mirror of
https://github.com/mozilla/gecko-dev.git
synced 2024-11-14 15:37:55 +00:00
252 lines
6.6 KiB
C++
252 lines
6.6 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
|
|
*
|
|
* The contents of this file are subject to the Netscape Public
|
|
* License Version 1.1 (the "License"); you may not use this file
|
|
* except in compliance with the License. You may obtain a copy of
|
|
* the License at http://www.mozilla.org/NPL/
|
|
*
|
|
* Software distributed under the License is distributed on an "AS
|
|
* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
|
|
* implied. See the License for the specific language governing
|
|
* rights and limitations under the License.
|
|
*
|
|
* The Original Code is mozilla.org code.
|
|
*
|
|
* The Initial Developer of the Original Code is Netscape
|
|
* Communications Corporation. Portions created by Netscape are
|
|
* Copyright (C) 1998 Netscape Communications Corporation. All
|
|
* Rights Reserved.
|
|
*
|
|
* Contributor(s):
|
|
*/
|
|
|
|
#ifndef FUNDAMENTALS_H
|
|
#define FUNDAMENTALS_H
|
|
|
|
#include <stddef.h>
|
|
#include "Exports.h"
|
|
#include "CatchAssert.h"
|
|
|
|
#include "prlong.h"
|
|
#include "prlog.h"
|
|
|
|
#if defined(DEBUG) || defined(DEBUG_LOG)
|
|
#include <stdio.h>
|
|
#endif
|
|
|
|
#ifndef USE_GENERATEDFILES
|
|
#define USE_GENERATEDFILES 1
|
|
#endif
|
|
|
|
#ifdef NO_NSPR
|
|
#include "Nonspr.h"
|
|
#endif
|
|
|
|
|
|
// Turn this on to have the internal addr values be two-word structures that permit
|
|
// relocations of the generated code's references to objects.
|
|
#ifndef BATCH_COMPILATION
|
|
#define BATCH_COMPILATION 1
|
|
#endif
|
|
|
|
// DEBUG_LOG controls whether we compile in the routines to disassemble and dump
|
|
// internal compiler state to a file or stdout. These are useful even in nondebug
|
|
// builds but should not be present in release builds.
|
|
#if defined(DEBUG) && !defined(DEBUG_LOG)
|
|
#define DEBUG_LOG
|
|
#endif
|
|
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// Compiler idiosyncrasies
|
|
|
|
// Metrowerks doesn't recognize the typename keyword yet.
|
|
#ifdef __MWERKS__
|
|
#define typename
|
|
#endif
|
|
|
|
// MANUAL_TEMPLATES means we instantiate all templates manually.
|
|
#ifdef __GNUC__
|
|
#define MANUAL_TEMPLATES
|
|
#endif
|
|
|
|
//
|
|
// Compilers align bools and enums inside structures differently.
|
|
// Some are nice enough to allocate only as many bytes as needed;
|
|
// others always store these as entire words. On the latter we need to use
|
|
// bit fields to persuade them to store these as bytes or halfwords.
|
|
// We don't use bit fields on the former because:
|
|
// 1. Some compilers generate much less efficient code for bit fields,
|
|
// 2. Some compilers (esp. Metrowerks and egcs 1.03) generate buggy code
|
|
// for bit fields.
|
|
//
|
|
// Use ENUM_8 after an 8-bit enum field declaration in a structure
|
|
// Use ENUM_16 after a 16-bit enum field declaration in a structure
|
|
// Use BOOL_8 after an 8-bit bool field declaration in a structure
|
|
// Use CHAR_8 after a char field declaration (if it should be packed with one of the above)
|
|
// Use SHORT_16 after a short field declaration (if it should be packed with one of the above)
|
|
//
|
|
// The last two macros are only necessary when packing a char or a short in the same
|
|
// word as a bool or enum; some compilers don't put fields with bit widths in the
|
|
// same word as fields without bit widths.
|
|
//
|
|
#if defined __MWERKS__ || defined WIN32 || defined __GNUC__
|
|
#define ENUM_8
|
|
#define ENUM_16
|
|
#define BOOL_8
|
|
#define CHAR_8
|
|
#define SHORT_16
|
|
#else
|
|
#define ENUM_8 :8
|
|
#define ENUM_16 :16
|
|
#define BOOL_8 :8
|
|
#define CHAR_8 :8
|
|
#define SHORT_16 :16
|
|
#endif
|
|
|
|
|
|
// Use the following to make 64-bit integer constants
|
|
#ifdef WIN32
|
|
#define CONST64(val) val ## i64
|
|
#else
|
|
#define CONST64(val) val ## LL
|
|
#endif
|
|
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// Universal types
|
|
|
|
#ifdef __GNUC__
|
|
typedef unsigned int uint;
|
|
#endif
|
|
typedef char *ptr;
|
|
typedef const char *cptr;
|
|
|
|
typedef PRInt8 Int8;
|
|
typedef PRUint8 Uint8;
|
|
typedef PRInt16 Int16;
|
|
typedef PRUint16 Uint16;
|
|
typedef PRInt32 Int32;
|
|
typedef PRUint32 Uint32;
|
|
typedef PRInt64 Int64;
|
|
typedef PRUint64 Uint64;
|
|
|
|
typedef float Flt32; // 32-bit IEEE floating point
|
|
typedef PRFloat64 Flt64; // 64-bit IEEE floating point
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// Debugging
|
|
|
|
// Use DEBUG_ONLY around function arguments that are only used in debug builds.
|
|
// This avoids unused variable warnings in nondebug builds.
|
|
#ifdef DEBUG
|
|
#define DEBUG_ONLY(arg) arg
|
|
#define NONDEBUG_ONLY(arg)
|
|
#else
|
|
#define DEBUG_ONLY(arg)
|
|
#define NONDEBUG_ONLY(arg) arg
|
|
#endif
|
|
|
|
#ifdef DEBUG_LOG
|
|
#define DEBUG_LOG_ONLY(arg) arg
|
|
#else
|
|
#define DEBUG_LOG_ONLY(arg)
|
|
#endif
|
|
|
|
#ifdef DEBUG
|
|
#define trespass(string) { fprintf(stderr, "%s", string); assert(false); }
|
|
#else
|
|
#define trespass(string) assert(!string)
|
|
#endif
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// Tiny pieces of STL
|
|
// These can be replaced by the real STL if it happens to be available
|
|
// (but make sure that the real STL has these as inlines!).
|
|
|
|
#ifndef STL
|
|
template<class In, class Out>
|
|
inline Out copy(In srcBegin, In srcEnd, Out dst)
|
|
{
|
|
while (srcBegin != srcEnd) {
|
|
*dst = *srcBegin;
|
|
++srcBegin;
|
|
++dst;
|
|
}
|
|
return dst;
|
|
}
|
|
|
|
template<class Out, class T>
|
|
inline void fill(Out first, Out last, T value)
|
|
{
|
|
while (first != last)
|
|
*first++ = value;
|
|
}
|
|
|
|
template<class Out, class T>
|
|
inline void fill_n(Out first, Uint32 n, T value)
|
|
{
|
|
while (n--)
|
|
*first++ = value;
|
|
}
|
|
#endif
|
|
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// Non-STL useful templates
|
|
|
|
template<class In, class Out>
|
|
inline Out move(In srcBegin, In srcEnd, Out dst)
|
|
{
|
|
while (srcBegin != srcEnd) {
|
|
dst->move(*srcBegin);
|
|
++srcBegin;
|
|
++dst;
|
|
}
|
|
return dst;
|
|
}
|
|
|
|
|
|
// An abstract base class for representing closures of functions with no arguments.
|
|
template<class Result>
|
|
struct Function0
|
|
{
|
|
virtual Result operator()() = 0;
|
|
};
|
|
|
|
// An abstract base class for representing closures of functions with one argument.
|
|
template<class Result, class Arg>
|
|
struct Function1
|
|
{
|
|
virtual Result operator()(Arg arg) = 0;
|
|
};
|
|
|
|
// An abstract base class for representing closures of functions with two arguments.
|
|
template<class Result, class Arg1, class Arg2>
|
|
struct Function2
|
|
{
|
|
virtual Result operator()(Arg1 arg1, Arg2 arg2) = 0;
|
|
};
|
|
|
|
// An abstract base class for representing closures of functions with three arguments.
|
|
template<class Result, class Arg1, class Arg2, class Arg3>
|
|
struct Function3
|
|
{
|
|
virtual Result operator()(Arg1 arg1, Arg2 arg2, Arg3 arg3) = 0;
|
|
};
|
|
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// Pooled memory allocation
|
|
|
|
inline void *operator new(size_t, void* ptr) {return ptr;}
|
|
|
|
class Pool;
|
|
|
|
NS_EXTERN void *operator new(size_t size, Pool &pool);
|
|
#if !defined __MWERKS__ && !defined WIN32
|
|
NS_EXTERN void *operator new[](size_t size, Pool &pool);
|
|
NS_EXTERN void *operator new[](size_t size);
|
|
#endif
|
|
#endif
|