gecko-dev/dom/canvas/WebGLContextLossHandler.h
Emilio Cobos Álvarez ff61891772 Bug 1653011 - Simplify and make WeakPtr<Derived> usable and compact. r=froydnj,sg,geckoview-reviewers,jgilbert,kvark,snorp
Having two classes in the inheritance chain inherit from SupportsWeakPtr
now won't compile, but you can use WeakPtr<Derived> when any base class
inherits from SupportsWeakPtr.

Differential Revision: https://phabricator.services.mozilla.com/D83674
2020-07-23 14:51:46 +00:00

33 lines
904 B
C++

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef WEBGL_CONTEXT_LOSS_HANDLER_H_
#define WEBGL_CONTEXT_LOSS_HANDLER_H_
#include "mozilla/Atomics.h"
#include "mozilla/WeakPtr.h"
#include "mozilla/RefPtr.h"
#include "nsThreadUtils.h"
namespace mozilla {
class WebGLContext;
class WebGLContextLossHandler final : public SupportsWeakPtr {
RefPtr<Runnable> mRunnable;
Atomic<bool> mTimerIsScheduled;
public:
explicit WebGLContextLossHandler(WebGLContext* webgl);
~WebGLContextLossHandler();
void RunTimer();
// Allow future queueing of context loss timer.
void ClearTimer();
};
} // namespace mozilla
#endif // WEBGL_CONTEXT_LOSS_HANDLER_H_