gecko-dev/dom/canvas/WebGLShaderPrecisionFormat.cpp
Boris Zbarsky d0ebde3bb7 Bug 1117172 part 2. Change the non-wrappercached WrapObject methods to allow passing in aGivenProto. r=peterv
The only manual changes here are to BindingUtils.h, Codegen.py, and
StructuredClone.cpp.  The rest of this diff was generated by running the following commands:

  find . -name "*.h" -o -name "*.cpp" | xargs perl -pi -e 'BEGIN { $/ = undef } s/WrapObject\((JSContext *\* *(?:aCx|cx)),(\s*)(JS::MutableHandle<JSObject\*> aReflector)/WrapObject(\1,\2JS::Handle<JSObject*> aGivenProto,\2\3/g'

  find . -name "*.h" -o -name "*.cpp" | xargs perl -pi -e 'BEGIN { $/ = undef } s/(Binding(?:_workers)?::Wrap\((?:aCx|cx)), this, aReflector/\1, this, aGivenProto, aReflector/'
2015-03-19 10:13:32 -04:00

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/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "WebGLShaderPrecisionFormat.h"
#include "mozilla/dom/WebGLRenderingContextBinding.h"
#include "WebGLContext.h"
namespace mozilla {
bool
WebGLShaderPrecisionFormat::WrapObject(JSContext* aCx,
JS::Handle<JSObject*> aGivenProto,
JS::MutableHandle<JSObject*> aReflector)
{
return dom::WebGLShaderPrecisionFormatBinding::Wrap(aCx, this, aGivenProto, aReflector);
}
} // namespace mozilla