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436 lines
11 KiB
C++
436 lines
11 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* The contents of this file are subject to the Netscape Public
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* License Version 1.1 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.mozilla.org/NPL/
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*
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* Software distributed under the License is distributed on an "AS
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* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
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* implied. See the License for the specific language governing
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* rights and limitations under the License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is Netscape
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* Communications Corporation. Portions created by Netscape are
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* Copyright (C) 1998 Netscape Communications Corporation. All
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* Rights Reserved.
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*
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* Contributor(s):
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*/
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#ifndef DOUBLYLINKEDLIST_H
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#define DOUBLYLINKEDLIST_H
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#include "Fundamentals.h"
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// --- PRIVATE ----------------------------------------------------------------
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struct DoublyLinkedNode
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{
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DoublyLinkedNode *next; // Link to next node (in DEBUG versions nil if not explicitly set)
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DoublyLinkedNode *prev; // Link to previous node (in DEBUG versions nil if not explicitly set)
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void remove();
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void substitute(DoublyLinkedNode &src);
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void insertAfter(DoublyLinkedNode &loc);
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void insertBefore(DoublyLinkedNode &loc);
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#ifdef DEBUG
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void init() {next = 0; prev = 0;}
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bool isLinked() const {return next && prev;}
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bool isUnlinked() const {return !next && !prev;}
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#else
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void init() {}
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#endif
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};
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class DoublyLinkedRoot
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{
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protected:
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DoublyLinkedNode root;
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private:
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#if 0
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DoublyLinkedRoot(const DoublyLinkedRoot &); // Copying forbidden
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void operator=(const DoublyLinkedRoot &); // Copying forbidden
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#endif
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public:
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DoublyLinkedRoot(const DoublyLinkedRoot &){ PR_ASSERT(0); } // Copying forbidden
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void operator=(const DoublyLinkedRoot &){ PR_ASSERT(0); } // Copying forbidden
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DoublyLinkedRoot() {root.next = &root; root.prev = &root;}
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void init() {root.next = &root; root.prev = &root;}
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bool empty() const {return root.next == &root;}
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protected:
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void removeFirstNode();
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};
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// --- PUBLIC -----------------------------------------------------------------
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// Derive doubly-linked list nodes from this class. N is the node class, which should
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// be a subclass of this class.
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template<class N>
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class DoublyLinkedEntry: public DoublyLinkedNode
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{
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#ifdef DEBUG
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DoublyLinkedEntry(const DoublyLinkedEntry<N> &); // Copying forbidden
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void operator=(const DoublyLinkedEntry<N> &); // Copying forbidden
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public:
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DoublyLinkedEntry() {init();}
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#endif
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public:
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// DoublyLinkedNode administration
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static N &linkOwner(DoublyLinkedNode &l) {return *static_cast<N *>(&l);}
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DoublyLinkedNode &getLinks() {return *this;}
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};
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// Use this class for doubly-linked list containers. N is the node class, which should
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// inherit from DoublyLinkedEntry<N>.
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template<class N>
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class DoublyLinkedList: public DoublyLinkedRoot
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{
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public:
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typedef DoublyLinkedNode *iterator;
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// To iterate forward through a DoublyLinkedList<T> dl, use:
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// for (DoublyLinkedList<T>::iterator i = dl.begin(); !dl.done(i); i = dl.advance(i))
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// ... dl.get(i) ...
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iterator begin() const {return root.next;}
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iterator end() const {return root.prev;}
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NONDEBUG_ONLY(static) iterator location(N &node) {assert(exists(node)); return &node.getLinks();}
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static N &get(iterator i) {return N::linkOwner(*i);}
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static iterator advance(iterator i) {return i->next;}
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static iterator retreat(iterator i) {return i->prev;}
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bool done(iterator i) const {return i == &root;}
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#ifdef DEBUG
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bool validIterator(iterator i) const;
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#endif
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Uint32 length() const;
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bool lengthIs(Uint32 n) const;
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N &first() const {assert(!empty()); return get(root.next);}
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N &last() const {assert(!empty()); return get(root.prev);}
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bool exists(N &node) const;
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Uint32 index(N &node) const;
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void addFirst(N &node);
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void addLast(N &node);
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NONDEBUG_ONLY(static) void insertBefore(N &node, iterator i);
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NONDEBUG_ONLY(static) void insertAfter(N &node, iterator i);
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void removeFirst();
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void removeLast();
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void clear();
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void move(DoublyLinkedList<N> &src);
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};
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template<class N>
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class SortedDoublyLinkedList: public DoublyLinkedList<N>
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{
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public:
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explicit SortedDoublyLinkedList(int (*compare)(const N *elem1, const N *elem2)): compareFunc(compare) {}
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void insert(N &node);
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bool isInList(N &node);
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private:
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int (*const compareFunc)(const N*, const N*); // Comparison function returns 1 for >, -1 for <, and 0 for ==.
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};
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// --- INLINES ----------------------------------------------------------------
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//
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// Unlink this node from the list into which it is linked.
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//
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inline void DoublyLinkedNode::remove()
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{
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assert(isLinked() && next != this);
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DoublyLinkedNode *n = next;
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DoublyLinkedNode *p = prev;
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n->prev = p;
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p->next = n;
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init();
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}
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//
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// Insert this node after node loc in a doubly-linked list.
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// Node loc must be already linked into a list, while
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// this node should not be already linked into any list.
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//
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inline void DoublyLinkedNode::insertAfter(DoublyLinkedNode &loc)
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{
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assert(isUnlinked() && loc.isLinked());
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next = loc.next;
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prev = &loc;
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loc.next->prev = this;
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loc.next = this;
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}
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//
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// Insert this node before node loc in a doubly-linked list.
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// Node loc must be already linked into a list, while
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// this node should not be already linked into any list.
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//
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inline void DoublyLinkedNode::insertBefore(DoublyLinkedNode &loc)
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{
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assert(isUnlinked() && loc.isLinked());
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next = &loc;
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prev = loc.prev;
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loc.prev->next = this;
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loc.prev = this;
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}
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//
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// Unlink src from the list into which it is linked and link this node in src's
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// place. src must not be the list's root (unless called from the move method below).
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//
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inline void DoublyLinkedNode::substitute(DoublyLinkedNode &src)
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{
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assert(isUnlinked() && src.isLinked());
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DoublyLinkedNode *n = src.next;
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DoublyLinkedNode *p = src.prev;
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assert(n != &src && p != &src && n != this && p != this && n->prev == &src && p->next == &src);
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next = n;
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prev = p;
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n->prev = this;
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p->next = this;
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src.init();
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}
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//
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// Return the number of nodes (not including the root) in the doubly-linked list.
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//
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template<class N>
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Uint32 DoublyLinkedList<N>::length() const
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{
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Uint32 n = 0;
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for (iterator i = begin(); !done(i); i = advance(i))
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n++;
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return n;
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}
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//
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// Return true if the number of nodes (not including the root) in the doubly-linked list
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// is equal to n. This is often faster than "length() == n" because if n is small it can
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// stop iterating through the list as soon as it exceeds n.
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//
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template<class N>
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bool DoublyLinkedList<N>::lengthIs(Uint32 n) const
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{
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for (iterator i = begin(); !done(i); i = advance(i))
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if (n-- == 0)
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return false;
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return n == 0;
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}
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#ifdef DEBUG
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//
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// Return true if the iterator points somewhere within this doubly-linked list
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// (including its root).
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//
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template<class N>
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bool DoublyLinkedList<N>::validIterator(DoublyLinkedNode* i) const
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{
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iterator j;
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for (j = begin(); !done(j); j = advance(j))
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if (i == j)
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return true;
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return i == j;
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}
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#endif
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//
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// Return true if node is in the list and false otherwise.
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//
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template<class N>
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bool DoublyLinkedList<N>::exists(N &node) const
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{
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for (iterator current = this->begin(); !done(current); current = advance(current))
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if (&node == &this->get(current))
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return true;
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return false;
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}
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//
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// Return the zero-based index of node in the list or this->length() if
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// the node is not in the list.
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//
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template<class N>
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Uint32 DoublyLinkedList<N>::index(N &node) const
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{
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Uint32 index = 0;
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for (iterator current = this->begin(); !done(current) && &node != &this->get(current); current = advance(current))
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index++;
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return index;
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}
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//
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// Insert node into the doubly-linked list at its beginning.
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// The node should not be already linked into any list.
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//
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template<class N>
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inline void DoublyLinkedList<N>::addFirst(N &node)
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{
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node.getLinks().insertAfter(root);
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}
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//
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// Insert node into the doubly-linked list at its end.
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// The node should not be already linked into any list.
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//
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template<class N>
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inline void DoublyLinkedList<N>::addLast(N &node)
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{
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node.getLinks().insertBefore(root);
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}
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//
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// Insert node into the doubly-linked list before iterator i.
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// The node should not be already linked into any list.
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//
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template<class N>
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inline void DoublyLinkedList<N>::insertBefore(N &node, DoublyLinkedNode* i)
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{
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assert(validIterator(i));
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node.getLinks().insertBefore(*i);
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}
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//
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// Insert node into the doubly-linked list after iterator i.
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// The node should not be already linked into any list.
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//
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template<class N>
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inline void DoublyLinkedList<N>::insertAfter(N &node, DoublyLinkedNode* i)
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{
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assert(validIterator(i));
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node.getLinks().insertAfter(*i);
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}
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//
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// Remove the first node, if any, from this doubly-linked list.
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//
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template<class N>
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inline void DoublyLinkedList<N>::removeFirst()
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{
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if (!empty())
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root.next->remove();
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}
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//
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// Remove the last node, if any, from this doubly-linked list.
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//
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template<class N>
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inline void DoublyLinkedList<N>::removeLast()
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{
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if (!empty())
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root.prev->remove();
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}
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//
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// Remove all nodes from this doubly-linked list.
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//
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template<class N>
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inline void DoublyLinkedList<N>::clear()
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{
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while (!empty())
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root.next->remove();
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}
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//
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// Destructively move the src DoublyLinkedList to this DoublyLinkedList.
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// The src DoublyLinkedList will subsequently be empty. This DoublyLinkedList
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// must be empty prior to this call.
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//
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template<class N>
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void DoublyLinkedList<N>::move(DoublyLinkedList<N> &src)
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{
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assert(empty() && &src != this);
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if (!src.empty()) {
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root.init(); // Avoid assert inside substitute.
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root.substitute(src.root);
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src.init();
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}
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}
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//
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// Uses the specified compare function to search for node.
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// Returns true if node is in the list and false otherwise.
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//
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template<class N>
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bool SortedDoublyLinkedList<N>::isInList(N &node)
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{
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iterator current = this->begin();
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for (; !done(current) && (compareFunc(&node, &(this->get(current))) == 1);
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current = advance(current))
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{} // do nothing in body
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if (done(current))
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return false;
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else
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return (compareFunc(&node, &(this->get(current))) == 0);
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}
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//
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// Inserts node into the sorted list unless it already exists in the list.
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//
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template<class N>
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void SortedDoublyLinkedList<N>::insert(N &node)
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{
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// loop will terminate with current pointing to the spot where we wish to insert node.
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// last will be the node before the desired spot. If the element is already in the list then
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// current will point to it.
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iterator current = this->begin();
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iterator last = current;
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for(; !done(current) && (compareFunc(&node, &(this->get(current))) == 1);
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current = advance(current))
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last = current;
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if(this->done(current)) // special case add to end of list
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addLast(node);
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else if(compareFunc(&node, &(this->get(current))) != 0) // Do not insert if element is in the list already
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{ // might want this to be users responsibilities
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if (current == this->begin())
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addFirst(node);
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else
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{
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// add to list between last and current
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DoublyLinkedNode& beforeNode = this->get(last).getLinks();
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DoublyLinkedNode& afterNode = this->get(current).getLinks();
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beforeNode.next = &(node.getLinks());
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node.getLinks().prev = &beforeNode;
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afterNode.prev = &(node.getLinks());
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node.getLinks().next = &afterNode;
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}
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}
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}
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#endif
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