gecko-dev/gfx/layers/d3d9
2011-01-19 21:27:54 +13:00
..
CanvasLayerD3D9.cpp Bug 593604 - Part 11: Remove code to support D2D/D3D9 interop. r+a=roc 2011-01-04 02:37:10 +01:00
CanvasLayerD3D9.h Bug 593604 - Part 11: Remove code to support D2D/D3D9 interop. r+a=roc 2011-01-04 02:37:10 +01:00
ColorLayerD3D9.cpp Bug 625409. ColorLayer implementations need to premultiply by the alpha value of their color. r=bas,a=blocking 2011-01-19 21:27:54 +13:00
ColorLayerD3D9.h Bug 602200. Share code to compute effective transforms and opacity, and snap effective transforms. r=bas,sr=vlad,a=blocker 2010-11-08 22:06:15 +13:00
ContainerLayerD3D9.cpp Bug 593604. Back out changeset c20f34eefa5d to fix regression. a=blocking 2011-01-03 23:55:32 +13:00
ContainerLayerD3D9.h Bug 602200. Share code to compute effective transforms and opacity, and snap effective transforms. r=bas,sr=vlad,a=blocker 2010-11-08 22:06:15 +13:00
DeviceManagerD3D9.cpp Bug 624088: Recreate our device agressively on device losses. r=jrmuizel a=joedrew 2011-01-17 21:28:24 +00:00
DeviceManagerD3D9.h Bug 593604. Part 8.6: Add component-alpha shaders. r=bas,a=blocking 2011-01-03 14:48:09 +13:00
genshaders.sh Bug 593604. Part 8.6: Add component-alpha shaders. r=bas,a=blocking 2011-01-03 14:48:09 +13:00
ImageLayerD3D9.cpp Bug 617220 - Add 3DVision stereoscopic rendering support to D3D10 layers. r=bas.schouten r=vlad a=roc a=vlad 2011-01-12 17:51:27 +13:00
ImageLayerD3D9.h Bug 620665 - Part 6: Do not use mManager pointer for D3D9 layers. r=roc a=blocking-beta9 2010-12-29 01:07:15 +00:00
LayerManagerD3D9.cpp Bug 625508. This moves the GfxInfo checks out of LayerManagerOGL and into the callers. r=vlad 2011-01-18 15:11:19 -05:00
LayerManagerD3D9.h Bug 593604 - Part 11: Remove code to support D2D/D3D9 interop. r+a=roc 2011-01-04 02:37:10 +01:00
LayerManagerD3D9Shaders.h Bug 593604. Part 8.6: Add component-alpha shaders. r=bas,a=blocking 2011-01-03 14:48:09 +13:00
LayerManagerD3D9Shaders.hlsl Bug 593604. Part 8.6: Add component-alpha shaders. r=bas,a=blocking 2011-01-03 14:48:09 +13:00
Nv3DVUtils.cpp Bug 584259 - Add support for StereoMode element. r=roc a=roc 2010-11-03 12:43:29 +13:00
Nv3DVUtils.h Bug 617220 - Add 3DVision stereoscopic rendering support to D3D10 layers. r=bas.schouten r=vlad a=roc a=vlad 2011-01-12 17:51:27 +13:00
ThebesLayerD3D9.cpp Bug 624170. Part 1: Don't try to release the DC for null surfaces. r=bas; a=blocking-beta9+ landed on a CLOSED TREE 2011-01-10 17:24:10 -05:00
ThebesLayerD3D9.h Bug 593604 - Part 11: Remove code to support D2D/D3D9 interop. r+a=roc 2011-01-04 02:37:10 +01:00