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0ccb51ddc8
--HG-- extra : rebase_source : bac0027f4bf5d75b8730c44a10141c114002633b
131 lines
3.5 KiB
HTML
131 lines
3.5 KiB
HTML
<!DOCTYPE HTML>
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<html>
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<head>
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<title>Test for bug 879717, check that a video element can be drawn into a canvas at various states of playback</title>
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<script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
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<link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
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<script type="text/javascript" src="manifest.js"></script>
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</head>
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<body>
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<pre id="test">
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<script class="testbody" type="text/javascript">
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//longer timeout for slow platforms
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if (isSlowPlatform()) {
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SimpleTest.requestLongerTimeout(1.5);
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}
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var manager = new MediaTestManager;
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var canvas = document.createElement('canvas');
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document.body.appendChild(canvas);
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var checkDrawImage = function(eventName, videoElement) {
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var exception = null;
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var exceptionName = "nothing";
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try {
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var ctx = canvas.getContext('2d');
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ctx.drawImage(videoElement, 0, 0, canvas.width, canvas.height);
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} catch (e) {
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exception = e;
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exceptionName = e.name;
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}
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ok(exception === null,
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"drawImage shouldn't throw an exception on " + eventName +
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" of " + videoElement.testName + ", got " + exceptionName);
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};
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var checkDrawImageEventHandler = function(ev) {
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checkDrawImage(ev.type, ev.target);
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};
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var startTest = function(media, token) {
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manager.started(token);
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// File playback
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var v1 = document.createElement("video");
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v1.autoplay = true;
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// Captured file playback
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var v2 = document.createElement("video");
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v2.autoplay = true;
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// Stream playback
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var v3 = document.createElement("video");
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v3.autoplay = true;
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v1.gotLoadeddata = false;
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v2.gotLoadeddata = false;
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v3.gotLoadeddata = false;
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v1.testName = "v1 (" + media.name + ")";
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v2.testName = "v2 (Captured " + media.name + ")";
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v3.testName = "v3 (Stream of " + media.name + ")";
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checkDrawImage("beforeplay", v1);
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checkDrawImage("beforeplay", v2);
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checkDrawImage("beforeplay", v3);
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v1.onloadedmetadata = checkDrawImageEventHandler;
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v2.onloadedmetadata = checkDrawImageEventHandler;
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v3.onloadedmetadata = checkDrawImageEventHandler;
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v1.onplay = checkDrawImageEventHandler;
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v2.onplay = checkDrawImageEventHandler;
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v3.onplay = checkDrawImageEventHandler;
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function onplaying(ev) {
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if (!ev.target.gotPlaying) {
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ev.target.gotPlaying = true;
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checkDrawImageEventHandler(ev);
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}
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}
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v1.onplaying = onplaying;
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v2.onplaying = onplaying;
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v3.onplaying = onplaying;
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var onloadeddata = function(ev) {
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ev.target.gotLoadeddata = true;
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checkDrawImageEventHandler(ev);
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};
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v1.onloadeddata = onloadeddata;
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v2.onloadeddata = onloadeddata;
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v3.onloadeddata = onloadeddata;
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var checkFinished = function() {
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if (!v1.testFinished || !v2.testFinished || !v3.testFinished) {
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return;
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}
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ok(v1.gotLoadeddata, v1.testName + " should have gotten the 'loadeddata' event callback");
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ok(v2.gotLoadeddata, v2.testName + " should have gotten the 'loadeddata' event callback");
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ok(v3.gotLoadeddata, v3.testName + " should have gotten the 'loadeddata' event callback");
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manager.finished(token);
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};
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var onended = function(ev) {
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checkDrawImageEventHandler(ev);
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removeNodeAndSource(ev.target);
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ev.target.testFinished = true;
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checkFinished();
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};
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v1.onended = onended;
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v2.onended = onended;
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v3.onended = onended;
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document.body.appendChild(v1);
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document.body.appendChild(v2);
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document.body.appendChild(v3);
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v1.src = media.name;
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v2.src = media.name;
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v3.srcObject = v2.mozCaptureStreamUntilEnded();
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}
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manager.runTests(getPlayableVideos(gSmallTests), startTest);
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</script>
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</pre>
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</body>
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</html>
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