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91b071ed14
gfx::Color is currently misused in many places. The DrawTargets expect the color space to be in device space, e.g. what we are actually going to draw using. Everything sitting above generally deals with sRGB, as specified in CSS. Sometimes we missed the conversion from sRGB to device space when issuing draw calls, and similarly sometimes we converted the color to device space twice. This patch splits the type in two. sRGBColor and DeviceColor now represent sRGB and device color spaces respectively. DrawTarget only accepts DeviceColor, and one can get a DeviceColor from an sRGBColor via the ToDeviceColor helper API. The reftests now pass with color management enabled for everything (e.g. CSS) instead of just tagged raster images. There will be a follow up patch to enable color management everywhere by default on all supported platforms. Differential Revision: https://phabricator.services.mozilla.com/D64771 --HG-- extra : moz-landing-system : lando
187 lines
6.6 KiB
C++
187 lines
6.6 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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// Main header first:
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#include "nsSVGMaskFrame.h"
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// Keep others in (case-insensitive) order:
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#include "AutoReferenceChainGuard.h"
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#include "gfx2DGlue.h"
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#include "gfxContext.h"
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#include "mozilla/PresShell.h"
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#include "mozilla/RefPtr.h"
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#include "mozilla/dom/SVGMaskElement.h"
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#include "mozilla/dom/SVGUnitTypesBinding.h"
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#include "mozilla/gfx/2D.h"
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#include "SVGObserverUtils.h"
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using namespace mozilla;
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using namespace mozilla::dom;
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using namespace mozilla::dom::SVGUnitTypes_Binding;
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using namespace mozilla::gfx;
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using namespace mozilla::image;
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nsIFrame* NS_NewSVGMaskFrame(PresShell* aPresShell, ComputedStyle* aStyle) {
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return new (aPresShell) nsSVGMaskFrame(aStyle, aPresShell->GetPresContext());
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}
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NS_IMPL_FRAMEARENA_HELPERS(nsSVGMaskFrame)
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already_AddRefed<SourceSurface> nsSVGMaskFrame::GetMaskForMaskedFrame(
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MaskParams& aParams) {
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// Make sure we break reference loops and over long reference chains:
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static int16_t sRefChainLengthCounter = AutoReferenceChainGuard::noChain;
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AutoReferenceChainGuard refChainGuard(this, &mInUse, &sRefChainLengthCounter);
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if (MOZ_UNLIKELY(!refChainGuard.Reference())) {
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// Break reference chain
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return nullptr;
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}
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gfxRect maskArea = GetMaskArea(aParams.maskedFrame);
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if (maskArea.IsEmpty()) {
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return nullptr;
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}
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gfxContext* context = aParams.ctx;
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// Get the clip extents in device space:
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// Minimizing the mask surface extents (using both the current clip extents
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// and maskArea) is important for performance.
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//
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gfxRect maskSurfaceRectDouble = aParams.toUserSpace.TransformBounds(maskArea);
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Rect maskSurfaceRect = ToRect(maskSurfaceRectDouble);
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maskSurfaceRect.RoundOut();
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StyleMaskType maskType;
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if (aParams.maskMode == StyleMaskMode::MatchSource) {
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maskType = StyleSVGReset()->mMaskType;
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} else {
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maskType = aParams.maskMode == StyleMaskMode::Luminance
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? StyleMaskType::Luminance
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: StyleMaskType::Alpha;
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}
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RefPtr<DrawTarget> maskDT;
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if (maskType == StyleMaskType::Luminance) {
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maskDT = context->GetDrawTarget()->CreateClippedDrawTarget(
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maskSurfaceRect, SurfaceFormat::B8G8R8A8);
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} else {
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maskDT = context->GetDrawTarget()->CreateClippedDrawTarget(
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maskSurfaceRect, SurfaceFormat::A8);
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}
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if (!maskDT || !maskDT->IsValid()) {
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return nullptr;
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}
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RefPtr<gfxContext> tmpCtx =
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gfxContext::CreatePreservingTransformOrNull(maskDT);
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MOZ_ASSERT(tmpCtx); // already checked the draw target above
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mMatrixForChildren =
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GetMaskTransform(aParams.maskedFrame) * aParams.toUserSpace;
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for (nsIFrame* kid = mFrames.FirstChild(); kid; kid = kid->GetNextSibling()) {
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gfxMatrix m = mMatrixForChildren;
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// The CTM of each frame referencing us can be different
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nsSVGDisplayableFrame* SVGFrame = do_QueryFrame(kid);
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if (SVGFrame) {
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SVGFrame->NotifySVGChanged(nsSVGDisplayableFrame::TRANSFORM_CHANGED);
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m = nsSVGUtils::GetTransformMatrixInUserSpace(kid) * m;
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}
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nsSVGUtils::PaintFrameWithEffects(kid, *tmpCtx, m, aParams.imgParams);
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}
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RefPtr<SourceSurface> surface;
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if (maskType == StyleMaskType::Luminance) {
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auto luminanceType = LuminanceType::LUMINANCE;
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if (StyleSVG()->mColorInterpolation == StyleColorInterpolation::Linearrgb) {
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luminanceType = LuminanceType::LINEARRGB;
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}
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RefPtr<SourceSurface> maskSnapshot =
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maskDT->IntoLuminanceSource(luminanceType, aParams.opacity);
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if (!maskSnapshot) {
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return nullptr;
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}
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surface = std::move(maskSnapshot);
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} else {
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maskDT->FillRect(maskSurfaceRect,
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ColorPattern(DeviceColor::MaskWhite(aParams.opacity)),
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DrawOptions(1, CompositionOp::OP_IN));
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RefPtr<SourceSurface> maskSnapshot = maskDT->Snapshot();
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if (!maskSnapshot) {
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return nullptr;
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}
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surface = std::move(maskSnapshot);
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}
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return surface.forget();
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}
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gfxRect nsSVGMaskFrame::GetMaskArea(nsIFrame* aMaskedFrame) {
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SVGMaskElement* maskElem = static_cast<SVGMaskElement*>(GetContent());
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uint16_t units =
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maskElem->mEnumAttributes[SVGMaskElement::MASKUNITS].GetAnimValue();
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gfxRect bbox;
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if (units == SVG_UNIT_TYPE_OBJECTBOUNDINGBOX) {
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bbox = nsSVGUtils::GetBBox(aMaskedFrame,
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nsSVGUtils::eUseFrameBoundsForOuterSVG |
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nsSVGUtils::eBBoxIncludeFillGeometry);
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}
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// Bounds in the user space of aMaskedFrame
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gfxRect maskArea = nsSVGUtils::GetRelativeRect(
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units, &maskElem->mLengthAttributes[SVGMaskElement::ATTR_X], bbox,
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aMaskedFrame);
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return maskArea;
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}
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nsresult nsSVGMaskFrame::AttributeChanged(int32_t aNameSpaceID,
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nsAtom* aAttribute,
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int32_t aModType) {
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if (aNameSpaceID == kNameSpaceID_None &&
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(aAttribute == nsGkAtoms::x || aAttribute == nsGkAtoms::y ||
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aAttribute == nsGkAtoms::width || aAttribute == nsGkAtoms::height ||
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aAttribute == nsGkAtoms::maskUnits ||
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aAttribute == nsGkAtoms::maskContentUnits)) {
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SVGObserverUtils::InvalidateDirectRenderingObservers(this);
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}
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return nsSVGContainerFrame::AttributeChanged(aNameSpaceID, aAttribute,
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aModType);
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}
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#ifdef DEBUG
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void nsSVGMaskFrame::Init(nsIContent* aContent, nsContainerFrame* aParent,
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nsIFrame* aPrevInFlow) {
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NS_ASSERTION(aContent->IsSVGElement(nsGkAtoms::mask),
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"Content is not an SVG mask");
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nsSVGContainerFrame::Init(aContent, aParent, aPrevInFlow);
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}
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#endif /* DEBUG */
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gfxMatrix nsSVGMaskFrame::GetCanvasTM() { return mMatrixForChildren; }
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gfxMatrix nsSVGMaskFrame::GetMaskTransform(nsIFrame* aMaskedFrame) {
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SVGMaskElement* content = static_cast<SVGMaskElement*>(GetContent());
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SVGAnimatedEnumeration* maskContentUnits =
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&content->mEnumAttributes[SVGMaskElement::MASKCONTENTUNITS];
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uint32_t flags = nsSVGUtils::eBBoxIncludeFillGeometry |
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(aMaskedFrame->StyleBorder()->mBoxDecorationBreak ==
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StyleBoxDecorationBreak::Clone
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? nsSVGUtils::eIncludeOnlyCurrentFrameForNonSVGElement
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: 0);
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return nsSVGUtils::AdjustMatrixForUnits(gfxMatrix(), maskContentUnits,
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aMaskedFrame, flags);
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}
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