gecko-dev/dom/media/mediasource/MediaSourceReader.h
Ehsan Akhgari 883849ee32 Bug 1145631 - Part 1: Replace MOZ_OVERRIDE and MOZ_FINAL with override and final in the tree; r=froydnj
This patch was automatically generated using the following script:

function convert() {
echo "Converting $1 to $2..."
find . \
       ! -wholename "*/.git*" \
       ! -wholename "obj-ff-dbg*" \
         -type f \
      \( -iname "*.cpp" \
         -o -iname "*.h" \
         -o -iname "*.c" \
         -o -iname "*.cc" \
         -o -iname "*.idl" \
         -o -iname "*.ipdl" \
         -o -iname "*.ipdlh" \
         -o -iname "*.mm" \) | \
    xargs -n 1 sed -i -e "s/\b$1\b/$2/g"
}

convert MOZ_OVERRIDE override
convert MOZ_FINAL final
2015-03-21 12:28:04 -04:00

290 lines
9.3 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef MOZILLA_MEDIASOURCEREADER_H_
#define MOZILLA_MEDIASOURCEREADER_H_
#include "mozilla/Attributes.h"
#include "mozilla/ReentrantMonitor.h"
#include "nsCOMPtr.h"
#include "nsError.h"
#include "nsString.h"
#include "nsTArray.h"
#include "MediaDecoderReader.h"
namespace mozilla {
class MediaSourceDecoder;
class SourceBufferDecoder;
class TrackBuffer;
namespace dom {
class MediaSource;
} // namespace dom
class MediaSourceReader : public MediaDecoderReader
{
public:
explicit MediaSourceReader(MediaSourceDecoder* aDecoder);
nsresult Init(MediaDecoderReader* aCloneDonor) override
{
// Although we technically don't implement anything here, we return NS_OK
// so that when the state machine initializes and calls this function
// we don't return an error code back to the media element.
return NS_OK;
}
// Indicates the point in time at which the reader should consider
// registered TrackBuffers essential for initialization.
void PrepareInitialization();
bool IsWaitingMediaResources() override;
nsRefPtr<AudioDataPromise> RequestAudioData() override;
nsRefPtr<VideoDataPromise>
RequestVideoData(bool aSkipToNextKeyframe, int64_t aTimeThreshold) override;
virtual size_t SizeOfVideoQueueInFrames() override;
virtual size_t SizeOfAudioQueueInFrames() override;
virtual bool IsDormantNeeded() override;
virtual void ReleaseMediaResources() override;
void OnAudioDecoded(AudioData* aSample);
void OnAudioNotDecoded(NotDecodedReason aReason);
void OnVideoDecoded(VideoData* aSample);
void OnVideoNotDecoded(NotDecodedReason aReason);
void DoVideoSeek();
void DoAudioSeek();
void OnVideoSeekCompleted(int64_t aTime);
void OnVideoSeekFailed(nsresult aResult);
void OnAudioSeekCompleted(int64_t aTime);
void OnAudioSeekFailed(nsresult aResult);
virtual bool IsWaitForDataSupported() override { return true; }
virtual nsRefPtr<WaitForDataPromise> WaitForData(MediaData::Type aType) override;
void MaybeNotifyHaveData();
bool HasVideo() override
{
return mInfo.HasVideo();
}
bool HasAudio() override
{
return mInfo.HasAudio();
}
void NotifyTimeRangesChanged();
virtual void DisableHardwareAcceleration() override {
if (GetVideoReader()) {
GetVideoReader()->DisableHardwareAcceleration();
}
}
// We can't compute a proper start time since we won't necessarily
// have the first frame of the resource available. This does the same
// as chrome/blink and assumes that we always start at t=0.
virtual int64_t ComputeStartTime(const VideoData* aVideo, const AudioData* aAudio) override { return 0; }
// Buffering heuristics don't make sense for MSE, because the arrival of data
// is at least partly controlled by javascript, and javascript does not expect
// us to sit on unplayed data just because it may not be enough to play
// through.
bool UseBufferingHeuristics() override { return false; }
bool IsMediaSeekable() override { return true; }
nsresult ReadMetadata(MediaInfo* aInfo, MetadataTags** aTags) override;
void ReadUpdatedMetadata(MediaInfo* aInfo) override;
nsRefPtr<SeekPromise>
Seek(int64_t aTime, int64_t aEndTime) override;
nsresult ResetDecode() override;
// Acquires the decoder monitor, and is thus callable on any thread.
nsresult GetBuffered(dom::TimeRanges* aBuffered) override;
already_AddRefed<SourceBufferDecoder> CreateSubDecoder(const nsACString& aType,
int64_t aTimestampOffset /* microseconds */);
void AddTrackBuffer(TrackBuffer* aTrackBuffer);
void RemoveTrackBuffer(TrackBuffer* aTrackBuffer);
void OnTrackBufferConfigured(TrackBuffer* aTrackBuffer, const MediaInfo& aInfo);
nsRefPtr<ShutdownPromise> Shutdown() override;
virtual void BreakCycles() override;
bool IsShutdown()
{
ReentrantMonitorAutoEnter decoderMon(mDecoder->GetReentrantMonitor());
return mDecoder->IsShutdown();
}
// Return true if all of the active tracks contain data for the specified time.
bool TrackBuffersContainTime(int64_t aTime);
// Mark the reader to indicate that EndOfStream has been called on our MediaSource
void Ended();
// Return true if the Ended method has been called
bool IsEnded();
bool IsNearEnd(MediaData::Type aType, int64_t aTime /* microseconds */);
// Set the duration of the attached mediasource element.
void SetMediaSourceDuration(double aDuration /* seconds */);
#ifdef MOZ_EME
nsresult SetCDMProxy(CDMProxy* aProxy);
#endif
virtual bool IsAsync() const override {
ReentrantMonitorAutoEnter decoderMon(mDecoder->GetReentrantMonitor());
return (!GetAudioReader() || GetAudioReader()->IsAsync()) &&
(!GetVideoReader() || GetVideoReader()->IsAsync());
}
virtual bool VideoIsHardwareAccelerated() const override {
ReentrantMonitorAutoEnter decoderMon(mDecoder->GetReentrantMonitor());
return GetVideoReader() && GetVideoReader()->VideoIsHardwareAccelerated();
}
// Returns true if aReader is a currently active audio or video
bool IsActiveReader(MediaDecoderReader* aReader);
// Returns a string describing the state of the MediaSource internal
// buffered data. Used for debugging purposes.
void GetMozDebugReaderData(nsAString& aString);
private:
// Switch the current audio/video source to the source that
// contains aTarget (or up to aTolerance after target). Both
// aTarget and aTolerance are in microseconds.
// Search can be made using a fuzz factor. Should an approximated value be
// found instead, aTarget will be updated to the actual target found.
enum SwitchSourceResult {
SOURCE_NONE = -1,
SOURCE_EXISTING = 0,
SOURCE_NEW = 1,
};
SwitchSourceResult SwitchAudioSource(int64_t* aTarget);
SwitchSourceResult SwitchVideoSource(int64_t* aTarget);
void DoAudioRequest();
void DoVideoRequest();
void CompleteAudioSeekAndDoRequest()
{
mAudioSeekRequest.Complete();
DoAudioRequest();
}
void CompleteVideoSeekAndDoRequest()
{
mVideoSeekRequest.Complete();
DoVideoRequest();
}
void CompleteAudioSeekAndRejectPromise()
{
mAudioSeekRequest.Complete();
mAudioPromise.Reject(DECODE_ERROR, __func__);
}
void CompleteVideoSeekAndRejectPromise()
{
mVideoSeekRequest.Complete();
mVideoPromise.Reject(DECODE_ERROR, __func__);
}
MediaDecoderReader* GetAudioReader() const;
MediaDecoderReader* GetVideoReader() const;
int64_t GetReaderAudioTime(int64_t aTime) const;
int64_t GetReaderVideoTime(int64_t aTime) const;
// Will reject the MediaPromise with END_OF_STREAM if mediasource has ended
// or with WAIT_FOR_DATA otherwise.
void CheckForWaitOrEndOfStream(MediaData::Type aType, int64_t aTime /* microseconds */);
// Return a decoder from the set available in aTrackDecoders that has data
// available in the range requested by aTarget.
already_AddRefed<SourceBufferDecoder> SelectDecoder(int64_t aTarget /* microseconds */,
int64_t aTolerance /* microseconds */,
const nsTArray<nsRefPtr<SourceBufferDecoder>>& aTrackDecoders);
bool HaveData(int64_t aTarget, MediaData::Type aType);
void AttemptSeek();
bool IsSeeking() { return mPendingSeekTime != -1; }
nsRefPtr<SourceBufferDecoder> mAudioSourceDecoder;
nsRefPtr<SourceBufferDecoder> mVideoSourceDecoder;
nsTArray<nsRefPtr<TrackBuffer>> mTrackBuffers;
nsTArray<nsRefPtr<TrackBuffer>> mShutdownTrackBuffers;
nsTArray<nsRefPtr<TrackBuffer>> mEssentialTrackBuffers;
nsRefPtr<TrackBuffer> mAudioTrack;
nsRefPtr<TrackBuffer> mVideoTrack;
MediaPromiseConsumerHolder<AudioDataPromise> mAudioRequest;
MediaPromiseConsumerHolder<VideoDataPromise> mVideoRequest;
MediaPromiseHolder<AudioDataPromise> mAudioPromise;
MediaPromiseHolder<VideoDataPromise> mVideoPromise;
MediaPromiseHolder<WaitForDataPromise> mAudioWaitPromise;
MediaPromiseHolder<WaitForDataPromise> mVideoWaitPromise;
MediaPromiseHolder<WaitForDataPromise>& WaitPromise(MediaData::Type aType)
{
return aType == MediaData::AUDIO_DATA ? mAudioWaitPromise : mVideoWaitPromise;
}
#ifdef MOZ_EME
nsRefPtr<CDMProxy> mCDMProxy;
#endif
// These are read and written on the decode task queue threads.
int64_t mLastAudioTime;
int64_t mLastVideoTime;
MediaPromiseConsumerHolder<SeekPromise> mAudioSeekRequest;
MediaPromiseConsumerHolder<SeekPromise> mVideoSeekRequest;
MediaPromiseHolder<SeekPromise> mSeekPromise;
// Temporary seek information while we wait for the data
// to be added to the track buffer.
int64_t mPendingSeekTime;
bool mWaitingForSeekData;
int64_t mTimeThreshold;
bool mDropAudioBeforeThreshold;
bool mDropVideoBeforeThreshold;
bool mAudioDiscontinuity;
bool mVideoDiscontinuity;
bool mEnded;
double mMediaSourceDuration;
bool mHasEssentialTrackBuffers;
void ContinueShutdown();
MediaPromiseHolder<ShutdownPromise> mMediaSourceShutdownPromise;
#ifdef MOZ_FMP4
nsRefPtr<SharedDecoderManager> mSharedDecoderManager;
#endif
};
} // namespace mozilla
#endif /* MOZILLA_MEDIASOURCEREADER_H_ */