gecko-dev/dom/mobileconnection/ipc/MobileConnectionChild.h
Ehsan Akhgari 4354953b4f Bug 1118486 - Part 1: Use = delete instead of MOZ_DELETE directly; r=Waldo
Most of this patch (with the exception of dom/bindings/Codegen.py) was
generated by the following bash script:

#!/bin/bash

function convert() {
echo "Converting $1 to $2..."
find . ! -wholename "*nsprpub*" \
       ! -wholename "*security/nss*" \
       ! -wholename "*/.hg*" \
       ! -wholename "*/.git*" \
       ! -wholename "obj-*" \
         -type f \
      \( -iname "*.cpp" \
         -o -iname "*.h" \
         -o -iname "*.cc" \
         -o -iname "*.idl" \
         -o -iname "*.ipdl" \
         -o -iname "*.ipdlh" \
         -o -iname "*.mm" \) | \
    xargs -n 1 sed -i -e "s/\b$1\b/$2/g"
}

convert MOZ_DELETE '= delete'
2015-01-08 23:19:05 -05:00

183 lines
5.1 KiB
C++

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_dom_mobileconnection_MobileConnectionChild_h
#define mozilla_dom_mobileconnection_MobileConnectionChild_h
#include "mozilla/dom/MobileConnectionInfo.h"
#include "mozilla/dom/mobileconnection/PMobileConnectionChild.h"
#include "mozilla/dom/mobileconnection/PMobileConnectionRequestChild.h"
#include "nsCOMArray.h"
#include "nsCOMPtr.h"
#include "nsIMobileConnectionService.h"
#include "nsIVariant.h"
class nsIMobileConnectionCallback;
namespace mozilla {
namespace dom {
namespace mobileconnection {
/**
* Child actor of PMobileConnection. The object is created by
* MobileConnectionIPCService and destroyed after MobileConnectionIPCService is
* shutdown. For multi-sim device, more than one instance will
* be created and each instance represents a sim slot.
*/
class MobileConnectionChild MOZ_FINAL : public PMobileConnectionChild
, public nsIMobileConnection
{
public:
NS_DECL_ISUPPORTS
NS_DECL_NSIMOBILECONNECTION
explicit MobileConnectionChild(uint32_t aServiceId);
void
Init();
void
Shutdown();
private:
MobileConnectionChild() = delete;
// MOZ_FINAL suppresses -Werror,-Wdelete-non-virtual-dtor
~MobileConnectionChild()
{
MOZ_COUNT_DTOR(MobileConnectionChild);
}
protected:
bool
SendRequest(const MobileConnectionRequest& aRequest,
nsIMobileConnectionCallback* aCallback);
virtual void
ActorDestroy(ActorDestroyReason why) MOZ_OVERRIDE;
virtual PMobileConnectionRequestChild*
AllocPMobileConnectionRequestChild(const MobileConnectionRequest& request) MOZ_OVERRIDE;
virtual bool
DeallocPMobileConnectionRequestChild(PMobileConnectionRequestChild* aActor) MOZ_OVERRIDE;
virtual bool
RecvNotifyVoiceInfoChanged(nsIMobileConnectionInfo* const& aInfo) MOZ_OVERRIDE;
virtual bool
RecvNotifyDataInfoChanged(nsIMobileConnectionInfo* const& aInfo) MOZ_OVERRIDE;
virtual bool
RecvNotifyDataError(const nsString& aMessage) MOZ_OVERRIDE;
virtual bool
RecvNotifyCFStateChanged(const uint16_t& aAction, const uint16_t& aReason,
const nsString& aNumber, const uint16_t& aTimeSeconds,
const uint16_t& aServiceClass) MOZ_OVERRIDE;
virtual bool
RecvNotifyEmergencyCbModeChanged(const bool& aActive,
const uint32_t& aTimeoutMs) MOZ_OVERRIDE;
virtual bool
RecvNotifyOtaStatusChanged(const nsString& aStatus) MOZ_OVERRIDE;
virtual bool
RecvNotifyRadioStateChanged(const int32_t& aRadioState) MOZ_OVERRIDE;
virtual bool
RecvNotifyClirModeChanged(const uint32_t& aMode) MOZ_OVERRIDE;
virtual bool
RecvNotifyLastNetworkChanged(const nsString& aNetwork) MOZ_OVERRIDE;
virtual bool
RecvNotifyLastHomeNetworkChanged(const nsString& aNetwork) MOZ_OVERRIDE;
virtual bool
RecvNotifyNetworkSelectionModeChanged(const int32_t& aMode) MOZ_OVERRIDE;
private:
uint32_t mServiceId;
bool mLive;
nsCOMArray<nsIMobileConnectionListener> mListeners;
nsRefPtr<MobileConnectionInfo> mVoice;
nsRefPtr<MobileConnectionInfo> mData;
int32_t mRadioState;
nsString mLastNetwork;
nsString mLastHomeNetwork;
int32_t mNetworkSelectionMode;
nsTArray<int32_t> mSupportedNetworkTypes;
};
/******************************************************************************
* PMobileConnectionRequestChild
******************************************************************************/
/**
* Child actor of PMobileConnectionRequest. The object is created when an
* asynchronous request is made and destroyed after receiving the response sent
* by parent actor.
*/
class MobileConnectionRequestChild : public PMobileConnectionRequestChild
{
public:
explicit MobileConnectionRequestChild(nsIMobileConnectionCallback* aRequestCallback)
: mRequestCallback(aRequestCallback)
{
MOZ_COUNT_CTOR(MobileConnectionRequestChild);
MOZ_ASSERT(mRequestCallback);
}
bool
DoReply(const MobileConnectionReplySuccess& aReply);
bool
DoReply(const MobileConnectionReplySuccessBoolean& aReply);
bool
DoReply(const MobileConnectionReplySuccessNetworks& aReply);
bool
DoReply(const MobileConnectionReplySuccessCallForwarding& aReply);
bool
DoReply(const MobileConnectionReplySuccessCallBarring& aReply);
bool
DoReply(const MobileConnectionReplySuccessClirStatus& aReply);
bool
DoReply(const MobileConnectionReplySuccessPreferredNetworkType& aReply);
bool
DoReply(const MobileConnectionReplySuccessRoamingPreference& aMode);
bool
DoReply(const MobileConnectionReplyError& aReply);
protected:
virtual
~MobileConnectionRequestChild()
{
MOZ_COUNT_DTOR(MobileConnectionRequestChild);
}
virtual void
ActorDestroy(ActorDestroyReason why) MOZ_OVERRIDE;
virtual bool
Recv__delete__(const MobileConnectionReply& aReply) MOZ_OVERRIDE;
private:
nsCOMPtr<nsIMobileConnectionCallback> mRequestCallback;
};
} // namespace mobileconnection
} // namespace dom
} // namespace mozilla
#endif // mozilla_dom_mobileconnection_MobileConnectionChild_h