gecko-dev/accessible/html/HTMLFormControlAccessible.cpp
Birunthan Mohanathas 3ceb752585 Bug 1028563 - Part 1: Flatten accessible/src/ directory. rs=surkov
--HG--
rename : accessible/src/atk/ARIAGridAccessibleWrap.h => accessible/atk/ARIAGridAccessibleWrap.h
rename : accessible/src/atk/AccessibleWrap.cpp => accessible/atk/AccessibleWrap.cpp
rename : accessible/src/atk/AccessibleWrap.h => accessible/atk/AccessibleWrap.h
rename : accessible/src/atk/ApplicationAccessibleWrap.cpp => accessible/atk/ApplicationAccessibleWrap.cpp
rename : accessible/src/atk/ApplicationAccessibleWrap.h => accessible/atk/ApplicationAccessibleWrap.h
rename : accessible/src/atk/AtkSocketAccessible.cpp => accessible/atk/AtkSocketAccessible.cpp
rename : accessible/src/atk/AtkSocketAccessible.h => accessible/atk/AtkSocketAccessible.h
rename : accessible/src/atk/DocAccessibleWrap.cpp => accessible/atk/DocAccessibleWrap.cpp
rename : accessible/src/atk/DocAccessibleWrap.h => accessible/atk/DocAccessibleWrap.h
rename : accessible/src/atk/HTMLTableAccessibleWrap.h => accessible/atk/HTMLTableAccessibleWrap.h
rename : accessible/src/atk/HyperTextAccessibleWrap.h => accessible/atk/HyperTextAccessibleWrap.h
rename : accessible/src/atk/ImageAccessibleWrap.h => accessible/atk/ImageAccessibleWrap.h
rename : accessible/src/atk/InterfaceInitFuncs.h => accessible/atk/InterfaceInitFuncs.h
rename : accessible/src/atk/Makefile.in => accessible/atk/Makefile.in
rename : accessible/src/atk/Platform.cpp => accessible/atk/Platform.cpp
rename : accessible/src/atk/RootAccessibleWrap.cpp => accessible/atk/RootAccessibleWrap.cpp
rename : accessible/src/atk/RootAccessibleWrap.h => accessible/atk/RootAccessibleWrap.h
rename : accessible/src/atk/TextLeafAccessibleWrap.h => accessible/atk/TextLeafAccessibleWrap.h
rename : accessible/src/atk/UtilInterface.cpp => accessible/atk/UtilInterface.cpp
rename : accessible/src/atk/XULListboxAccessibleWrap.h => accessible/atk/XULListboxAccessibleWrap.h
rename : accessible/src/atk/XULMenuAccessibleWrap.h => accessible/atk/XULMenuAccessibleWrap.h
rename : accessible/src/atk/XULTreeGridAccessibleWrap.h => accessible/atk/XULTreeGridAccessibleWrap.h
rename : accessible/src/atk/moz.build => accessible/atk/moz.build
rename : accessible/src/atk/nsMai.h => accessible/atk/nsMai.h
rename : accessible/src/atk/nsMaiHyperlink.cpp => accessible/atk/nsMaiHyperlink.cpp
rename : accessible/src/atk/nsMaiHyperlink.h => accessible/atk/nsMaiHyperlink.h
rename : accessible/src/atk/nsMaiInterfaceAction.cpp => accessible/atk/nsMaiInterfaceAction.cpp
rename : accessible/src/atk/nsMaiInterfaceComponent.cpp => accessible/atk/nsMaiInterfaceComponent.cpp
rename : accessible/src/atk/nsMaiInterfaceDocument.cpp => accessible/atk/nsMaiInterfaceDocument.cpp
rename : accessible/src/atk/nsMaiInterfaceEditableText.cpp => accessible/atk/nsMaiInterfaceEditableText.cpp
rename : accessible/src/atk/nsMaiInterfaceHyperlinkImpl.cpp => accessible/atk/nsMaiInterfaceHyperlinkImpl.cpp
rename : accessible/src/atk/nsMaiInterfaceHypertext.cpp => accessible/atk/nsMaiInterfaceHypertext.cpp
rename : accessible/src/atk/nsMaiInterfaceImage.cpp => accessible/atk/nsMaiInterfaceImage.cpp
rename : accessible/src/atk/nsMaiInterfaceSelection.cpp => accessible/atk/nsMaiInterfaceSelection.cpp
rename : accessible/src/atk/nsMaiInterfaceTable.cpp => accessible/atk/nsMaiInterfaceTable.cpp
rename : accessible/src/atk/nsMaiInterfaceText.cpp => accessible/atk/nsMaiInterfaceText.cpp
rename : accessible/src/atk/nsMaiInterfaceValue.cpp => accessible/atk/nsMaiInterfaceValue.cpp
rename : accessible/src/atk/nsStateMap.h => accessible/atk/nsStateMap.h
rename : accessible/src/base/ARIAMap.cpp => accessible/base/ARIAMap.cpp
rename : accessible/src/base/ARIAMap.h => accessible/base/ARIAMap.h
rename : accessible/src/base/ARIAStateMap.cpp => accessible/base/ARIAStateMap.cpp
rename : accessible/src/base/ARIAStateMap.h => accessible/base/ARIAStateMap.h
rename : accessible/src/base/AccCollector.cpp => accessible/base/AccCollector.cpp
rename : accessible/src/base/AccCollector.h => accessible/base/AccCollector.h
rename : accessible/src/base/AccEvent.cpp => accessible/base/AccEvent.cpp
rename : accessible/src/base/AccEvent.h => accessible/base/AccEvent.h
rename : accessible/src/base/AccGroupInfo.cpp => accessible/base/AccGroupInfo.cpp
rename : accessible/src/base/AccGroupInfo.h => accessible/base/AccGroupInfo.h
rename : accessible/src/base/AccIterator.cpp => accessible/base/AccIterator.cpp
rename : accessible/src/base/AccIterator.h => accessible/base/AccIterator.h
rename : accessible/src/base/AccTypes.h => accessible/base/AccTypes.h
rename : accessible/src/base/Asserts.cpp => accessible/base/Asserts.cpp
rename : accessible/src/base/DocManager.cpp => accessible/base/DocManager.cpp
rename : accessible/src/base/DocManager.h => accessible/base/DocManager.h
rename : accessible/src/base/EventQueue.cpp => accessible/base/EventQueue.cpp
rename : accessible/src/base/EventQueue.h => accessible/base/EventQueue.h
rename : accessible/src/base/Filters.cpp => accessible/base/Filters.cpp
rename : accessible/src/base/Filters.h => accessible/base/Filters.h
rename : accessible/src/base/FocusManager.cpp => accessible/base/FocusManager.cpp
rename : accessible/src/base/FocusManager.h => accessible/base/FocusManager.h
rename : accessible/src/base/Logging.cpp => accessible/base/Logging.cpp
rename : accessible/src/base/Logging.h => accessible/base/Logging.h
rename : accessible/src/base/Makefile.in => accessible/base/Makefile.in
rename : accessible/src/base/NotificationController.cpp => accessible/base/NotificationController.cpp
rename : accessible/src/base/NotificationController.h => accessible/base/NotificationController.h
rename : accessible/src/base/Platform.h => accessible/base/Platform.h
rename : accessible/src/base/Relation.h => accessible/base/Relation.h
rename : accessible/src/base/RelationType.h => accessible/base/RelationType.h
rename : accessible/src/base/RelationTypeMap.h => accessible/base/RelationTypeMap.h
rename : accessible/src/base/Role.h => accessible/base/Role.h
rename : accessible/src/base/RoleMap.h => accessible/base/RoleMap.h
rename : accessible/src/base/SelectionManager.cpp => accessible/base/SelectionManager.cpp
rename : accessible/src/base/SelectionManager.h => accessible/base/SelectionManager.h
rename : accessible/src/base/States.h => accessible/base/States.h
rename : accessible/src/base/Statistics.h => accessible/base/Statistics.h
rename : accessible/src/base/StyleInfo.cpp => accessible/base/StyleInfo.cpp
rename : accessible/src/base/StyleInfo.h => accessible/base/StyleInfo.h
rename : accessible/src/base/TextAttrs.cpp => accessible/base/TextAttrs.cpp
rename : accessible/src/base/TextAttrs.h => accessible/base/TextAttrs.h
rename : accessible/src/base/TextRange.cpp => accessible/base/TextRange.cpp
rename : accessible/src/base/TextRange.h => accessible/base/TextRange.h
rename : accessible/src/base/TextUpdater.cpp => accessible/base/TextUpdater.cpp
rename : accessible/src/base/TextUpdater.h => accessible/base/TextUpdater.h
rename : accessible/src/base/TreeWalker.cpp => accessible/base/TreeWalker.cpp
rename : accessible/src/base/TreeWalker.h => accessible/base/TreeWalker.h
rename : accessible/src/base/moz.build => accessible/base/moz.build
rename : accessible/src/base/nsAccCache.h => accessible/base/nsAccCache.h
rename : accessible/src/base/nsAccUtils.cpp => accessible/base/nsAccUtils.cpp
rename : accessible/src/base/nsAccUtils.h => accessible/base/nsAccUtils.h
rename : accessible/src/base/nsAccessibilityService.cpp => accessible/base/nsAccessibilityService.cpp
rename : accessible/src/base/nsAccessibilityService.h => accessible/base/nsAccessibilityService.h
rename : accessible/src/base/nsAccessiblePivot.cpp => accessible/base/nsAccessiblePivot.cpp
rename : accessible/src/base/nsAccessiblePivot.h => accessible/base/nsAccessiblePivot.h
rename : accessible/src/base/nsCoreUtils.cpp => accessible/base/nsCoreUtils.cpp
rename : accessible/src/base/nsCoreUtils.h => accessible/base/nsCoreUtils.h
rename : accessible/src/base/nsEventShell.cpp => accessible/base/nsEventShell.cpp
rename : accessible/src/base/nsEventShell.h => accessible/base/nsEventShell.h
rename : accessible/src/base/nsTextEquivUtils.cpp => accessible/base/nsTextEquivUtils.cpp
rename : accessible/src/base/nsTextEquivUtils.h => accessible/base/nsTextEquivUtils.h
rename : accessible/src/generic/ARIAGridAccessible-inl.h => accessible/generic/ARIAGridAccessible-inl.h
rename : accessible/src/generic/ARIAGridAccessible.cpp => accessible/generic/ARIAGridAccessible.cpp
rename : accessible/src/generic/ARIAGridAccessible.h => accessible/generic/ARIAGridAccessible.h
rename : accessible/src/generic/Accessible-inl.h => accessible/generic/Accessible-inl.h
rename : accessible/src/generic/Accessible.cpp => accessible/generic/Accessible.cpp
rename : accessible/src/generic/Accessible.h => accessible/generic/Accessible.h
rename : accessible/src/generic/ApplicationAccessible.cpp => accessible/generic/ApplicationAccessible.cpp
rename : accessible/src/generic/ApplicationAccessible.h => accessible/generic/ApplicationAccessible.h
rename : accessible/src/generic/BaseAccessibles.cpp => accessible/generic/BaseAccessibles.cpp
rename : accessible/src/generic/BaseAccessibles.h => accessible/generic/BaseAccessibles.h
rename : accessible/src/generic/DocAccessible-inl.h => accessible/generic/DocAccessible-inl.h
rename : accessible/src/generic/DocAccessible.cpp => accessible/generic/DocAccessible.cpp
rename : accessible/src/generic/DocAccessible.h => accessible/generic/DocAccessible.h
rename : accessible/src/generic/FormControlAccessible.cpp => accessible/generic/FormControlAccessible.cpp
rename : accessible/src/generic/FormControlAccessible.h => accessible/generic/FormControlAccessible.h
rename : accessible/src/generic/HyperTextAccessible-inl.h => accessible/generic/HyperTextAccessible-inl.h
rename : accessible/src/generic/HyperTextAccessible.cpp => accessible/generic/HyperTextAccessible.cpp
rename : accessible/src/generic/HyperTextAccessible.h => accessible/generic/HyperTextAccessible.h
rename : accessible/src/generic/ImageAccessible.cpp => accessible/generic/ImageAccessible.cpp
rename : accessible/src/generic/ImageAccessible.h => accessible/generic/ImageAccessible.h
rename : accessible/src/generic/OuterDocAccessible.cpp => accessible/generic/OuterDocAccessible.cpp
rename : accessible/src/generic/OuterDocAccessible.h => accessible/generic/OuterDocAccessible.h
rename : accessible/src/generic/RootAccessible.cpp => accessible/generic/RootAccessible.cpp
rename : accessible/src/generic/RootAccessible.h => accessible/generic/RootAccessible.h
rename : accessible/src/generic/TableAccessible.h => accessible/generic/TableAccessible.h
rename : accessible/src/generic/TableCellAccessible.cpp => accessible/generic/TableCellAccessible.cpp
rename : accessible/src/generic/TableCellAccessible.h => accessible/generic/TableCellAccessible.h
rename : accessible/src/generic/TextLeafAccessible.cpp => accessible/generic/TextLeafAccessible.cpp
rename : accessible/src/generic/TextLeafAccessible.h => accessible/generic/TextLeafAccessible.h
rename : accessible/src/generic/moz.build => accessible/generic/moz.build
rename : accessible/src/html/HTMLCanvasAccessible.cpp => accessible/html/HTMLCanvasAccessible.cpp
rename : accessible/src/html/HTMLCanvasAccessible.h => accessible/html/HTMLCanvasAccessible.h
rename : accessible/src/html/HTMLElementAccessibles.cpp => accessible/html/HTMLElementAccessibles.cpp
rename : accessible/src/html/HTMLElementAccessibles.h => accessible/html/HTMLElementAccessibles.h
rename : accessible/src/html/HTMLFormControlAccessible.cpp => accessible/html/HTMLFormControlAccessible.cpp
rename : accessible/src/html/HTMLFormControlAccessible.h => accessible/html/HTMLFormControlAccessible.h
rename : accessible/src/html/HTMLImageMapAccessible.cpp => accessible/html/HTMLImageMapAccessible.cpp
rename : accessible/src/html/HTMLImageMapAccessible.h => accessible/html/HTMLImageMapAccessible.h
rename : accessible/src/html/HTMLLinkAccessible.cpp => accessible/html/HTMLLinkAccessible.cpp
rename : accessible/src/html/HTMLLinkAccessible.h => accessible/html/HTMLLinkAccessible.h
rename : accessible/src/html/HTMLListAccessible.cpp => accessible/html/HTMLListAccessible.cpp
rename : accessible/src/html/HTMLListAccessible.h => accessible/html/HTMLListAccessible.h
rename : accessible/src/html/HTMLSelectAccessible.cpp => accessible/html/HTMLSelectAccessible.cpp
rename : accessible/src/html/HTMLSelectAccessible.h => accessible/html/HTMLSelectAccessible.h
rename : accessible/src/html/HTMLTableAccessible.cpp => accessible/html/HTMLTableAccessible.cpp
rename : accessible/src/html/HTMLTableAccessible.h => accessible/html/HTMLTableAccessible.h
rename : accessible/src/html/moz.build => accessible/html/moz.build
rename : accessible/src/jsat/AccessFu.css => accessible/jsat/AccessFu.css
rename : accessible/src/jsat/AccessFu.jsm => accessible/jsat/AccessFu.jsm
rename : accessible/src/jsat/Constants.jsm => accessible/jsat/Constants.jsm
rename : accessible/src/jsat/ContentControl.jsm => accessible/jsat/ContentControl.jsm
rename : accessible/src/jsat/EventManager.jsm => accessible/jsat/EventManager.jsm
rename : accessible/src/jsat/Gestures.jsm => accessible/jsat/Gestures.jsm
rename : accessible/src/jsat/OutputGenerator.jsm => accessible/jsat/OutputGenerator.jsm
rename : accessible/src/jsat/PointerAdapter.jsm => accessible/jsat/PointerAdapter.jsm
rename : accessible/src/jsat/Presentation.jsm => accessible/jsat/Presentation.jsm
rename : accessible/src/jsat/TraversalRules.jsm => accessible/jsat/TraversalRules.jsm
rename : accessible/src/jsat/Utils.jsm => accessible/jsat/Utils.jsm
rename : accessible/src/jsat/content-script.js => accessible/jsat/content-script.js
rename : accessible/src/jsat/jar.mn => accessible/jsat/jar.mn
rename : accessible/src/jsat/moz.build => accessible/jsat/moz.build
rename : accessible/src/jsat/sounds/clicked.ogg => accessible/jsat/sounds/clicked.ogg
rename : accessible/src/jsat/sounds/virtual_cursor_key.ogg => accessible/jsat/sounds/virtual_cursor_key.ogg
rename : accessible/src/jsat/sounds/virtual_cursor_move.ogg => accessible/jsat/sounds/virtual_cursor_move.ogg
rename : accessible/src/mac/ARIAGridAccessibleWrap.h => accessible/mac/ARIAGridAccessibleWrap.h
rename : accessible/src/mac/AccessibleWrap.h => accessible/mac/AccessibleWrap.h
rename : accessible/src/mac/AccessibleWrap.mm => accessible/mac/AccessibleWrap.mm
rename : accessible/src/mac/ApplicationAccessibleWrap.h => accessible/mac/ApplicationAccessibleWrap.h
rename : accessible/src/mac/DocAccessibleWrap.h => accessible/mac/DocAccessibleWrap.h
rename : accessible/src/mac/DocAccessibleWrap.mm => accessible/mac/DocAccessibleWrap.mm
rename : accessible/src/mac/HTMLTableAccessibleWrap.h => accessible/mac/HTMLTableAccessibleWrap.h
rename : accessible/src/mac/HyperTextAccessibleWrap.h => accessible/mac/HyperTextAccessibleWrap.h
rename : accessible/src/mac/ImageAccessibleWrap.h => accessible/mac/ImageAccessibleWrap.h
rename : accessible/src/mac/MacUtils.h => accessible/mac/MacUtils.h
rename : accessible/src/mac/MacUtils.mm => accessible/mac/MacUtils.mm
rename : accessible/src/mac/Platform.mm => accessible/mac/Platform.mm
rename : accessible/src/mac/RootAccessibleWrap.h => accessible/mac/RootAccessibleWrap.h
rename : accessible/src/mac/RootAccessibleWrap.mm => accessible/mac/RootAccessibleWrap.mm
rename : accessible/src/mac/TextLeafAccessibleWrap.h => accessible/mac/TextLeafAccessibleWrap.h
rename : accessible/src/mac/XULListboxAccessibleWrap.h => accessible/mac/XULListboxAccessibleWrap.h
rename : accessible/src/mac/XULMenuAccessibleWrap.h => accessible/mac/XULMenuAccessibleWrap.h
rename : accessible/src/mac/XULTreeGridAccessibleWrap.h => accessible/mac/XULTreeGridAccessibleWrap.h
rename : accessible/src/mac/moz.build => accessible/mac/moz.build
rename : accessible/src/mac/mozAccessible.h => accessible/mac/mozAccessible.h
rename : accessible/src/mac/mozAccessible.mm => accessible/mac/mozAccessible.mm
rename : accessible/src/mac/mozAccessibleProtocol.h => accessible/mac/mozAccessibleProtocol.h
rename : accessible/src/mac/mozActionElements.h => accessible/mac/mozActionElements.h
rename : accessible/src/mac/mozActionElements.mm => accessible/mac/mozActionElements.mm
rename : accessible/src/mac/mozDocAccessible.h => accessible/mac/mozDocAccessible.h
rename : accessible/src/mac/mozDocAccessible.mm => accessible/mac/mozDocAccessible.mm
rename : accessible/src/mac/mozHTMLAccessible.h => accessible/mac/mozHTMLAccessible.h
rename : accessible/src/mac/mozHTMLAccessible.mm => accessible/mac/mozHTMLAccessible.mm
rename : accessible/src/mac/mozTextAccessible.h => accessible/mac/mozTextAccessible.h
rename : accessible/src/mac/mozTextAccessible.mm => accessible/mac/mozTextAccessible.mm
rename : accessible/src/other/ARIAGridAccessibleWrap.h => accessible/other/ARIAGridAccessibleWrap.h
rename : accessible/src/other/AccessibleWrap.cpp => accessible/other/AccessibleWrap.cpp
rename : accessible/src/other/AccessibleWrap.h => accessible/other/AccessibleWrap.h
rename : accessible/src/other/ApplicationAccessibleWrap.h => accessible/other/ApplicationAccessibleWrap.h
rename : accessible/src/other/DocAccessibleWrap.h => accessible/other/DocAccessibleWrap.h
rename : accessible/src/other/HTMLTableAccessibleWrap.h => accessible/other/HTMLTableAccessibleWrap.h
rename : accessible/src/other/HyperTextAccessibleWrap.h => accessible/other/HyperTextAccessibleWrap.h
rename : accessible/src/other/ImageAccessibleWrap.h => accessible/other/ImageAccessibleWrap.h
rename : accessible/src/other/Platform.cpp => accessible/other/Platform.cpp
rename : accessible/src/other/RootAccessibleWrap.h => accessible/other/RootAccessibleWrap.h
rename : accessible/src/other/TextLeafAccessibleWrap.h => accessible/other/TextLeafAccessibleWrap.h
rename : accessible/src/other/XULListboxAccessibleWrap.h => accessible/other/XULListboxAccessibleWrap.h
rename : accessible/src/other/XULMenuAccessibleWrap.h => accessible/other/XULMenuAccessibleWrap.h
rename : accessible/src/other/XULTreeGridAccessibleWrap.h => accessible/other/XULTreeGridAccessibleWrap.h
rename : accessible/src/other/moz.build => accessible/other/moz.build
rename : accessible/src/windows/ia2/Makefile.in => accessible/windows/ia2/Makefile.in
rename : accessible/src/windows/ia2/ia2Accessible.cpp => accessible/windows/ia2/ia2Accessible.cpp
rename : accessible/src/windows/ia2/ia2Accessible.h => accessible/windows/ia2/ia2Accessible.h
rename : accessible/src/windows/ia2/ia2AccessibleAction.cpp => accessible/windows/ia2/ia2AccessibleAction.cpp
rename : accessible/src/windows/ia2/ia2AccessibleAction.h => accessible/windows/ia2/ia2AccessibleAction.h
rename : accessible/src/windows/ia2/ia2AccessibleComponent.cpp => accessible/windows/ia2/ia2AccessibleComponent.cpp
rename : accessible/src/windows/ia2/ia2AccessibleComponent.h => accessible/windows/ia2/ia2AccessibleComponent.h
rename : accessible/src/windows/ia2/ia2AccessibleEditableText.cpp => accessible/windows/ia2/ia2AccessibleEditableText.cpp
rename : accessible/src/windows/ia2/ia2AccessibleEditableText.h => accessible/windows/ia2/ia2AccessibleEditableText.h
rename : accessible/src/windows/ia2/ia2AccessibleHyperlink.cpp => accessible/windows/ia2/ia2AccessibleHyperlink.cpp
rename : accessible/src/windows/ia2/ia2AccessibleHyperlink.h => accessible/windows/ia2/ia2AccessibleHyperlink.h
rename : accessible/src/windows/ia2/ia2AccessibleHypertext.cpp => accessible/windows/ia2/ia2AccessibleHypertext.cpp
rename : accessible/src/windows/ia2/ia2AccessibleHypertext.h => accessible/windows/ia2/ia2AccessibleHypertext.h
rename : accessible/src/windows/ia2/ia2AccessibleImage.cpp => accessible/windows/ia2/ia2AccessibleImage.cpp
rename : accessible/src/windows/ia2/ia2AccessibleImage.h => accessible/windows/ia2/ia2AccessibleImage.h
rename : accessible/src/windows/ia2/ia2AccessibleRelation.cpp => accessible/windows/ia2/ia2AccessibleRelation.cpp
rename : accessible/src/windows/ia2/ia2AccessibleRelation.h => accessible/windows/ia2/ia2AccessibleRelation.h
rename : accessible/src/windows/ia2/ia2AccessibleTable.cpp => accessible/windows/ia2/ia2AccessibleTable.cpp
rename : accessible/src/windows/ia2/ia2AccessibleTable.h => accessible/windows/ia2/ia2AccessibleTable.h
rename : accessible/src/windows/ia2/ia2AccessibleTableCell.cpp => accessible/windows/ia2/ia2AccessibleTableCell.cpp
rename : accessible/src/windows/ia2/ia2AccessibleTableCell.h => accessible/windows/ia2/ia2AccessibleTableCell.h
rename : accessible/src/windows/ia2/ia2AccessibleText.cpp => accessible/windows/ia2/ia2AccessibleText.cpp
rename : accessible/src/windows/ia2/ia2AccessibleText.h => accessible/windows/ia2/ia2AccessibleText.h
rename : accessible/src/windows/ia2/ia2AccessibleValue.cpp => accessible/windows/ia2/ia2AccessibleValue.cpp
rename : accessible/src/windows/ia2/ia2AccessibleValue.h => accessible/windows/ia2/ia2AccessibleValue.h
rename : accessible/src/windows/ia2/moz.build => accessible/windows/ia2/moz.build
rename : accessible/src/windows/moz.build => accessible/windows/moz.build
rename : accessible/src/windows/msaa/ARIAGridAccessibleWrap.cpp => accessible/windows/msaa/ARIAGridAccessibleWrap.cpp
rename : accessible/src/windows/msaa/ARIAGridAccessibleWrap.h => accessible/windows/msaa/ARIAGridAccessibleWrap.h
rename : accessible/src/windows/msaa/AccessibleWrap.cpp => accessible/windows/msaa/AccessibleWrap.cpp
rename : accessible/src/windows/msaa/AccessibleWrap.h => accessible/windows/msaa/AccessibleWrap.h
rename : accessible/src/windows/msaa/ApplicationAccessibleWrap.cpp => accessible/windows/msaa/ApplicationAccessibleWrap.cpp
rename : accessible/src/windows/msaa/ApplicationAccessibleWrap.h => accessible/windows/msaa/ApplicationAccessibleWrap.h
rename : accessible/src/windows/msaa/Compatibility.cpp => accessible/windows/msaa/Compatibility.cpp
rename : accessible/src/windows/msaa/Compatibility.h => accessible/windows/msaa/Compatibility.h
rename : accessible/src/windows/msaa/DocAccessibleWrap.cpp => accessible/windows/msaa/DocAccessibleWrap.cpp
rename : accessible/src/windows/msaa/DocAccessibleWrap.h => accessible/windows/msaa/DocAccessibleWrap.h
rename : accessible/src/windows/msaa/EnumVariant.cpp => accessible/windows/msaa/EnumVariant.cpp
rename : accessible/src/windows/msaa/EnumVariant.h => accessible/windows/msaa/EnumVariant.h
rename : accessible/src/windows/msaa/HTMLTableAccessibleWrap.cpp => accessible/windows/msaa/HTMLTableAccessibleWrap.cpp
rename : accessible/src/windows/msaa/HTMLTableAccessibleWrap.h => accessible/windows/msaa/HTMLTableAccessibleWrap.h
rename : accessible/src/windows/msaa/HTMLWin32ObjectAccessible.cpp => accessible/windows/msaa/HTMLWin32ObjectAccessible.cpp
rename : accessible/src/windows/msaa/HTMLWin32ObjectAccessible.h => accessible/windows/msaa/HTMLWin32ObjectAccessible.h
rename : accessible/src/windows/msaa/HyperTextAccessibleWrap.cpp => accessible/windows/msaa/HyperTextAccessibleWrap.cpp
rename : accessible/src/windows/msaa/HyperTextAccessibleWrap.h => accessible/windows/msaa/HyperTextAccessibleWrap.h
rename : accessible/src/windows/msaa/IUnknownImpl.cpp => accessible/windows/msaa/IUnknownImpl.cpp
rename : accessible/src/windows/msaa/IUnknownImpl.h => accessible/windows/msaa/IUnknownImpl.h
rename : accessible/src/windows/msaa/ImageAccessibleWrap.cpp => accessible/windows/msaa/ImageAccessibleWrap.cpp
rename : accessible/src/windows/msaa/ImageAccessibleWrap.h => accessible/windows/msaa/ImageAccessibleWrap.h
rename : accessible/src/windows/msaa/Platform.cpp => accessible/windows/msaa/Platform.cpp
rename : accessible/src/windows/msaa/RootAccessibleWrap.cpp => accessible/windows/msaa/RootAccessibleWrap.cpp
rename : accessible/src/windows/msaa/RootAccessibleWrap.h => accessible/windows/msaa/RootAccessibleWrap.h
rename : accessible/src/windows/msaa/ServiceProvider.cpp => accessible/windows/msaa/ServiceProvider.cpp
rename : accessible/src/windows/msaa/ServiceProvider.h => accessible/windows/msaa/ServiceProvider.h
rename : accessible/src/windows/msaa/TextLeafAccessibleWrap.cpp => accessible/windows/msaa/TextLeafAccessibleWrap.cpp
rename : accessible/src/windows/msaa/TextLeafAccessibleWrap.h => accessible/windows/msaa/TextLeafAccessibleWrap.h
rename : accessible/src/windows/msaa/XULListboxAccessibleWrap.cpp => accessible/windows/msaa/XULListboxAccessibleWrap.cpp
rename : accessible/src/windows/msaa/XULListboxAccessibleWrap.h => accessible/windows/msaa/XULListboxAccessibleWrap.h
rename : accessible/src/windows/msaa/XULMenuAccessibleWrap.cpp => accessible/windows/msaa/XULMenuAccessibleWrap.cpp
rename : accessible/src/windows/msaa/XULMenuAccessibleWrap.h => accessible/windows/msaa/XULMenuAccessibleWrap.h
rename : accessible/src/windows/msaa/XULTreeGridAccessibleWrap.cpp => accessible/windows/msaa/XULTreeGridAccessibleWrap.cpp
rename : accessible/src/windows/msaa/XULTreeGridAccessibleWrap.h => accessible/windows/msaa/XULTreeGridAccessibleWrap.h
rename : accessible/src/windows/msaa/moz.build => accessible/windows/msaa/moz.build
rename : accessible/src/windows/msaa/nsEventMap.h => accessible/windows/msaa/nsEventMap.h
rename : accessible/src/windows/msaa/nsWinUtils.cpp => accessible/windows/msaa/nsWinUtils.cpp
rename : accessible/src/windows/msaa/nsWinUtils.h => accessible/windows/msaa/nsWinUtils.h
rename : accessible/src/windows/sdn/moz.build => accessible/windows/sdn/moz.build
rename : accessible/src/windows/sdn/sdnAccessible-inl.h => accessible/windows/sdn/sdnAccessible-inl.h
rename : accessible/src/windows/sdn/sdnAccessible.cpp => accessible/windows/sdn/sdnAccessible.cpp
rename : accessible/src/windows/sdn/sdnAccessible.h => accessible/windows/sdn/sdnAccessible.h
rename : accessible/src/windows/sdn/sdnDocAccessible.cpp => accessible/windows/sdn/sdnDocAccessible.cpp
rename : accessible/src/windows/sdn/sdnDocAccessible.h => accessible/windows/sdn/sdnDocAccessible.h
rename : accessible/src/windows/sdn/sdnTextAccessible.cpp => accessible/windows/sdn/sdnTextAccessible.cpp
rename : accessible/src/windows/sdn/sdnTextAccessible.h => accessible/windows/sdn/sdnTextAccessible.h
rename : accessible/src/windows/uia/Makefile.in => accessible/windows/uia/Makefile.in
rename : accessible/src/windows/uia/moz.build => accessible/windows/uia/moz.build
rename : accessible/src/windows/uia/uiaRawElmProvider.cpp => accessible/windows/uia/uiaRawElmProvider.cpp
rename : accessible/src/windows/uia/uiaRawElmProvider.h => accessible/windows/uia/uiaRawElmProvider.h
rename : accessible/src/xpcom/AccEventGen.py => accessible/xpcom/AccEventGen.py
rename : accessible/src/xpcom/AccEvents.conf => accessible/xpcom/AccEvents.conf
rename : accessible/src/xpcom/Makefile.in => accessible/xpcom/Makefile.in
rename : accessible/src/xpcom/moz.build => accessible/xpcom/moz.build
rename : accessible/src/xpcom/nsAccessibleRelation.cpp => accessible/xpcom/nsAccessibleRelation.cpp
rename : accessible/src/xpcom/nsAccessibleRelation.h => accessible/xpcom/nsAccessibleRelation.h
rename : accessible/src/xpcom/xpcAccessibleHyperText.cpp => accessible/xpcom/xpcAccessibleHyperText.cpp
rename : accessible/src/xpcom/xpcAccessibleHyperText.h => accessible/xpcom/xpcAccessibleHyperText.h
rename : accessible/src/xpcom/xpcAccessibleSelectable.cpp => accessible/xpcom/xpcAccessibleSelectable.cpp
rename : accessible/src/xpcom/xpcAccessibleSelectable.h => accessible/xpcom/xpcAccessibleSelectable.h
rename : accessible/src/xpcom/xpcAccessibleTable.cpp => accessible/xpcom/xpcAccessibleTable.cpp
rename : accessible/src/xpcom/xpcAccessibleTable.h => accessible/xpcom/xpcAccessibleTable.h
rename : accessible/src/xpcom/xpcAccessibleTableCell.cpp => accessible/xpcom/xpcAccessibleTableCell.cpp
rename : accessible/src/xpcom/xpcAccessibleTableCell.h => accessible/xpcom/xpcAccessibleTableCell.h
rename : accessible/src/xpcom/xpcAccessibleTextRange.cpp => accessible/xpcom/xpcAccessibleTextRange.cpp
rename : accessible/src/xpcom/xpcAccessibleTextRange.h => accessible/xpcom/xpcAccessibleTextRange.h
rename : accessible/src/xpcom/xpcAccessibleValue.cpp => accessible/xpcom/xpcAccessibleValue.cpp
rename : accessible/src/xpcom/xpcAccessibleValue.h => accessible/xpcom/xpcAccessibleValue.h
rename : accessible/src/xul/XULAlertAccessible.cpp => accessible/xul/XULAlertAccessible.cpp
rename : accessible/src/xul/XULAlertAccessible.h => accessible/xul/XULAlertAccessible.h
rename : accessible/src/xul/XULColorPickerAccessible.cpp => accessible/xul/XULColorPickerAccessible.cpp
rename : accessible/src/xul/XULColorPickerAccessible.h => accessible/xul/XULColorPickerAccessible.h
rename : accessible/src/xul/XULComboboxAccessible.cpp => accessible/xul/XULComboboxAccessible.cpp
rename : accessible/src/xul/XULComboboxAccessible.h => accessible/xul/XULComboboxAccessible.h
rename : accessible/src/xul/XULElementAccessibles.cpp => accessible/xul/XULElementAccessibles.cpp
rename : accessible/src/xul/XULElementAccessibles.h => accessible/xul/XULElementAccessibles.h
rename : accessible/src/xul/XULFormControlAccessible.cpp => accessible/xul/XULFormControlAccessible.cpp
rename : accessible/src/xul/XULFormControlAccessible.h => accessible/xul/XULFormControlAccessible.h
rename : accessible/src/xul/XULListboxAccessible.cpp => accessible/xul/XULListboxAccessible.cpp
rename : accessible/src/xul/XULListboxAccessible.h => accessible/xul/XULListboxAccessible.h
rename : accessible/src/xul/XULMenuAccessible.cpp => accessible/xul/XULMenuAccessible.cpp
rename : accessible/src/xul/XULMenuAccessible.h => accessible/xul/XULMenuAccessible.h
rename : accessible/src/xul/XULSelectControlAccessible.cpp => accessible/xul/XULSelectControlAccessible.cpp
rename : accessible/src/xul/XULSelectControlAccessible.h => accessible/xul/XULSelectControlAccessible.h
rename : accessible/src/xul/XULSliderAccessible.cpp => accessible/xul/XULSliderAccessible.cpp
rename : accessible/src/xul/XULSliderAccessible.h => accessible/xul/XULSliderAccessible.h
rename : accessible/src/xul/XULTabAccessible.cpp => accessible/xul/XULTabAccessible.cpp
rename : accessible/src/xul/XULTabAccessible.h => accessible/xul/XULTabAccessible.h
rename : accessible/src/xul/XULTreeAccessible.cpp => accessible/xul/XULTreeAccessible.cpp
rename : accessible/src/xul/XULTreeAccessible.h => accessible/xul/XULTreeAccessible.h
rename : accessible/src/xul/XULTreeGridAccessible.cpp => accessible/xul/XULTreeGridAccessible.cpp
rename : accessible/src/xul/XULTreeGridAccessible.h => accessible/xul/XULTreeGridAccessible.h
rename : accessible/src/xul/moz.build => accessible/xul/moz.build
2014-06-22 10:15:19 -07:00

877 lines
23 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "HTMLFormControlAccessible.h"
#include "Accessible-inl.h"
#include "nsAccUtils.h"
#include "nsEventShell.h"
#include "nsTextEquivUtils.h"
#include "Relation.h"
#include "Role.h"
#include "States.h"
#include "nsContentList.h"
#include "mozilla/dom/HTMLInputElement.h"
#include "nsIAccessibleRelation.h"
#include "nsIDOMNSEditableElement.h"
#include "nsIDOMHTMLTextAreaElement.h"
#include "nsIEditor.h"
#include "nsIFormControl.h"
#include "nsIPersistentProperties2.h"
#include "nsISelectionController.h"
#include "nsIServiceManager.h"
#include "nsITextControlFrame.h"
#include "nsNameSpaceManager.h"
#include "mozilla/dom/ScriptSettings.h"
#include "mozilla/EventStates.h"
#include "mozilla/FloatingPoint.h"
#include "mozilla/Preferences.h"
using namespace mozilla;
using namespace mozilla::dom;
using namespace mozilla::a11y;
////////////////////////////////////////////////////////////////////////////////
// HTMLCheckboxAccessible
////////////////////////////////////////////////////////////////////////////////
role
HTMLCheckboxAccessible::NativeRole()
{
return roles::CHECKBUTTON;
}
uint8_t
HTMLCheckboxAccessible::ActionCount()
{
return 1;
}
NS_IMETHODIMP
HTMLCheckboxAccessible::GetActionName(uint8_t aIndex, nsAString& aName)
{
if (aIndex == eAction_Click) { // 0 is the magic value for default action
// cycle, check or uncheck
uint64_t state = NativeState();
if (state & states::CHECKED)
aName.AssignLiteral("uncheck");
else if (state & states::MIXED)
aName.AssignLiteral("cycle");
else
aName.AssignLiteral("check");
return NS_OK;
}
return NS_ERROR_INVALID_ARG;
}
NS_IMETHODIMP
HTMLCheckboxAccessible::DoAction(uint8_t aIndex)
{
if (aIndex != 0)
return NS_ERROR_INVALID_ARG;
DoCommand();
return NS_OK;
}
uint64_t
HTMLCheckboxAccessible::NativeState()
{
uint64_t state = LeafAccessible::NativeState();
state |= states::CHECKABLE;
HTMLInputElement* input = HTMLInputElement::FromContent(mContent);
if (!input)
return state;
if (input->Indeterminate())
return state | states::MIXED;
if (input->Checked())
return state | states::CHECKED;
return state;
}
////////////////////////////////////////////////////////////////////////////////
// HTMLCheckboxAccessible: Widgets
bool
HTMLCheckboxAccessible::IsWidget() const
{
return true;
}
////////////////////////////////////////////////////////////////////////////////
// HTMLRadioButtonAccessible
////////////////////////////////////////////////////////////////////////////////
uint64_t
HTMLRadioButtonAccessible::NativeState()
{
uint64_t state = AccessibleWrap::NativeState();
state |= states::CHECKABLE;
HTMLInputElement* input = HTMLInputElement::FromContent(mContent);
if (input && input->Checked())
state |= states::CHECKED;
return state;
}
void
HTMLRadioButtonAccessible::GetPositionAndSizeInternal(int32_t* aPosInSet,
int32_t* aSetSize)
{
int32_t namespaceId = mContent->NodeInfo()->NamespaceID();
nsAutoString tagName;
mContent->NodeInfo()->GetName(tagName);
nsAutoString type;
mContent->GetAttr(kNameSpaceID_None, nsGkAtoms::type, type);
nsAutoString name;
mContent->GetAttr(kNameSpaceID_None, nsGkAtoms::name, name);
nsRefPtr<nsContentList> inputElms;
nsCOMPtr<nsIFormControl> formControlNode(do_QueryInterface(mContent));
dom::Element* formElm = formControlNode->GetFormElement();
if (formElm)
inputElms = NS_GetContentList(formElm, namespaceId, tagName);
else
inputElms = NS_GetContentList(mContent->OwnerDoc(), namespaceId, tagName);
NS_ENSURE_TRUE_VOID(inputElms);
uint32_t inputCount = inputElms->Length(false);
// Compute posinset and setsize.
int32_t indexOf = 0;
int32_t count = 0;
for (uint32_t index = 0; index < inputCount; index++) {
nsIContent* inputElm = inputElms->Item(index, false);
if (inputElm->AttrValueIs(kNameSpaceID_None, nsGkAtoms::type,
type, eCaseMatters) &&
inputElm->AttrValueIs(kNameSpaceID_None, nsGkAtoms::name,
name, eCaseMatters) && mDoc->HasAccessible(inputElm)) {
count++;
if (inputElm == mContent)
indexOf = count;
}
}
*aPosInSet = indexOf;
*aSetSize = count;
}
////////////////////////////////////////////////////////////////////////////////
// HTMLButtonAccessible
////////////////////////////////////////////////////////////////////////////////
HTMLButtonAccessible::
HTMLButtonAccessible(nsIContent* aContent, DocAccessible* aDoc) :
HyperTextAccessibleWrap(aContent, aDoc)
{
mGenericTypes |= eButton;
}
uint8_t
HTMLButtonAccessible::ActionCount()
{
return 1;
}
NS_IMETHODIMP
HTMLButtonAccessible::GetActionName(uint8_t aIndex, nsAString& aName)
{
if (aIndex == eAction_Click) {
aName.AssignLiteral("press");
return NS_OK;
}
return NS_ERROR_INVALID_ARG;
}
NS_IMETHODIMP
HTMLButtonAccessible::DoAction(uint8_t aIndex)
{
if (aIndex != eAction_Click)
return NS_ERROR_INVALID_ARG;
DoCommand();
return NS_OK;
}
uint64_t
HTMLButtonAccessible::State()
{
uint64_t state = HyperTextAccessibleWrap::State();
if (state == states::DEFUNCT)
return state;
// Inherit states from input@type="file" suitable for the button. Note,
// no special processing for unavailable state since inheritance is supplied
// other code paths.
if (mParent && mParent->IsHTMLFileInput()) {
uint64_t parentState = mParent->State();
state |= parentState & (states::BUSY | states::REQUIRED |
states::HASPOPUP | states::INVALID);
}
return state;
}
uint64_t
HTMLButtonAccessible::NativeState()
{
uint64_t state = HyperTextAccessibleWrap::NativeState();
EventStates elmState = mContent->AsElement()->State();
if (elmState.HasState(NS_EVENT_STATE_DEFAULT))
state |= states::DEFAULT;
return state;
}
role
HTMLButtonAccessible::NativeRole()
{
return roles::PUSHBUTTON;
}
ENameValueFlag
HTMLButtonAccessible::NativeName(nsString& aName)
{
// No need to check @value attribute for buttons since this attribute results
// in native anonymous text node and the name is calculated from subtree.
// The same magic works for @alt and @value attributes in case of type="image"
// element that has no valid @src (note if input@type="image" has an image
// then neither @alt nor @value attributes are used to generate a visual label
// and thus we need to obtain the accessible name directly from attribute
// value). Also the same algorithm works in case of default labels for
// type="submit"/"reset"/"image" elements.
ENameValueFlag nameFlag = Accessible::NativeName(aName);
if (!aName.IsEmpty() || mContent->Tag() != nsGkAtoms::input ||
!mContent->AttrValueIs(kNameSpaceID_None, nsGkAtoms::type,
nsGkAtoms::image, eCaseMatters))
return nameFlag;
if (!mContent->GetAttr(kNameSpaceID_None, nsGkAtoms::alt, aName))
mContent->GetAttr(kNameSpaceID_None, nsGkAtoms::value, aName);
aName.CompressWhitespace();
return eNameOK;
}
////////////////////////////////////////////////////////////////////////////////
// HTMLButtonAccessible: Widgets
bool
HTMLButtonAccessible::IsWidget() const
{
return true;
}
////////////////////////////////////////////////////////////////////////////////
// HTMLTextFieldAccessible
////////////////////////////////////////////////////////////////////////////////
HTMLTextFieldAccessible::
HTMLTextFieldAccessible(nsIContent* aContent, DocAccessible* aDoc) :
HyperTextAccessibleWrap(aContent, aDoc)
{
mType = eHTMLTextFieldType;
}
NS_IMPL_ISUPPORTS_INHERITED(HTMLTextFieldAccessible,
Accessible,
nsIAccessibleText,
nsIAccessibleEditableText)
role
HTMLTextFieldAccessible::NativeRole()
{
if (mContent->AttrValueIs(kNameSpaceID_None, nsGkAtoms::type,
nsGkAtoms::password, eIgnoreCase)) {
return roles::PASSWORD_TEXT;
}
return roles::ENTRY;
}
already_AddRefed<nsIPersistentProperties>
HTMLTextFieldAccessible::NativeAttributes()
{
nsCOMPtr<nsIPersistentProperties> attributes =
HyperTextAccessibleWrap::NativeAttributes();
// Expose type for text input elements as it gives some useful context,
// especially for mobile.
nsAutoString type;
if (mContent->GetAttr(kNameSpaceID_None, nsGkAtoms::type, type))
nsAccUtils::SetAccAttr(attributes, nsGkAtoms::textInputType, type);
return attributes.forget();
}
ENameValueFlag
HTMLTextFieldAccessible::NativeName(nsString& aName)
{
ENameValueFlag nameFlag = Accessible::NativeName(aName);
if (!aName.IsEmpty())
return nameFlag;
// If part of compound of XUL widget then grab a name from XUL widget element.
nsIContent* widgetElm = XULWidgetElm();
if (widgetElm)
XULElmName(mDoc, widgetElm, aName);
if (!aName.IsEmpty())
return eNameOK;
// text inputs and textareas might have useful placeholder text
mContent->GetAttr(kNameSpaceID_None, nsGkAtoms::placeholder, aName);
return eNameOK;
}
void
HTMLTextFieldAccessible::Value(nsString& aValue)
{
aValue.Truncate();
if (NativeState() & states::PROTECTED) // Don't return password text!
return;
nsCOMPtr<nsIDOMHTMLTextAreaElement> textArea(do_QueryInterface(mContent));
if (textArea) {
textArea->GetValue(aValue);
return;
}
HTMLInputElement* input = HTMLInputElement::FromContent(mContent);
if (input)
input->GetValue(aValue);
}
void
HTMLTextFieldAccessible::ApplyARIAState(uint64_t* aState) const
{
HyperTextAccessibleWrap::ApplyARIAState(aState);
aria::MapToState(aria::eARIAAutoComplete, mContent->AsElement(), aState);
// If part of compound of XUL widget then pick up ARIA stuff from XUL widget
// element.
nsIContent* widgetElm = XULWidgetElm();
if (widgetElm)
aria::MapToState(aria::eARIAAutoComplete, widgetElm->AsElement(), aState);
}
uint64_t
HTMLTextFieldAccessible::NativeState()
{
uint64_t state = HyperTextAccessibleWrap::NativeState();
// Text fields are always editable, even if they are also read only or
// disabled.
state |= states::EDITABLE;
// can be focusable, focused, protected. readonly, unavailable, selected
if (mContent->AttrValueIs(kNameSpaceID_None, nsGkAtoms::type,
nsGkAtoms::password, eIgnoreCase)) {
state |= states::PROTECTED;
}
if (mContent->HasAttr(kNameSpaceID_None, nsGkAtoms::readonly)) {
state |= states::READONLY;
}
// Is it an <input> or a <textarea> ?
HTMLInputElement* input = HTMLInputElement::FromContent(mContent);
state |= input && input->IsSingleLineTextControl() ?
states::SINGLE_LINE : states::MULTI_LINE;
if (state & (states::PROTECTED | states::MULTI_LINE | states::READONLY |
states::UNAVAILABLE))
return state;
// Expose autocomplete states if this input is part of autocomplete widget.
Accessible* widget = ContainerWidget();
if (widget && widget-IsAutoComplete()) {
state |= states::HASPOPUP | states::SUPPORTS_AUTOCOMPLETION;
return state;
}
// Expose autocomplete state if it has associated autocomplete list.
if (mContent->HasAttr(kNameSpaceID_None, nsGkAtoms::list))
return state | states::SUPPORTS_AUTOCOMPLETION | states::HASPOPUP;
// Ordinal XUL textboxes don't support autocomplete.
if (!XULWidgetElm() && Preferences::GetBool("browser.formfill.enable")) {
// Check to see if autocompletion is allowed on this input. We don't expose
// it for password fields even though the entire password can be remembered
// for a page if the user asks it to be. However, the kind of autocomplete
// we're talking here is based on what the user types, where a popup of
// possible choices comes up.
nsAutoString autocomplete;
mContent->GetAttr(kNameSpaceID_None, nsGkAtoms::autocomplete,
autocomplete);
if (!autocomplete.LowerCaseEqualsLiteral("off")) {
nsIContent* formContent = input->GetFormElement();
if (formContent) {
formContent->GetAttr(kNameSpaceID_None,
nsGkAtoms::autocomplete, autocomplete);
}
if (!formContent || !autocomplete.LowerCaseEqualsLiteral("off"))
state |= states::SUPPORTS_AUTOCOMPLETION;
}
}
return state;
}
uint8_t
HTMLTextFieldAccessible::ActionCount()
{
return 1;
}
NS_IMETHODIMP
HTMLTextFieldAccessible::GetActionName(uint8_t aIndex, nsAString& aName)
{
if (aIndex == eAction_Click) {
aName.AssignLiteral("activate");
return NS_OK;
}
return NS_ERROR_INVALID_ARG;
}
NS_IMETHODIMP
HTMLTextFieldAccessible::DoAction(uint8_t aIndex)
{
if (aIndex == 0)
return TakeFocus();
return NS_ERROR_INVALID_ARG;
}
already_AddRefed<nsIEditor>
HTMLTextFieldAccessible::GetEditor() const
{
nsCOMPtr<nsIDOMNSEditableElement> editableElt(do_QueryInterface(mContent));
if (!editableElt)
return nullptr;
// nsGenericHTMLElement::GetEditor has a security check.
// Make sure we're not restricted by the permissions of
// whatever script is currently running.
mozilla::dom::AutoNoJSAPI nojsapi;
nsCOMPtr<nsIEditor> editor;
editableElt->GetEditor(getter_AddRefs(editor));
return editor.forget();
}
////////////////////////////////////////////////////////////////////////////////
// HTMLTextFieldAccessible: Widgets
bool
HTMLTextFieldAccessible::IsWidget() const
{
return true;
}
Accessible*
HTMLTextFieldAccessible::ContainerWidget() const
{
return mParent && mParent->Role() == roles::AUTOCOMPLETE ? mParent : nullptr;
}
////////////////////////////////////////////////////////////////////////////////
// HTMLFileInputAccessible
////////////////////////////////////////////////////////////////////////////////
HTMLFileInputAccessible::
HTMLFileInputAccessible(nsIContent* aContent, DocAccessible* aDoc) :
HyperTextAccessibleWrap(aContent, aDoc)
{
mType = eHTMLFileInputType;
}
role
HTMLFileInputAccessible::NativeRole()
{
// JAWS wants a text container, others don't mind. No specific role in
// AT APIs.
return roles::TEXT_CONTAINER;
}
nsresult
HTMLFileInputAccessible::HandleAccEvent(AccEvent* aEvent)
{
nsresult rv = HyperTextAccessibleWrap::HandleAccEvent(aEvent);
NS_ENSURE_SUCCESS(rv, rv);
// Redirect state change events for inherited states to child controls. Note,
// unavailable state is not redirected. That's a standard for unavailable
// state handling.
AccStateChangeEvent* event = downcast_accEvent(aEvent);
if (event &&
(event->GetState() == states::BUSY ||
event->GetState() == states::REQUIRED ||
event->GetState() == states::HASPOPUP ||
event->GetState() == states::INVALID)) {
Accessible* button = GetChildAt(0);
if (button && button->Role() == roles::PUSHBUTTON) {
nsRefPtr<AccStateChangeEvent> childEvent =
new AccStateChangeEvent(button, event->GetState(),
event->IsStateEnabled(), event->FromUserInput());
nsEventShell::FireEvent(childEvent);
}
}
return NS_OK;
}
////////////////////////////////////////////////////////////////////////////////
// HTMLSpinnerAccessible
////////////////////////////////////////////////////////////////////////////////
role
HTMLSpinnerAccessible::NativeRole()
{
return roles::SPINBUTTON;
}
void
HTMLSpinnerAccessible::Value(nsString& aValue)
{
AccessibleWrap::Value(aValue);
if (!aValue.IsEmpty())
return;
HTMLInputElement::FromContent(mContent)->GetValue(aValue);
}
double
HTMLSpinnerAccessible::MaxValue() const
{
double value = AccessibleWrap::MaxValue();
if (!IsNaN(value))
return value;
return HTMLInputElement::FromContent(mContent)->GetMaximum().toDouble();
}
double
HTMLSpinnerAccessible::MinValue() const
{
double value = AccessibleWrap::MinValue();
if (!IsNaN(value))
return value;
return HTMLInputElement::FromContent(mContent)->GetMinimum().toDouble();
}
double
HTMLSpinnerAccessible::Step() const
{
double value = AccessibleWrap::Step();
if (!IsNaN(value))
return value;
return HTMLInputElement::FromContent(mContent)->GetStep().toDouble();
}
double
HTMLSpinnerAccessible::CurValue() const
{
double value = AccessibleWrap::CurValue();
if (!IsNaN(value))
return value;
return HTMLInputElement::FromContent(mContent)->GetValueAsDecimal().toDouble();
}
bool
HTMLSpinnerAccessible::SetCurValue(double aValue)
{
ErrorResult er;
HTMLInputElement::FromContent(mContent)->SetValueAsNumber(aValue, er);
return !er.Failed();
}
////////////////////////////////////////////////////////////////////////////////
// HTMLRangeAccessible
////////////////////////////////////////////////////////////////////////////////
role
HTMLRangeAccessible::NativeRole()
{
return roles::SLIDER;
}
bool
HTMLRangeAccessible::IsWidget() const
{
return true;
}
void
HTMLRangeAccessible::Value(nsString& aValue)
{
LeafAccessible::Value(aValue);
if (!aValue.IsEmpty())
return;
HTMLInputElement::FromContent(mContent)->GetValue(aValue);
}
double
HTMLRangeAccessible::MaxValue() const
{
double value = LeafAccessible::MaxValue();
if (!IsNaN(value))
return value;
return HTMLInputElement::FromContent(mContent)->GetMaximum().toDouble();
}
double
HTMLRangeAccessible::MinValue() const
{
double value = LeafAccessible::MinValue();
if (!IsNaN(value))
return value;
return HTMLInputElement::FromContent(mContent)->GetMinimum().toDouble();
}
double
HTMLRangeAccessible::Step() const
{
double value = LeafAccessible::Step();
if (!IsNaN(value))
return value;
return HTMLInputElement::FromContent(mContent)->GetStep().toDouble();
}
double
HTMLRangeAccessible::CurValue() const
{
double value = LeafAccessible::CurValue();
if (!IsNaN(value))
return value;
return HTMLInputElement::FromContent(mContent)->GetValueAsDecimal().toDouble();
}
bool
HTMLRangeAccessible::SetCurValue(double aValue)
{
ErrorResult er;
HTMLInputElement::FromContent(mContent)->SetValueAsNumber(aValue, er);
return !er.Failed();
}
////////////////////////////////////////////////////////////////////////////////
// HTMLGroupboxAccessible
////////////////////////////////////////////////////////////////////////////////
HTMLGroupboxAccessible::
HTMLGroupboxAccessible(nsIContent* aContent, DocAccessible* aDoc) :
HyperTextAccessibleWrap(aContent, aDoc)
{
}
role
HTMLGroupboxAccessible::NativeRole()
{
return roles::GROUPING;
}
nsIContent*
HTMLGroupboxAccessible::GetLegend()
{
for (nsIContent* legendContent = mContent->GetFirstChild(); legendContent;
legendContent = legendContent->GetNextSibling()) {
if (legendContent->NodeInfo()->Equals(nsGkAtoms::legend,
mContent->GetNameSpaceID())) {
// Either XHTML namespace or no namespace
return legendContent;
}
}
return nullptr;
}
ENameValueFlag
HTMLGroupboxAccessible::NativeName(nsString& aName)
{
ENameValueFlag nameFlag = Accessible::NativeName(aName);
if (!aName.IsEmpty())
return nameFlag;
nsIContent* legendContent = GetLegend();
if (legendContent)
nsTextEquivUtils::AppendTextEquivFromContent(this, legendContent, &aName);
return eNameOK;
}
Relation
HTMLGroupboxAccessible::RelationByType(RelationType aType)
{
Relation rel = HyperTextAccessibleWrap::RelationByType(aType);
// No override for label, so use <legend> for this <fieldset>
if (aType == RelationType::LABELLED_BY)
rel.AppendTarget(mDoc, GetLegend());
return rel;
}
////////////////////////////////////////////////////////////////////////////////
// HTMLLegendAccessible
////////////////////////////////////////////////////////////////////////////////
HTMLLegendAccessible::
HTMLLegendAccessible(nsIContent* aContent, DocAccessible* aDoc) :
HyperTextAccessibleWrap(aContent, aDoc)
{
}
Relation
HTMLLegendAccessible::RelationByType(RelationType aType)
{
Relation rel = HyperTextAccessibleWrap::RelationByType(aType);
if (aType != RelationType::LABEL_FOR)
return rel;
Accessible* groupbox = Parent();
if (groupbox && groupbox->Role() == roles::GROUPING)
rel.AppendTarget(groupbox);
return rel;
}
role
HTMLLegendAccessible::NativeRole()
{
return roles::LABEL;
}
////////////////////////////////////////////////////////////////////////////////
// HTMLFigureAccessible
////////////////////////////////////////////////////////////////////////////////
HTMLFigureAccessible::
HTMLFigureAccessible(nsIContent* aContent, DocAccessible* aDoc) :
HyperTextAccessibleWrap(aContent, aDoc)
{
}
already_AddRefed<nsIPersistentProperties>
HTMLFigureAccessible::NativeAttributes()
{
nsCOMPtr<nsIPersistentProperties> attributes =
HyperTextAccessibleWrap::NativeAttributes();
// Expose figure xml-role.
nsAccUtils::SetAccAttr(attributes, nsGkAtoms::xmlroles,
NS_LITERAL_STRING("figure"));
return attributes.forget();
}
role
HTMLFigureAccessible::NativeRole()
{
return roles::FIGURE;
}
ENameValueFlag
HTMLFigureAccessible::NativeName(nsString& aName)
{
ENameValueFlag nameFlag = HyperTextAccessibleWrap::NativeName(aName);
if (!aName.IsEmpty())
return nameFlag;
nsIContent* captionContent = Caption();
if (captionContent)
nsTextEquivUtils::AppendTextEquivFromContent(this, captionContent, &aName);
return eNameOK;
}
Relation
HTMLFigureAccessible::RelationByType(RelationType aType)
{
Relation rel = HyperTextAccessibleWrap::RelationByType(aType);
if (aType == RelationType::LABELLED_BY)
rel.AppendTarget(mDoc, Caption());
return rel;
}
nsIContent*
HTMLFigureAccessible::Caption() const
{
for (nsIContent* childContent = mContent->GetFirstChild(); childContent;
childContent = childContent->GetNextSibling()) {
if (childContent->NodeInfo()->Equals(nsGkAtoms::figcaption,
mContent->GetNameSpaceID())) {
return childContent;
}
}
return nullptr;
}
////////////////////////////////////////////////////////////////////////////////
// HTMLFigcaptionAccessible
////////////////////////////////////////////////////////////////////////////////
HTMLFigcaptionAccessible::
HTMLFigcaptionAccessible(nsIContent* aContent, DocAccessible* aDoc) :
HyperTextAccessibleWrap(aContent, aDoc)
{
}
role
HTMLFigcaptionAccessible::NativeRole()
{
return roles::CAPTION;
}
Relation
HTMLFigcaptionAccessible::RelationByType(RelationType aType)
{
Relation rel = HyperTextAccessibleWrap::RelationByType(aType);
if (aType != RelationType::LABEL_FOR)
return rel;
Accessible* figure = Parent();
if (figure &&
figure->GetContent()->NodeInfo()->Equals(nsGkAtoms::figure,
mContent->GetNameSpaceID())) {
rel.AppendTarget(figure);
}
return rel;
}