gecko-dev/layout/svg/nsSVGIntegrationUtils.h
Markus Stange 51c046a07a Bug 997735 - Rename nsSVGIntegrationUtils::GetOffsetToUserSpace to GetOffsetToBoundingBox. r=roc
There are three spaces that nsSVGIntegrationUtils needs to convert between. I'll call them "frame space", "bounding box frame space" and "user space".

"Bounding box frame space" has its origin at the top left of the union of a frame's border boxes over all continuations.

For SVG frames, "frame space" and "bounding box frame space" are the same because SVG frames don't have multiple continuations.

For non-SVG frames, "bounding box frame space" and "user space" are the same.

However, for SVG frames, "bounding box frame space" and "user space" are different! For example, for a <rect x="100" y="100">, the point 0,0 in frame space is at the rect's top left corner, but the point 0,0 in user space is 100,100 pixels away from the rect's corner.

nsSVGIntegrationUtils::GetOffsetToUserSpace took the non-SVG viewpoint, but it's misleading for SVG frames.
2014-04-23 11:47:31 +02:00

173 lines
6.3 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef NSSVGINTEGRATIONUTILS_H_
#define NSSVGINTEGRATIONUTILS_H_
#include "gfxMatrix.h"
#include "GraphicsFilter.h"
#include "gfxRect.h"
#include "nsAutoPtr.h"
class gfxDrawable;
class nsDisplayList;
class nsDisplayListBuilder;
class nsIFrame;
class nsRenderingContext;
struct nsRect;
struct nsIntRect;
namespace mozilla {
namespace layers {
class LayerManager;
}
}
struct nsPoint;
struct nsSize;
/**
* Integration of SVG effects (clipPath clipping, masking and filters) into
* regular display list based painting and hit-testing.
*/
class nsSVGIntegrationUtils MOZ_FINAL
{
public:
/**
* Returns true if SVG effects are currently applied to this frame.
*/
static bool
UsingEffectsForFrame(const nsIFrame* aFrame);
/**
* Returns the size of the union of the border-box rects of all of
* aNonSVGFrame's continuations.
*/
static nsSize
GetContinuationUnionSize(nsIFrame* aNonSVGFrame);
/**
* When SVG effects need to resolve percentage, userSpaceOnUse lengths, they
* need a coordinate context to resolve them against. This method provides
* that coordinate context for non-SVG frames with SVG effects applied to
* them. The gfxSize returned is the size of the union of all of the given
* frame's continuations' border boxes, converted to SVG user units (equal to
* CSS px units), as required by the SVG code.
*/
static mozilla::gfx::Size
GetSVGCoordContextForNonSVGFrame(nsIFrame* aNonSVGFrame);
/**
* SVG effects such as SVG filters, masking and clipPath may require an SVG
* "bbox" for the element they're being applied to in order to make decisions
* about positioning, and to resolve various lengths against. This method
* provides the "bbox" for non-SVG frames. The bbox returned is in CSS px
* units, and is the union of all aNonSVGFrame's continuations' overflow
* areas, relative to the top-left of the union of all aNonSVGFrame's
* continuations' border box rects.
*/
static gfxRect
GetSVGBBoxForNonSVGFrame(nsIFrame* aNonSVGFrame);
/**
* Used to adjust a frame's pre-effects visual overflow rect to take account
* of SVG effects.
*
* XXX This method will not do the right thing for frames with continuations.
* It really needs all the continuations to have been reflowed before being
* called, but we currently call it on each continuation as its overflow
* rects are set during the reflow of each particular continuation. Gecko's
* current reflow architecture does not allow us to set the overflow rects
* for a whole chain of continuations for a given element at the point when
* the last continuation is reflowed. See:
* http://groups.google.com/group/mozilla.dev.tech.layout/msg/6b179066f3051f65
*/
static nsRect
ComputePostEffectsVisualOverflowRect(nsIFrame* aFrame,
const nsRect& aPreEffectsOverflowRect);
/**
* Used to adjust the area of a frame that needs to be invalidated to take
* account of SVG effects.
*
* @param aFrame The effects frame.
* @param aToReferenceFrame The offset (in app units) from aFrame to its
* reference display item.
* @param aInvalidRect The pre-effects invalid rect in pixels relative to
* the reference display item.
* @return The post-effects invalid rect in pixels relative to the reference
* display item.
*/
static nsIntRect
AdjustInvalidAreaForSVGEffects(nsIFrame* aFrame, const nsPoint& aToReferenceFrame,
const nsIntRect& aInvalidRect);
/**
* Figure out which area of the source is needed given an area to
* repaint
*/
static nsRect
GetRequiredSourceForInvalidArea(nsIFrame* aFrame, const nsRect& aDamageRect);
/**
* Returns true if the given point is not clipped out by effects.
* @param aPt in appunits relative to aFrame
*/
static bool
HitTestFrameForEffects(nsIFrame* aFrame, const nsPoint& aPt);
/**
* Paint non-SVG frame with SVG effects.
*/
static void
PaintFramesWithEffects(nsRenderingContext* aCtx,
nsIFrame* aFrame, const nsRect& aDirtyRect,
nsDisplayListBuilder* aBuilder,
mozilla::layers::LayerManager* aManager);
/**
* SVG frames expect to paint in SVG user units, which are equal to CSS px
* units. This method provides a transform matrix to multiply onto a
* gfxContext's current transform to convert the context's current units from
* its usual dev pixels to SVG user units/CSS px to keep the SVG code happy.
*/
static gfxMatrix
GetCSSPxToDevPxMatrix(nsIFrame* aNonSVGFrame);
/**
* @param aRenderingContext the target rendering context in which the paint
* server will be rendered
* @param aTarget the target frame onto which the paint server will be
* rendered
* @param aPaintServer a first-continuation frame to use as the source
* @param aFilter a filter to be applied when scaling
* @param aDest the area the paint server image should be mapped to
* @param aFill the area to be filled with copies of the paint server image
* @param aAnchor a point in aFill which we will ensure is pixel-aligned in
* the output
* @param aDirty pixels outside this area may be skipped
* @param aPaintServerSize the size that would be filled when using
* background-repeat:no-repeat and background-size:auto. For normal background
* images, this would be the intrinsic size of the image; for gradients and
* patterns this would be the whole target frame fill area.
* @param aFlags pass FLAG_SYNC_DECODE_IMAGES and any images in the paint
* server will be decoding synchronously if they are not decoded already.
*/
enum {
FLAG_SYNC_DECODE_IMAGES = 0x01,
};
static already_AddRefed<gfxDrawable>
DrawableFromPaintServer(nsIFrame* aFrame,
nsIFrame* aTarget,
const nsSize& aPaintServerSize,
const gfxIntSize& aRenderSize,
const gfxMatrix& aContextMatrix,
uint32_t aFlags);
};
#endif /*NSSVGINTEGRATIONUTILS_H_*/