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6c32b964cd
This should both be faster and simpler. Also will allow us in the future to animate more pseudos without having to add a gazillion properties. I think we should try to clear more stuff (maybe the whole animation data) on unbind, but that's a bit tangential. Differential Revision: https://phabricator.services.mozilla.com/D169860
80 lines
2.6 KiB
C++
80 lines
2.6 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "mozilla/AnimationCollection.h"
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#include <type_traits>
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#include "mozilla/ElementAnimationData.h"
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#include "mozilla/RestyleManager.h"
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#include "nsDOMMutationObserver.h" // For nsAutoAnimationMutationBatch
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#include "mozilla/dom/CSSAnimation.h" // For dom::CSSAnimation
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#include "mozilla/dom/CSSTransition.h" // For dom::CSSTransition
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namespace mozilla {
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template <class AnimationType>
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AnimationCollection<AnimationType>::~AnimationCollection() {
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MOZ_COUNT_DTOR(AnimationCollection);
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const PostRestyleMode postRestyle =
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mCalledDestroy ? PostRestyleMode::IfNeeded : PostRestyleMode::Never;
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{
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nsAutoAnimationMutationBatch mb(mElement.OwnerDoc());
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for (size_t animIdx = mAnimations.Length(); animIdx-- != 0;) {
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mAnimations[animIdx]->CancelFromStyle(postRestyle);
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}
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}
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LinkedListElement<SelfType>::remove();
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}
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template <class AnimationType>
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void AnimationCollection<AnimationType>::Destroy() {
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mCalledDestroy = true;
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auto* data = mElement.GetAnimationData();
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MOZ_ASSERT(data);
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if constexpr (std::is_same_v<AnimationType, dom::CSSAnimation>) {
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MOZ_ASSERT(data->GetAnimationCollection(mPseudo) == this);
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data->ClearAnimationCollectionFor(mPseudo);
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} else {
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MOZ_ASSERT(data->GetTransitionCollection(mPseudo) == this);
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data->ClearTransitionCollectionFor(mPseudo);
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}
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}
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template <class AnimationType>
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AnimationCollection<AnimationType>* AnimationCollection<AnimationType>::Get(
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const dom::Element* aElement, const PseudoStyleType aType) {
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auto* data = aElement->GetAnimationData();
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if (!data) {
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return nullptr;
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}
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if constexpr (std::is_same_v<AnimationType, dom::CSSAnimation>) {
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return data->GetAnimationCollection(aType);
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} else {
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return data->GetTransitionCollection(aType);
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}
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}
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template <class AnimationType>
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/* static */ AnimationCollection<AnimationType>*
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AnimationCollection<AnimationType>::Get(const nsIFrame* aFrame) {
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Maybe<NonOwningAnimationTarget> target =
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EffectCompositor::GetAnimationElementAndPseudoForFrame(aFrame);
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if (!target) {
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return nullptr;
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}
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return Get(target->mElement, target->mPseudoType);
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}
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// Explicit class instantiations
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template class AnimationCollection<dom::CSSAnimation>;
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template class AnimationCollection<dom::CSSTransition>;
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} // namespace mozilla
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