
|
|
const nsIFrame* aNextRowGroup, nsTableRowFrame* aNextRow) {
|
|
BCCellBorder currentBorder, adjacentBorder;
|
|
|
|
const nsIFrame* rowgroup = mRgAtEnd ? mRowGroup : nullptr;
|
|
currentBorder = CompareBorders(nullptr, nullptr, nullptr, rowgroup, mEndRow,
|
|
nullptr, mTableWM, eLogicalSideBEnd, ADJACENT);
|
|
|
|
adjacentBorder =
|
|
CompareBorders(nullptr, nullptr, nullptr, aNextRowGroup, aNextRow,
|
|
nullptr, mTableWM, eLogicalSideBStart, !ADJACENT);
|
|
currentBorder =
|
|
CompareBorders(false, currentBorder, adjacentBorder, INLINE_DIR);
|
|
if (aNextRow) {
|
|
aNextRow->SetContinuousBCBorderWidth(eLogicalSideBStart,
|
|
currentBorder.width);
|
|
}
|
|
if (mRgAtEnd && mRowGroup) {
|
|
mRowGroup->SetContinuousBCBorderWidth(eLogicalSideBEnd,
|
|
currentBorder.width);
|
|
}
|
|
}
|
|
|
|
void BCMapCellInfo::SetRowIStartContBCBorder() {
|
|
// get row continuous borders
|
|
if (mCurrentRowFrame) {
|
|
BCCellBorder currentBorder;
|
|
currentBorder = CompareBorders(mTableFrame, mColGroup, mStartCol, mRowGroup,
|
|
mCurrentRowFrame, nullptr, mTableWM,
|
|
eLogicalSideIStart, !ADJACENT);
|
|
mCurrentRowFrame->SetContinuousBCBorderWidth(eLogicalSideIStart,
|
|
currentBorder.width);
|
|
}
|
|
}
|
|
|
|
void BCMapCellInfo::SetRowIEndContBCBorder() {
|
|
if (mCurrentRowFrame) {
|
|
BCCellBorder currentBorder;
|
|
currentBorder = CompareBorders(mTableFrame, mColGroup, mEndCol, mRowGroup,
|
|
mCurrentRowFrame, nullptr, mTableWM,
|
|
eLogicalSideIEnd, ADJACENT);
|
|
mCurrentRowFrame->SetContinuousBCBorderWidth(eLogicalSideIEnd,
|
|
currentBorder.width);
|
|
}
|
|
}
|
|
void BCMapCellInfo::SetTableBStartBorderWidth(BCPixelSize aWidth) {
|
|
mTableBCData->mBStartBorderWidth =
|
|
std::max(mTableBCData->mBStartBorderWidth, aWidth);
|
|
}
|
|
|
|
void BCMapCellInfo::SetTableIStartBorderWidth(int32_t aRowB,
|
|
BCPixelSize aWidth) {
|
|
// update the iStart first cell border
|
|
if (aRowB == 0) {
|
|
mTableBCData->mIStartCellBorderWidth = aWidth;
|
|
}
|
|
mTableBCData->mIStartBorderWidth =
|
|
std::max(mTableBCData->mIStartBorderWidth, aWidth);
|
|
}
|
|
|
|
void BCMapCellInfo::SetTableIEndBorderWidth(int32_t aRowB, BCPixelSize aWidth) {
|
|
// update the iEnd first cell border
|
|
if (aRowB == 0) {
|
|
mTableBCData->mIEndCellBorderWidth = aWidth;
|
|
}
|
|
mTableBCData->mIEndBorderWidth =
|
|
std::max(mTableBCData->mIEndBorderWidth, aWidth);
|
|
}
|
|
|
|
void BCMapCellInfo::SetIEndBorderWidths(BCPixelSize aWidth) {
|
|
// update the borders of the cells and cols affected
|
|
if (mCell) {
|
|
mCell->SetBorderWidth(
|
|
eLogicalSideIEnd,
|
|
std::max(aWidth, mCell->GetBorderWidth(eLogicalSideIEnd)));
|
|
}
|
|
if (mEndCol) {
|
|
BCPixelSize half = BC_BORDER_START_HALF(aWidth);
|
|
mEndCol->SetIEndBorderWidth(std::max(half, mEndCol->GetIEndBorderWidth()));
|
|
}
|
|
}
|
|
|
|
void BCMapCellInfo::SetBEndBorderWidths(BCPixelSize aWidth) {
|
|
// update the borders of the affected cells and rows
|
|
if (mCell) {
|
|
mCell->SetBorderWidth(
|
|
eLogicalSideBEnd,
|
|
std::max(aWidth, mCell->GetBorderWidth(eLogicalSideBEnd)));
|
|
}
|
|
if (mEndRow) {
|
|
BCPixelSize half = BC_BORDER_START_HALF(aWidth);
|
|
mEndRow->SetBEndBCBorderWidth(
|
|
std::max(half, mEndRow->GetBEndBCBorderWidth()));
|
|
}
|
|
}
|
|
|
|
void BCMapCellInfo::SetBStartBorderWidths(BCPixelSize aWidth) {
|
|
if (mCell) {
|
|
mCell->SetBorderWidth(
|
|
eLogicalSideBStart,
|
|
std::max(aWidth, mCell->GetBorderWidth(eLogicalSideBStart)));
|
|
}
|
|
if (mStartRow) {
|
|
BCPixelSize half = BC_BORDER_END_HALF(aWidth);
|
|
mStartRow->SetBStartBCBorderWidth(
|
|
std::max(half, mStartRow->GetBStartBCBorderWidth()));
|
|
}
|
|
}
|
|
|
|
void BCMapCellInfo::SetIStartBorderWidths(BCPixelSize aWidth) {
|
|
if (mCell) {
|
|
mCell->SetBorderWidth(
|
|
eLogicalSideIStart,
|
|
std::max(aWidth, mCell->GetBorderWidth(eLogicalSideIStart)));
|
|
}
|
|
if (mStartCol) {
|
|
BCPixelSize half = BC_BORDER_END_HALF(aWidth);
|
|
mStartCol->SetIStartBorderWidth(
|
|
std::max(half, mStartCol->GetIStartBorderWidth()));
|
|
}
|
|
}
|
|
|
|
void BCMapCellInfo::SetTableBEndBorderWidth(BCPixelSize aWidth) {
|
|
mTableBCData->mBEndBorderWidth =
|
|
std::max(mTableBCData->mBEndBorderWidth, aWidth);
|
|
}
|
|
|
|
void BCMapCellInfo::SetColumn(int32_t aColX) {
|
|
mCurrentColFrame = mTableFirstInFlow->GetColFrame(aColX);
|
|
mCurrentColGroupFrame =
|
|
static_cast<nsTableColGroupFrame*>(mCurrentColFrame->GetParent());
|
|
if (!mCurrentColGroupFrame) {
|
|
NS_ERROR("null mCurrentColGroupFrame");
|
|
}
|
|
}
|
|
|
|
void BCMapCellInfo::IncrementRow(bool aResetToBStartRowOfCell) {
|
|
mCurrentRowFrame =
|
|
aResetToBStartRowOfCell ? mStartRow : mCurrentRowFrame->GetNextRow();
|
|
}
|
|
|
|
BCCellBorder BCMapCellInfo::GetBStartEdgeBorder() {
|
|
return CompareBorders(mTableFrame, mCurrentColGroupFrame, mCurrentColFrame,
|
|
mRowGroup, mStartRow, mCell, mTableWM,
|
|
eLogicalSideBStart, !ADJACENT);
|
|
}
|
|
|
|
BCCellBorder BCMapCellInfo::GetBEndEdgeBorder() {
|
|
return CompareBorders(mTableFrame, mCurrentColGroupFrame, mCurrentColFrame,
|
|
mRowGroup, mEndRow, mCell, mTableWM, eLogicalSideBEnd,
|
|
ADJACENT);
|
|
}
|
|
BCCellBorder BCMapCellInfo::GetIStartEdgeBorder() {
|
|
return CompareBorders(mTableFrame, mColGroup, mStartCol, mRowGroup,
|
|
mCurrentRowFrame, mCell, mTableWM, eLogicalSideIStart,
|
|
!ADJACENT);
|
|
}
|
|
BCCellBorder BCMapCellInfo::GetIEndEdgeBorder() {
|
|
return CompareBorders(mTableFrame, mColGroup, mEndCol, mRowGroup,
|
|
mCurrentRowFrame, mCell, mTableWM, eLogicalSideIEnd,
|
|
ADJACENT);
|
|
}
|
|
BCCellBorder BCMapCellInfo::GetIEndInternalBorder() {
|
|
const nsIFrame* cg = mCgAtEnd ? mColGroup : nullptr;
|
|
return CompareBorders(nullptr, cg, mEndCol, nullptr, nullptr, mCell, mTableWM,
|
|
eLogicalSideIEnd, ADJACENT);
|
|
}
|
|
|
|
BCCellBorder BCMapCellInfo::GetIStartInternalBorder() {
|
|
const nsIFrame* cg = mCgAtStart ? mColGroup : nullptr;
|
|
return CompareBorders(nullptr, cg, mStartCol, nullptr, nullptr, mCell,
|
|
mTableWM, eLogicalSideIStart, !ADJACENT);
|
|
}
|
|
|
|
BCCellBorder BCMapCellInfo::GetBEndInternalBorder() {
|
|
const nsIFrame* rg = mRgAtEnd ? mRowGroup : nullptr;
|
|
return CompareBorders(nullptr, nullptr, nullptr, rg, mEndRow, mCell, mTableWM,
|
|
eLogicalSideBEnd, ADJACENT);
|
|
}
|
|
|
|
BCCellBorder BCMapCellInfo::GetBStartInternalBorder() {
|
|
const nsIFrame* rg = mRgAtStart ? mRowGroup : nullptr;
|
|
return CompareBorders(nullptr, nullptr, nullptr, rg, mStartRow, mCell,
|
|
mTableWM, eLogicalSideBStart, !ADJACENT);
|
|
}
|
|
|
|
/* XXX This comment is still written in physical (horizontal-tb) terms.
|
|
|
|
Here is the order for storing border edges in the cell map as a cell is
|
|
processed. There are n=colspan top and bottom border edges per cell and
|
|
n=rowspan left and right border edges per cell.
|
|
|
|
1) On the top edge of the table, store the top edge. Never store the top edge
|
|
otherwise, since a bottom edge from a cell above will take care of it.
|
|
|
|
2) On the left edge of the table, store the left edge. Never store the left
|
|
edge othewise, since a right edge from a cell to the left will take care
|
|
of it.
|
|
|
|
3) Store the right edge (or edges if a row span)
|
|
|
|
4) Store the bottom edge (or edges if a col span)
|
|
|
|
Since corners are computed with only an array of BCCornerInfo indexed by the
|
|
number-of-cols, corner calculations are somewhat complicated. Using an array
|
|
with number-of-rows * number-of-col entries would simplify this, but at an
|
|
extra in memory cost of nearly 12 bytes per cell map entry. Collapsing
|
|
borders already have about an extra 8 byte per cell map entry overhead (this
|
|
could be reduced to 4 bytes if we are willing to not store border widths in
|
|
nsTableCellFrame), Here are the rules in priority order for storing cornes in
|
|
the cell map as a cell is processed. top-left means the left endpoint of the
|
|
border edge on the top of the cell. There are n=colspan top and bottom border
|
|
edges per cell and n=rowspan left and right border edges per cell.
|
|
|
|
1) On the top edge of the table, store the top-left corner, unless on the
|
|
left edge of the table. Never store the top-right corner, since it will
|
|
get stored as a right-top corner.
|
|
|
|
2) On the left edge of the table, store the left-top corner. Never store the
|
|
left-bottom corner, since it will get stored as a bottom-left corner.
|
|
|
|
3) Store the right-top corner if (a) it is the top right corner of the table
|
|
or (b) it is not on the top edge of the table. Never store the
|
|
right-bottom corner since it will get stored as a bottom-right corner.
|
|
|
|
4) Store the bottom-right corner, if it is the bottom right corner of the
|
|
table. Never store it otherwise, since it will get stored as either a
|
|
right-top corner by a cell below or a bottom-left corner from a cell to
|
|
the right.
|
|
|
|
5) Store the bottom-left corner, if (a) on the bottom edge of the table or
|
|
(b) if the left edge hits the top side of a colspan in its interior.
|
|
Never store the corner otherwise, since it will get stored as a right-top
|
|
corner by a cell from below.
|
|
|
|
XXX the BC-RTL hack - The correct fix would be a rewrite as described in bug
|
|
203686. In order to draw borders in rtl conditions somehow correct, the
|
|
existing structure which relies heavily on the assumption that the next cell
|
|
sibling will be on the right side, has been modified. We flip the border
|
|
during painting and during style lookup. Look for tableIsLTR for places where
|
|
the flipping is done.
|
|
*/
|
|
|
|
// Calc the dominant border at every cell edge and corner within the current
|
|
// damage area
|
|
void nsTableFrame::CalcBCBorders() {
|
|
NS_ASSERTION(IsBorderCollapse(),
|
|
"calling CalcBCBorders on separated-border table");
|
|
nsTableCellMap* tableCellMap = GetCellMap();
|
|
if (!tableCellMap) ABORT0();
|
|
int32_t numRows = GetRowCount();
|
|
int32_t numCols = GetColCount();
|
|
if (!numRows || !numCols) return; // nothing to do
|
|
|
|
// Get the property holding the table damage area and border widths
|
|
BCPropertyData* propData = GetBCProperty();
|
|
if (!propData) ABORT0();
|
|
|
|
// calculate an expanded damage area
|
|
TableArea damageArea(propData->mDamageArea);
|
|
ExpandBCDamageArea(damageArea);
|
|
|
|
// segments that are on the table border edges need
|
|
// to be initialized only once
|
|
bool tableBorderReset[4];
|
|
for (uint32_t sideX = 0; sideX < ArrayLength(tableBorderReset); sideX++) {
|
|
tableBorderReset[sideX] = false;
|
|
}
|
|
|
|
// block-dir borders indexed in inline-direction (cols)
|
|
BCCellBorders lastBlockDirBorders(damageArea.ColCount() + 1,
|
|
damageArea.StartCol());
|
|
if (!lastBlockDirBorders.borders) ABORT0();
|
|
BCCellBorder lastBStartBorder, lastBEndBorder;
|
|
// inline-dir borders indexed in inline-direction (cols)
|
|
BCCellBorders lastBEndBorders(damageArea.ColCount() + 1,
|
|
damageArea.StartCol());
|
|
if (!lastBEndBorders.borders) ABORT0();
|
|
bool startSeg;
|
|
bool gotRowBorder = false;
|
|
|
|
BCMapCellInfo info(this), ajaInfo(this);
|
|
|
|
BCCellBorder currentBorder, adjacentBorder;
|
|
BCCorners bStartCorners(damageArea.ColCount() + 1, damageArea.StartCol());
|
|
if (!bStartCorners.corners) ABORT0();
|
|
BCCorners bEndCorners(damageArea.ColCount() + 1, damageArea.StartCol());
|
|
if (!bEndCorners.corners) ABORT0();
|
|
|
|
BCMapCellIterator iter(this, damageArea);
|
|
for (iter.First(info); !iter.mAtEnd; iter.Next(info)) {
|
|
// see if lastBStartBorder, lastBEndBorder need to be reset
|
|
if (iter.IsNewRow()) {
|
|
gotRowBorder = false;
|
|
lastBStartBorder.Reset(info.mRowIndex, info.mRowSpan);
|
|
lastBEndBorder.Reset(info.GetCellEndRowIndex() + 1, info.mRowSpan);
|
|
} else if (info.mColIndex > damageArea.StartCol()) {
|
|
lastBEndBorder = lastBEndBorders[info.mColIndex - 1];
|
|
if (info.mRowIndex > (lastBEndBorder.rowIndex - lastBEndBorder.rowSpan)) {
|
|
// the bStart border's iStart edge butts against the middle of a rowspan
|
|
lastBStartBorder.Reset(info.mRowIndex, info.mRowSpan);
|
|
}
|
|
if (lastBEndBorder.rowIndex > (info.GetCellEndRowIndex() + 1)) {
|
|
// the bEnd border's iStart edge butts against the middle of a rowspan
|
|
lastBEndBorder.Reset(info.GetCellEndRowIndex() + 1, info.mRowSpan);
|
|
}
|
|
}
|
|
|
|
// find the dominant border considering the cell's bStart border and the
|
|
// table, row group, row if the border is at the bStart of the table,
|
|
// otherwise it was processed in a previous row
|
|
if (0 == info.mRowIndex) {
|
|
if (!tableBorderReset[eLogicalSideBStart]) {
|
|
propData->mBStartBorderWidth = 0;
|
|
tableBorderReset[eLogicalSideBStart] = true;
|
|
}
|
|
for (int32_t colIdx = info.mColIndex; colIdx <= info.GetCellEndColIndex();
|
|
colIdx++) {
|
|
info.SetColumn(colIdx);
|
|
currentBorder = info.GetBStartEdgeBorder();
|
|
// update/store the bStart-iStart & bStart-iEnd corners of the seg
|
|
BCCornerInfo& tlCorner = bStartCorners[colIdx]; // bStart-iStart
|
|
if (0 == colIdx) {
|
|
// we are on the iEnd side of the corner
|
|
tlCorner.Set(eLogicalSideIEnd, currentBorder);
|
|
} else {
|
|
tlCorner.Update(eLogicalSideIEnd, currentBorder);
|
|
tableCellMap->SetBCBorderCorner(eLogicalCornerBStartIStart,
|
|
*iter.mCellMap, 0, 0, colIdx,
|
|
LogicalSide(tlCorner.ownerSide),
|
|
tlCorner.subWidth, tlCorner.bevel);
|
|
}
|
|
bStartCorners[colIdx + 1].Set(eLogicalSideIStart,
|
|
currentBorder); // bStart-iEnd
|
|
// update lastBStartBorder and see if a new segment starts
|
|
startSeg =
|
|
SetInlineDirBorder(currentBorder, tlCorner, lastBStartBorder);
|
|
// store the border segment in the cell map
|
|
tableCellMap->SetBCBorderEdge(eLogicalSideBStart, *iter.mCellMap, 0, 0,
|
|
colIdx, 1, currentBorder.owner,
|
|
currentBorder.width, startSeg);
|
|
|
|
info.SetTableBStartBorderWidth(currentBorder.width);
|
|
info.SetBStartBorderWidths(currentBorder.width);
|
|
info.SetColumnBStartIEndContBCBorder();
|
|
}
|
|
info.SetTableBStartIStartContBCBorder();
|
|
} else {
|
|
// see if the bStart border needs to be the start of a segment due to a
|
|
// block-dir border owning the corner
|
|
if (info.mColIndex > 0) {
|
|
BCData& data = info.mCellData->mData;
|
|
if (!data.IsBStartStart()) {
|
|
LogicalSide cornerSide;
|
|
bool bevel;
|
|
data.GetCorner(cornerSide, bevel);
|
|
if (IsBlock(cornerSide)) {
|
|
data.SetBStartStart(true);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// find the dominant border considering the cell's iStart border and the
|
|
// table, col group, col if the border is at the iStart of the table,
|
|
// otherwise it was processed in a previous col
|
|
if (0 == info.mColIndex) {
|
|
if (!tableBorderReset[eLogicalSideIStart]) {
|
|
propData->mIStartBorderWidth = 0;
|
|
tableBorderReset[eLogicalSideIStart] = true;
|
|
}
|
|
info.mCurrentRowFrame = nullptr;
|
|
for (int32_t rowB = info.mRowIndex; rowB <= info.GetCellEndRowIndex();
|
|
rowB++) {
|
|
info.IncrementRow(rowB == info.mRowIndex);
|
|
currentBorder = info.GetIStartEdgeBorder();
|
|
BCCornerInfo& tlCorner =
|
|
(0 == rowB) ? bStartCorners[0] : bEndCorners[0];
|
|
tlCorner.Update(eLogicalSideBEnd, currentBorder);
|
|
tableCellMap->SetBCBorderCorner(
|
|
eLogicalCornerBStartIStart, *iter.mCellMap, iter.mRowGroupStart,
|
|
rowB, 0, LogicalSide(tlCorner.ownerSide), tlCorner.subWidth,
|
|
tlCorner.bevel);
|
|
bEndCorners[0].Set(eLogicalSideBStart, currentBorder); // bEnd-iStart
|
|
|
|
// update lastBlockDirBorders and see if a new segment starts
|
|
startSeg = SetBorder(currentBorder, lastBlockDirBorders[0]);
|
|
// store the border segment in the cell map
|
|
tableCellMap->SetBCBorderEdge(eLogicalSideIStart, *iter.mCellMap,
|
|
iter.mRowGroupStart, rowB, info.mColIndex,
|
|
1, currentBorder.owner,
|
|
currentBorder.width, startSeg);
|
|
info.SetTableIStartBorderWidth(rowB, currentBorder.width);
|
|
info.SetIStartBorderWidths(currentBorder.width);
|
|
info.SetRowIStartContBCBorder();
|
|
}
|
|
info.SetRowGroupIStartContBCBorder();
|
|
}
|
|
|
|
// find the dominant border considering the cell's iEnd border, adjacent
|
|
// cells and the table, row group, row
|
|
if (info.mNumTableCols == info.GetCellEndColIndex() + 1) {
|
|
// touches iEnd edge of table
|
|
if (!tableBorderReset[eLogicalSideIEnd]) {
|
|
propData->mIEndBorderWidth = 0;
|
|
tableBorderReset[eLogicalSideIEnd] = true;
|
|
}
|
|
info.mCurrentRowFrame = nullptr;
|
|
for (int32_t rowB = info.mRowIndex; rowB <= info.GetCellEndRowIndex();
|
|
rowB++) {
|
|
info.IncrementRow(rowB == info.mRowIndex);
|
|
currentBorder = info.GetIEndEdgeBorder();
|
|
// update/store the bStart-iEnd & bEnd-iEnd corners
|
|
BCCornerInfo& trCorner =
|
|
(0 == rowB) ? bStartCorners[info.GetCellEndColIndex() + 1]
|
|
: bEndCorners[info.GetCellEndColIndex() + 1];
|
|
trCorner.Update(eLogicalSideBEnd, currentBorder); // bStart-iEnd
|
|
tableCellMap->SetBCBorderCorner(
|
|
eLogicalCornerBStartIEnd, *iter.mCellMap, iter.mRowGroupStart, rowB,
|
|
info.GetCellEndColIndex(), LogicalSide(trCorner.ownerSide),
|
|
trCorner.subWidth, trCorner.bevel);
|
|
BCCornerInfo& brCorner = bEndCorners[info.GetCellEndColIndex() + 1];
|
|
brCorner.Set(eLogicalSideBStart, currentBorder); // bEnd-iEnd
|
|
tableCellMap->SetBCBorderCorner(
|
|
eLogicalCornerBEndIEnd, *iter.mCellMap, iter.mRowGroupStart, rowB,
|
|
info.GetCellEndColIndex(), LogicalSide(brCorner.ownerSide),
|
|
brCorner.subWidth, brCorner.bevel);
|
|
// update lastBlockDirBorders and see if a new segment starts
|
|
startSeg = SetBorder(
|
|
currentBorder, lastBlockDirBorders[info.GetCellEndColIndex() + 1]);
|
|
// store the border segment in the cell map and update cellBorders
|
|
tableCellMap->SetBCBorderEdge(
|
|
eLogicalSideIEnd, *iter.mCellMap, iter.mRowGroupStart, rowB,
|
|
info.GetCellEndColIndex(), 1, currentBorder.owner,
|
|
currentBorder.width, startSeg);
|
|
info.SetTableIEndBorderWidth(rowB, currentBorder.width);
|
|
info.SetIEndBorderWidths(currentBorder.width);
|
|
info.SetRowIEndContBCBorder();
|
|
}
|
|
info.SetRowGroupIEndContBCBorder();
|
|
} else {
|
|
int32_t segLength = 0;
|
|
BCMapCellInfo priorAjaInfo(this);
|
|
for (int32_t rowB = info.mRowIndex; rowB <= info.GetCellEndRowIndex();
|
|
rowB += segLength) {
|
|
iter.PeekIEnd(info, rowB, ajaInfo);
|
|
currentBorder = info.GetIEndInternalBorder();
|
|
adjacentBorder = ajaInfo.GetIStartInternalBorder();
|
|
currentBorder = CompareBorders(!CELL_CORNER, currentBorder,
|
|
adjacentBorder, !INLINE_DIR);
|
|
|
|
segLength = std::max(1, ajaInfo.mRowIndex + ajaInfo.mRowSpan - rowB);
|
|
segLength = std::min(segLength, info.mRowIndex + info.mRowSpan - rowB);
|
|
|
|
// update lastBlockDirBorders and see if a new segment starts
|
|
startSeg = SetBorder(
|
|
currentBorder, lastBlockDirBorders[info.GetCellEndColIndex() + 1]);
|
|
// store the border segment in the cell map and update cellBorders
|
|
if (info.GetCellEndColIndex() < damageArea.EndCol() &&
|
|
rowB >= damageArea.StartRow() && rowB < damageArea.EndRow()) {
|
|
tableCellMap->SetBCBorderEdge(
|
|
eLogicalSideIEnd, *iter.mCellMap, iter.mRowGroupStart, rowB,
|
|
info.GetCellEndColIndex(), segLength, currentBorder.owner,
|
|
currentBorder.width, startSeg);
|
|
info.SetIEndBorderWidths(currentBorder.width);
|
|
ajaInfo.SetIStartBorderWidths(currentBorder.width);
|
|
}
|
|
// update the bStart-iEnd corner
|
|
bool hitsSpanOnIEnd = (rowB > ajaInfo.mRowIndex) &&
|
|
(rowB < ajaInfo.mRowIndex + ajaInfo.mRowSpan);
|
|
BCCornerInfo* trCorner =
|
|
((0 == rowB) || hitsSpanOnIEnd)
|
|
? &bStartCorners[info.GetCellEndColIndex() + 1]
|
|
: &bEndCorners[info.GetCellEndColIndex() + 1];
|
|
trCorner->Update(eLogicalSideBEnd, currentBorder);
|
|
// if this is not the first time through,
|
|
// consider the segment to the iEnd side
|
|
if (rowB != info.mRowIndex) {
|
|
currentBorder = priorAjaInfo.GetBEndInternalBorder();
|
|
adjacentBorder = ajaInfo.GetBStartInternalBorder();
|
|
currentBorder = CompareBorders(!CELL_CORNER, currentBorder,
|
|
adjacentBorder, INLINE_DIR);
|
|
trCorner->Update(eLogicalSideIEnd, currentBorder);
|
|
}
|
|
// store the bStart-iEnd corner in the cell map
|
|
if (info.GetCellEndColIndex() < damageArea.EndCol() &&
|
|
rowB >= damageArea.StartRow()) {
|
|
if (0 != rowB) {
|
|
tableCellMap->SetBCBorderCorner(
|
|
eLogicalCornerBStartIEnd, *iter.mCellMap, iter.mRowGroupStart,
|
|
rowB, info.GetCellEndColIndex(),
|
|
LogicalSide(trCorner->ownerSide), trCorner->subWidth,
|
|
trCorner->bevel);
|
|
}
|
|
// store any corners this cell spans together with the aja cell
|
|
for (int32_t rX = rowB + 1; rX < rowB + segLength; rX++) {
|
|
tableCellMap->SetBCBorderCorner(
|
|
eLogicalCornerBEndIEnd, *iter.mCellMap, iter.mRowGroupStart, rX,
|
|
info.GetCellEndColIndex(), LogicalSide(trCorner->ownerSide),
|
|
trCorner->subWidth, false);
|
|
}
|
|
}
|
|
// update bEnd-iEnd corner, bStartCorners, bEndCorners
|
|
hitsSpanOnIEnd =
|
|
(rowB + segLength < ajaInfo.mRowIndex + ajaInfo.mRowSpan);
|
|
BCCornerInfo& brCorner =
|
|
(hitsSpanOnIEnd) ? bStartCorners[info.GetCellEndColIndex() + 1]
|
|
: bEndCorners[info.GetCellEndColIndex() + 1];
|
|
brCorner.Set(eLogicalSideBStart, currentBorder);
|
|
priorAjaInfo = ajaInfo;
|
|
}
|
|
}
|
|
for (int32_t colIdx = info.mColIndex + 1;
|
|
colIdx <= info.GetCellEndColIndex(); colIdx++) {
|
|
lastBlockDirBorders[colIdx].Reset(0, 1);
|
|
}
|
|
|
|
// find the dominant border considering the cell's bEnd border, adjacent
|
|
// cells and the table, row group, row
|
|
if (info.mNumTableRows == info.GetCellEndRowIndex() + 1) {
|
|
// touches bEnd edge of table
|
|
if (!tableBorderReset[eLogicalSideBEnd]) {
|
|
propData->mBEndBorderWidth = 0;
|
|
tableBorderReset[eLogicalSideBEnd] = true;
|
|
}
|
|
for (int32_t colIdx = info.mColIndex; colIdx <= info.GetCellEndColIndex();
|
|
colIdx++) {
|
|
info.SetColumn(colIdx);
|
|
currentBorder = info.GetBEndEdgeBorder();
|
|
// update/store the bEnd-iStart & bEnd-IEnd corners
|
|
BCCornerInfo& blCorner = bEndCorners[colIdx]; // bEnd-iStart
|
|
blCorner.Update(eLogicalSideIEnd, currentBorder);
|
|
tableCellMap->SetBCBorderCorner(
|
|
eLogicalCornerBEndIStart, *iter.mCellMap, iter.mRowGroupStart,
|
|
info.GetCellEndRowIndex(), colIdx, LogicalSide(blCorner.ownerSide),
|
|
blCorner.subWidth, blCorner.bevel);
|
|
BCCornerInfo& brCorner = bEndCorners[colIdx + 1]; // bEnd-iEnd
|
|
brCorner.Update(eLogicalSideIStart, currentBorder);
|
|
if (info.mNumTableCols ==
|
|
colIdx + 1) { // bEnd-IEnd corner of the table
|
|
tableCellMap->SetBCBorderCorner(
|
|
eLogicalCornerBEndIEnd, *iter.mCellMap, iter.mRowGroupStart,
|
|
info.GetCellEndRowIndex(), colIdx,
|
|
LogicalSide(brCorner.ownerSide), brCorner.subWidth,
|
|
brCorner.bevel, true);
|
|
}
|
|
// update lastBEndBorder and see if a new segment starts
|
|
startSeg = SetInlineDirBorder(currentBorder, blCorner, lastBEndBorder);
|
|
if (!startSeg) {
|
|
// make sure that we did not compare apples to oranges i.e. the
|
|
// current border should be a continuation of the lastBEndBorder,
|
|
// as it is a bEnd border
|
|
// add 1 to the info.GetCellEndRowIndex()
|
|
startSeg =
|
|
(lastBEndBorder.rowIndex != (info.GetCellEndRowIndex() + 1));
|
|
}
|
|
// store the border segment in the cell map and update cellBorders
|
|
tableCellMap->SetBCBorderEdge(
|
|
eLogicalSideBEnd, *iter.mCellMap, iter.mRowGroupStart,
|
|
info.GetCellEndRowIndex(), colIdx, 1, currentBorder.owner,
|
|
currentBorder.width, startSeg);
|
|
// update lastBEndBorders
|
|
lastBEndBorder.rowIndex = info.GetCellEndRowIndex() + 1;
|
|
lastBEndBorder.rowSpan = info.mRowSpan;
|
|
lastBEndBorders[colIdx] = lastBEndBorder;
|
|
|
|
info.SetBEndBorderWidths(currentBorder.width);
|
|
info.SetTableBEndBorderWidth(currentBorder.width);
|
|
info.SetColumnBEndContBCBorder();
|
|
}
|
|
info.SetRowGroupBEndContBCBorder();
|
|
info.SetColGroupBEndContBCBorder();
|
|
} else {
|
|
int32_t segLength = 0;
|
|
for (int32_t colIdx = info.mColIndex; colIdx <= info.GetCellEndColIndex();
|
|
colIdx += segLength) {
|
|
iter.PeekBEnd(info, colIdx, ajaInfo);
|
|
currentBorder = info.GetBEndInternalBorder();
|
|
adjacentBorder = ajaInfo.GetBStartInternalBorder();
|
|
currentBorder = CompareBorders(!CELL_CORNER, currentBorder,
|
|
adjacentBorder, INLINE_DIR);
|
|
segLength = std::max(1, ajaInfo.mColIndex + ajaInfo.mColSpan - colIdx);
|
|
segLength =
|
|
std::min(segLength, info.mColIndex + info.mColSpan - colIdx);
|
|
|
|
// update, store the bEnd-iStart corner
|
|
BCCornerInfo& blCorner = bEndCorners[colIdx]; // bEnd-iStart
|
|
bool hitsSpanBelow = (colIdx > ajaInfo.mColIndex) &&
|
|
(colIdx < ajaInfo.mColIndex + ajaInfo.mColSpan);
|
|
bool update = true;
|
|
if (colIdx == info.mColIndex && colIdx > damageArea.StartCol()) {
|
|
int32_t prevRowIndex = lastBEndBorders[colIdx - 1].rowIndex;
|
|
if (prevRowIndex > info.GetCellEndRowIndex() + 1) {
|
|
// hits a rowspan on the iEnd side
|
|
update = false;
|
|
// the corner was taken care of during the cell on the iStart side
|
|
} else if (prevRowIndex < info.GetCellEndRowIndex() + 1) {
|
|
// spans below the cell to the iStart side
|
|
bStartCorners[colIdx] = blCorner;
|
|
blCorner.Set(eLogicalSideIEnd, currentBorder);
|
|
update = false;
|
|
}
|
|
}
|
|
if (update) {
|
|
blCorner.Update(eLogicalSideIEnd, currentBorder);
|
|
}
|
|
if (info.GetCellEndRowIndex() < damageArea.EndRow() &&
|
|
colIdx >= damageArea.StartCol()) {
|
|
if (hitsSpanBelow) {
|
|
tableCellMap->SetBCBorderCorner(eLogicalCornerBEndIStart,
|
|
*iter.mCellMap, iter.mRowGroupStart,
|
|
info.GetCellEndRowIndex(), colIdx,
|
|
LogicalSide(blCorner.ownerSide),
|
|
blCorner.subWidth, blCorner.bevel);
|
|
}
|
|
// store any corners this cell spans together with the aja cell
|
|
for (int32_t c = colIdx + 1; c < colIdx + segLength; c++) {
|
|
BCCornerInfo& corner = bEndCorners[c];
|
|
corner.Set(eLogicalSideIEnd, currentBorder);
|
|
tableCellMap->SetBCBorderCorner(
|
|
eLogicalCornerBEndIStart, *iter.mCellMap, iter.mRowGroupStart,
|
|
info.GetCellEndRowIndex(), c, LogicalSide(corner.ownerSide),
|
|
corner.subWidth, false);
|
|
}
|
|
}
|
|
// update lastBEndBorders and see if a new segment starts
|
|
startSeg = SetInlineDirBorder(currentBorder, blCorner, lastBEndBorder);
|
|
if (!startSeg) {
|
|
// make sure that we did not compare apples to oranges i.e. the
|
|
// current border should be a continuation of the lastBEndBorder,
|
|
// as it is a bEnd border
|
|
// add 1 to the info.GetCellEndRowIndex()
|
|
startSeg = (lastBEndBorder.rowIndex != info.GetCellEndRowIndex() + 1);
|
|
}
|
|
lastBEndBorder.rowIndex = info.GetCellEndRowIndex() + 1;
|
|
lastBEndBorder.rowSpan = info.mRowSpan;
|
|
for (int32_t c = colIdx; c < colIdx + segLength; c++) {
|
|
lastBEndBorders[c] = lastBEndBorder;
|
|
}
|
|
|
|
// store the border segment the cell map and update cellBorders
|
|
if (info.GetCellEndRowIndex() < damageArea.EndRow() &&
|
|
colIdx >= damageArea.StartCol() && colIdx < damageArea.EndCol()) {
|
|
tableCellMap->SetBCBorderEdge(
|
|
eLogicalSideBEnd, *iter.mCellMap, iter.mRowGroupStart,
|
|
info.GetCellEndRowIndex(), colIdx, segLength, currentBorder.owner,
|
|
currentBorder.width, startSeg);
|
|
info.SetBEndBorderWidths(currentBorder.width);
|
|
ajaInfo.SetBStartBorderWidths(currentBorder.width);
|
|
}
|
|
// update bEnd-iEnd corner
|
|
BCCornerInfo& brCorner = bEndCorners[colIdx + segLength];
|
|
brCorner.Update(eLogicalSideIStart, currentBorder);
|
|
}
|
|
if (!gotRowBorder && 1 == info.mRowSpan &&
|
|
(ajaInfo.mStartRow || info.mRgAtEnd)) {
|
|
// get continuous row/row group border
|
|
// we need to check the row group's bEnd border if this is
|
|
// the last row in the row group, but only a cell with rowspan=1
|
|
// will know whether *this* row is at the bEnd
|
|
const nsIFrame* nextRowGroup =
|
|
ajaInfo.mRgAtStart ? ajaInfo.mRowGroup : nullptr;
|
|
info.SetInnerRowGroupBEndContBCBorder(nextRowGroup, ajaInfo.mStartRow);
|
|
gotRowBorder = true;
|
|
}
|
|
}
|
|
// In the function, we try to join two cells' BEnd.
|
|
// We normally do this work when processing the cell on the iEnd side,
|
|
// but when the cell on the iEnd side has a rowspan, the cell on the
|
|
// iStart side gets processed later (now), so we have to do this work now.
|
|
const auto nextColIndex = info.GetCellEndColIndex() + 1;
|
|
if ((info.mNumTableCols != nextColIndex) &&
|
|
(lastBEndBorders[nextColIndex].rowSpan > 1) &&
|
|
(lastBEndBorders[nextColIndex].rowIndex ==
|
|
info.GetCellEndRowIndex() + 1)) {
|
|
BCCornerInfo& corner = bEndCorners[nextColIndex];
|
|
if (!IsBlock(LogicalSide(corner.ownerSide))) {
|
|
// not a block-dir owner
|
|
BCCellBorder& thisBorder = lastBEndBorder;
|
|
BCCellBorder& nextBorder = lastBEndBorders[info.mColIndex + 1];
|
|
if ((thisBorder.color == nextBorder.color) &&
|
|
(thisBorder.width == nextBorder.width) &&
|
|
(thisBorder.style == nextBorder.style)) {
|
|
// set the flag on the next border indicating it is not the start of a
|
|
// new segment
|
|
if (iter.mCellMap) {
|
|
tableCellMap->ResetBStartStart(
|
|
eLogicalSideBEnd, *iter.mCellMap, iter.mRowGroupStart,
|
|
info.GetCellEndRowIndex(), nextColIndex);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
} // for (iter.First(info); info.mCell; iter.Next(info)) {
|
|
// reset the bc flag and damage area
|
|
SetNeedToCalcBCBorders(false);
|
|
propData->mDamageArea = TableArea(0, 0, 0, 0);
|
|
#ifdef DEBUG_TABLE_CELLMAP
|
|
mCellMap->Dump();
|
|
#endif
|
|
}
|
|
|
|
class BCPaintBorderIterator;
|
|
|
|
struct BCBorderParameters {
|
|
StyleBorderStyle mBorderStyle;
|
|
nscolor mBorderColor;
|
|
nsRect mBorderRect;
|
|
int32_t mAppUnitsPerDevPixel;
|
|
mozilla::Side mStartBevelSide;
|
|
nscoord mStartBevelOffset;
|
|
mozilla::Side mEndBevelSide;
|
|
nscoord mEndBevelOffset;
|
|
bool mBackfaceIsVisible;
|
|
|
|
bool NeedToBevel() const {
|
|
if (!mStartBevelOffset && !mEndBevelOffset) {
|
|
return false;
|
|
}
|
|
|
|
if (mBorderStyle == StyleBorderStyle::Dashed ||
|
|
mBorderStyle == StyleBorderStyle::Dotted) {
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
};
|
|
|
|
struct BCBlockDirSeg {
|
|
BCBlockDirSeg();
|
|
|
|
void Start(BCPaintBorderIterator& aIter, BCBorderOwner aBorderOwner,
|
|
BCPixelSize aBlockSegISize, BCPixelSize aInlineSegBSize,
|
|
Maybe<nscoord> aEmptyRowEndSize);
|
|
|
|
void Initialize(BCPaintBorderIterator& aIter);
|
|
void GetBEndCorner(BCPaintBorderIterator& aIter, BCPixelSize aInlineSegBSize);
|
|
|
|
Maybe<BCBorderParameters> BuildBorderParameters(BCPaintBorderIterator& aIter,
|
|
BCPixelSize aInlineSegBSize);
|
|
void Paint(BCPaintBorderIterator& aIter, DrawTarget& aDrawTarget,
|
|
BCPixelSize aInlineSegBSize);
|
|
void CreateWebRenderCommands(BCPaintBorderIterator& aIter,
|
|
BCPixelSize aInlineSegBSize,
|
|
wr::DisplayListBuilder& aBuilder,
|
|
const layers::StackingContextHelper& aSc,
|
|
const nsPoint& aPt);
|
|
void AdvanceOffsetB();
|
|
void IncludeCurrentBorder(BCPaintBorderIterator& aIter);
|
|
|
|
union {
|
|
nsTableColFrame* mCol;
|
|
int32_t mColWidth;
|
|
};
|
|
nscoord mOffsetI; // i-offset with respect to the table edge
|
|
nscoord mOffsetB; // b-offset with respect to the table edge
|
|
nscoord mLength; // block-dir length including corners
|
|
BCPixelSize mWidth; // thickness in pixels
|
|
|
|
nsTableCellFrame* mAjaCell; // previous sibling to the first cell
|
|
// where the segment starts, it can be
|
|
// the owner of a segment
|
|
nsTableCellFrame* mFirstCell; // cell at the start of the segment
|
|
nsTableRowGroupFrame*
|
|
mFirstRowGroup; // row group at the start of the segment
|
|
nsTableRowFrame* mFirstRow; // row at the start of the segment
|
|
nsTableCellFrame* mLastCell; // cell at the current end of the
|
|
// segment
|
|
|
|
uint8_t mOwner; // owner of the border, defines the
|
|
// style
|
|
LogicalSide mBStartBevelSide; // direction to bevel at the bStart
|
|
nscoord mBStartBevelOffset; // how much to bevel at the bStart
|
|
BCPixelSize mBEndInlineSegBSize; // bSize of the crossing
|
|
// inline-dir border
|
|
nscoord mBEndOffset; // how much longer is the segment due
|
|
// to the inline-dir border, by this
|
|
// amount the next segment needs to be
|
|
// shifted.
|
|
bool mIsBEndBevel; // should we bevel at the bEnd
|
|
};
|
|
|
|
struct BCInlineDirSeg {
|
|
BCInlineDirSeg();
|
|
|
|
void Start(BCPaintBorderIterator& aIter, BCBorderOwner aBorderOwner,
|
|
BCPixelSize aBEndBlockSegISize, BCPixelSize aInlineSegBSize);
|
|
void GetIEndCorner(BCPaintBorderIterator& aIter, BCPixelSize aIStartSegISize);
|
|
void AdvanceOffsetI();
|
|
void IncludeCurrentBorder(BCPaintBorderIterator& aIter);
|
|
Maybe<BCBorderParameters> BuildBorderParameters(BCPaintBorderIterator& aIter);
|
|
void Paint(BCPaintBorderIterator& aIter, DrawTarget& aDrawTarget);
|
|
void CreateWebRenderCommands(BCPaintBorderIterator& aIter,
|
|
wr::DisplayListBuilder& aBuilder,
|
|
const layers::StackingContextHelper& aSc,
|
|
const nsPoint& aPt);
|
|
|
|
nscoord mOffsetI; // i-offset with respect to the table edge
|
|
nscoord mOffsetB; // b-offset with respect to the table edge
|
|
nscoord mLength; // inline-dir length including corners
|
|
BCPixelSize mWidth; // border thickness in pixels
|
|
nscoord mIStartBevelOffset; // how much to bevel at the iStart
|
|
LogicalSide mIStartBevelSide; // direction to bevel at the iStart
|
|
bool mIsIEndBevel; // should we bevel at the iEnd end
|
|
nscoord mIEndBevelOffset; // how much to bevel at the iEnd
|
|
LogicalSide mIEndBevelSide; // direction to bevel at the iEnd
|
|
nscoord mEndOffset; // how much longer is the segment due
|
|
// to the block-dir border, by this
|
|
// amount the next segment needs to be
|
|
// shifted.
|
|
uint8_t mOwner; // owner of the border, defines the
|
|
// style
|
|
nsTableCellFrame* mFirstCell; // cell at the start of the segment
|
|
nsTableCellFrame* mAjaCell; // neighboring cell to the first cell
|
|
// where the segment starts, it can be
|
|
// the owner of a segment
|
|
};
|
|
|
|
struct BCPaintData {
|
|
explicit BCPaintData(DrawTarget& aDrawTarget) : mDrawTarget(aDrawTarget) {}
|
|
|
|
DrawTarget& mDrawTarget;
|
|
};
|
|
|
|
struct BCCreateWebRenderCommandsData {
|
|
BCCreateWebRenderCommandsData(wr::DisplayListBuilder& aBuilder,
|
|
const layers::StackingContextHelper& aSc,
|
|
const nsPoint& aOffsetToReferenceFrame)
|
|
: mBuilder(aBuilder),
|
|
mSc(aSc),
|
|
mOffsetToReferenceFrame(aOffsetToReferenceFrame) {}
|
|
|
|
wr::DisplayListBuilder& mBuilder;
|
|
const layers::StackingContextHelper& mSc;
|
|
const nsPoint& mOffsetToReferenceFrame;
|
|
};
|
|
|
|
struct BCPaintBorderAction {
|
|
explicit BCPaintBorderAction(DrawTarget& aDrawTarget)
|
|
: mMode(Mode::Paint), mPaintData(aDrawTarget) {}
|
|
|
|
BCPaintBorderAction(wr::DisplayListBuilder& aBuilder,
|
|
const layers::StackingContextHelper& aSc,
|
|
const nsPoint& aOffsetToReferenceFrame)
|
|
: mMode(Mode::CreateWebRenderCommands),
|
|
mCreateWebRenderCommandsData(aBuilder, aSc, aOffsetToReferenceFrame) {}
|
|
|
|
~BCPaintBorderAction() {
|
|
// mCreateWebRenderCommandsData is in a union which means the destructor
|
|
// wouldn't be called when BCPaintBorderAction get destroyed. So call the
|
|
// destructor here explicitly.
|
|
if (mMode == Mode::CreateWebRenderCommands) {
|
|
mCreateWebRenderCommandsData.~BCCreateWebRenderCommandsData();
|
|
}
|
|
}
|
|
|
|
enum class Mode {
|
|
Paint,
|
|
CreateWebRenderCommands,
|
|
};
|
|
|
|
Mode mMode;
|
|
|
|
union {
|
|
BCPaintData mPaintData;
|
|
BCCreateWebRenderCommandsData mCreateWebRenderCommandsData;
|
|
};
|
|
};
|
|
|
|
// Iterates over borders (iStart border, corner, bStart border) in the cell map
|
|
// within a damage area from iStart to iEnd, bStart to bEnd. All members are in
|
|
// terms of the 1st in flow frames, except where suffixed by InFlow.
|
|
class BCPaintBorderIterator {
|
|
public:
|
|
explicit BCPaintBorderIterator(nsTableFrame* aTable);
|
|
void Reset();
|
|
|
|
/**
|
|
* Determine the damage area in terms of rows and columns and finalize
|
|
* mInitialOffsetI and mInitialOffsetB.
|
|
* @param aDirtyRect - dirty rect in table coordinates
|
|
* @return - true if we need to paint something given dirty rect
|
|
*/
|
|
bool SetDamageArea(const nsRect& aDamageRect);
|
|
void First();
|
|
void Next();
|
|
void AccumulateOrDoActionInlineDirSegment(BCPaintBorderAction& aAction);
|
|
void AccumulateOrDoActionBlockDirSegment(BCPaintBorderAction& aAction);
|
|
void ResetVerInfo();
|
|
void StoreColumnWidth(int32_t aIndex);
|
|
bool BlockDirSegmentOwnsCorner();
|
|
|
|
nsTableFrame* mTable;
|
|
nsTableFrame* mTableFirstInFlow;
|
|
nsTableCellMap* mTableCellMap;
|
|
nsCellMap* mCellMap;
|
|
WritingMode mTableWM;
|
|
nsTableFrame::RowGroupArray mRowGroups;
|
|
|
|
nsTableRowGroupFrame* mPrevRg;
|
|
nsTableRowGroupFrame* mRg;
|
|
bool mIsRepeatedHeader;
|
|
bool mIsRepeatedFooter;
|
|
nsTableRowGroupFrame* mStartRg; // first row group in the damagearea
|
|
int32_t mRgIndex; // current row group index in the
|
|
// mRowgroups array
|
|
int32_t mFifRgFirstRowIndex; // start row index of the first in
|
|
// flow of the row group
|
|
int32_t mRgFirstRowIndex; // row index of the first row in the
|
|
// row group
|
|
int32_t mRgLastRowIndex; // row index of the last row in the row
|
|
// group
|
|
int32_t mNumTableRows; // number of rows in the table and all
|
|
// continuations
|
|
int32_t mNumTableCols; // number of columns in the table
|
|
int32_t mColIndex; // with respect to the table
|
|
int32_t mRowIndex; // with respect to the table
|
|
int32_t mRepeatedHeaderRowIndex; // row index in a repeated
|
|
// header, it's equivalent to
|
|
// mRowIndex when we're in a repeated
|
|
// header, and set to the last row
|
|
// index of a repeated header when
|
|
// we're not
|
|
bool mIsNewRow;
|
|
bool mAtEnd; // the iterator cycled over all
|
|
// borders
|
|
nsTableRowFrame* mPrevRow;
|
|
nsTableRowFrame* mRow;
|
|
nsTableRowFrame* mStartRow; // first row in a inside the damagearea
|
|
|
|
// cell properties
|
|
nsTableCellFrame* mPrevCell;
|
|
nsTableCellFrame* mCell;
|
|
BCCellData* mPrevCellData;
|
|
BCCellData* mCellData;
|
|
BCData* mBCData;
|
|
|
|
bool IsTableBStartMost() {
|
|
return (mRowIndex == 0) && !mTable->GetPrevInFlow();
|
|
}
|
|
bool IsTableIEndMost() { return (mColIndex >= mNumTableCols); }
|
|
bool IsTableBEndMost() {
|
|
return (mRowIndex >= mNumTableRows) && !mTable->GetNextInFlow();
|
|
}
|
|
bool IsTableIStartMost() { return (mColIndex == 0); }
|
|
bool IsDamageAreaBStartMost() const {
|
|
return mRowIndex == mDamageArea.StartRow();
|
|
}
|
|
bool IsDamageAreaIEndMost() const {
|
|
return mColIndex >= mDamageArea.EndCol();
|
|
}
|
|
bool IsDamageAreaBEndMost() const {
|
|
return mRowIndex >= mDamageArea.EndRow();
|
|
}
|
|
bool IsDamageAreaIStartMost() const {
|
|
return mColIndex == mDamageArea.StartCol();
|
|
}
|
|
int32_t GetRelativeColIndex() const {
|
|
return mColIndex - mDamageArea.StartCol();
|
|
}
|
|
|
|
TableArea mDamageArea; // damageArea in cellmap coordinates
|
|
bool IsAfterRepeatedHeader() {
|
|
return !mIsRepeatedHeader && (mRowIndex == (mRepeatedHeaderRowIndex + 1));
|
|
}
|
|
bool StartRepeatedFooter() const {
|
|
return mIsRepeatedFooter && mRowIndex == mRgFirstRowIndex &&
|
|
mRowIndex != mDamageArea.StartRow();
|
|
}
|
|
|
|
nscoord mInitialOffsetI; // offsetI of the first border with
|
|
// respect to the table
|
|
nscoord mInitialOffsetB; // offsetB of the first border with
|
|
// respect to the table
|
|
nscoord mNextOffsetB; // offsetB of the next segment
|
|
// this array is used differently when
|
|
// inline-dir and block-dir borders are drawn
|
|
// When inline-dir border are drawn we cache
|
|
// the column widths and the width of the
|
|
// block-dir borders that arrive from bStart
|
|
// When we draw block-dir borders we store
|
|
// lengths and width for block-dir borders
|
|
// before they are drawn while we move over
|
|
// the columns in the damage area
|
|
// It has one more elements than columns are
|
|
// in the table.
|
|
UniquePtr<BCBlockDirSeg[]> mBlockDirInfo;
|
|
BCInlineDirSeg mInlineSeg; // the inline-dir segment while we
|
|
// move over the colums
|
|
BCPixelSize mPrevInlineSegBSize; // the bSize of the previous
|
|
// inline-dir border
|
|
|
|
private:
|
|
bool SetNewRow(nsTableRowFrame* aRow = nullptr);
|
|
bool SetNewRowGroup();
|
|
void SetNewData(int32_t aRowIndex, int32_t aColIndex);
|
|
};
|
|
|
|
BCPaintBorderIterator::BCPaintBorderIterator(nsTableFrame* aTable)
|
|
: mTable(aTable),
|
|
mTableFirstInFlow(static_cast<nsTableFrame*>(aTable->FirstInFlow())),
|
|
mTableCellMap(aTable->GetCellMap()),
|
|
mCellMap(nullptr),
|
|
mTableWM(aTable->Style()),
|
|
mPrevRg(nullptr),
|
|
mRg(nullptr),
|
|
mIsRepeatedHeader(false),
|
|
mIsRepeatedFooter(false),
|
|
mStartRg(nullptr),
|
|
mRgIndex(0),
|
|
mFifRgFirstRowIndex(0),
|
|
mRgFirstRowIndex(0),
|
|
mRgLastRowIndex(0),
|
|
mColIndex(0),
|
|
mRowIndex(0),
|
|
mIsNewRow(false),
|
|
mAtEnd(false),
|
|
mPrevRow(nullptr),
|
|
mRow(nullptr),
|
|
mStartRow(nullptr),
|
|
mPrevCell(nullptr),
|
|
mCell(nullptr),
|
|
mPrevCellData(nullptr),
|
|
mCellData(nullptr),
|
|
mBCData(nullptr),
|
|
mInitialOffsetI(0),
|
|
mNextOffsetB(0),
|
|
mPrevInlineSegBSize(0) {
|
|
LogicalMargin childAreaOffset = mTable->GetChildAreaOffset(mTableWM, nullptr);
|
|
// y position of first row in damage area
|
|
mInitialOffsetB =
|
|
mTable->GetPrevInFlow() ? 0 : childAreaOffset.BStart(mTableWM);
|
|
mNumTableRows = mTable->GetRowCount();
|
|
mNumTableCols = mTable->GetColCount();
|
|
|
|
// Get the ordered row groups
|
|
mTable->OrderRowGroups(mRowGroups);
|
|
// initialize to a non existing index
|
|
mRepeatedHeaderRowIndex = -99;
|
|
}
|
|
|
|
bool BCPaintBorderIterator::SetDamageArea(const nsRect& aDirtyRect) {
|
|
nsSize containerSize = mTable->GetSize();
|
|
LogicalRect dirtyRect(mTableWM, aDirtyRect, containerSize);
|
|
uint32_t startRowIndex, endRowIndex, startColIndex, endColIndex;
|
|
startRowIndex = endRowIndex = startColIndex = endColIndex = 0;
|
|
bool done = false;
|
|
bool haveIntersect = false;
|
|
// find startRowIndex, endRowIndex
|
|
nscoord rowB = mInitialOffsetB;
|
|
nsPresContext* presContext = mTable->PresContext();
|
|
for (uint32_t rgIdx = 0; rgIdx < mRowGroups.Length() && !done; rgIdx++) {
|
|
nsTableRowGroupFrame* rgFrame = mRowGroups[rgIdx];
|
|
for (nsTableRowFrame* rowFrame = rgFrame->GetFirstRow(); rowFrame;
|
|
rowFrame = rowFrame->GetNextRow()) {
|
|
// get the row rect relative to the table rather than the row group
|
|
nscoord rowBSize = rowFrame->BSize(mTableWM);
|
|
if (haveIntersect) {
|
|
// conservatively estimate the half border widths outside the row
|
|
nscoord borderHalf = mTable->GetPrevInFlow()
|
|
? 0
|
|
: presContext->DevPixelsToAppUnits(
|
|
rowFrame->GetBStartBCBorderWidth() + 1);
|
|
|
|
if (dirtyRect.BEnd(mTableWM) >= rowB - borderHalf) {
|
|
nsTableRowFrame* fifRow =
|
|
static_cast<nsTableRowFrame*>(rowFrame->FirstInFlow());
|
|
endRowIndex = fifRow->GetRowIndex();
|
|
} else
|
|
done = true;
|
|
} else {
|
|
// conservatively estimate the half border widths outside the row
|
|
nscoord borderHalf = mTable->GetNextInFlow()
|
|
? 0
|
|
: presContext->DevPixelsToAppUnits(
|
|
rowFrame->GetBEndBCBorderWidth() + 1);
|
|
if (rowB + rowBSize + borderHalf >= dirtyRect.BStart(mTableWM)) {
|
|
mStartRg = rgFrame;
|
|
mStartRow = rowFrame;
|
|
nsTableRowFrame* fifRow =
|
|
static_cast<nsTableRowFrame*>(rowFrame->FirstInFlow());
|
|
startRowIndex = endRowIndex = fifRow->GetRowIndex();
|
|
haveIntersect = true;
|
|
} else {
|
|
mInitialOffsetB += rowBSize;
|
|
}
|
|
}
|
|
rowB += rowBSize;
|
|
}
|
|
}
|
|
mNextOffsetB = mInitialOffsetB;
|
|
|
|
// XXX comment refers to the obsolete NS_FRAME_OUTSIDE_CHILDREN flag
|
|
// XXX but I don't understand it, so not changing it for now
|
|
// table wrapper borders overflow the table, so the table might be
|
|
// target to other areas as the NS_FRAME_OUTSIDE_CHILDREN is set
|
|
// on the table
|
|
if (!haveIntersect) return false;
|
|
// find startColIndex, endColIndex, startColX
|
|
haveIntersect = false;
|
|
if (0 == mNumTableCols) return false;
|
|
|
|
LogicalMargin childAreaOffset = mTable->GetChildAreaOffset(mTableWM, nullptr);
|
|
|
|
// inline position of first col in damage area
|
|
mInitialOffsetI = childAreaOffset.IStart(mTableWM);
|
|
|
|
nscoord x = 0;
|
|
int32_t colIdx;
|
|
for (colIdx = 0; colIdx != mNumTableCols; colIdx++) {
|
|
nsTableColFrame* colFrame = mTableFirstInFlow->GetColFrame(colIdx);
|
|
if (!colFrame) ABORT1(false);
|
|
// get the col rect relative to the table rather than the col group
|
|
nscoord colISize = colFrame->ISize(mTableWM);
|
|
if (haveIntersect) {
|
|
// conservatively estimate the iStart half border width outside the col
|
|
nscoord iStartBorderHalf = presContext->DevPixelsToAppUnits(
|
|
colFrame->GetIStartBorderWidth() + 1);
|
|
if (dirtyRect.IEnd(mTableWM) >= x - iStartBorderHalf) {
|
|
endColIndex = colIdx;
|
|
} else
|
|
break;
|
|
} else {
|
|
// conservatively estimate the iEnd half border width outside the col
|
|
nscoord iEndBorderHalf =
|
|
presContext->DevPixelsToAppUnits(colFrame->GetIEndBorderWidth() + 1);
|
|
if (x + colISize + iEndBorderHalf >= dirtyRect.IStart(mTableWM)) {
|
|
startColIndex = endColIndex = colIdx;
|
|
haveIntersect = true;
|
|
} else {
|
|
mInitialOffsetI += colISize;
|
|
}
|
|
}
|
|
x += colISize;
|
|
}
|
|
if (!haveIntersect) return false;
|
|
mDamageArea =
|
|
TableArea(startColIndex, startRowIndex,
|
|
1 + DeprecatedAbs<int32_t>(endColIndex - startColIndex),
|
|
1 + endRowIndex - startRowIndex);
|
|
|
|
Reset();
|
|
mBlockDirInfo = MakeUnique<BCBlockDirSeg[]>(mDamageArea.ColCount() + 1);
|
|
return true;
|
|
}
|
|
|
|
void BCPaintBorderIterator::Reset() {
|
|
mAtEnd = true; // gets reset when First() is called
|
|
mRg = mStartRg;
|
|
mPrevRow = nullptr;
|
|
mRow = mStartRow;
|
|
mRowIndex = 0;
|
|
mColIndex = 0;
|
|
mRgIndex = -1;
|
|
mPrevCell = nullptr;
|
|
mCell = nullptr;
|
|
mPrevCellData = nullptr;
|
|
mCellData = nullptr;
|
|
mBCData = nullptr;
|
|
ResetVerInfo();
|
|
}
|
|
|
|
/**
|
|
* Set the iterator data to a new cellmap coordinate
|
|
* @param aRowIndex - the row index
|
|
* @param aColIndex - the col index
|
|
*/
|
|
void BCPaintBorderIterator::SetNewData(int32_t aY, int32_t aX) {
|
|
if (!mTableCellMap || !mTableCellMap->mBCInfo) ABORT0();
|
|
|
|
mColIndex = aX;
|
|
mRowIndex = aY;
|
|
mPrevCellData = mCellData;
|
|
if (IsTableIEndMost() && IsTableBEndMost()) {
|
|
mCell = nullptr;
|
|
mBCData = &mTableCellMap->mBCInfo->mBEndIEndCorner;
|
|
} else if (IsTableIEndMost()) {
|
|
mCellData = nullptr;
|
|
mBCData = &mTableCellMap->mBCInfo->mIEndBorders.ElementAt(aY);
|
|
} else if (IsTableBEndMost()) {
|
|
mCellData = nullptr;
|
|
mBCData = &mTableCellMap->mBCInfo->mBEndBorders.ElementAt(aX);
|
|
} else {
|
|
if (uint32_t(mRowIndex - mFifRgFirstRowIndex) < mCellMap->mRows.Length()) {
|
|
mBCData = nullptr;
|
|
mCellData = (BCCellData*)mCellMap->mRows[mRowIndex - mFifRgFirstRowIndex]
|
|
.SafeElementAt(mColIndex);
|
|
if (mCellData) {
|
|
mBCData = &mCellData->mData;
|
|
if (!mCellData->IsOrig()) {
|
|
if (mCellData->IsRowSpan()) {
|
|
aY -= mCellData->GetRowSpanOffset();
|
|
}
|
|
if (mCellData->IsColSpan()) {
|
|
aX -= mCellData->GetColSpanOffset();
|
|
}
|
|
if ((aX >= 0) && (aY >= 0)) {
|
|
mCellData =
|
|
(BCCellData*)mCellMap->mRows[aY - mFifRgFirstRowIndex][aX];
|
|
}
|
|
}
|
|
if (mCellData->IsOrig()) {
|
|
mPrevCell = mCell;
|
|
mCell = mCellData->GetCellFrame();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Set the iterator to a new row
|
|
* @param aRow - the new row frame, if null the iterator will advance to the
|
|
* next row
|
|
*/
|
|
bool BCPaintBorderIterator::SetNewRow(nsTableRowFrame* aRow) {
|
|
mPrevRow = mRow;
|
|
mRow = (aRow) ? aRow : mRow->GetNextRow();
|
|
if (mRow) {
|
|
mIsNewRow = true;
|
|
mRowIndex = mRow->GetRowIndex();
|
|
mColIndex = mDamageArea.StartCol();
|
|
mPrevInlineSegBSize = 0;
|
|
if (mIsRepeatedHeader) {
|
|
mRepeatedHeaderRowIndex = mRowIndex;
|
|
}
|
|
} else {
|
|
mAtEnd = true;
|
|
}
|
|
return !mAtEnd;
|
|
}
|
|
|
|
/**
|
|
* Advance the iterator to the next row group
|
|
*/
|
|
bool BCPaintBorderIterator::SetNewRowGroup() {
|
|
mRgIndex++;
|
|
|
|
mIsRepeatedHeader = false;
|
|
mIsRepeatedFooter = false;
|
|
|
|
NS_ASSERTION(mRgIndex >= 0, "mRgIndex out of bounds");
|
|
if (uint32_t(mRgIndex) < mRowGroups.Length()) {
|
|
mPrevRg = mRg;
|
|
mRg = mRowGroups[mRgIndex];
|
|
nsTableRowGroupFrame* fifRg =
|
|
static_cast<nsTableRowGroupFrame*>(mRg->FirstInFlow());
|
|
mFifRgFirstRowIndex = fifRg->GetStartRowIndex();
|
|
mRgFirstRowIndex = mRg->GetStartRowIndex();
|
|
mRgLastRowIndex = mRgFirstRowIndex + mRg->GetRowCount() - 1;
|
|
|
|
if (SetNewRow(mRg->GetFirstRow())) {
|
|
mCellMap = mTableCellMap->GetMapFor(fifRg, nullptr);
|
|
if (!mCellMap) ABORT1(false);
|
|
}
|
|
if (mTable->GetPrevInFlow() && !mRg->GetPrevInFlow()) {
|
|
// if mRowGroup doesn't have a prev in flow, then it may be a repeated
|
|
// header or footer
|
|
const nsStyleDisplay* display = mRg->StyleDisplay();
|
|
if (mRowIndex == mDamageArea.StartRow()) {
|
|
mIsRepeatedHeader =
|
|
(mozilla::StyleDisplay::TableHeaderGroup == display->mDisplay);
|
|
} else {
|
|
mIsRepeatedFooter =
|
|
(mozilla::StyleDisplay::TableFooterGroup == display->mDisplay);
|
|
}
|
|
}
|
|
} else {
|
|
mAtEnd = true;
|
|
}
|
|
return !mAtEnd;
|
|
}
|
|
|
|
/**
|
|
* Move the iterator to the first position in the damageArea
|
|
*/
|
|
void BCPaintBorderIterator::First() {
|
|
if (!mTable || mDamageArea.StartCol() >= mNumTableCols ||
|
|
mDamageArea.StartRow() >= mNumTableRows)
|
|
ABORT0();
|
|
|
|
mAtEnd = false;
|
|
|
|
uint32_t numRowGroups = mRowGroups.Length();
|
|
for (uint32_t rgY = 0; rgY < numRowGroups; rgY++) {
|
|
nsTableRowGroupFrame* rowG = mRowGroups[rgY];
|
|
int32_t start = rowG->GetStartRowIndex();
|
|
int32_t end = start + rowG->GetRowCount() - 1;
|
|
if (mDamageArea.StartRow() >= start && mDamageArea.StartRow() <= end) {
|
|
mRgIndex = rgY - 1; // SetNewRowGroup increments rowGroupIndex
|
|
if (SetNewRowGroup()) {
|
|
while (mRowIndex < mDamageArea.StartRow() && !mAtEnd) {
|
|
SetNewRow();
|
|
}
|
|
if (!mAtEnd) {
|
|
SetNewData(mDamageArea.StartRow(), mDamageArea.StartCol());
|
|
}
|
|
}
|
|
return;
|
|
}
|
|
}
|
|
mAtEnd = true;
|
|
}
|
|
|
|
/**
|
|
* Advance the iterator to the next position
|
|
*/
|
|
void BCPaintBorderIterator::Next() {
|
|
if (mAtEnd) ABORT0();
|
|
mIsNewRow = false;
|
|
|
|
mColIndex++;
|
|
if (mColIndex > mDamageArea.EndCol()) {
|
|
mRowIndex++;
|
|
if (mRowIndex == mDamageArea.EndRow()) {
|
|
mColIndex = mDamageArea.StartCol();
|
|
} else if (mRowIndex < mDamageArea.EndRow()) {
|
|
if (mRowIndex <= mRgLastRowIndex) {
|
|
SetNewRow();
|
|
} else {
|
|
SetNewRowGroup();
|
|
}
|
|
} else {
|
|
mAtEnd = true;
|
|
}
|
|
}
|
|
if (!mAtEnd) {
|
|
SetNewData(mRowIndex, mColIndex);
|
|
}
|
|
}
|
|
|
|
// XXX if CalcVerCornerOffset and CalcHorCornerOffset remain similar, combine
|
|
// them
|
|
// XXX Update terminology from physical to logical
|
|
/** Compute the vertical offset of a vertical border segment
|
|
* @param aCornerOwnerSide - which side owns the corner
|
|
* @param aCornerSubWidth - how wide is the nonwinning side of the corner
|
|
* @param aHorWidth - how wide is the horizontal edge of the corner
|
|
* @param aIsStartOfSeg - does this corner start a new segment
|
|
* @param aIsBevel - is this corner beveled
|
|
* @return - offset in twips
|
|
*/
|
|
static nscoord CalcVerCornerOffset(nsPresContext* aPresContext,
|
|
LogicalSide aCornerOwnerSide,
|
|
BCPixelSize aCornerSubWidth,
|
|
BCPixelSize aHorWidth, bool aIsStartOfSeg,
|
|
bool aIsBevel) {
|
|
nscoord offset = 0;
|
|
// XXX These should be replaced with appropriate side-specific macros (which?)
|
|
BCPixelSize smallHalf, largeHalf;
|
|
if (IsBlock(aCornerOwnerSide)) {
|
|
DivideBCBorderSize(aCornerSubWidth, smallHalf, largeHalf);
|
|
if (aIsBevel) {
|
|
offset = (aIsStartOfSeg) ? -largeHalf : smallHalf;
|
|
} else {
|
|
offset =
|
|
(eLogicalSideBStart == aCornerOwnerSide) ? smallHalf : -largeHalf;
|
|
}
|
|
} else {
|
|
DivideBCBorderSize(aHorWidth, smallHalf, largeHalf);
|
|
if (aIsBevel) {
|
|
offset = (aIsStartOfSeg) ? -largeHalf : smallHalf;
|
|
} else {
|
|
offset = (aIsStartOfSeg) ? smallHalf : -largeHalf;
|
|
}
|
|
}
|
|
return aPresContext->DevPixelsToAppUnits(offset);
|
|
}
|
|
|
|
/** Compute the horizontal offset of a horizontal border segment
|
|
* @param aCornerOwnerSide - which side owns the corner
|
|
* @param aCornerSubWidth - how wide is the nonwinning side of the corner
|
|
* @param aVerWidth - how wide is the vertical edge of the corner
|
|
* @param aIsStartOfSeg - does this corner start a new segment
|
|
* @param aIsBevel - is this corner beveled
|
|
* @return - offset in twips
|
|
*/
|
|
static nscoord CalcHorCornerOffset(nsPresContext* aPresContext,
|
|
LogicalSide aCornerOwnerSide,
|
|
BCPixelSize aCornerSubWidth,
|
|
BCPixelSize aVerWidth, bool aIsStartOfSeg,
|
|
bool aIsBevel) {
|
|
nscoord offset = 0;
|
|
// XXX These should be replaced with appropriate side-specific macros (which?)
|
|
BCPixelSize smallHalf, largeHalf;
|
|
if (IsInline(aCornerOwnerSide)) {
|
|
DivideBCBorderSize(aCornerSubWidth, smallHalf, largeHalf);
|
|
if (aIsBevel) {
|
|
offset = (aIsStartOfSeg) ? -largeHalf : smallHalf;
|
|
} else {
|
|
offset =
|
|
(eLogicalSideIStart == aCornerOwnerSide) ? smallHalf : -largeHalf;
|
|
}
|
|
} else {
|
|
DivideBCBorderSize(aVerWidth, smallHalf, largeHalf);
|
|
if (aIsBevel) {
|
|
offset = (aIsStartOfSeg) ? -largeHalf : smallHalf;
|
|
} else {
|
|
offset = (aIsStartOfSeg) ? smallHalf : -largeHalf;
|
|
}
|
|
}
|
|
return aPresContext->DevPixelsToAppUnits(offset);
|
|
}
|
|
|
|
BCBlockDirSeg::BCBlockDirSeg()
|
|
: mFirstRowGroup(nullptr),
|
|
mFirstRow(nullptr),
|
|
mBEndInlineSegBSize(0),
|
|
mBEndOffset(0),
|
|
mIsBEndBevel(false) {
|
|
mCol = nullptr;
|
|
mFirstCell = mLastCell = mAjaCell = nullptr;
|
|
mOffsetI = mOffsetB = mLength = mWidth = mBStartBevelOffset = 0;
|
|
mBStartBevelSide = eLogicalSideBStart;
|
|
mOwner = eCellOwner;
|
|
}
|
|
|
|
/**
|
|
* Start a new block-direction segment
|
|
* @param aIter - iterator containing the structural information
|
|
* @param aBorderOwner - determines the border style
|
|
* @param aBlockSegISize - the width of segment in pixel
|
|
* @param aInlineSegBSize - the width of the inline-dir segment joining the
|
|
* corner at the start
|
|
*/
|
|
void BCBlockDirSeg::Start(BCPaintBorderIterator& aIter,
|
|
BCBorderOwner aBorderOwner,
|
|
BCPixelSize aBlockSegISize,
|
|
BCPixelSize aInlineSegBSize,
|
|
Maybe<nscoord> aEmptyRowEndBSize) {
|
|
LogicalSide ownerSide = eLogicalSideBStart;
|
|
bool bevel = false;
|
|
|
|
nscoord cornerSubWidth =
|
|
(aIter.mBCData) ? aIter.mBCData->GetCorner(ownerSide, bevel) : 0;
|
|
|
|
bool bStartBevel = (aBlockSegISize > 0) ? bevel : false;
|
|
BCPixelSize maxInlineSegBSize =
|
|
std::max(aIter.mPrevInlineSegBSize, aInlineSegBSize);
|
|
nsPresContext* presContext = aIter.mTable->PresContext();
|
|
nscoord offset = CalcVerCornerOffset(presContext, ownerSide, cornerSubWidth,
|
|
maxInlineSegBSize, true, bStartBevel);
|
|
|
|
mBStartBevelOffset =
|
|
bStartBevel ? presContext->DevPixelsToAppUnits(maxInlineSegBSize) : 0;
|
|
// XXX this assumes that only corners where 2 segments join can be beveled
|
|
mBStartBevelSide =
|
|
(aInlineSegBSize > 0) ? eLogicalSideIEnd : eLogicalSideIStart;
|
|
if (aEmptyRowEndBSize && *aEmptyRowEndBSize < offset) {
|
|
// This segment is starting from an empty row. This will require the the
|
|
// starting segment to overlap with the previously drawn segment, unless the
|
|
// empty row's size clears the overlap.
|
|
mOffsetB += *aEmptyRowEndBSize;
|
|
} else {
|
|
mOffsetB += offset;
|
|
}
|
|
mLength = -offset;
|
|
mWidth = aBlockSegISize;
|
|
mOwner = aBorderOwner;
|
|
mFirstCell = aIter.mCell;
|
|
mFirstRowGroup = aIter.mRg;
|
|
mFirstRow = aIter.mRow;
|
|
if (aIter.GetRelativeColIndex() > 0) {
|
|
mAjaCell = aIter.mBlockDirInfo[aIter.GetRelativeColIndex() - 1].mLastCell;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Initialize the block-dir segments with information that will persist for any
|
|
* block-dir segment in this column
|
|
* @param aIter - iterator containing the structural information
|
|
*/
|
|
void BCBlockDirSeg::Initialize(BCPaintBorderIterator& aIter) {
|
|
int32_t relColIndex = aIter.GetRelativeColIndex();
|
|
mCol = aIter.IsTableIEndMost()
|
|
? aIter.mBlockDirInfo[relColIndex - 1].mCol
|
|
: aIter.mTableFirstInFlow->GetColFrame(aIter.mColIndex);
|
|
if (!mCol) ABORT0();
|
|
if (0 == relColIndex) {
|
|
mOffsetI = aIter.mInitialOffsetI;
|
|
}
|
|
// set mOffsetI for the next column
|
|
if (!aIter.IsDamageAreaIEndMost()) {
|
|
aIter.mBlockDirInfo[relColIndex + 1].mOffsetI =
|
|
mOffsetI + mCol->ISize(aIter.mTableWM);
|
|
}
|
|
mOffsetB = aIter.mInitialOffsetB;
|
|
mLastCell = aIter.mCell;
|
|
}
|
|
|
|
/**
|
|
* Compute the offsets for the bEnd corner of a block-dir segment
|
|
* @param aIter - iterator containing the structural information
|
|
* @param aInlineSegBSize - the width of the inline-dir segment joining the
|
|
* corner at the start
|
|
*/
|
|
void BCBlockDirSeg::GetBEndCorner(BCPaintBorderIterator& aIter,
|
|
BCPixelSize aInlineSegBSize) {
|
|
LogicalSide ownerSide = eLogicalSideBStart;
|
|
nscoord cornerSubWidth = 0;
|
|
bool bevel = false;
|
|
if (aIter.mBCData) {
|
|
cornerSubWidth = aIter.mBCData->GetCorner(ownerSide, bevel);
|
|
}
|
|
mIsBEndBevel = (mWidth > 0) ? bevel : false;
|
|
mBEndInlineSegBSize = std::max(aIter.mPrevInlineSegBSize, aInlineSegBSize);
|
|
mBEndOffset = CalcVerCornerOffset(aIter.mTable->PresContext(), ownerSide,
|
|
cornerSubWidth, mBEndInlineSegBSize, false,
|
|
mIsBEndBevel);
|
|
mLength += mBEndOffset;
|
|
}
|
|
|
|
Maybe<BCBorderParameters> BCBlockDirSeg::BuildBorderParameters(
|
|
BCPaintBorderIterator& aIter, BCPixelSize aInlineSegBSize) {
|
|
BCBorderParameters result;
|
|
|
|
// get the border style, color and paint the segment
|
|
LogicalSide side =
|
|
aIter.IsDamageAreaIEndMost() ? eLogicalSideIEnd : eLogicalSideIStart;
|
|
int32_t relColIndex = aIter.GetRelativeColIndex();
|
|
nsTableColFrame* col = mCol;
|
|
if (!col) ABORT1(Nothing());
|
|
nsTableCellFrame* cell = mFirstCell; // ???
|
|
nsIFrame* owner = nullptr;
|
|
result.mBorderStyle = StyleBorderStyle::Solid;
|
|
result.mBorderColor = 0xFFFFFFFF;
|
|
result.mBackfaceIsVisible = true;
|
|
|
|
// All the tables frames have the same presContext, so we just use any one
|
|
// that exists here:
|
|
nsPresContext* presContext = aIter.mTable->PresContext();
|
|
result.mAppUnitsPerDevPixel = presContext->AppUnitsPerDevPixel();
|
|
|
|
switch (mOwner) {
|
|
case eTableOwner:
|
|
owner = aIter.mTable;
|
|
break;
|
|
case eAjaColGroupOwner:
|
|
side = eLogicalSideIEnd;
|
|
if (!aIter.IsTableIEndMost() && (relColIndex > 0)) {
|
|
col = aIter.mBlockDirInfo[relColIndex - 1].mCol;
|
|
}
|
|
[[fallthrough]];
|
|
case eColGroupOwner:
|
|
if (col) {
|
|
owner = col->GetParent();
|
|
}
|
|
break;
|
|
case eAjaColOwner:
|
|
side = eLogicalSideIEnd;
|
|
if (!aIter.IsTableIEndMost() && (relColIndex > 0)) {
|
|
col = aIter.mBlockDirInfo[relColIndex - 1].mCol;
|
|
}
|
|
[[fallthrough]];
|
|
case eColOwner:
|
|
owner = col;
|
|
break;
|
|
case eAjaRowGroupOwner:
|
|
NS_ERROR("a neighboring rowgroup can never own a vertical border");
|
|
[[fallthrough]];
|
|
case eRowGroupOwner:
|
|
NS_ASSERTION(aIter.IsTableIStartMost() || aIter.IsTableIEndMost(),
|
|
"row group can own border only at table edge");
|
|
owner = mFirstRowGroup;
|
|
break;
|
|
case eAjaRowOwner:
|
|
NS_ERROR("program error");
|
|
[[fallthrough]];
|
|
case eRowOwner:
|
|
NS_ASSERTION(aIter.IsTableIStartMost() || aIter.IsTableIEndMost(),
|
|
"row can own border only at table edge");
|
|
owner = mFirstRow;
|
|
break;
|
|
case eAjaCellOwner:
|
|
side = eLogicalSideIEnd;
|
|
cell = mAjaCell;
|
|
[[fallthrough]];
|
|
case eCellOwner:
|
|
owner = cell;
|
|
break;
|
|
}
|
|
if (owner) {
|
|
::GetPaintStyleInfo(owner, aIter.mTableWM, side, &result.mBorderStyle,
|
|
&result.mBorderColor);
|
|
result.mBackfaceIsVisible = !owner->BackfaceIsHidden();
|
|
}
|
|
BCPixelSize smallHalf, largeHalf;
|
|
DivideBCBorderSize(mWidth, smallHalf, largeHalf);
|
|
LogicalRect segRect(
|
|
aIter.mTableWM, mOffsetI - presContext->DevPixelsToAppUnits(largeHalf),
|
|
mOffsetB, presContext->DevPixelsToAppUnits(mWidth), mLength);
|
|
nscoord bEndBevelOffset =
|
|
(mIsBEndBevel) ? presContext->DevPixelsToAppUnits(mBEndInlineSegBSize)
|
|
: 0;
|
|
LogicalSide bEndBevelSide =
|
|
(aInlineSegBSize > 0) ? eLogicalSideIEnd : eLogicalSideIStart;
|
|
|
|
// Convert logical to physical sides/coordinates for DrawTableBorderSegment.
|
|
|
|
result.mBorderRect =
|
|
segRect.GetPhysicalRect(aIter.mTableWM, aIter.mTable->GetSize());
|
|
// XXX For reversed vertical writing-modes (with direction:rtl), we need to
|
|
// invert physicalRect's y-position here, with respect to the table.
|
|
// However, it's not worth fixing the border positions here until the
|
|
// ordering of the table columns themselves is also fixed (bug 1180528).
|
|
|
|
result.mStartBevelSide = aIter.mTableWM.PhysicalSide(mBStartBevelSide);
|
|
result.mEndBevelSide = aIter.mTableWM.PhysicalSide(bEndBevelSide);
|
|
result.mStartBevelOffset = mBStartBevelOffset;
|
|
result.mEndBevelOffset = bEndBevelOffset;
|
|
// In vertical-rl mode, the 'start' and 'end' of the block-dir (horizontal)
|
|
// border segment need to be swapped because DrawTableBorderSegment will
|
|
// apply the 'start' bevel at the left edge, and 'end' at the right.
|
|
// (Note: In this case, startBevelSide/endBevelSide will usually both be
|
|
// "top" or "bottom". DrawTableBorderSegment works purely with physical
|
|
// coordinates, so it expects startBevelOffset to be the indentation-from-
|
|
// the-left for the "start" (left) end of the border-segment, and
|
|
// endBevelOffset is the indentation-from-the-right for the "end" (right)
|
|
// end of the border-segment. We've got them reversed, since our block dir
|
|
// is RTL, so we have to swap them here.)
|
|
if (aIter.mTableWM.IsVerticalRL()) {
|
|
std::swap(result.mStartBevelSide, result.mEndBevelSide);
|
|
std::swap(result.mStartBevelOffset, result.mEndBevelOffset);
|
|
}
|
|
|
|
return Some(result);
|
|
}
|
|
|
|
/**
|
|
* Paint the block-dir segment
|
|
* @param aIter - iterator containing the structural information
|
|
* @param aDrawTarget - the draw target
|
|
* @param aInlineSegBSize - the width of the inline-dir segment joining the
|
|
* corner at the start
|
|
*/
|
|
void BCBlockDirSeg::Paint(BCPaintBorderIterator& aIter, DrawTarget& aDrawTarget,
|
|
BCPixelSize aInlineSegBSize) {
|
|
Maybe<BCBorderParameters> param =
|
|
BuildBorderParameters(aIter, aInlineSegBSize);
|
|
if (param.isNothing()) {
|
|
return;
|
|
}
|
|
|
|
nsCSSRendering::DrawTableBorderSegment(
|
|
aDrawTarget, param->mBorderStyle, param->mBorderColor, param->mBorderRect,
|
|
param->mAppUnitsPerDevPixel, param->mStartBevelSide,
|
|
param->mStartBevelOffset, param->mEndBevelSide, param->mEndBevelOffset);
|
|
}
|
|
|
|
// Pushes a border bevel triangle and substracts the relevant rectangle from
|
|
// aRect, which, after all the bevels, will end up being a solid segment rect.
|
|
static void AdjustAndPushBevel(wr::DisplayListBuilder& aBuilder,
|
|
wr::LayoutRect& aRect, nscolor aColor,
|
|
const nsCSSRendering::Bevel& aBevel,
|
|
int32_t aAppUnitsPerDevPixel,
|
|
bool aBackfaceIsVisible, bool aIsStart) {
|
|
if (!aBevel.mOffset) {
|
|
return;
|
|
}
|
|
|
|
const auto kTransparent = wr::ToColorF(gfx::DeviceColor(0., 0., 0., 0.));
|
|
const bool horizontal =
|
|
aBevel.mSide == eSideTop || aBevel.mSide == eSideBottom;
|
|
|
|
// Crappy CSS triangle as known by every web developer ever :)
|
|
Float offset = NSAppUnitsToFloatPixels(aBevel.mOffset, aAppUnitsPerDevPixel);
|
|
wr::LayoutRect bevelRect = aRect;
|
|
wr::BorderSide bevelBorder[4];
|
|
for (const auto i : mozilla::AllPhysicalSides()) {
|
|
bevelBorder[i] =
|
|
wr::ToBorderSide(ToDeviceColor(aColor), StyleBorderStyle::Solid);
|
|
}
|
|
|
|
// We're creating a half-transparent triangle using the border primitive.
|
|
//
|
|
// Classic web-dev trick, with a gotcha: we use a single corner to avoid
|
|
// seams and rounding errors.
|
|
//
|
|
// Classic web-dev trick :P
|
|
auto borderWidths = wr::ToBorderWidths(0, 0, 0, 0);
|
|
bevelBorder[aBevel.mSide].color = kTransparent;
|
|
if (aIsStart) {
|
|
if (horizontal) {
|
|
bevelBorder[eSideLeft].color = kTransparent;
|
|
borderWidths.left = offset;
|
|
} else {
|
|
bevelBorder[eSideTop].color = kTransparent;
|
|
borderWidths.top = offset;
|
|
}
|
|
} else {
|
|
if (horizontal) {
|
|
bevelBorder[eSideRight].color = kTransparent;
|
|
borderWidths.right = offset;
|
|
} else {
|
|
bevelBorder[eSideBottom].color = kTransparent;
|
|
borderWidths.bottom = offset;
|
|
}
|
|
}
|
|
|
|
if (horizontal) {
|
|
if (aIsStart) {
|
|
aRect.min.x += offset;
|
|
aRect.max.x += offset;
|
|
} else {
|
|
bevelRect.min.x += aRect.width() - offset;
|
|
bevelRect.max.x += aRect.width() - offset;
|
|
}
|
|
aRect.max.x -= offset;
|
|
bevelRect.max.y = bevelRect.min.y + aRect.height();
|
|
bevelRect.max.x = bevelRect.min.x + offset;
|
|
if (aBevel.mSide == eSideTop) {
|
|
borderWidths.bottom = aRect.height();
|
|
} else {
|
|
borderWidths.top = aRect.height();
|
|
}
|
|
} else {
|
|
if (aIsStart) {
|
|
aRect.min.y += offset;
|
|
aRect.max.y += offset;
|
|
} else {
|
|
bevelRect.min.y += aRect.height() - offset;
|
|
bevelRect.max.y += aRect.height() - offset;
|
|
}
|
|
aRect.max.y -= offset;
|
|
bevelRect.max.x = bevelRect.min.x + aRect.width();
|
|
bevelRect.max.y = bevelRect.min.y + offset;
|
|
if (aBevel.mSide == eSideLeft) {
|
|
borderWidths.right = aRect.width();
|
|
} else {
|
|
borderWidths.left = aRect.width();
|
|
}
|
|
}
|
|
|
|
Range<const wr::BorderSide> wrsides(bevelBorder, 4);
|
|
// It's important to _not_ anti-alias the bevel, because otherwise we wouldn't
|
|
// be able bevel to sides of the same color without bleeding in the middle.
|
|
aBuilder.PushBorder(bevelRect, bevelRect, aBackfaceIsVisible, borderWidths,
|
|
wrsides, wr::EmptyBorderRadius(),
|
|
wr::AntialiasBorder::No);
|
|
}
|
|
|
|
static void CreateWRCommandsForBeveledBorder(
|
|
const BCBorderParameters& aBorderParams, wr::DisplayListBuilder& aBuilder,
|
|
const layers::StackingContextHelper& aSc, const nsPoint& aOffset) {
|
|
MOZ_ASSERT(aBorderParams.NeedToBevel());
|
|
|
|
AutoTArray<nsCSSRendering::SolidBeveledBorderSegment, 3> segments;
|
|
nsCSSRendering::GetTableBorderSolidSegments(
|
|
segments, aBorderParams.mBorderStyle, aBorderParams.mBorderColor,
|
|
aBorderParams.mBorderRect, aBorderParams.mAppUnitsPerDevPixel,
|
|
aBorderParams.mStartBevelSide, aBorderParams.mStartBevelOffset,
|
|
aBorderParams.mEndBevelSide, aBorderParams.mEndBevelOffset);
|
|
|
|
for (const auto& segment : segments) {
|
|
auto rect = LayoutDeviceRect::FromUnknownRect(NSRectToRect(
|
|
segment.mRect + aOffset, aBorderParams.mAppUnitsPerDevPixel));
|
|
auto r = wr::ToLayoutRect(rect);
|
|
auto color = wr::ToColorF(ToDeviceColor(segment.mColor));
|
|
|
|
// Adjust for the start bevel if needed.
|
|
AdjustAndPushBevel(aBuilder, r, segment.mColor, segment.mStartBevel,
|
|
aBorderParams.mAppUnitsPerDevPixel,
|
|
aBorderParams.mBackfaceIsVisible, true);
|
|
|
|
AdjustAndPushBevel(aBuilder, r, segment.mColor, segment.mEndBevel,
|
|
aBorderParams.mAppUnitsPerDevPixel,
|
|
aBorderParams.mBackfaceIsVisible, false);
|
|
|
|
aBuilder.PushRect(r, r, aBorderParams.mBackfaceIsVisible, false, false,
|
|
color);
|
|
}
|
|
}
|
|
|
|
static void CreateWRCommandsForBorderSegment(
|
|
const BCBorderParameters& aBorderParams, wr::DisplayListBuilder& aBuilder,
|
|
const layers::StackingContextHelper& aSc, const nsPoint& aOffset) {
|
|
if (aBorderParams.NeedToBevel()) {
|
|
CreateWRCommandsForBeveledBorder(aBorderParams, aBuilder, aSc, aOffset);
|
|
return;
|
|
}
|
|
|
|
auto borderRect = LayoutDeviceRect::FromUnknownRect(NSRectToRect(
|
|
aBorderParams.mBorderRect + aOffset, aBorderParams.mAppUnitsPerDevPixel));
|
|
|
|
wr::LayoutRect r = wr::ToLayoutRect(borderRect);
|
|
wr::BorderSide wrSide[4];
|
|
for (const auto i : mozilla::AllPhysicalSides()) {
|
|
wrSide[i] = wr::ToBorderSide(ToDeviceColor(aBorderParams.mBorderColor),
|
|
StyleBorderStyle::None);
|
|
}
|
|
const bool horizontal = aBorderParams.mStartBevelSide == eSideTop ||
|
|
aBorderParams.mStartBevelSide == eSideBottom;
|
|
auto borderWidth = horizontal ? r.height() : r.width();
|
|
|
|
// All border style is set to none except left side. So setting the widths of
|
|
// each side to width of rect is fine.
|
|
auto borderWidths = wr::ToBorderWidths(0, 0, 0, 0);
|
|
|
|
wrSide[horizontal ? eSideTop : eSideLeft] = wr::ToBorderSide(
|
|
ToDeviceColor(aBorderParams.mBorderColor), aBorderParams.mBorderStyle);
|
|
|
|
if (horizontal) {
|
|
borderWidths.top = borderWidth;
|
|
} else {
|
|
borderWidths.left = borderWidth;
|
|
}
|
|
|
|
Range<const wr::BorderSide> wrsides(wrSide, 4);
|
|
aBuilder.PushBorder(r, r, aBorderParams.mBackfaceIsVisible, borderWidths,
|
|
wrsides, wr::EmptyBorderRadius());
|
|
}
|
|
|
|
void BCBlockDirSeg::CreateWebRenderCommands(
|
|
BCPaintBorderIterator& aIter, BCPixelSize aInlineSegBSize,
|
|
wr::DisplayListBuilder& aBuilder, const layers::StackingContextHelper& aSc,
|
|
const nsPoint& aOffset) {
|
|
Maybe<BCBorderParameters> param =
|
|
BuildBorderParameters(aIter, aInlineSegBSize);
|
|
if (param.isNothing()) {
|
|
return;
|
|
}
|
|
|
|
CreateWRCommandsForBorderSegment(*param, aBuilder, aSc, aOffset);
|
|
}
|
|
|
|
/**
|
|
* Advance the start point of a segment
|
|
*/
|
|
void BCBlockDirSeg::AdvanceOffsetB() { mOffsetB += mLength - mBEndOffset; }
|
|
|
|
/**
|
|
* Accumulate the current segment
|
|
*/
|
|
void BCBlockDirSeg::IncludeCurrentBorder(BCPaintBorderIterator& aIter) {
|
|
mLastCell = aIter.mCell;
|
|
mLength += aIter.mRow->BSize(aIter.mTableWM);
|
|
}
|
|
|
|
BCInlineDirSeg::BCInlineDirSeg()
|
|
: mIsIEndBevel(false),
|
|
mIEndBevelOffset(0),
|
|
mIEndBevelSide(eLogicalSideBStart),
|
|
mEndOffset(0),
|
|
mOwner(eTableOwner) {
|
|
mOffsetI = mOffsetB = mLength = mWidth = mIStartBevelOffset = 0;
|
|
mIStartBevelSide = eLogicalSideBStart;
|
|
mFirstCell = mAjaCell = nullptr;
|
|
}
|
|
|
|
/** Initialize an inline-dir border segment for painting
|
|
* @param aIter - iterator storing the current and adjacent frames
|
|
* @param aBorderOwner - which frame owns the border
|
|
* @param aBEndBlockSegISize - block-dir segment width coming from up
|
|
* @param aInlineSegBSize - the thickness of the segment
|
|
+ */
|
|
void BCInlineDirSeg::Start(BCPaintBorderIterator& aIter,
|
|
BCBorderOwner aBorderOwner,
|
|
BCPixelSize aBEndBlockSegISize,
|
|
BCPixelSize aInlineSegBSize) {
|
|
LogicalSide cornerOwnerSide = eLogicalSideBStart;
|
|
bool bevel = false;
|
|
|
|
mOwner = aBorderOwner;
|
|
nscoord cornerSubWidth =
|
|
(aIter.mBCData) ? aIter.mBCData->GetCorner(cornerOwnerSide, bevel) : 0;
|
|
|
|
bool iStartBevel = (aInlineSegBSize > 0) ? bevel : false;
|
|
int32_t relColIndex = aIter.GetRelativeColIndex();
|
|
nscoord maxBlockSegISize =
|
|
std::max(aIter.mBlockDirInfo[relColIndex].mWidth, aBEndBlockSegISize);
|
|
nscoord offset =
|
|
CalcHorCornerOffset(aIter.mTable->PresContext(), cornerOwnerSide,
|
|
cornerSubWidth, maxBlockSegISize, true, iStartBevel);
|
|
mIStartBevelOffset =
|
|
(iStartBevel && (aInlineSegBSize > 0)) ? maxBlockSegISize : 0;
|
|
// XXX this assumes that only corners where 2 segments join can be beveled
|
|
mIStartBevelSide =
|
|
(aBEndBlockSegISize > 0) ? eLogicalSideBEnd : eLogicalSideBStart;
|
|
mOffsetI += offset;
|
|
mLength = -offset;
|
|
mWidth = aInlineSegBSize;
|
|
mFirstCell = aIter.mCell;
|
|
mAjaCell = (aIter.IsDamageAreaBStartMost())
|
|
? nullptr
|
|
: aIter.mBlockDirInfo[relColIndex].mLastCell;
|
|
}
|
|
|
|
/**
|
|
* Compute the offsets for the iEnd corner of an inline-dir segment
|
|
* @param aIter - iterator containing the structural information
|
|
* @param aIStartSegISize - the iSize of the block-dir segment joining the
|
|
* corner at the start
|
|
*/
|
|
void BCInlineDirSeg::GetIEndCorner(BCPaintBorderIterator& aIter,
|
|
BCPixelSize aIStartSegISize) {
|
|
LogicalSide ownerSide = eLogicalSideBStart;
|
|
nscoord cornerSubWidth = 0;
|
|
bool bevel = false;
|
|
if (aIter.mBCData) {
|
|
cornerSubWidth = aIter.mBCData->GetCorner(ownerSide, bevel);
|
|
}
|
|
|
|
mIsIEndBevel = (mWidth > 0) ? bevel : 0;
|
|
int32_t relColIndex = aIter.GetRelativeColIndex();
|
|
nscoord verWidth =
|
|
std::max(aIter.mBlockDirInfo[relColIndex].mWidth, aIStartSegISize);
|
|
nsPresContext* presContext = aIter.mTable->PresContext();
|
|
mEndOffset = CalcHorCornerOffset(presContext, ownerSide, cornerSubWidth,
|
|
verWidth, false, mIsIEndBevel);
|
|
mLength += mEndOffset;
|
|
mIEndBevelOffset =
|
|
(mIsIEndBevel) ? presContext->DevPixelsToAppUnits(verWidth) : 0;
|
|
mIEndBevelSide =
|
|
(aIStartSegISize > 0) ? eLogicalSideBEnd : eLogicalSideBStart;
|
|
}
|
|
|
|
Maybe<BCBorderParameters> BCInlineDirSeg::BuildBorderParameters(
|
|
BCPaintBorderIterator& aIter) {
|
|
BCBorderParameters result;
|
|
|
|
// get the border style, color and paint the segment
|
|
LogicalSide side =
|
|
aIter.IsDamageAreaBEndMost() ? eLogicalSideBEnd : eLogicalSideBStart;
|
|
nsIFrame* rg = aIter.mRg;
|
|
if (!rg) ABORT1(Nothing());
|
|
nsIFrame* row = aIter.mRow;
|
|
if (!row) ABORT1(Nothing());
|
|
nsIFrame* cell = mFirstCell;
|
|
nsIFrame* col;
|
|
nsIFrame* owner = nullptr;
|
|
result.mBackfaceIsVisible = true;
|
|
|
|
// All the tables frames have the same presContext, so we just use any one
|
|
// that exists here:
|
|
nsPresContext* presContext = aIter.mTable->PresContext();
|
|
result.mAppUnitsPerDevPixel = presContext->AppUnitsPerDevPixel();
|
|
|
|
result.mBorderStyle = StyleBorderStyle::Solid;
|
|
result.mBorderColor = 0xFFFFFFFF;
|
|
|
|
switch (mOwner) {
|
|
case eTableOwner:
|
|
owner = aIter.mTable;
|
|
break;
|
|
case eAjaColGroupOwner:
|
|
NS_ERROR("neighboring colgroups can never own an inline-dir border");
|
|
[[fallthrough]];
|
|
case eColGroupOwner:
|
|
NS_ASSERTION(aIter.IsTableBStartMost() || aIter.IsTableBEndMost(),
|
|
"col group can own border only at the table edge");
|
|
col = aIter.mTableFirstInFlow->GetColFrame(aIter.mColIndex - 1);
|
|
if (!col) ABORT1(Nothing());
|
|
owner = col->GetParent();
|
|
break;
|
|
case eAjaColOwner:
|
|
NS_ERROR("neighboring column can never own an inline-dir border");
|
|
[[fallthrough]];
|
|
case eColOwner:
|
|
NS_ASSERTION(aIter.IsTableBStartMost() || aIter.IsTableBEndMost(),
|
|
"col can own border only at the table edge");
|
|
owner = aIter.mTableFirstInFlow->GetColFrame(aIter.mColIndex - 1);
|
|
break;
|
|
case eAjaRowGroupOwner:
|
|
side = eLogicalSideBEnd;
|
|
rg = (aIter.IsTableBEndMost()) ? aIter.mRg : aIter.mPrevRg;
|
|
[[fallthrough]];
|
|
case eRowGroupOwner:
|
|
owner = rg;
|
|
break;
|
|
case eAjaRowOwner:
|
|
side = eLogicalSideBEnd;
|
|
row = (aIter.IsTableBEndMost()) ? aIter.mRow : aIter.mPrevRow;
|
|
[[fallthrough]];
|
|
case eRowOwner:
|
|
owner = row;
|
|
break;
|
|
case eAjaCellOwner:
|
|
side = eLogicalSideBEnd;
|
|
// if this is null due to the damage area origin-y > 0, then the border
|
|
// won't show up anyway
|
|
cell = mAjaCell;
|
|
[[fallthrough]];
|
|
case eCellOwner:
|
|
owner = cell;
|
|
break;
|
|
}
|
|
if (owner) {
|
|
::GetPaintStyleInfo(owner, aIter.mTableWM, side, &result.mBorderStyle,
|
|
&result.mBorderColor);
|
|
result.mBackfaceIsVisible = !owner->BackfaceIsHidden();
|
|
}
|
|
BCPixelSize smallHalf, largeHalf;
|
|
DivideBCBorderSize(mWidth, smallHalf, largeHalf);
|
|
LogicalRect segRect(aIter.mTableWM, mOffsetI,
|
|
mOffsetB - presContext->DevPixelsToAppUnits(largeHalf),
|
|
mLength, presContext->DevPixelsToAppUnits(mWidth));
|
|
|
|
// Convert logical to physical sides/coordinates for DrawTableBorderSegment.
|
|
result.mBorderRect =
|
|
segRect.GetPhysicalRect(aIter.mTableWM, aIter.mTable->GetSize());
|
|
result.mStartBevelSide = aIter.mTableWM.PhysicalSide(mIStartBevelSide);
|
|
result.mEndBevelSide = aIter.mTableWM.PhysicalSide(mIEndBevelSide);
|
|
result.mStartBevelOffset =
|
|
presContext->DevPixelsToAppUnits(mIStartBevelOffset);
|
|
result.mEndBevelOffset = mIEndBevelOffset;
|
|
// With inline-RTL directionality, the 'start' and 'end' of the inline-dir
|
|
// border segment need to be swapped because DrawTableBorderSegment will
|
|
// apply the 'start' bevel physically at the left or top edge, and 'end' at
|
|
// the right or bottom.
|
|
// (Note: startBevelSide/endBevelSide will be "top" or "bottom" in horizontal
|
|
// writing mode, or "left" or "right" in vertical mode.
|
|
// DrawTableBorderSegment works purely with physical coordinates, so it
|
|
// expects startBevelOffset to be the indentation-from-the-left or top end
|
|
// of the border-segment, and endBevelOffset is the indentation-from-the-
|
|
// right or bottom end. If the writing mode is inline-RTL, our "start" and
|
|
// "end" will be reversed from this physical-coord view, so we have to swap
|
|
// them here.
|
|
if (aIter.mTableWM.IsBidiRTL()) {
|
|
std::swap(result.mStartBevelSide, result.mEndBevelSide);
|
|
std::swap(result.mStartBevelOffset, result.mEndBevelOffset);
|
|
}
|
|
|
|
return Some(result);
|
|
}
|
|
|
|
/**
|
|
* Paint the inline-dir segment
|
|
* @param aIter - iterator containing the structural information
|
|
* @param aDrawTarget - the draw target
|
|
*/
|
|
void BCInlineDirSeg::Paint(BCPaintBorderIterator& aIter,
|
|
DrawTarget& aDrawTarget) {
|
|
Maybe<BCBorderParameters> param = BuildBorderParameters(aIter);
|
|
if (param.isNothing()) {
|
|
return;
|
|
}
|
|
|
|
nsCSSRendering::DrawTableBorderSegment(
|
|
aDrawTarget, param->mBorderStyle, param->mBorderColor, param->mBorderRect,
|
|
param->mAppUnitsPerDevPixel, param->mStartBevelSide,
|
|
param->mStartBevelOffset, param->mEndBevelSide, param->mEndBevelOffset);
|
|
}
|
|
|
|
void BCInlineDirSeg::CreateWebRenderCommands(
|
|
BCPaintBorderIterator& aIter, wr::DisplayListBuilder& aBuilder,
|
|
const layers::StackingContextHelper& aSc, const nsPoint& aPt) {
|
|
Maybe<BCBorderParameters> param = BuildBorderParameters(aIter);
|
|
if (param.isNothing()) {
|
|
return;
|
|
}
|
|
|
|
CreateWRCommandsForBorderSegment(*param, aBuilder, aSc, aPt);
|
|
}
|
|
|
|
/**
|
|
* Advance the start point of a segment
|
|
*/
|
|
void BCInlineDirSeg::AdvanceOffsetI() { mOffsetI += (mLength - mEndOffset); }
|
|
|
|
/**
|
|
* Accumulate the current segment
|
|
*/
|
|
void BCInlineDirSeg::IncludeCurrentBorder(BCPaintBorderIterator& aIter) {
|
|
mLength += aIter.mBlockDirInfo[aIter.GetRelativeColIndex()].mColWidth;
|
|
}
|
|
|
|
/**
|
|
* store the column width information while painting inline-dir segment
|
|
*/
|
|
void BCPaintBorderIterator::StoreColumnWidth(int32_t aIndex) {
|
|
if (IsTableIEndMost()) {
|
|
mBlockDirInfo[aIndex].mColWidth = mBlockDirInfo[aIndex - 1].mColWidth;
|
|
} else {
|
|
nsTableColFrame* col = mTableFirstInFlow->GetColFrame(mColIndex);
|
|
if (!col) ABORT0();
|
|
mBlockDirInfo[aIndex].mColWidth = col->ISize(mTableWM);
|
|
}
|
|
}
|
|
/**
|
|
* Determine if a block-dir segment owns the corner
|
|
*/
|
|
bool BCPaintBorderIterator::BlockDirSegmentOwnsCorner() {
|
|
LogicalSide cornerOwnerSide = eLogicalSideBStart;
|
|
bool bevel = false;
|
|
if (mBCData) {
|
|
mBCData->GetCorner(cornerOwnerSide, bevel);
|
|
}
|
|
// unitialized ownerside, bevel
|
|
return (eLogicalSideBStart == cornerOwnerSide) ||
|
|
(eLogicalSideBEnd == cornerOwnerSide);
|
|
}
|
|
|
|
/**
|
|
* Paint if necessary an inline-dir segment, otherwise accumulate it
|
|
* @param aDrawTarget - the draw target
|
|
*/
|
|
void BCPaintBorderIterator::AccumulateOrDoActionInlineDirSegment(
|
|
BCPaintBorderAction& aAction) {
|
|
int32_t relColIndex = GetRelativeColIndex();
|
|
// store the current col width if it hasn't been already
|
|
if (mBlockDirInfo[relColIndex].mColWidth < 0) {
|
|
StoreColumnWidth(relColIndex);
|
|
}
|
|
|
|
BCBorderOwner borderOwner = eCellOwner;
|
|
BCBorderOwner ignoreBorderOwner;
|
|
bool isSegStart = true;
|
|
bool ignoreSegStart;
|
|
|
|
nscoord iStartSegISize =
|
|
mBCData ? mBCData->GetIStartEdge(ignoreBorderOwner, ignoreSegStart) : 0;
|
|
nscoord bStartSegBSize =
|
|
mBCData ? mBCData->GetBStartEdge(borderOwner, isSegStart) : 0;
|
|
|
|
if (mIsNewRow || (IsDamageAreaIStartMost() && IsDamageAreaBEndMost())) {
|
|
// reset for every new row and on the bottom of the last row
|
|
mInlineSeg.mOffsetB = mNextOffsetB;
|
|
mNextOffsetB = mNextOffsetB + mRow->BSize(mTableWM);
|
|
mInlineSeg.mOffsetI = mInitialOffsetI;
|
|
mInlineSeg.Start(*this, borderOwner, iStartSegISize, bStartSegBSize);
|
|
}
|
|
|
|
if (!IsDamageAreaIStartMost() &&
|
|
(isSegStart || IsDamageAreaIEndMost() || BlockDirSegmentOwnsCorner())) {
|
|
// paint the previous seg or the current one if IsDamageAreaIEndMost()
|
|
if (mInlineSeg.mLength > 0) {
|
|
mInlineSeg.GetIEndCorner(*this, iStartSegISize);
|
|
if (mInlineSeg.mWidth > 0) {
|
|
if (aAction.mMode == BCPaintBorderAction::Mode::Paint) {
|
|
mInlineSeg.Paint(*this, aAction.mPaintData.mDrawTarget);
|
|
} else {
|
|
MOZ_ASSERT(aAction.mMode ==
|
|
BCPaintBorderAction::Mode::CreateWebRenderCommands);
|
|
mInlineSeg.CreateWebRenderCommands(
|
|
*this, aAction.mCreateWebRenderCommandsData.mBuilder,
|
|
aAction.mCreateWebRenderCommandsData.mSc,
|
|
aAction.mCreateWebRenderCommandsData.mOffsetToReferenceFrame);
|
|
}
|
|
}
|
|
mInlineSeg.AdvanceOffsetI();
|
|
}
|
|
mInlineSeg.Start(*this, borderOwner, iStartSegISize, bStartSegBSize);
|
|
}
|
|
mInlineSeg.IncludeCurrentBorder(*this);
|
|
mBlockDirInfo[relColIndex].mWidth = iStartSegISize;
|
|
mBlockDirInfo[relColIndex].mLastCell = mCell;
|
|
}
|
|
|
|
/**
|
|
* Paint if necessary a block-dir segment, otherwise accumulate it
|
|
* @param aDrawTarget - the draw target
|
|
*/
|
|
void BCPaintBorderIterator::AccumulateOrDoActionBlockDirSegment(
|
|
BCPaintBorderAction& aAction) {
|
|
BCBorderOwner borderOwner = eCellOwner;
|
|
BCBorderOwner ignoreBorderOwner;
|
|
bool isSegStart = true;
|
|
bool ignoreSegStart;
|
|
|
|
nscoord blockSegISize =
|
|
mBCData ? mBCData->GetIStartEdge(borderOwner, isSegStart) : 0;
|
|
nscoord inlineSegBSize =
|
|
mBCData ? mBCData->GetBStartEdge(ignoreBorderOwner, ignoreSegStart) : 0;
|
|
|
|
int32_t relColIndex = GetRelativeColIndex();
|
|
BCBlockDirSeg& blockDirSeg = mBlockDirInfo[relColIndex];
|
|
if (!blockDirSeg.mCol) { // on the first damaged row and the first segment in
|
|
// the col
|
|
blockDirSeg.Initialize(*this);
|
|
blockDirSeg.Start(*this, borderOwner, blockSegISize, inlineSegBSize,
|
|
Nothing{});
|
|
}
|
|
|
|
if (!IsDamageAreaBStartMost() &&
|
|
(isSegStart || IsDamageAreaBEndMost() || IsAfterRepeatedHeader() ||
|
|
StartRepeatedFooter())) {
|
|
Maybe<nscoord> emptyRowEndSize;
|
|
// paint the previous seg or the current one if IsDamageAreaBEndMost()
|
|
if (blockDirSeg.mLength > 0) {
|
|
blockDirSeg.GetBEndCorner(*this, inlineSegBSize);
|
|
if (blockDirSeg.mWidth > 0) {
|
|
if (aAction.mMode == BCPaintBorderAction::Mode::Paint) {
|
|
blockDirSeg.Paint(*this, aAction.mPaintData.mDrawTarget,
|
|
inlineSegBSize);
|
|
} else {
|
|
MOZ_ASSERT(aAction.mMode ==
|
|
BCPaintBorderAction::Mode::CreateWebRenderCommands);
|
|
blockDirSeg.CreateWebRenderCommands(
|
|
*this, inlineSegBSize,
|
|
aAction.mCreateWebRenderCommandsData.mBuilder,
|
|
aAction.mCreateWebRenderCommandsData.mSc,
|
|
aAction.mCreateWebRenderCommandsData.mOffsetToReferenceFrame);
|
|
}
|
|
}
|
|
blockDirSeg.AdvanceOffsetB();
|
|
if (mRow->PrincipalChildList().IsEmpty()) {
|
|
emptyRowEndSize = Some(mRow->BSize(mTableWM));
|
|
}
|
|
}
|
|
blockDirSeg.Start(*this, borderOwner, blockSegISize, inlineSegBSize,
|
|
emptyRowEndSize);
|
|
}
|
|
blockDirSeg.IncludeCurrentBorder(*this);
|
|
mPrevInlineSegBSize = inlineSegBSize;
|
|
}
|
|
|
|
/**
|
|
* Reset the block-dir information cache
|
|
*/
|
|
void BCPaintBorderIterator::ResetVerInfo() {
|
|
if (mBlockDirInfo) {
|
|
memset(mBlockDirInfo.get(), 0,
|
|
mDamageArea.ColCount() * sizeof(BCBlockDirSeg));
|
|
// XXX reinitialize properly
|
|
for (auto xIndex : IntegerRange(mDamageArea.ColCount())) {
|
|
mBlockDirInfo[xIndex].mColWidth = -1;
|
|
}
|
|
}
|
|
}
|
|
|
|
void nsTableFrame::IterateBCBorders(BCPaintBorderAction& aAction,
|
|
const nsRect& aDirtyRect) {
|
|
// We first transfer the aDirtyRect into cellmap coordinates to compute which
|
|
// cell borders need to be painted
|
|
BCPaintBorderIterator iter(this);
|
|
if (!iter.SetDamageArea(aDirtyRect)) return;
|
|
|
|
// XXX comment still has physical terminology
|
|
// First, paint all of the vertical borders from top to bottom and left to
|
|
// right as they become complete. They are painted first, since they are less
|
|
// efficient to paint than horizontal segments. They were stored with as few
|
|
// segments as possible (since horizontal borders are painted last and
|
|
// possibly over them). For every cell in a row that fails in the damage are
|
|
// we look up if the current border would start a new segment, if so we paint
|
|
// the previously stored vertical segment and start a new segment. After
|
|
// this we the now active segment with the current border. These
|
|
// segments are stored in mBlockDirInfo to be used on the next row
|
|
for (iter.First(); !iter.mAtEnd; iter.Next()) {
|
|
iter.AccumulateOrDoActionBlockDirSegment(aAction);
|
|
}
|
|
|
|
// Next, paint all of the inline-dir border segments from bStart to bEnd reuse
|
|
// the mBlockDirInfo array to keep track of col widths and block-dir segments
|
|
// for corner calculations
|
|
iter.Reset();
|
|
for (iter.First(); !iter.mAtEnd; iter.Next()) {
|
|
iter.AccumulateOrDoActionInlineDirSegment(aAction);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Method to paint BCBorders, this does not use currently display lists although
|
|
* it will do this in future
|
|
* @param aDrawTarget - the rendering context
|
|
* @param aDirtyRect - inside this rectangle the BC Borders will redrawn
|
|
*/
|
|
void nsTableFrame::PaintBCBorders(DrawTarget& aDrawTarget,
|
|
const nsRect& aDirtyRect) {
|
|
BCPaintBorderAction action(aDrawTarget);
|
|
IterateBCBorders(action, aDirtyRect);
|
|
}
|
|
|
|
void nsTableFrame::CreateWebRenderCommandsForBCBorders(
|
|
wr::DisplayListBuilder& aBuilder,
|
|
const mozilla::layers::StackingContextHelper& aSc,
|
|
const nsRect& aVisibleRect, const nsPoint& aOffsetToReferenceFrame) {
|
|
BCPaintBorderAction action(aBuilder, aSc, aOffsetToReferenceFrame);
|
|
// We always draw whole table border for webrender. Passing the visible rect
|
|
// dirty rect.
|
|
IterateBCBorders(action, aVisibleRect - aOffsetToReferenceFrame);
|
|
}
|
|
|
|
bool nsTableFrame::RowHasSpanningCells(int32_t aRowIndex, int32_t aNumEffCols) {
|
|
bool result = false;
|
|
nsTableCellMap* cellMap = GetCellMap();
|
|
MOZ_ASSERT(cellMap, "bad call, cellMap not yet allocated.");
|
|
if (cellMap) {
|
|
result = cellMap->RowHasSpanningCells(aRowIndex, aNumEffCols);
|
|
}
|
|
return result;
|
|
}
|
|
|
|
bool nsTableFrame::RowIsSpannedInto(int32_t aRowIndex, int32_t aNumEffCols) {
|
|
bool result = false;
|
|
nsTableCellMap* cellMap = GetCellMap();
|
|
MOZ_ASSERT(cellMap, "bad call, cellMap not yet allocated.");
|
|
if (cellMap) {
|
|
result = cellMap->RowIsSpannedInto(aRowIndex, aNumEffCols);
|
|
}
|
|
return result;
|
|
}
|
|
|
|
/* static */
|
|
void nsTableFrame::InvalidateTableFrame(nsIFrame* aFrame,
|
|
const nsRect& aOrigRect,
|
|
const nsRect& aOrigInkOverflow,
|
|
bool aIsFirstReflow) {
|
|
nsIFrame* parent = aFrame->GetParent();
|
|
NS_ASSERTION(parent, "What happened here?");
|
|
|
|
if (parent->HasAnyStateBits(NS_FRAME_FIRST_REFLOW)) {
|
|
// Don't bother; we'll invalidate the parent's overflow rect when
|
|
// we finish reflowing it.
|
|
return;
|
|
}
|
|
|
|
// The part that looks at both the rect and the overflow rect is a
|
|
// bit of a hack. See nsBlockFrame::ReflowLine for an eloquent
|
|
// description of its hackishness.
|
|
//
|
|
// This doesn't really make sense now that we have DLBI.
|
|
// This code can probably be simplified a fair bit.
|
|
nsRect inkOverflow = aFrame->InkOverflowRect();
|
|
if (aIsFirstReflow || aOrigRect.TopLeft() != aFrame->GetPosition() ||
|
|
aOrigInkOverflow.TopLeft() != inkOverflow.TopLeft()) {
|
|
// Invalidate the old and new overflow rects. Note that if the
|
|
// frame moved, we can't just use aOrigInkOverflow, since it's in
|
|
// coordinates relative to the old position. So invalidate via
|
|
// aFrame's parent, and reposition that overflow rect to the right
|
|
// place.
|
|
// XXXbz this doesn't handle outlines, does it?
|
|
aFrame->InvalidateFrame();
|
|
parent->InvalidateFrameWithRect(aOrigInkOverflow + aOrigRect.TopLeft());
|
|
} else if (aOrigRect.Size() != aFrame->GetSize() ||
|
|
aOrigInkOverflow.Size() != inkOverflow.Size()) {
|
|
aFrame->InvalidateFrameWithRect(aOrigInkOverflow);
|
|
aFrame->InvalidateFrame();
|
|
}
|
|
}
|
|
|
|
void nsTableFrame::AppendDirectlyOwnedAnonBoxes(
|
|
nsTArray<OwnedAnonBox>& aResult) {
|
|
nsIFrame* wrapper = GetParent();
|
|
MOZ_ASSERT(wrapper->Style()->GetPseudoType() == PseudoStyleType::tableWrapper,
|
|
"What happened to our parent?");
|
|
aResult.AppendElement(
|
|
OwnedAnonBox(wrapper, &UpdateStyleOfOwnedAnonBoxesForTableWrapper));
|
|
}
|
|
|
|
/* static */
|
|
void nsTableFrame::UpdateStyleOfOwnedAnonBoxesForTableWrapper(
|
|
nsIFrame* aOwningFrame, nsIFrame* aWrapperFrame,
|
|
ServoRestyleState& aRestyleState) {
|
|
MOZ_ASSERT(
|
|
aWrapperFrame->Style()->GetPseudoType() == PseudoStyleType::tableWrapper,
|
|
"What happened to our parent?");
|
|
|
|
RefPtr<ComputedStyle> newStyle =
|
|
aRestyleState.StyleSet().ResolveInheritingAnonymousBoxStyle(
|
|
PseudoStyleType::tableWrapper, aOwningFrame->Style());
|
|
|
|
// Figure out whether we have an actual change. It's important that we do
|
|
// this, even though all the wrapper's changes are due to properties it
|
|
// inherits from us, because it's possible that no one ever asked us for those
|
|
// style structs and hence changes to them aren't reflected in
|
|
// the handled changes at all.
|
|
//
|
|
// Also note that extensions can add/remove stylesheets that change the styles
|
|
// of anonymous boxes directly, so we need to handle that potential change
|
|
// here.
|
|
//
|
|
// NOTE(emilio): We can't use the ChangesHandledFor optimization (and we
|
|
// assert against that), because the table wrapper is up in the frame tree
|
|
// compared to the owner frame.
|
|
uint32_t equalStructs; // Not used, actually.
|
|
nsChangeHint wrapperHint =
|
|
aWrapperFrame->Style()->CalcStyleDifference(*newStyle, &equalStructs);
|
|
|
|
if (wrapperHint) {
|
|
aRestyleState.ChangeList().AppendChange(
|
|
aWrapperFrame, aWrapperFrame->GetContent(), wrapperHint);
|
|
}
|
|
|
|
for (nsIFrame* cur = aWrapperFrame; cur; cur = cur->GetNextContinuation()) {
|
|
cur->SetComputedStyle(newStyle);
|
|
}
|
|
|
|
MOZ_ASSERT(!aWrapperFrame->HasAnyStateBits(NS_FRAME_OWNS_ANON_BOXES),
|
|
"Wrapper frame doesn't have any anon boxes of its own!");
|
|
}
|
|
|
|
namespace mozilla {
|
|
|
|
nsRect nsDisplayTableItem::GetBounds(nsDisplayListBuilder* aBuilder,
|
|
bool* aSnap) const {
|
|
*aSnap = false;
|
|
return mFrame->InkOverflowRectRelativeToSelf() + ToReferenceFrame();
|
|
}
|
|
|
|
nsDisplayTableBackgroundSet::nsDisplayTableBackgroundSet(
|
|
nsDisplayListBuilder* aBuilder, nsIFrame* aTable)
|
|
: mBuilder(aBuilder),
|
|
mColGroupBackgrounds(aBuilder),
|
|
mColBackgrounds(aBuilder),
|
|
mCurrentScrollParentId(aBuilder->GetCurrentScrollParentId()) {
|
|
mPrevTableBackgroundSet = mBuilder->SetTableBackgroundSet(this);
|
|
mozilla::DebugOnly<const nsIFrame*> reference =
|
|
mBuilder->FindReferenceFrameFor(aTable, &mToReferenceFrame);
|
|
MOZ_ASSERT(nsLayoutUtils::FindNearestCommonAncestorFrame(reference, aTable));
|
|
mDirtyRect = mBuilder->GetDirtyRect();
|
|
mCombinedTableClipChain =
|
|
mBuilder->ClipState().GetCurrentCombinedClipChain(aBuilder);
|
|
mTableASR = mBuilder->CurrentActiveScrolledRoot();
|
|
}
|
|
|
|
// A display item that draws all collapsed borders for a table.
|
|
// At some point, we may want to find a nicer partitioning for dividing
|
|
// border-collapse segments into their own display items.
|
|
class nsDisplayTableBorderCollapse final : public nsDisplayTableItem {
|
|
public:
|
|
nsDisplayTableBorderCollapse(nsDisplayListBuilder* aBuilder,
|
|
nsTableFrame* aFrame)
|
|
: nsDisplayTableItem(aBuilder, aFrame) {
|
|
MOZ_COUNT_CTOR(nsDisplayTableBorderCollapse);
|
|
}
|
|
MOZ_COUNTED_DTOR_OVERRIDE(nsDisplayTableBorderCollapse)
|
|
|
|
void Paint(nsDisplayListBuilder* aBuilder, gfxContext* aCtx) override;
|
|
bool CreateWebRenderCommands(
|
|
wr::DisplayListBuilder& aBuilder, wr::IpcResourceUpdateQueue& aResources,
|
|
const StackingContextHelper& aSc,
|
|
layers::RenderRootStateManager* aManager,
|
|
nsDisplayListBuilder* aDisplayListBuilder) override;
|
|
NS_DISPLAY_DECL_NAME("TableBorderCollapse", TYPE_TABLE_BORDER_COLLAPSE)
|
|
};
|
|
|
|
void nsDisplayTableBorderCollapse::Paint(nsDisplayListBuilder* aBuilder,
|
|
gfxContext* aCtx) {
|
|
nsPoint pt = ToReferenceFrame();
|
|
DrawTarget* drawTarget = aCtx->GetDrawTarget();
|
|
|
|
gfxPoint devPixelOffset = nsLayoutUtils::PointToGfxPoint(
|
|
pt, mFrame->PresContext()->AppUnitsPerDevPixel());
|
|
|
|
// XXX we should probably get rid of this translation at some stage
|
|
// But that would mean modifying PaintBCBorders, ugh
|
|
AutoRestoreTransform autoRestoreTransform(drawTarget);
|
|
drawTarget->SetTransform(
|
|
drawTarget->GetTransform().PreTranslate(ToPoint(devPixelOffset)));
|
|
|
|
static_cast<nsTableFrame*>(mFrame)->PaintBCBorders(
|
|
*drawTarget, GetPaintRect(aBuilder, aCtx) - pt);
|
|
}
|
|
|
|
bool nsDisplayTableBorderCollapse::CreateWebRenderCommands(
|
|
wr::DisplayListBuilder& aBuilder, wr::IpcResourceUpdateQueue& aResources,
|
|
const StackingContextHelper& aSc,
|
|
mozilla::layers::RenderRootStateManager* aManager,
|
|
nsDisplayListBuilder* aDisplayListBuilder) {
|
|
bool dummy;
|
|
static_cast<nsTableFrame*>(mFrame)->CreateWebRenderCommandsForBCBorders(
|
|
aBuilder, aSc, GetBounds(aDisplayListBuilder, &dummy),
|
|
ToReferenceFrame());
|
|
return true;
|
|
}
|
|
|
|
} // namespace mozilla
|