gecko-dev/gfx/layers/opengl
2011-01-08 00:05:35 -05:00
..
CanvasLayerOGL.cpp Bug 623255: Ensure LayerOGL::Destroy is called for "orphaned" shadow OGL layers before the GLContext is deleted. r=vlad a=b 2011-01-05 22:54:47 -06:00
CanvasLayerOGL.h Bug 623255: Ensure LayerOGL::Destroy is called for "orphaned" shadow OGL layers before the GLContext is deleted. r=vlad a=b 2011-01-05 22:54:47 -06:00
ColorLayerOGL.cpp Bug 602200. Share code to compute effective transforms and opacity, and snap effective transforms. r=bas,sr=vlad,a=blocker 2010-11-08 22:06:15 +13:00
ColorLayerOGL.h Bug 602200. Share code to compute effective transforms and opacity, and snap effective transforms. r=bas,sr=vlad,a=blocker 2010-11-08 22:06:15 +13:00
ContainerLayerOGL.cpp Bug 607653 - avoid temporary fbos/textures on transformed layers, when possible. r=roc a=approval2.0 2010-11-30 08:02:46 +02:00
ContainerLayerOGL.h Bug 602200. Share code to compute effective transforms and opacity, and snap effective transforms. r=bas,sr=vlad,a=blocker 2010-11-08 22:06:15 +13:00
genshaders.py b=567626; fix up opengl layers; r=bas 2010-05-24 23:35:35 -07:00
ImageLayerOGL.cpp Bug 623255: Ensure LayerOGL::Destroy is called for "orphaned" shadow OGL layers before the GLContext is deleted. r=vlad a=b 2011-01-05 22:54:47 -06:00
ImageLayerOGL.h Bug 623255: Ensure LayerOGL::Destroy is called for "orphaned" shadow OGL layers before the GLContext is deleted. r=vlad a=b 2011-01-05 22:54:47 -06:00
LayerManagerOGL.cpp Bug 595180: Draw window resizer on Mac OS X. r=joe r=josh a=blocking2.0beta9+ 2011-01-07 15:32:42 -05:00
LayerManagerOGL.h Bug 604101 - Part 1 - Add UploadSurfaceToTexture. r=joe a=blocking2.0 2010-12-16 23:23:07 -08:00
LayerManagerOGLProgram.h Bug 595180: Draw window resizer on Mac OS X. r=joe r=josh a=blocking2.0beta9+ 2011-01-07 15:32:42 -05:00
LayerManagerOGLShaders.txt Bug 572651 - ThebesLayer shader program (GetBGRXLayerProgram) is slow on mobile r=vladimir a=b-f 2010-11-05 08:40:19 +02:00
ThebesLayerOGL.cpp Bug 622838: Use the right rect-rounding mode to avoid accidentally resampling resolution-scaled ThebesLayer textures. r=jrmuizel a=b 2011-01-08 00:05:35 -05:00
ThebesLayerOGL.h Bug 623255: Ensure LayerOGL::Destroy is called for "orphaned" shadow OGL layers before the GLContext is deleted. r=vlad a=b 2011-01-05 22:54:47 -06:00