mirror of
https://github.com/mozilla/gecko-dev.git
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921c9d66d0
Depends on D145751 Differential Revision: https://phabricator.services.mozilla.com/D145752
260 lines
8.4 KiB
C++
260 lines
8.4 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef TIME_UNITS_H
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#define TIME_UNITS_H
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#include <type_traits>
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#include "Intervals.h"
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#include "mozilla/CheckedInt.h"
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#include "mozilla/FloatingPoint.h"
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#include "mozilla/Maybe.h"
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#include "mozilla/TimeStamp.h"
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#include "mozilla/IntegerPrintfMacros.h"
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namespace mozilla::media {
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class TimeIntervals;
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} // namespace mozilla::media
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// CopyChooser specialization for nsTArray
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template <>
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struct nsTArray_RelocationStrategy<mozilla::media::TimeIntervals> {
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typedef nsTArray_RelocateUsingMoveConstructor<mozilla::media::TimeIntervals>
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Type;
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};
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namespace mozilla {
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// Number of microseconds per second. 1e6.
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static const int64_t USECS_PER_S = 1000000;
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// Number of microseconds per millisecond.
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static const int64_t USECS_PER_MS = 1000;
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namespace media {
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// Number of nanoseconds per second. 1e9.
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static const int64_t NSECS_PER_S = 1000000000;
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#ifndef PROCESS_DECODE_LOG
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# define PROCESS_DECODE_LOG(sample) \
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MOZ_LOG( \
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sPDMLog, mozilla::LogLevel::Verbose, \
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("ProcessDecode: mDuration=%" PRIu64 "µs ; mTime=%" PRIu64 \
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"µs ; mTimecode=%" PRIu64 "µs", \
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sample->mDuration.ToMicroseconds(), sample->mTime.ToMicroseconds(), \
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sample->mTimecode.ToMicroseconds()))
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#endif // PROCESS_DECODE_LOG
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// TimeUnit at present uses a CheckedInt64 as storage.
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// INT64_MAX has the special meaning of being +oo.
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class TimeUnit final {
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public:
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static TimeUnit FromSeconds(double aValue) {
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MOZ_ASSERT(!IsNaN(aValue));
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if (mozilla::IsInfinite<double>(aValue)) {
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return aValue > 0 ? FromInfinity() : FromNegativeInfinity();
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}
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// Due to internal double representation, this
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// operation is not commutative, do not attempt to simplify.
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double halfUsec = .0000005;
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double val =
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(aValue <= 0 ? aValue - halfUsec : aValue + halfUsec) * USECS_PER_S;
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if (val >= double(INT64_MAX)) {
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return FromMicroseconds(INT64_MAX);
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} else if (val <= double(INT64_MIN)) {
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return FromMicroseconds(INT64_MIN);
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} else {
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return FromMicroseconds(int64_t(val));
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}
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}
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static constexpr TimeUnit FromMicroseconds(int64_t aValue) {
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return TimeUnit(aValue);
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}
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static constexpr TimeUnit FromNanoseconds(int64_t aValue) {
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return TimeUnit(aValue / 1000);
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}
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static constexpr TimeUnit FromInfinity() { return TimeUnit(INT64_MAX); }
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static constexpr TimeUnit FromNegativeInfinity() {
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return TimeUnit(INT64_MIN);
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}
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static TimeUnit FromTimeDuration(const TimeDuration& aDuration) {
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return FromSeconds(aDuration.ToSeconds());
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}
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static constexpr TimeUnit Zero() { return TimeUnit(0); }
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static TimeUnit Invalid() {
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TimeUnit ret;
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ret.mValue = CheckedInt64(INT64_MAX);
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// Force an overflow to render the CheckedInt invalid.
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ret.mValue += 1;
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return ret;
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}
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int64_t ToMicroseconds() const { return mValue.value(); }
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int64_t ToNanoseconds() const { return mValue.value() * 1000; }
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double ToSeconds() const {
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if (IsPosInf()) {
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return PositiveInfinity<double>();
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}
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if (IsNegInf()) {
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return NegativeInfinity<double>();
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}
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return double(mValue.value()) / USECS_PER_S;
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}
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TimeDuration ToTimeDuration() const {
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return TimeDuration::FromMicroseconds(mValue.value());
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}
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bool IsInfinite() const { return IsPosInf() || IsNegInf(); }
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bool IsPositive() const { return mValue.value() > 0; }
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bool IsNegative() const { return mValue.value() < 0; }
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bool operator==(const TimeUnit& aOther) const {
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MOZ_ASSERT(IsValid() && aOther.IsValid());
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return mValue.value() == aOther.mValue.value();
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}
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bool operator!=(const TimeUnit& aOther) const {
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MOZ_ASSERT(IsValid() && aOther.IsValid());
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return mValue.value() != aOther.mValue.value();
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}
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bool operator>=(const TimeUnit& aOther) const {
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MOZ_ASSERT(IsValid() && aOther.IsValid());
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return mValue.value() >= aOther.mValue.value();
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}
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bool operator>(const TimeUnit& aOther) const { return !(*this <= aOther); }
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bool operator<=(const TimeUnit& aOther) const {
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MOZ_ASSERT(IsValid() && aOther.IsValid());
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return mValue.value() <= aOther.mValue.value();
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}
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bool operator<(const TimeUnit& aOther) const { return !(*this >= aOther); }
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TimeUnit operator%(const TimeUnit& aOther) const {
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MOZ_ASSERT(IsValid() && aOther.IsValid());
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return TimeUnit(mValue % aOther.mValue);
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}
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TimeUnit operator+(const TimeUnit& aOther) const {
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if (IsInfinite() || aOther.IsInfinite()) {
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// When adding at least one infinite value, the result is either
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// +/-Inf, or NaN. So do the calculation in floating point for
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// simplicity.
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double result = ToSeconds() + aOther.ToSeconds();
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return IsNaN(result) ? TimeUnit::Invalid() : FromSeconds(result);
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}
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return TimeUnit(mValue + aOther.mValue);
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}
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TimeUnit operator-(const TimeUnit& aOther) const {
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if (IsInfinite() || aOther.IsInfinite()) {
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// When subtracting at least one infinite value, the result is either
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// +/-Inf, or NaN. So do the calculation in floating point for
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// simplicity.
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double result = ToSeconds() - aOther.ToSeconds();
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return IsNaN(result) ? TimeUnit::Invalid() : FromSeconds(result);
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}
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MOZ_ASSERT(!IsInfinite() && !aOther.IsInfinite());
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return TimeUnit(mValue - aOther.mValue);
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}
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TimeUnit& operator+=(const TimeUnit& aOther) {
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*this = *this + aOther;
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return *this;
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}
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TimeUnit& operator-=(const TimeUnit& aOther) {
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*this = *this - aOther;
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return *this;
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}
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template <typename T>
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TimeUnit operator*(T aVal) const {
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// See bug 853398 for the reason to block double multiplier.
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// If required, use MultDouble below and with caution.
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static_assert(std::is_integral_v<T>, "Must be an integral type");
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return TimeUnit(mValue * aVal);
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}
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TimeUnit MultDouble(double aVal) const {
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return TimeUnit::FromSeconds(ToSeconds() * aVal);
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}
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friend TimeUnit operator/(const TimeUnit& aUnit, int64_t aVal) {
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MOZ_DIAGNOSTIC_ASSERT(0 <= aVal && aVal <= UINT32_MAX);
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return TimeUnit(aUnit.mValue / aVal);
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}
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friend TimeUnit operator%(const TimeUnit& aUnit, int64_t aVal) {
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MOZ_DIAGNOSTIC_ASSERT(0 <= aVal && aVal <= UINT32_MAX);
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return TimeUnit(aUnit.mValue % aVal);
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}
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bool IsValid() const { return mValue.isValid(); }
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constexpr TimeUnit() = default;
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TimeUnit(const TimeUnit&) = default;
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TimeUnit& operator=(const TimeUnit&) = default;
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bool IsPosInf() const {
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return mValue.isValid() && mValue.value() == INT64_MAX;
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}
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bool IsNegInf() const {
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return mValue.isValid() && mValue.value() == INT64_MIN;
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}
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private:
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explicit constexpr TimeUnit(CheckedInt64 aMicroseconds)
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: mValue(aMicroseconds) {}
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// Our internal representation is in microseconds.
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CheckedInt64 mValue{0};
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};
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typedef Maybe<TimeUnit> NullableTimeUnit;
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typedef Interval<TimeUnit> TimeInterval;
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class TimeIntervals : public IntervalSet<TimeUnit> {
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public:
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typedef IntervalSet<TimeUnit> BaseType;
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// We can't use inherited constructors yet. So we have to duplicate all the
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// constructors found in IntervalSet base class.
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// all this could be later replaced with:
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// using IntervalSet<TimeUnit>::IntervalSet;
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// MOZ_IMPLICIT as we want to enable initialization in the form:
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// TimeIntervals i = ... like we would do with IntervalSet<T> i = ...
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MOZ_IMPLICIT TimeIntervals(const BaseType& aOther) : BaseType(aOther) {}
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MOZ_IMPLICIT TimeIntervals(BaseType&& aOther) : BaseType(std::move(aOther)) {}
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explicit TimeIntervals(const BaseType::ElemType& aOther) : BaseType(aOther) {}
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explicit TimeIntervals(BaseType::ElemType&& aOther)
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: BaseType(std::move(aOther)) {}
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static TimeIntervals Invalid() {
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return TimeIntervals(TimeInterval(TimeUnit::FromNegativeInfinity(),
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TimeUnit::FromNegativeInfinity()));
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}
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bool IsInvalid() const {
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return Length() == 1 && Start(0).IsNegInf() && End(0).IsNegInf();
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}
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TimeIntervals() = default;
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};
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} // namespace media
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} // namespace mozilla
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#endif // TIME_UNITS_H
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