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ff09c9db34
This patch: - Gives SVGFELeafFrame.cpp and SVGFEUnstyledLeafFrame.cpp the correct namespace-prefixing in some static_cast operation, and changes the capturing variable to be "auto*" to avoid repeating the long typename. - Gives nsSVGContainerFrame.cpp, nsSVGIntegrationUtils.cpp, and nsSVGSwitchFrame.cpp a "using namespace mozilla::dom" decl, so that their multiple unprefixed SVGElement* usages become valid. - Gives nsFilterInstance.h a forward-decl for WrFiltersHolder (which it uses in function declarations) - Gives nsFilterInstance.cpp an include for nsSVGIntegrationUtils.h to provide the WrFiltersHolder type (which it uses). - Gives nsSVGPatternFrame.h mozilla-namespace prefixes before all its SVGAniated* type usages, to make them valid. Depends on D50166 Differential Revision: https://phabricator.services.mozilla.com/D50167 --HG-- extra : moz-landing-system : lando
281 lines
9.6 KiB
C++
281 lines
9.6 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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// Keep in (case-insensitive) order:
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#include "gfxRect.h"
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#include "SVGObserverUtils.h"
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#include "nsSVGGFrame.h"
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#include "mozilla/PresShell.h"
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#include "mozilla/dom/SVGSwitchElement.h"
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#include "nsSVGUtils.h"
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#include "SVGTextFrame.h"
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#include "nsSVGContainerFrame.h"
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using namespace mozilla;
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using namespace mozilla::dom;
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using namespace mozilla::gfx;
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using namespace mozilla::image;
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class nsSVGSwitchFrame final : public nsSVGGFrame {
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friend nsIFrame* NS_NewSVGSwitchFrame(mozilla::PresShell* aPresShell,
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ComputedStyle* aStyle);
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protected:
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explicit nsSVGSwitchFrame(ComputedStyle* aStyle, nsPresContext* aPresContext)
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: nsSVGGFrame(aStyle, aPresContext, kClassID) {}
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public:
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NS_DECL_FRAMEARENA_HELPERS(nsSVGSwitchFrame)
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#ifdef DEBUG
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virtual void Init(nsIContent* aContent, nsContainerFrame* aParent,
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nsIFrame* aPrevInFlow) override;
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#endif
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#ifdef DEBUG_FRAME_DUMP
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virtual nsresult GetFrameName(nsAString& aResult) const override {
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return MakeFrameName(NS_LITERAL_STRING("SVGSwitch"), aResult);
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}
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#endif
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virtual void BuildDisplayList(nsDisplayListBuilder* aBuilder,
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const nsDisplayListSet& aLists) override;
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// nsSVGDisplayableFrame interface:
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virtual void PaintSVG(gfxContext& aContext, const gfxMatrix& aTransform,
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imgDrawingParams& aImgParams,
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const nsIntRect* aDirtyRect = nullptr) override;
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nsIFrame* GetFrameForPoint(const gfxPoint& aPoint) override;
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virtual void ReflowSVG() override;
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virtual SVGBBox GetBBoxContribution(const Matrix& aToBBoxUserspace,
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uint32_t aFlags) override;
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private:
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nsIFrame* GetActiveChildFrame();
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void ReflowAllSVGTextFramesInsideNonActiveChildren(nsIFrame* aActiveChild);
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static void AlwaysReflowSVGTextFrameDoForOneKid(nsIFrame* aKid);
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};
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//----------------------------------------------------------------------
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// Implementation
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nsIFrame* NS_NewSVGSwitchFrame(PresShell* aPresShell, ComputedStyle* aStyle) {
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return new (aPresShell)
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nsSVGSwitchFrame(aStyle, aPresShell->GetPresContext());
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}
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NS_IMPL_FRAMEARENA_HELPERS(nsSVGSwitchFrame)
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#ifdef DEBUG
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void nsSVGSwitchFrame::Init(nsIContent* aContent, nsContainerFrame* aParent,
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nsIFrame* aPrevInFlow) {
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NS_ASSERTION(aContent->IsSVGElement(nsGkAtoms::svgSwitch),
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"Content is not an SVG switch");
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nsSVGGFrame::Init(aContent, aParent, aPrevInFlow);
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}
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#endif /* DEBUG */
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void nsSVGSwitchFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
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const nsDisplayListSet& aLists) {
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nsIFrame* kid = GetActiveChildFrame();
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if (kid) {
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BuildDisplayListForChild(aBuilder, kid, aLists);
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}
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}
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void nsSVGSwitchFrame::PaintSVG(gfxContext& aContext,
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const gfxMatrix& aTransform,
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imgDrawingParams& aImgParams,
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const nsIntRect* aDirtyRect) {
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NS_ASSERTION(
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!NS_SVGDisplayListPaintingEnabled() || (mState & NS_FRAME_IS_NONDISPLAY),
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"If display lists are enabled, only painting of non-display "
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"SVG should take this code path");
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if (StyleEffects()->mOpacity == 0.0) {
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return;
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}
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nsIFrame* kid = GetActiveChildFrame();
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if (kid) {
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gfxMatrix tm = aTransform;
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if (kid->GetContent()->IsSVGElement()) {
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tm = nsSVGUtils::GetTransformMatrixInUserSpace(kid) * tm;
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}
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nsSVGUtils::PaintFrameWithEffects(kid, aContext, tm, aImgParams,
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aDirtyRect);
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}
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}
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nsIFrame* nsSVGSwitchFrame::GetFrameForPoint(const gfxPoint& aPoint) {
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NS_ASSERTION(!NS_SVGDisplayListHitTestingEnabled() ||
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(mState & NS_FRAME_IS_NONDISPLAY),
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"If display lists are enabled, only hit-testing of non-display "
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"SVG should take this code path");
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nsIFrame* kid = GetActiveChildFrame();
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nsSVGDisplayableFrame* svgFrame = do_QueryFrame(kid);
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if (svgFrame) {
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// Transform the point from our SVG user space to our child's.
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gfxPoint point = aPoint;
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gfxMatrix m =
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static_cast<const SVGElement*>(GetContent())
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->PrependLocalTransformsTo(gfxMatrix(), eChildToUserSpace);
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m = static_cast<const SVGElement*>(kid->GetContent())
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->PrependLocalTransformsTo(m, eUserSpaceToParent);
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if (!m.IsIdentity()) {
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if (!m.Invert()) {
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return nullptr;
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}
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point = m.TransformPoint(point);
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}
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return svgFrame->GetFrameForPoint(point);
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}
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return nullptr;
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}
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static bool shouldReflowSVGTextFrameInside(nsIFrame* aFrame) {
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return aFrame->IsFrameOfType(nsIFrame::eSVG | nsIFrame::eSVGContainer) ||
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aFrame->IsSVGForeignObjectFrame() ||
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!aFrame->IsFrameOfType(nsIFrame::eSVG);
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}
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void nsSVGSwitchFrame::AlwaysReflowSVGTextFrameDoForOneKid(nsIFrame* aKid) {
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if (!NS_SUBTREE_DIRTY(aKid)) {
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return;
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}
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if (aKid->IsSVGTextFrame()) {
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MOZ_ASSERT(!aKid->HasAnyStateBits(NS_FRAME_IS_NONDISPLAY),
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"A non-display SVGTextFrame directly contained in a display "
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"container?");
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static_cast<SVGTextFrame*>(aKid)->ReflowSVG();
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} else if (shouldReflowSVGTextFrameInside(aKid)) {
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if (!aKid->HasAnyStateBits(NS_FRAME_IS_NONDISPLAY)) {
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for (nsIFrame* kid : aKid->PrincipalChildList()) {
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AlwaysReflowSVGTextFrameDoForOneKid(kid);
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}
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} else {
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// This child is in a nondisplay context, something like:
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// <switch>
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// ...
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// <g><mask><text></text></mask></g>
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// </switch>
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// We should not call ReflowSVG on it.
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nsSVGContainerFrame::ReflowSVGNonDisplayText(aKid);
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}
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}
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}
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void nsSVGSwitchFrame::ReflowAllSVGTextFramesInsideNonActiveChildren(
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nsIFrame* aActiveChild) {
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for (nsIFrame* kid = mFrames.FirstChild(); kid; kid = kid->GetNextSibling()) {
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if (aActiveChild == kid) {
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continue;
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}
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AlwaysReflowSVGTextFrameDoForOneKid(kid);
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}
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}
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void nsSVGSwitchFrame::ReflowSVG() {
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NS_ASSERTION(nsSVGUtils::OuterSVGIsCallingReflowSVG(this),
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"This call is probably a wasteful mistake");
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MOZ_ASSERT(!(GetStateBits() & NS_FRAME_IS_NONDISPLAY),
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"ReflowSVG mechanism not designed for this");
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if (!nsSVGUtils::NeedsReflowSVG(this)) {
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return;
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}
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// If the NS_FRAME_FIRST_REFLOW bit has been removed from our parent frame,
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// then our outer-<svg> has previously had its initial reflow. In that case
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// we need to make sure that that bit has been removed from ourself _before_
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// recursing over our children to ensure that they know too. Otherwise, we
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// need to remove it _after_ recursing over our children so that they know
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// the initial reflow is currently underway.
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bool isFirstReflow = (mState & NS_FRAME_FIRST_REFLOW);
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bool outerSVGHasHadFirstReflow =
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(GetParent()->GetStateBits() & NS_FRAME_FIRST_REFLOW) == 0;
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if (outerSVGHasHadFirstReflow) {
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RemoveStateBits(NS_FRAME_FIRST_REFLOW); // tell our children
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}
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nsOverflowAreas overflowRects;
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nsIFrame* child = GetActiveChildFrame();
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ReflowAllSVGTextFramesInsideNonActiveChildren(child);
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nsSVGDisplayableFrame* svgChild = do_QueryFrame(child);
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if (svgChild) {
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MOZ_ASSERT(!(child->GetStateBits() & NS_FRAME_IS_NONDISPLAY),
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"Check for this explicitly in the |if|, then");
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svgChild->ReflowSVG();
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// We build up our child frame overflows here instead of using
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// nsLayoutUtils::UnionChildOverflow since SVG frame's all use the same
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// frame list, and we're iterating over that list now anyway.
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ConsiderChildOverflow(overflowRects, child);
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} else if (child && shouldReflowSVGTextFrameInside(child)) {
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MOZ_ASSERT(child->HasAnyStateBits(NS_FRAME_IS_NONDISPLAY),
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"Check for this explicitly in the |if|, then");
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ReflowSVGNonDisplayText(child);
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}
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if (isFirstReflow) {
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// Make sure we have our filter property (if any) before calling
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// FinishAndStoreOverflow (subsequent filter changes are handled off
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// nsChangeHint_UpdateEffects):
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SVGObserverUtils::UpdateEffects(this);
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}
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FinishAndStoreOverflow(overflowRects, mRect.Size());
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// Remove state bits after FinishAndStoreOverflow so that it doesn't
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// invalidate on first reflow:
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RemoveStateBits(NS_FRAME_FIRST_REFLOW | NS_FRAME_IS_DIRTY |
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NS_FRAME_HAS_DIRTY_CHILDREN);
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}
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SVGBBox nsSVGSwitchFrame::GetBBoxContribution(const Matrix& aToBBoxUserspace,
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uint32_t aFlags) {
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nsIFrame* kid = GetActiveChildFrame();
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nsSVGDisplayableFrame* svgKid = do_QueryFrame(kid);
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if (svgKid) {
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nsIContent* content = kid->GetContent();
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gfxMatrix transform = ThebesMatrix(aToBBoxUserspace);
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if (content->IsSVGElement()) {
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transform = static_cast<SVGElement*>(content)->PrependLocalTransformsTo(
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{}, eChildToUserSpace) *
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nsSVGUtils::GetTransformMatrixInUserSpace(kid) * transform;
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}
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return svgKid->GetBBoxContribution(ToMatrix(transform), aFlags);
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}
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return SVGBBox();
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}
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nsIFrame* nsSVGSwitchFrame::GetActiveChildFrame() {
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nsIContent* activeChild =
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static_cast<mozilla::dom::SVGSwitchElement*>(GetContent())
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->GetActiveChild();
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if (activeChild) {
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for (nsIFrame* kid = mFrames.FirstChild(); kid;
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kid = kid->GetNextSibling()) {
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if (activeChild == kid->GetContent()) {
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return kid;
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}
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}
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}
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return nullptr;
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}
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