mirror of
https://github.com/mozilla/gecko-dev.git
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1278 lines
43 KiB
JavaScript
1278 lines
43 KiB
JavaScript
/* -*- indent-tabs-mode: nil; js-indent-level: 2 -*- */
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/* vim: set ft=javascript ts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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"use strict";
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var { classes: Cc, interfaces: Ci, utils: Cu } = Components;
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const DBG_STRINGS_URI = "chrome://devtools/locale/debugger.properties";
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const NEW_SOURCE_IGNORED_URLS = ["debugger eval code", "XStringBundle"];
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const NEW_SOURCE_DISPLAY_DELAY = 200; // ms
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const FETCH_SOURCE_RESPONSE_DELAY = 200; // ms
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const FRAME_STEP_CLEAR_DELAY = 100; // ms
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const CALL_STACK_PAGE_SIZE = 25; // frames
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// The panel's window global is an EventEmitter firing the following events:
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const EVENTS = {
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// When the debugger's source editor instance finishes loading or unloading.
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EDITOR_LOADED: "Debugger:EditorLoaded",
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EDITOR_UNLOADED: "Debugger:EditorUnloaded",
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// When new sources are received from the debugger server.
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NEW_SOURCE: "Debugger:NewSource",
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SOURCES_ADDED: "Debugger:SourcesAdded",
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// When a source is shown in the source editor.
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SOURCE_SHOWN: "Debugger:EditorSourceShown",
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SOURCE_ERROR_SHOWN: "Debugger:EditorSourceErrorShown",
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// When the editor has shown a source and set the line / column position
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EDITOR_LOCATION_SET: "Debugger:EditorLocationSet",
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// When scopes, variables, properties and watch expressions are fetched and
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// displayed in the variables view.
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FETCHED_SCOPES: "Debugger:FetchedScopes",
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FETCHED_VARIABLES: "Debugger:FetchedVariables",
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FETCHED_PROPERTIES: "Debugger:FetchedProperties",
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FETCHED_BUBBLE_PROPERTIES: "Debugger:FetchedBubbleProperties",
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FETCHED_WATCH_EXPRESSIONS: "Debugger:FetchedWatchExpressions",
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// When a breakpoint has been added or removed on the debugger server.
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BREAKPOINT_ADDED: "Debugger:BreakpointAdded",
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BREAKPOINT_REMOVED: "Debugger:BreakpointRemoved",
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BREAKPOINT_CLICKED: "Debugger:BreakpointClicked",
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// When a breakpoint has been shown or hidden in the source editor
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// or the pane.
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BREAKPOINT_SHOWN_IN_EDITOR: "Debugger:BreakpointShownInEditor",
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BREAKPOINT_SHOWN_IN_PANE: "Debugger:BreakpointShownInPane",
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BREAKPOINT_HIDDEN_IN_EDITOR: "Debugger:BreakpointHiddenInEditor",
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BREAKPOINT_HIDDEN_IN_PANE: "Debugger:BreakpointHiddenInPane",
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// When a conditional breakpoint's popup is showing or hiding.
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CONDITIONAL_BREAKPOINT_POPUP_SHOWING: "Debugger:ConditionalBreakpointPopupShowing",
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CONDITIONAL_BREAKPOINT_POPUP_HIDING: "Debugger:ConditionalBreakpointPopupHiding",
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// When event listeners are fetched or event breakpoints are updated.
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EVENT_LISTENERS_FETCHED: "Debugger:EventListenersFetched",
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EVENT_BREAKPOINTS_UPDATED: "Debugger:EventBreakpointsUpdated",
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// When a file search was performed.
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FILE_SEARCH_MATCH_FOUND: "Debugger:FileSearch:MatchFound",
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FILE_SEARCH_MATCH_NOT_FOUND: "Debugger:FileSearch:MatchNotFound",
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// When a function search was performed.
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FUNCTION_SEARCH_MATCH_FOUND: "Debugger:FunctionSearch:MatchFound",
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FUNCTION_SEARCH_MATCH_NOT_FOUND: "Debugger:FunctionSearch:MatchNotFound",
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// When a global text search was performed.
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GLOBAL_SEARCH_MATCH_FOUND: "Debugger:GlobalSearch:MatchFound",
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GLOBAL_SEARCH_MATCH_NOT_FOUND: "Debugger:GlobalSearch:MatchNotFound",
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// After the the StackFrames object has been filled with frames
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AFTER_FRAMES_REFILLED: "Debugger:AfterFramesRefilled",
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// After the stackframes are cleared and debugger won't pause anymore.
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AFTER_FRAMES_CLEARED: "Debugger:AfterFramesCleared",
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// When the options popup is showing or hiding.
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OPTIONS_POPUP_SHOWING: "Debugger:OptionsPopupShowing",
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OPTIONS_POPUP_HIDDEN: "Debugger:OptionsPopupHidden",
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// When the widgets layout has been changed.
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LAYOUT_CHANGED: "Debugger:LayoutChanged",
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// When a worker has been selected.
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WORKER_SELECTED: "Debugger::WorkerSelected"
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};
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// Descriptions for what a stack frame represents after the debugger pauses.
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const FRAME_TYPE = {
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NORMAL: 0,
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CONDITIONAL_BREAKPOINT_EVAL: 1,
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WATCH_EXPRESSIONS_EVAL: 2,
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PUBLIC_CLIENT_EVAL: 3
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};
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const { BrowserLoader } = Cu.import("resource://devtools/client/shared/browser-loader.js", {});
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const { require } = BrowserLoader({
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baseURI: "resource://devtools/client/debugger/",
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window,
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});
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const { XPCOMUtils } = require("resource://gre/modules/XPCOMUtils.jsm");
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XPCOMUtils.defineConstant(this, "require", require);
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const { SimpleListWidget } = require("resource://devtools/client/shared/widgets/SimpleListWidget.jsm");
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const { BreadcrumbsWidget } = require("resource://devtools/client/shared/widgets/BreadcrumbsWidget.jsm");
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const { SideMenuWidget } = require("resource://devtools/client/shared/widgets/SideMenuWidget.jsm");
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const { VariablesView } = require("resource://devtools/client/shared/widgets/VariablesView.jsm");
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const { VariablesViewController, StackFrameUtils } = require("resource://devtools/client/shared/widgets/VariablesViewController.jsm");
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const EventEmitter = require("devtools/shared/event-emitter");
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const { gDevTools } = require("devtools/client/framework/devtools");
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const { ViewHelpers, Heritage, WidgetMethods, setNamedTimeout,
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clearNamedTimeout } = require("devtools/client/shared/widgets/view-helpers");
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// React
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const React = require("devtools/client/shared/vendor/react");
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const ReactDOM = require("devtools/client/shared/vendor/react-dom");
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const { Provider } = require("devtools/client/shared/vendor/react-redux");
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// Used to create the Redux store
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const createStore = require("devtools/client/shared/redux/create-store")({
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getTargetClient: () => DebuggerController.client,
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log: false
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});
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const {
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makeStateBroadcaster,
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enhanceStoreWithBroadcaster,
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combineBroadcastingReducers
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} = require("devtools/client/shared/redux/non-react-subscriber");
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const { bindActionCreators } = require("devtools/client/shared/vendor/redux");
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const reducers = require("./content/reducers/index");
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const { onReducerEvents } = require("./content/utils");
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const waitUntilService = require("devtools/client/shared/redux/middleware/wait-service");
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var services = {
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WAIT_UNTIL: waitUntilService.NAME
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};
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var Services = require("Services");
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var {TargetFactory} = require("devtools/client/framework/target");
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var {Toolbox} = require("devtools/client/framework/toolbox");
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var DevToolsUtils = require("devtools/shared/DevToolsUtils");
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var promise = require("devtools/shared/deprecated-sync-thenables");
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var Editor = require("devtools/client/sourceeditor/editor");
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var DebuggerEditor = require("devtools/client/sourceeditor/debugger");
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var {Tooltip} = require("devtools/client/shared/widgets/Tooltip");
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var FastListWidget = require("devtools/client/shared/widgets/FastListWidget");
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var {LocalizationHelper} = require("devtools/client/shared/l10n");
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var {PrefsHelper} = require("devtools/client/shared/prefs");
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var {Task} = require("devtools/shared/task");
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XPCOMUtils.defineConstant(this, "EVENTS", EVENTS);
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XPCOMUtils.defineLazyModuleGetter(this, "Parser",
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"resource://devtools/shared/Parser.jsm");
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XPCOMUtils.defineLazyModuleGetter(this, "ShortcutUtils",
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"resource://gre/modules/ShortcutUtils.jsm");
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XPCOMUtils.defineLazyServiceGetter(this, "clipboardHelper",
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"@mozilla.org/widget/clipboardhelper;1", "nsIClipboardHelper");
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Object.defineProperty(this, "NetworkHelper", {
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get: function () {
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return require("devtools/shared/webconsole/network-helper");
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},
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configurable: true,
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enumerable: true
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});
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/**
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* Localization convenience methods.
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*/
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var L10N = new LocalizationHelper(DBG_STRINGS_URI);
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/**
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* Object defining the debugger controller components.
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*/
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var DebuggerController = {
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/**
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* Initializes the debugger controller.
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*/
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initialize: function () {
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dumpn("Initializing the DebuggerController");
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this.startupDebugger = this.startupDebugger.bind(this);
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this.shutdownDebugger = this.shutdownDebugger.bind(this);
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this._onNavigate = this._onNavigate.bind(this);
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this._onWillNavigate = this._onWillNavigate.bind(this);
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this._onTabDetached = this._onTabDetached.bind(this);
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const broadcaster = makeStateBroadcaster(() => !!this.activeThread);
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const reducer = combineBroadcastingReducers(
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reducers,
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broadcaster.emitChange
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);
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// TODO: Bug 1228867, clean this up and probably abstract it out
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// better.
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//
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// We only want to process async event that are appropriate for
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// this page. The devtools are open across page reloads, so async
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// requests from the last page might bleed through if reloading
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// fast enough. We check to make sure the async action is part of
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// a current request, and ignore it if not.
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let store = createStore((state, action) => {
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if (action.seqId &&
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(action.status === "done" || action.status === "error") &&
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state && state.asyncRequests.indexOf(action.seqId) === -1) {
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return state;
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}
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return reducer(state, action);
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});
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store = enhanceStoreWithBroadcaster(store, broadcaster);
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// This controller right now acts as the store that's globally
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// available, so just copy the Redux API onto it.
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Object.keys(store).forEach(name => {
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this[name] = store[name];
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});
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},
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/**
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* Initializes the view.
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*
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* @return object
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* A promise that is resolved when the debugger finishes startup.
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*/
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startupDebugger: Task.async(function* () {
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if (this._startup) {
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return;
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}
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yield DebuggerView.initialize(this._target.isWorkerTarget);
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this._startup = true;
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}),
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/**
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* Destroys the view and disconnects the debugger client from the server.
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*
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* @return object
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* A promise that is resolved when the debugger finishes shutdown.
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*/
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shutdownDebugger: Task.async(function* () {
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if (this._shutdown) {
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return;
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}
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DebuggerView.destroy();
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this.StackFrames.disconnect();
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this.ThreadState.disconnect();
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if (this._target.isTabActor) {
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this.Workers.disconnect();
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}
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this.disconnect();
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this._shutdown = true;
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}),
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/**
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* Initiates remote debugging based on the current target, wiring event
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* handlers as necessary.
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*
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* @return object
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* A promise that is resolved when the debugger finishes connecting.
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*/
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connect: Task.async(function* () {
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let target = this._target;
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let { client } = target;
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target.on("close", this._onTabDetached);
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target.on("navigate", this._onNavigate);
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target.on("will-navigate", this._onWillNavigate);
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this.client = client;
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this.activeThread = this._toolbox.threadClient;
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// Disable asm.js so that we can set breakpoints and other things
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// on asm.js scripts
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yield this.reconfigureThread({ observeAsmJS: true });
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yield this.connectThread();
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// We need to call this to sync the state of the resume
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// button in the toolbar with the state of the thread.
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this.ThreadState._update();
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this._hideUnsupportedFeatures();
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}),
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connectThread: function () {
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const { newSource, fetchEventListeners } = bindActionCreators(actions, this.dispatch);
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// TODO: bug 806775, update the globals list using aPacket.hostAnnotations
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// from bug 801084.
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// this.client.addListener("newGlobal", ...);
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this.activeThread.addListener("newSource", (event, packet) => {
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newSource(packet.source);
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// Make sure the events listeners are up to date.
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if (DebuggerView.instrumentsPaneTab == "events-tab") {
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fetchEventListeners();
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}
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});
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if (this._target.isTabActor) {
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this.Workers.connect();
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}
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this.ThreadState.connect();
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this.StackFrames.connect();
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// Load all of the sources. Note that the server will actually
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// emit individual `newSource` notifications, which trigger
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// separate actions, so this won't do anything other than force
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// the server to traverse sources.
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this.dispatch(actions.loadSources()).then(() => {
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// If the engine is already paused, update the UI to represent the
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// paused state
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if (this.activeThread) {
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const pausedPacket = this.activeThread.getLastPausePacket();
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DebuggerView.Toolbar.toggleResumeButtonState(
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this.activeThread.state,
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!!pausedPacket
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);
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if (pausedPacket) {
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this.StackFrames._onPaused("paused", pausedPacket);
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}
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}
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});
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},
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/**
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* Disconnects the debugger client and removes event handlers as necessary.
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*/
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disconnect: function () {
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// Return early if the client didn't even have a chance to instantiate.
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if (!this.client) {
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return;
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}
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this.client.removeListener("newGlobal");
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this.activeThread.removeListener("newSource");
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this.activeThread.removeListener("blackboxchange");
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this._connected = false;
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this.client = null;
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this.activeThread = null;
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},
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_hideUnsupportedFeatures: function () {
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if (this.client.mainRoot.traits.noPrettyPrinting) {
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DebuggerView.Sources.hidePrettyPrinting();
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}
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if (this.client.mainRoot.traits.noBlackBoxing) {
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DebuggerView.Sources.hideBlackBoxing();
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}
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},
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_onWillNavigate: function (opts = {}) {
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// Reset UI.
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DebuggerView.handleTabNavigation();
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if (!opts.noUnload) {
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this.dispatch(actions.unload());
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}
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// Discard all the cached parsed sources *before* the target
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// starts navigating. Sources may be fetched during navigation, in
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// which case we don't want to hang on to the old source contents.
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DebuggerController.Parser.clearCache();
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SourceUtils.clearCache();
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// Prevent performing any actions that were scheduled before
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// navigation.
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clearNamedTimeout("new-source");
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clearNamedTimeout("event-breakpoints-update");
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clearNamedTimeout("event-listeners-fetch");
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},
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_onNavigate: function () {
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this.ThreadState.handleTabNavigation();
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this.StackFrames.handleTabNavigation();
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},
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/**
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* Called when the debugged tab is closed.
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*/
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_onTabDetached: function () {
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this.shutdownDebugger();
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},
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/**
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* Warn if resuming execution produced a wrongOrder error.
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*/
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_ensureResumptionOrder: function (aResponse) {
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if (aResponse.error == "wrongOrder") {
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DebuggerView.Toolbar.showResumeWarning(aResponse.lastPausedUrl);
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}
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},
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/**
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* Detach and reattach to the thread actor with useSourceMaps true, blow
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* away old sources and get them again.
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*/
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reconfigureThread: function (opts) {
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const deferred = promise.defer();
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this.activeThread.reconfigure(
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opts,
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aResponse => {
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if (aResponse.error) {
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deferred.reject(aResponse.error);
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return;
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}
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if (("useSourceMaps" in opts) || ("autoBlackBox" in opts)) {
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// Reset the view and fetch all the sources again.
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DebuggerView.handleTabNavigation();
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this.dispatch(actions.unload());
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this.dispatch(actions.loadSources());
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// Update the stack frame list.
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if (this.activeThread.paused) {
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this.activeThread._clearFrames();
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this.activeThread.fillFrames(CALL_STACK_PAGE_SIZE);
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}
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}
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deferred.resolve();
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}
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);
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return deferred.promise;
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},
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waitForSourcesLoaded: function () {
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const deferred = promise.defer();
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this.dispatch({
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type: services.WAIT_UNTIL,
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predicate: action => (action.type === constants.LOAD_SOURCES &&
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action.status === "done"),
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run: deferred.resolve
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});
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return deferred.promise;
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},
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waitForSourceShown: function (name) {
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const deferred = promise.defer();
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window.on(EVENTS.SOURCE_SHOWN, function onShown(_, source) {
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if (source.url.includes(name)) {
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window.off(EVENTS.SOURCE_SHOWN, onShown);
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deferred.resolve();
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}
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});
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return deferred.promise;
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},
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_startup: false,
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_shutdown: false,
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_connected: false,
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client: null,
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activeThread: null
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};
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function Workers() {
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this._workerForms = Object.create(null);
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this._onWorkerListChanged = this._onWorkerListChanged.bind(this);
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this._onWorkerSelect = this._onWorkerSelect.bind(this);
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}
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Workers.prototype = {
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get _tabClient() {
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return DebuggerController._target.activeTab;
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},
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connect: function () {
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if (!Prefs.workersEnabled) {
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return;
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}
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this._updateWorkerList();
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this._tabClient.addListener("workerListChanged", this._onWorkerListChanged);
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},
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disconnect: function () {
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this._tabClient.removeListener("workerListChanged", this._onWorkerListChanged);
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},
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_updateWorkerList: function () {
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if (!this._tabClient.listWorkers) {
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return;
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}
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this._tabClient.listWorkers((response) => {
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let workerForms = Object.create(null);
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for (let worker of response.workers) {
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workerForms[worker.actor] = worker;
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}
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for (let workerActor in this._workerForms) {
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if (!(workerActor in workerForms)) {
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DebuggerView.Workers.removeWorker(this._workerForms[workerActor]);
|
|
delete this._workerForms[workerActor];
|
|
}
|
|
}
|
|
|
|
for (let workerActor in workerForms) {
|
|
if (!(workerActor in this._workerForms)) {
|
|
let workerForm = workerForms[workerActor];
|
|
this._workerForms[workerActor] = workerForm;
|
|
DebuggerView.Workers.addWorker(workerForm);
|
|
}
|
|
}
|
|
});
|
|
},
|
|
|
|
_onWorkerListChanged: function () {
|
|
this._updateWorkerList();
|
|
},
|
|
|
|
_onWorkerSelect: function (workerForm) {
|
|
DebuggerController.client.attachWorker(workerForm.actor, (response, workerClient) => {
|
|
let toolbox = gDevTools.showToolbox(TargetFactory.forWorker(workerClient),
|
|
"jsdebugger", Toolbox.HostType.WINDOW);
|
|
window.emit(EVENTS.WORKER_SELECTED, toolbox);
|
|
});
|
|
}
|
|
};
|
|
|
|
/**
|
|
* ThreadState keeps the UI up to date with the state of the
|
|
* thread (paused/attached/etc.).
|
|
*/
|
|
function ThreadState() {
|
|
this._update = this._update.bind(this);
|
|
this.interruptedByResumeButton = false;
|
|
}
|
|
|
|
ThreadState.prototype = {
|
|
get activeThread() {
|
|
return DebuggerController.activeThread;
|
|
},
|
|
|
|
/**
|
|
* Connect to the current thread client.
|
|
*/
|
|
connect: function () {
|
|
dumpn("ThreadState is connecting...");
|
|
this.activeThread.addListener("paused", this._update);
|
|
this.activeThread.addListener("resumed", this._update);
|
|
},
|
|
|
|
/**
|
|
* Disconnect from the client.
|
|
*/
|
|
disconnect: function () {
|
|
if (!this.activeThread) {
|
|
return;
|
|
}
|
|
dumpn("ThreadState is disconnecting...");
|
|
this.activeThread.removeListener("paused", this._update);
|
|
this.activeThread.removeListener("resumed", this._update);
|
|
},
|
|
|
|
/**
|
|
* Handles any initialization on a tab navigation event issued by the client.
|
|
*/
|
|
handleTabNavigation: function () {
|
|
if (!this.activeThread) {
|
|
return;
|
|
}
|
|
dumpn("Handling tab navigation in the ThreadState");
|
|
this._update();
|
|
},
|
|
|
|
/**
|
|
* Update the UI after a thread state change.
|
|
*/
|
|
_update: function (aEvent, aPacket) {
|
|
if (aEvent == "paused") {
|
|
if (aPacket.why.type == "interrupted" &&
|
|
this.interruptedByResumeButton) {
|
|
// Interrupt requests suppressed by default, but if this is an
|
|
// explicit interrupt by the pause button we want to emit it.
|
|
gTarget.emit("thread-paused", aPacket);
|
|
} else if (aPacket.why.type == "breakpointConditionThrown" && aPacket.why.message) {
|
|
let where = aPacket.frame.where;
|
|
let aLocation = {
|
|
line: where.line,
|
|
column: where.column,
|
|
actor: where.source ? where.source.actor : null
|
|
};
|
|
DebuggerView.Sources.showBreakpointConditionThrownMessage(
|
|
aLocation,
|
|
aPacket.why.message
|
|
);
|
|
}
|
|
}
|
|
|
|
this.interruptedByResumeButton = false;
|
|
DebuggerView.Toolbar.toggleResumeButtonState(
|
|
this.activeThread.state,
|
|
aPacket ? aPacket.frame : false
|
|
);
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Keeps the stack frame list up-to-date, using the thread client's
|
|
* stack frame cache.
|
|
*/
|
|
function StackFrames() {
|
|
this._onPaused = this._onPaused.bind(this);
|
|
this._onResumed = this._onResumed.bind(this);
|
|
this._onFrames = this._onFrames.bind(this);
|
|
this._onFramesCleared = this._onFramesCleared.bind(this);
|
|
this._onBlackBoxChange = this._onBlackBoxChange.bind(this);
|
|
this._onPrettyPrintChange = this._onPrettyPrintChange.bind(this);
|
|
this._afterFramesCleared = this._afterFramesCleared.bind(this);
|
|
this.evaluate = this.evaluate.bind(this);
|
|
}
|
|
|
|
StackFrames.prototype = {
|
|
get activeThread() {
|
|
return DebuggerController.activeThread;
|
|
},
|
|
|
|
currentFrameDepth: -1,
|
|
_currentFrameDescription: FRAME_TYPE.NORMAL,
|
|
_syncedWatchExpressions: null,
|
|
_currentWatchExpressions: null,
|
|
_currentBreakpointLocation: null,
|
|
_currentEvaluation: null,
|
|
_currentException: null,
|
|
_currentReturnedValue: null,
|
|
|
|
/**
|
|
* Connect to the current thread client.
|
|
*/
|
|
connect: function () {
|
|
dumpn("StackFrames is connecting...");
|
|
this.activeThread.addListener("paused", this._onPaused);
|
|
this.activeThread.addListener("resumed", this._onResumed);
|
|
this.activeThread.addListener("framesadded", this._onFrames);
|
|
this.activeThread.addListener("framescleared", this._onFramesCleared);
|
|
this.activeThread.addListener("blackboxchange", this._onBlackBoxChange);
|
|
this.activeThread.addListener("prettyprintchange", this._onPrettyPrintChange);
|
|
this.handleTabNavigation();
|
|
},
|
|
|
|
/**
|
|
* Disconnect from the client.
|
|
*/
|
|
disconnect: function () {
|
|
if (!this.activeThread) {
|
|
return;
|
|
}
|
|
dumpn("StackFrames is disconnecting...");
|
|
this.activeThread.removeListener("paused", this._onPaused);
|
|
this.activeThread.removeListener("resumed", this._onResumed);
|
|
this.activeThread.removeListener("framesadded", this._onFrames);
|
|
this.activeThread.removeListener("framescleared", this._onFramesCleared);
|
|
this.activeThread.removeListener("blackboxchange", this._onBlackBoxChange);
|
|
this.activeThread.removeListener("prettyprintchange", this._onPrettyPrintChange);
|
|
clearNamedTimeout("frames-cleared");
|
|
},
|
|
|
|
/**
|
|
* Handles any initialization on a tab navigation event issued by the client.
|
|
*/
|
|
handleTabNavigation: function () {
|
|
dumpn("Handling tab navigation in the StackFrames");
|
|
// Nothing to do here yet.
|
|
},
|
|
|
|
/**
|
|
* Handler for the thread client's paused notification.
|
|
*
|
|
* @param string aEvent
|
|
* The name of the notification ("paused" in this case).
|
|
* @param object aPacket
|
|
* The response packet.
|
|
*/
|
|
_onPaused: function (aEvent, aPacket) {
|
|
switch (aPacket.why.type) {
|
|
// If paused by a breakpoint, store the breakpoint location.
|
|
case "breakpoint":
|
|
this._currentBreakpointLocation = aPacket.frame.where;
|
|
break;
|
|
case "breakpointConditionThrown":
|
|
this._currentBreakpointLocation = aPacket.frame.where;
|
|
this._conditionThrowMessage = aPacket.why.message;
|
|
break;
|
|
// If paused by a client evaluation, store the evaluated value.
|
|
case "clientEvaluated":
|
|
this._currentEvaluation = aPacket.why.frameFinished;
|
|
break;
|
|
// If paused by an exception, store the exception value.
|
|
case "exception":
|
|
this._currentException = aPacket.why.exception;
|
|
break;
|
|
// If paused while stepping out of a frame, store the returned value or
|
|
// thrown exception.
|
|
case "resumeLimit":
|
|
if (!aPacket.why.frameFinished) {
|
|
break;
|
|
} else if (aPacket.why.frameFinished.throw) {
|
|
this._currentException = aPacket.why.frameFinished.throw;
|
|
} else if (aPacket.why.frameFinished.return) {
|
|
this._currentReturnedValue = aPacket.why.frameFinished.return;
|
|
}
|
|
break;
|
|
// If paused by an explicit interrupt, which are generated by the slow
|
|
// script dialog and internal events such as setting breakpoints, ignore
|
|
// the event to avoid UI flicker.
|
|
case "interrupted":
|
|
if (!aPacket.why.onNext) {
|
|
return;
|
|
}
|
|
break;
|
|
}
|
|
|
|
this.activeThread.fillFrames(CALL_STACK_PAGE_SIZE);
|
|
// Focus the editor, but don't steal focus from the split console.
|
|
if (!DebuggerController._toolbox.isSplitConsoleFocused()) {
|
|
DebuggerView.editor.focus();
|
|
}
|
|
},
|
|
|
|
/**
|
|
* Handler for the thread client's resumed notification.
|
|
*/
|
|
_onResumed: function () {
|
|
// Prepare the watch expression evaluation string for the next pause.
|
|
if (this._currentFrameDescription != FRAME_TYPE.WATCH_EXPRESSIONS_EVAL) {
|
|
this._currentWatchExpressions = this._syncedWatchExpressions;
|
|
}
|
|
},
|
|
|
|
/**
|
|
* Handler for the thread client's framesadded notification.
|
|
*/
|
|
_onFrames: Task.async(function* () {
|
|
// Ignore useless notifications.
|
|
if (!this.activeThread || !this.activeThread.cachedFrames.length) {
|
|
return;
|
|
}
|
|
if (this._currentFrameDescription != FRAME_TYPE.NORMAL &&
|
|
this._currentFrameDescription != FRAME_TYPE.PUBLIC_CLIENT_EVAL) {
|
|
return;
|
|
}
|
|
|
|
// TODO: remove all of this deprecated code: Bug 990137.
|
|
yield this._handleConditionalBreakpoint();
|
|
|
|
// TODO: handle all of this server-side: Bug 832470, comment 14.
|
|
yield this._handleWatchExpressions();
|
|
|
|
// Make sure the debugger view panes are visible, then refill the frames.
|
|
DebuggerView.showInstrumentsPane();
|
|
this._refillFrames();
|
|
|
|
// No additional processing is necessary for this stack frame.
|
|
if (this._currentFrameDescription != FRAME_TYPE.NORMAL) {
|
|
this._currentFrameDescription = FRAME_TYPE.NORMAL;
|
|
}
|
|
}),
|
|
|
|
/**
|
|
* Fill the StackFrames view with the frames we have in the cache, compressing
|
|
* frames which have black boxed sources into single frames.
|
|
*/
|
|
_refillFrames: function () {
|
|
// Make sure all the previous stackframes are removed before re-adding them.
|
|
DebuggerView.StackFrames.empty();
|
|
|
|
for (let frame of this.activeThread.cachedFrames) {
|
|
let { depth, source, where: { line, column } } = frame;
|
|
|
|
let isBlackBoxed = source ? this.activeThread.source(source).isBlackBoxed : false;
|
|
DebuggerView.StackFrames.addFrame(frame, line, column, depth, isBlackBoxed);
|
|
}
|
|
|
|
DebuggerView.StackFrames.selectedDepth = Math.max(this.currentFrameDepth, 0);
|
|
DebuggerView.StackFrames.dirty = this.activeThread.moreFrames;
|
|
|
|
DebuggerView.StackFrames.addCopyContextMenu();
|
|
|
|
window.emit(EVENTS.AFTER_FRAMES_REFILLED);
|
|
},
|
|
|
|
/**
|
|
* Handler for the thread client's framescleared notification.
|
|
*/
|
|
_onFramesCleared: function () {
|
|
switch (this._currentFrameDescription) {
|
|
case FRAME_TYPE.NORMAL:
|
|
this._currentEvaluation = null;
|
|
this._currentException = null;
|
|
this._currentReturnedValue = null;
|
|
break;
|
|
case FRAME_TYPE.CONDITIONAL_BREAKPOINT_EVAL:
|
|
this._currentBreakpointLocation = null;
|
|
break;
|
|
case FRAME_TYPE.WATCH_EXPRESSIONS_EVAL:
|
|
this._currentWatchExpressions = null;
|
|
break;
|
|
}
|
|
|
|
// After each frame step (in, over, out), framescleared is fired, which
|
|
// forces the UI to be emptied and rebuilt on framesadded. Most of the times
|
|
// this is not necessary, and will result in a brief redraw flicker.
|
|
// To avoid it, invalidate the UI only after a short time if necessary.
|
|
setNamedTimeout("frames-cleared", FRAME_STEP_CLEAR_DELAY, this._afterFramesCleared);
|
|
},
|
|
|
|
/**
|
|
* Handler for the debugger's blackboxchange notification.
|
|
*/
|
|
_onBlackBoxChange: function () {
|
|
if (this.activeThread.state == "paused") {
|
|
// Hack to avoid selecting the topmost frame after blackboxing a source.
|
|
this.currentFrameDepth = NaN;
|
|
this._refillFrames();
|
|
}
|
|
},
|
|
|
|
/**
|
|
* Handler for the debugger's prettyprintchange notification.
|
|
*/
|
|
_onPrettyPrintChange: function () {
|
|
if (this.activeThread.state != "paused") {
|
|
return;
|
|
}
|
|
// Makes sure the selected source remains selected
|
|
// after the fillFrames is called.
|
|
const source = DebuggerView.Sources.selectedValue;
|
|
|
|
this.activeThread.fillFrames(CALL_STACK_PAGE_SIZE, () => {
|
|
DebuggerView.Sources.selectedValue = source;
|
|
});
|
|
},
|
|
|
|
/**
|
|
* Called soon after the thread client's framescleared notification.
|
|
*/
|
|
_afterFramesCleared: function () {
|
|
// Ignore useless notifications.
|
|
if (this.activeThread.cachedFrames.length) {
|
|
return;
|
|
}
|
|
DebuggerView.editor.clearDebugLocation();
|
|
DebuggerView.StackFrames.empty();
|
|
DebuggerView.Sources.unhighlightBreakpoint();
|
|
DebuggerView.WatchExpressions.toggleContents(true);
|
|
DebuggerView.Variables.empty(0);
|
|
|
|
window.emit(EVENTS.AFTER_FRAMES_CLEARED);
|
|
},
|
|
|
|
/**
|
|
* Marks the stack frame at the specified depth as selected and updates the
|
|
* properties view with the stack frame's data.
|
|
*
|
|
* @param number aDepth
|
|
* The depth of the frame in the stack.
|
|
*/
|
|
selectFrame: function (aDepth) {
|
|
// Make sure the frame at the specified depth exists first.
|
|
let frame = this.activeThread.cachedFrames[this.currentFrameDepth = aDepth];
|
|
if (!frame) {
|
|
return;
|
|
}
|
|
|
|
// Check if the frame does not represent the evaluation of debuggee code.
|
|
let { environment, where, source } = frame;
|
|
if (!environment) {
|
|
return;
|
|
}
|
|
|
|
// Don't change the editor's location if the execution was paused by a
|
|
// public client evaluation. This is useful for adding overlays on
|
|
// top of the editor, like a variable inspection popup.
|
|
let isClientEval = this._currentFrameDescription == FRAME_TYPE.PUBLIC_CLIENT_EVAL;
|
|
let isPopupShown = DebuggerView.VariableBubble.contentsShown();
|
|
if (!isClientEval && !isPopupShown) {
|
|
// Move the editor's caret to the proper url and line.
|
|
DebuggerView.setEditorLocation(source.actor, where.line);
|
|
} else {
|
|
// Highlight the line where the execution is paused in the editor.
|
|
DebuggerView.setEditorLocation(source.actor, where.line, { noCaret: true });
|
|
}
|
|
|
|
// Highlight the breakpoint at the line and column if it exists.
|
|
DebuggerView.Sources.highlightBreakpointAtCursor();
|
|
|
|
// Don't display the watch expressions textbox inputs in the pane.
|
|
DebuggerView.WatchExpressions.toggleContents(false);
|
|
|
|
// Start recording any added variables or properties in any scope and
|
|
// clear existing scopes to create each one dynamically.
|
|
DebuggerView.Variables.empty();
|
|
|
|
// If watch expressions evaluation results are available, create a scope
|
|
// to contain all the values.
|
|
if (this._syncedWatchExpressions && aDepth == 0) {
|
|
let label = L10N.getStr("watchExpressionsScopeLabel");
|
|
let scope = DebuggerView.Variables.addScope(label,
|
|
"variables-view-watch-expressions");
|
|
|
|
// Customize the scope for holding watch expressions evaluations.
|
|
scope.descriptorTooltip = false;
|
|
scope.contextMenuId = "debuggerWatchExpressionsContextMenu";
|
|
scope.separatorStr = L10N.getStr("watchExpressionsSeparatorLabel2");
|
|
scope.switch = DebuggerView.WatchExpressions.switchExpression;
|
|
scope.delete = DebuggerView.WatchExpressions.deleteExpression;
|
|
|
|
// The evaluation hasn't thrown, so fetch and add the returned results.
|
|
this._fetchWatchExpressions(scope, this._currentEvaluation.return);
|
|
|
|
// The watch expressions scope is always automatically expanded.
|
|
scope.expand();
|
|
}
|
|
|
|
do {
|
|
// Create a scope to contain all the inspected variables in the
|
|
// current environment.
|
|
let label = StackFrameUtils.getScopeLabel(environment);
|
|
let scope = DebuggerView.Variables.addScope(label);
|
|
let innermost = environment == frame.environment;
|
|
|
|
// Handle special additions to the innermost scope.
|
|
if (innermost) {
|
|
this._insertScopeFrameReferences(scope, frame);
|
|
}
|
|
|
|
// Handle the expansion of the scope, lazily populating it with the
|
|
// variables in the current environment.
|
|
DebuggerView.Variables.controller.addExpander(scope, environment);
|
|
|
|
// The innermost scope is always automatically expanded, because it
|
|
// contains the variables in the current stack frame which are likely to
|
|
// be inspected. The previously expanded scopes are also reexpanded here.
|
|
if (innermost || DebuggerView.Variables.wasExpanded(scope)) {
|
|
scope.expand();
|
|
}
|
|
} while ((environment = environment.parent));
|
|
|
|
// Signal that scope environments have been shown.
|
|
window.emit(EVENTS.FETCHED_SCOPES);
|
|
},
|
|
|
|
/**
|
|
* Loads more stack frames from the debugger server cache.
|
|
*/
|
|
addMoreFrames: function () {
|
|
this.activeThread.fillFrames(
|
|
this.activeThread.cachedFrames.length + CALL_STACK_PAGE_SIZE);
|
|
},
|
|
|
|
/**
|
|
* Evaluate an expression in the context of the selected frame.
|
|
*
|
|
* @param string aExpression
|
|
* The expression to evaluate.
|
|
* @param object aOptions [optional]
|
|
* Additional options for this client evaluation:
|
|
* - depth: the frame depth used for evaluation, 0 being the topmost.
|
|
* - meta: some meta-description for what this evaluation represents.
|
|
* @return object
|
|
* A promise that is resolved when the evaluation finishes,
|
|
* or rejected if there was no stack frame available or some
|
|
* other error occurred.
|
|
*/
|
|
evaluate: function (aExpression, aOptions = {}) {
|
|
let depth = "depth" in aOptions ? aOptions.depth : this.currentFrameDepth;
|
|
let frame = this.activeThread.cachedFrames[depth];
|
|
if (frame == null) {
|
|
return promise.reject(new Error("No stack frame available."));
|
|
}
|
|
|
|
let deferred = promise.defer();
|
|
|
|
this.activeThread.addOneTimeListener("paused", (aEvent, aPacket) => {
|
|
let { type, frameFinished } = aPacket.why;
|
|
if (type == "clientEvaluated") {
|
|
deferred.resolve(frameFinished);
|
|
} else {
|
|
deferred.reject(new Error("Active thread paused unexpectedly."));
|
|
}
|
|
});
|
|
|
|
let meta = "meta" in aOptions ? aOptions.meta : FRAME_TYPE.PUBLIC_CLIENT_EVAL;
|
|
this._currentFrameDescription = meta;
|
|
this.activeThread.eval(frame.actor, aExpression);
|
|
|
|
return deferred.promise;
|
|
},
|
|
|
|
/**
|
|
* Add nodes for special frame references in the innermost scope.
|
|
*
|
|
* @param Scope aScope
|
|
* The scope where the references will be placed into.
|
|
* @param object aFrame
|
|
* The frame to get some references from.
|
|
*/
|
|
_insertScopeFrameReferences: function (aScope, aFrame) {
|
|
// Add any thrown exception.
|
|
if (this._currentException) {
|
|
let excRef = aScope.addItem("<exception>", { value: this._currentException },
|
|
{ internalItem: true });
|
|
DebuggerView.Variables.controller.addExpander(excRef, this._currentException);
|
|
}
|
|
// Add any returned value.
|
|
if (this._currentReturnedValue) {
|
|
let retRef = aScope.addItem("<return>",
|
|
{ value: this._currentReturnedValue },
|
|
{ internalItem: true });
|
|
DebuggerView.Variables.controller.addExpander(retRef, this._currentReturnedValue);
|
|
}
|
|
// Add "this".
|
|
if (aFrame.this) {
|
|
let thisRef = aScope.addItem("this", { value: aFrame.this });
|
|
DebuggerView.Variables.controller.addExpander(thisRef, aFrame.this);
|
|
}
|
|
},
|
|
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/**
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* Handles conditional breakpoints when the debugger pauses and the
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* stackframes are received.
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*
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* We moved conditional breakpoint handling to the server, but
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* need to support it in the client for a while until most of the
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* server code in production is updated with it.
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* TODO: remove all of this deprecated code: Bug 990137.
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*
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* @return object
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* A promise that is resolved after a potential breakpoint's
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* conditional expression is evaluated. If there's no breakpoint
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* where the debugger is paused, the promise is resolved immediately.
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*/
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_handleConditionalBreakpoint: Task.async(function* () {
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if (gClient.mainRoot.traits.conditionalBreakpoints) {
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return;
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}
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let breakLocation = this._currentBreakpointLocation;
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if (!breakLocation) {
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return;
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}
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let bp = queries.getBreakpoint(DebuggerController.getState(), {
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actor: breakLocation.source.actor,
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line: breakLocation.line
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});
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let conditionalExpression = bp.condition;
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if (!conditionalExpression) {
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return;
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}
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// Evaluating the current breakpoint's conditional expression will
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// cause the stack frames to be cleared and active thread to pause,
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// sending a 'clientEvaluated' packed and adding the frames again.
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let evaluationOptions = { depth: 0, meta: FRAME_TYPE.CONDITIONAL_BREAKPOINT_EVAL };
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yield this.evaluate(conditionalExpression, evaluationOptions);
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this._currentFrameDescription = FRAME_TYPE.NORMAL;
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// If the breakpoint's conditional expression evaluation is falsy
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// and there is no exception, automatically resume execution.
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if (!this._currentEvaluation.throw &&
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VariablesView.isFalsy({ value: this._currentEvaluation.return })) {
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this.activeThread.resume(DebuggerController._ensureResumptionOrder);
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}
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}),
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/**
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* Handles watch expressions when the debugger pauses and the stackframes
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* are received.
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*
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* @return object
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* A promise that is resolved after the potential watch expressions
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* are evaluated. If there are no watch expressions where the debugger
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* is paused, the promise is resolved immediately.
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*/
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_handleWatchExpressions: Task.async(function* () {
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// Ignore useless notifications.
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if (!this.activeThread || !this.activeThread.cachedFrames.length) {
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return;
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}
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let watchExpressions = this._currentWatchExpressions;
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if (!watchExpressions) {
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return;
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}
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// Evaluation causes the stack frames to be cleared and active thread to
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// pause, sending a 'clientEvaluated' packet and adding the frames again.
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let evaluationOptions = { depth: 0, meta: FRAME_TYPE.WATCH_EXPRESSIONS_EVAL };
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yield this.evaluate(watchExpressions, evaluationOptions);
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this._currentFrameDescription = FRAME_TYPE.NORMAL;
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// If an error was thrown during the evaluation of the watch expressions
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// or the evaluation was terminated from the slow script dialog, then at
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// least one expression evaluation could not be performed. So remove the
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// most recent watch expression and try again.
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if (this._currentEvaluation.throw || this._currentEvaluation.terminated) {
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DebuggerView.WatchExpressions.removeAt(0);
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yield DebuggerController.StackFrames.syncWatchExpressions();
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}
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}),
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/**
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* Adds the watch expressions evaluation results to a scope in the view.
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*
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* @param Scope aScope
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* The scope where the watch expressions will be placed into.
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* @param object aExp
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* The grip of the evaluation results.
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*/
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_fetchWatchExpressions: function (aScope, aExp) {
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// Fetch the expressions only once.
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if (aScope._fetched) {
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return;
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}
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aScope._fetched = true;
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// Add nodes for every watch expression in scope.
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this.activeThread.pauseGrip(aExp).getPrototypeAndProperties(aResponse => {
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let ownProperties = aResponse.ownProperties;
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let totalExpressions = DebuggerView.WatchExpressions.itemCount;
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for (let i = 0; i < totalExpressions; i++) {
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let name = DebuggerView.WatchExpressions.getString(i);
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let expVal = ownProperties[i].value;
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let expRef = aScope.addItem(name, ownProperties[i]);
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DebuggerView.Variables.controller.addExpander(expRef, expVal);
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// Revert some of the custom watch expressions scope presentation flags,
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// so that they don't propagate to child items.
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expRef.switch = null;
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expRef.delete = null;
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expRef.descriptorTooltip = true;
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expRef.separatorStr = L10N.getStr("variablesSeparatorLabel");
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}
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// Signal that watch expressions have been fetched.
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window.emit(EVENTS.FETCHED_WATCH_EXPRESSIONS);
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});
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},
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/**
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* Updates a list of watch expressions to evaluate on each pause.
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* TODO: handle all of this server-side: Bug 832470, comment 14.
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*/
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syncWatchExpressions: function () {
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let list = DebuggerView.WatchExpressions.getAllStrings();
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// Sanity check all watch expressions before syncing them. To avoid
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// having the whole watch expressions array throw because of a single
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// faulty expression, simply convert it to a string describing the error.
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// There's no other information necessary to be offered in such cases.
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let sanitizedExpressions = list.map(aString => {
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// Reflect.parse throws when it encounters a syntax error.
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try {
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Parser.reflectionAPI.parse(aString);
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return aString; // Watch expression can be executed safely.
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} catch (e) {
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return "\"" + e.name + ": " + e.message + "\""; // Syntax error.
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}
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});
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if (!sanitizedExpressions.length) {
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this._currentWatchExpressions = null;
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this._syncedWatchExpressions = null;
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} else {
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this._syncedWatchExpressions =
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this._currentWatchExpressions = "[" +
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sanitizedExpressions.map(aString =>
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"eval(\"" +
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"try {" +
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// Make sure all quotes are escaped in the expression's syntax,
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// and add a newline after the statement to avoid comments
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// breaking the code integrity inside the eval block.
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aString.replace(/\\/g, "\\\\").replace(/"/g, "\\$&") + "\" + " + "'\\n'" + " + \"" +
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"} catch (e) {" +
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"e.name + ': ' + e.message;" + // TODO: Bug 812765, 812764.
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"}" +
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"\")"
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).join(",") +
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"]";
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}
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this.currentFrameDepth = -1;
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return this._onFrames();
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}
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};
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/**
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* Shortcuts for accessing various debugger preferences.
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*/
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var Prefs = new PrefsHelper("devtools", {
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workersAndSourcesWidth: ["Int", "debugger.ui.panes-workers-and-sources-width"],
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instrumentsWidth: ["Int", "debugger.ui.panes-instruments-width"],
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panesVisibleOnStartup: ["Bool", "debugger.ui.panes-visible-on-startup"],
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variablesSortingEnabled: ["Bool", "debugger.ui.variables-sorting-enabled"],
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variablesOnlyEnumVisible: ["Bool", "debugger.ui.variables-only-enum-visible"],
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variablesSearchboxVisible: ["Bool", "debugger.ui.variables-searchbox-visible"],
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pauseOnExceptions: ["Bool", "debugger.pause-on-exceptions"],
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ignoreCaughtExceptions: ["Bool", "debugger.ignore-caught-exceptions"],
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sourceMapsEnabled: ["Bool", "debugger.source-maps-enabled"],
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prettyPrintEnabled: ["Bool", "debugger.pretty-print-enabled"],
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autoPrettyPrint: ["Bool", "debugger.auto-pretty-print"],
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workersEnabled: ["Bool", "debugger.workers"],
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editorTabSize: ["Int", "editor.tabsize"],
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autoBlackBox: ["Bool", "debugger.auto-black-box"],
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promiseDebuggerEnabled: ["Bool", "debugger.promise"]
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});
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/**
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* Convenient way of emitting events from the panel window.
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*/
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EventEmitter.decorate(this);
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/**
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* Preliminary setup for the DebuggerController object.
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*/
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DebuggerController.initialize();
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DebuggerController.Parser = new Parser();
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DebuggerController.Workers = new Workers();
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DebuggerController.ThreadState = new ThreadState();
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DebuggerController.StackFrames = new StackFrames();
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/**
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* Export some properties to the global scope for easier access.
|
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*/
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Object.defineProperties(window, {
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"gTarget": {
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get: function () {
|
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return DebuggerController._target;
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},
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configurable: true
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},
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"gHostType": {
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get: function () {
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return DebuggerView._hostType;
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},
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configurable: true
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},
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"gClient": {
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get: function () {
|
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return DebuggerController.client;
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},
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configurable: true
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},
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"gThreadClient": {
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get: function () {
|
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return DebuggerController.activeThread;
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},
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configurable: true
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},
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"gCallStackPageSize": {
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get: function () {
|
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return CALL_STACK_PAGE_SIZE;
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},
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configurable: true
|
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}
|
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});
|
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|
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/**
|
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* Helper method for debugging.
|
|
* @param string
|
|
*/
|
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function dumpn(str) {
|
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if (wantLogging) {
|
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dump("DBG-FRONTEND: " + str + "\n");
|
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}
|
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}
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var wantLogging = Services.prefs.getBoolPref("devtools.debugger.log");
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