mirror of
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120 lines
3.3 KiB
C++
120 lines
3.3 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim:set ts=2 sw=2 sts=2 et cindent: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#if !defined(MediaTimer_h_)
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#define MediaTimer_h_
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#include "MediaPromise.h"
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#include <queue>
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#include "nsITimer.h"
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#include "nsRefPtr.h"
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#include "mozilla/Monitor.h"
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#include "mozilla/TimeStamp.h"
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namespace mozilla {
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extern PRLogModuleInfo* gMediaTimerLog;
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#define TIMER_LOG(x, ...) \
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MOZ_ASSERT(gMediaTimerLog); \
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PR_LOG(gMediaTimerLog, PR_LOG_DEBUG, ("[MediaTimer=%p relative_t=%lld]" x, this, \
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RelativeMicroseconds(TimeStamp::Now()), ##__VA_ARGS__))
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// This promise type is only exclusive because so far there isn't a reason for
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// it not to be. Feel free to change that.
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typedef MediaPromise<bool, bool, /* IsExclusive = */ true> MediaTimerPromise;
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// Timers only know how to fire at a given thread, which creates an impedence
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// mismatch with code that operates with MediaTaskQueues. This class solves
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// that mismatch with a dedicated (but shared) thread and a nice MediaPromise-y
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// interface.
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class MediaTimer
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{
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public:
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MediaTimer();
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// We use a release with a custom Destroy().
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NS_IMETHOD_(MozExternalRefCountType) AddRef(void);
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NS_IMETHOD_(MozExternalRefCountType) Release(void);
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nsRefPtr<MediaTimerPromise> WaitUntil(const TimeStamp& aTimeStamp, const char* aCallSite);
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private:
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virtual ~MediaTimer() { MOZ_ASSERT(OnMediaTimerThread()); }
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void DispatchDestroy(); // Invoked by Release on an arbitrary thread.
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void Destroy(); // Runs on the timer thread.
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bool OnMediaTimerThread();
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void ScheduleUpdate();
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void Update();
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void UpdateLocked();
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static void TimerCallback(nsITimer* aTimer, void* aClosure);
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void TimerFired();
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void ArmTimer(const TimeStamp& aTarget, const TimeStamp& aNow);
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bool TimerIsArmed()
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{
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return !mCurrentTimerTarget.IsNull();
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}
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void CancelTimerIfArmed()
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{
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MOZ_ASSERT(OnMediaTimerThread());
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if (TimerIsArmed()) {
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TIMER_LOG("MediaTimer::CancelTimerIfArmed canceling timer");
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mTimer->Cancel();
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mCurrentTimerTarget = TimeStamp();
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}
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}
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struct Entry
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{
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TimeStamp mTimeStamp;
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nsRefPtr<MediaTimerPromise::Private> mPromise;
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explicit Entry(const TimeStamp& aTimeStamp, const char* aCallSite)
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: mTimeStamp(aTimeStamp)
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, mPromise(new MediaTimerPromise::Private(aCallSite))
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{}
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// Define a < overload that reverses ordering because std::priority_queue
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// provides access to the largest element, and we want the smallest
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// (i.e. the soonest).
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bool operator<(const Entry& aOther) const
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{
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return mTimeStamp > aOther.mTimeStamp;
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}
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};
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ThreadSafeAutoRefCnt mRefCnt;
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NS_DECL_OWNINGTHREAD
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nsCOMPtr<nsIEventTarget> mThread;
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std::priority_queue<Entry> mEntries;
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Monitor mMonitor;
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nsCOMPtr<nsITimer> mTimer;
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TimeStamp mCurrentTimerTarget;
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// Timestamps only have relative meaning, so we need a base timestamp for
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// logging purposes.
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TimeStamp mCreationTimeStamp;
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int64_t RelativeMicroseconds(const TimeStamp& aTimeStamp)
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{
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return (int64_t) (aTimeStamp - mCreationTimeStamp).ToMicroseconds();
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}
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bool mUpdateScheduled;
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};
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} // namespace mozilla
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#endif
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