gecko-dev/gfx/layers/SourceSurfaceSharedData.cpp
Andrew Osmond 52c022a178 Bug 1612589 - Improve image memory reporting even further. r=tnikkel
This patch adds reporting the surface types used by the image frame in a
bit mask (such if it is a CAPTURE including a DATA_SHARED, the mask will
be 1 << CAPTURE | 1 << DATA_SHARED), as well as an estimated size
included in the report as decoded-unknown for when we do not know if the
surface is on the heap or the non-heap specifically. This is the default
implementation for a SourceSurface as well, so we should no longer have
the case where surfaces appear empty despite being in the cache. It also
makes requests being validated as always notable for reporting purposes.

Differential Revision: https://phabricator.services.mozilla.com/D61458

--HG--
extra : moz-landing-system : lando
2020-02-05 22:22:13 +00:00

196 lines
5.3 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "SourceSurfaceSharedData.h"
#include "mozilla/Likely.h"
#include "mozilla/Types.h" // for decltype
#include "mozilla/layers/SharedSurfacesChild.h"
#include "base/process_util.h"
#ifdef DEBUG
/**
* If defined, this makes SourceSurfaceSharedData::Finalize memory protect the
* underlying shared buffer in the producing process (the content or UI
* process). Given flushing the page table is expensive, and its utility is
* predominantly diagnostic (in case of overrun), turn it off by default.
*/
# define SHARED_SURFACE_PROTECT_FINALIZED
#endif
using namespace mozilla::layers;
namespace mozilla {
namespace gfx {
bool SourceSurfaceSharedDataWrapper::Init(
const IntSize& aSize, int32_t aStride, SurfaceFormat aFormat,
const SharedMemoryBasic::Handle& aHandle, base::ProcessId aCreatorPid) {
MOZ_ASSERT(!mBuf);
mSize = aSize;
mStride = aStride;
mFormat = aFormat;
mCreatorPid = aCreatorPid;
size_t len = GetAlignedDataLength();
mBuf = MakeAndAddRef<SharedMemoryBasic>();
if (NS_WARN_IF(
!mBuf->SetHandle(aHandle, ipc::SharedMemory::RightsReadOnly)) ||
NS_WARN_IF(!mBuf->Map(len))) {
mBuf = nullptr;
return false;
}
mBuf->CloseHandle();
return true;
}
void SourceSurfaceSharedDataWrapper::Init(SourceSurfaceSharedData* aSurface) {
MOZ_ASSERT(!mBuf);
MOZ_ASSERT(aSurface);
mSize = aSurface->mSize;
mStride = aSurface->mStride;
mFormat = aSurface->mFormat;
mCreatorPid = base::GetCurrentProcId();
mBuf = aSurface->mBuf;
}
bool SourceSurfaceSharedData::Init(const IntSize& aSize, int32_t aStride,
SurfaceFormat aFormat,
bool aShare /* = true */) {
mSize = aSize;
mStride = aStride;
mFormat = aFormat;
size_t len = GetAlignedDataLength();
mBuf = new SharedMemoryBasic();
if (NS_WARN_IF(!mBuf->Create(len)) || NS_WARN_IF(!mBuf->Map(len))) {
mBuf = nullptr;
return false;
}
if (aShare) {
layers::SharedSurfacesChild::Share(this);
}
return true;
}
void SourceSurfaceSharedData::GuaranteePersistance() {
// Shared memory is not unmapped until we release SourceSurfaceSharedData.
}
void SourceSurfaceSharedData::SizeOfExcludingThis(MallocSizeOf aMallocSizeOf,
SizeOfInfo& aInfo) const {
MutexAutoLock lock(mMutex);
aInfo.AddType(SurfaceType::DATA_SHARED);
if (mBuf) {
aInfo.mNonHeapBytes = GetAlignedDataLength();
}
if (!mClosed) {
aInfo.mExternalHandles = 1;
}
Maybe<wr::ExternalImageId> extId = SharedSurfacesChild::GetExternalId(this);
if (extId) {
aInfo.mExternalId = wr::AsUint64(extId.ref());
}
}
uint8_t* SourceSurfaceSharedData::GetDataInternal() const {
mMutex.AssertCurrentThreadOwns();
// If we have an old buffer lingering, it is because we get reallocated to
// get a new handle to share, but there were still active mappings.
if (MOZ_UNLIKELY(mOldBuf)) {
MOZ_ASSERT(mMapCount > 0);
MOZ_ASSERT(mFinalized);
return static_cast<uint8_t*>(mOldBuf->memory());
}
return static_cast<uint8_t*>(mBuf->memory());
}
nsresult SourceSurfaceSharedData::ShareToProcess(
base::ProcessId aPid, SharedMemoryBasic::Handle& aHandle) {
MutexAutoLock lock(mMutex);
MOZ_ASSERT(mHandleCount > 0);
if (mClosed) {
return NS_ERROR_NOT_AVAILABLE;
}
bool shared = mBuf->ShareToProcess(aPid, &aHandle);
if (MOZ_UNLIKELY(!shared)) {
return NS_ERROR_FAILURE;
}
return NS_OK;
}
void SourceSurfaceSharedData::CloseHandleInternal() {
mMutex.AssertCurrentThreadOwns();
if (mClosed) {
MOZ_ASSERT(mHandleCount == 0);
MOZ_ASSERT(mShared);
return;
}
if (mShared) {
mBuf->CloseHandle();
mClosed = true;
}
}
bool SourceSurfaceSharedData::ReallocHandle() {
MutexAutoLock lock(mMutex);
MOZ_ASSERT(mHandleCount > 0);
MOZ_ASSERT(mClosed);
if (NS_WARN_IF(!mFinalized)) {
// We haven't finished populating the surface data yet, which means we are
// out of luck, as we have no means of synchronizing with the producer to
// write new data to a new buffer. This should be fairly rare, caused by a
// crash in the GPU process, while we were decoding an image.
return false;
}
size_t len = GetAlignedDataLength();
RefPtr<SharedMemoryBasic> buf = new SharedMemoryBasic();
if (NS_WARN_IF(!buf->Create(len)) || NS_WARN_IF(!buf->Map(len))) {
return false;
}
size_t copyLen = GetDataLength();
memcpy(buf->memory(), mBuf->memory(), copyLen);
#ifdef SHARED_SURFACE_PROTECT_FINALIZED
buf->Protect(static_cast<char*>(buf->memory()), len, RightsRead);
#endif
if (mMapCount > 0 && !mOldBuf) {
mOldBuf = std::move(mBuf);
}
mBuf = std::move(buf);
mClosed = false;
mShared = false;
return true;
}
void SourceSurfaceSharedData::Finalize() {
MutexAutoLock lock(mMutex);
MOZ_ASSERT(!mFinalized);
#ifdef SHARED_SURFACE_PROTECT_FINALIZED
size_t len = GetAlignedDataLength();
mBuf->Protect(static_cast<char*>(mBuf->memory()), len, RightsRead);
#endif
mFinalized = true;
}
} // namespace gfx
} // namespace mozilla