gecko-dev/gfx/layers/opengl
2012-05-17 15:47:53 -04:00
..
CanvasLayerOGL.cpp Bug 739648 - add mFlags field to TextureImage; introduce GetSrcTileRect flipping tile y-coords as needed; use it in DirectUpdate() to fix WebGL compositing bug - r=bgirard 2012-05-09 16:55:31 -04:00
CanvasLayerOGL.h Bug 735378 - Cache temporary composite surfaces - r=bgirard 2012-03-25 12:50:26 -07:00
ColorLayerOGL.cpp Bug 716439; using mask layers in OGL. r=BenWa 2012-03-19 09:08:53 +13:00
ColorLayerOGL.h Bug 715822 - OGL CleanupResources should cleanup Texture resources too. r=mattwoodrow 2012-01-16 00:41:55 -05:00
ContainerLayerOGL.cpp Bug 716439; using mask layers in OGL. r=BenWa 2012-03-19 09:08:53 +13:00
ContainerLayerOGL.h Bug 715822 - OGL CleanupResources should cleanup Texture resources too. r=mattwoodrow 2012-01-16 00:41:55 -05:00
genshaders.py Bug 716439; change build process to genshaders statically. r=BenWa 2012-03-27 11:13:34 +13:00
genshaders.sh Bug 716439; change build process to genshaders statically. r=BenWa 2012-03-27 11:13:34 +13:00
ImageLayerOGL.cpp Bug 751163 - Release ShadowImageLayerOGL's YUV textures in ShadowImageLayerOGL::CleanupResources. r=bgirard 2012-05-15 15:17:33 -04:00
ImageLayerOGL.h Bug 751163 - Release ShadowImageLayerOGL's YUV textures in ShadowImageLayerOGL::CleanupResources. r=bgirard 2012-05-15 15:17:33 -04:00
LayerManagerOGL.cpp Bug 725105 - Fix the single-buffered (i.e., not default) case in LayerManagerOGL. r=bjacob 2012-05-07 17:46:25 -04:00
LayerManagerOGL.h Bug 716439; compile OGL shaders lazily. r=BenWa 2012-05-02 14:54:40 +12:00
LayerManagerOGLProgram.cpp Bug 716439; compile OGL shaders lazily. r=BenWa 2012-05-02 14:54:40 +12:00
LayerManagerOGLProgram.h Bug 716439; compile OGL shaders lazily. r=BenWa 2012-05-02 14:54:40 +12:00
LayerManagerOGLShaders.h Bug 716439; change build process to genshaders statically. r=BenWa 2012-03-27 11:13:34 +13:00
LayerManagerOGLShaders.txt Bug 716439; shaders for OpenGL mask layers. r=BenWa 2012-03-19 09:07:25 +13:00
ReusableTileStoreOGL.cpp Bug 754233 - Handle negative layer coordinate in Tiled layers. r=ajuma 2012-05-17 15:47:53 -04:00
ReusableTileStoreOGL.h Bug 750535 - Fix invalidation of retained tiles. r=ajuma a=blocking-fennec 2012-05-03 20:55:08 -04:00
ThebesLayerOGL.cpp Bug 716439; shaders for OpenGL mask layers. r=BenWa 2012-03-19 09:07:25 +13:00
ThebesLayerOGL.h Bug 736850 - Cancel progressive upload task on buffer destruction. r=bgirard 2012-03-19 14:38:34 +00:00
TiledThebesLayerOGL.cpp Bug 754233 - Handle negative layer coordinate in Tiled layers. r=ajuma 2012-05-17 15:47:53 -04:00
TiledThebesLayerOGL.h Bug 716439; shadow layer support. r=BenWa 2012-03-19 12:02:38 +13:00