mirror of
https://github.com/mozilla/gecko-dev.git
synced 2024-11-14 15:37:55 +00:00
223 lines
5.2 KiB
C++
223 lines
5.2 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
|
|
*
|
|
* The contents of this file are subject to the Netscape Public
|
|
* License Version 1.1 (the "License"); you may not use this file
|
|
* except in compliance with the License. You may obtain a copy of
|
|
* the License at http://www.mozilla.org/NPL/
|
|
*
|
|
* Software distributed under the License is distributed on an "AS
|
|
* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
|
|
* implied. See the License for the specific language governing
|
|
* rights and limitations under the License.
|
|
*
|
|
* The Original Code is mozilla.org code.
|
|
*
|
|
* The Initial Developer of the Original Code is Netscape
|
|
* Communications Corporation. Portions created by Netscape are
|
|
* Copyright (C) 1998 Netscape Communications Corporation. All
|
|
* Rights Reserved.
|
|
*
|
|
* Contributor(s):
|
|
*/
|
|
|
|
#ifndef MULTISET_H
|
|
#define MULTISET_H
|
|
|
|
#include "Fundamentals.h"
|
|
|
|
//
|
|
// A multiset (i.e. set that can contain the same element more than once)
|
|
// with elements of class Elt. Class Elt must provide the following operations:
|
|
//
|
|
// Copy constructor
|
|
// operator== and operator!=
|
|
//
|
|
// Elt equality must be reflexive (every Elt is equal to itself), symmetric
|
|
// (if a==b then b==a), and transitive.
|
|
//
|
|
//
|
|
template<class Elt>
|
|
class SimpleMultiset
|
|
{
|
|
struct Node
|
|
{
|
|
Node *next;
|
|
Uint32 count;
|
|
Elt element;
|
|
|
|
Node(Elt element, Uint32 count): count(count), element(element) {}
|
|
};
|
|
|
|
Pool &pool;
|
|
Node *nodes;
|
|
Uint32 nNodes;
|
|
|
|
public:
|
|
explicit SimpleMultiset(Pool &pool): pool(pool), nodes(0), nNodes(0) {}
|
|
SimpleMultiset(const SimpleMultiset &src): pool(src.pool) {copy(src);}
|
|
void operator=(const SimpleMultiset &src) {copy(src);}
|
|
void move(SimpleMultiset &src);
|
|
void clear() {nodes = 0; nNodes = 0;}
|
|
|
|
private:
|
|
void copy(const SimpleMultiset &src);
|
|
public:
|
|
|
|
bool empty() const {return !nodes;}
|
|
bool operator==(const SimpleMultiset &s) const;
|
|
bool operator!=(const SimpleMultiset &s) const {return !operator==(s);}
|
|
|
|
Uint32 find(Elt element) const;
|
|
Uint32 add(Elt element);
|
|
Uint32 remove(Elt element);
|
|
|
|
#ifdef DEBUG
|
|
void verify() const;
|
|
#endif
|
|
};
|
|
|
|
|
|
//
|
|
// Destructively move the src SimpleMultiset to this SimpleMultiset, leaving the
|
|
// src SimpleMultiset empty.
|
|
//
|
|
template<class Elt>
|
|
inline void SimpleMultiset<Elt>::move(SimpleMultiset &src)
|
|
{
|
|
assert(&pool == &src.pool);
|
|
nodes = src.nodes;
|
|
nNodes = src.nNodes;
|
|
src.clear();
|
|
#ifdef DEBUG
|
|
verify();
|
|
#endif
|
|
}
|
|
|
|
|
|
//
|
|
// Assign a copy of the src SimpleMultiset to this SimpleMultiset, whose previous
|
|
// contents are destroyed.
|
|
//
|
|
template<class Elt>
|
|
inline void SimpleMultiset<Elt>::copy(const SimpleMultiset &src)
|
|
{
|
|
if (&src != this) {
|
|
nNodes = src.nNodes;
|
|
Node **link = &nodes;
|
|
for (const Node *srcNode = src.nodes; srcNode; srcNode = srcNode->next) {
|
|
Node *dstNode = new Node(srcNode->element, srcNode->count);
|
|
*link = dstNode;
|
|
link = &dstNode->next;
|
|
}
|
|
*link = 0;
|
|
}
|
|
#ifdef DEBUG
|
|
verify();
|
|
#endif
|
|
}
|
|
|
|
|
|
//
|
|
// Return true if this multiset contains the same elements with the same multiplicities
|
|
// as multiset s.
|
|
//
|
|
template<class Elt>
|
|
bool SimpleMultiset<Elt>::operator==(const SimpleMultiset &s) const
|
|
{
|
|
if (nNodes != s.nNodes)
|
|
return false;
|
|
for (const Node *n = nodes; n; n = n->next)
|
|
if (s.find(n->element) != n->count)
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
|
|
//
|
|
// Return the number of times the element is present in the multiset. This number
|
|
// is zero if the element is not present.
|
|
//
|
|
template<class Elt>
|
|
Uint32 SimpleMultiset<Elt>::find(Elt element) const
|
|
{
|
|
for (const Node *n = nodes; n; n = n->next)
|
|
if (n->element == element)
|
|
return n->count;
|
|
return 0;
|
|
}
|
|
|
|
|
|
//
|
|
// Add the element to the multiset. An element can be present multiple times in the
|
|
// same multiset. Return the number of times the element was present in the multiset
|
|
// before this latest addition.
|
|
//
|
|
template<class Elt>
|
|
Uint32 SimpleMultiset<Elt>::add(Elt element)
|
|
{
|
|
const Node *n;
|
|
for (n = nodes; n; n = n->next)
|
|
if (n->element == element)
|
|
return n->count++;
|
|
n = new(pool) Node(element, 1);
|
|
n->next = nodes;
|
|
nodes = n;
|
|
nNodes++;
|
|
#ifdef DEBUG
|
|
verify();
|
|
#endif
|
|
return 0;
|
|
}
|
|
|
|
|
|
//
|
|
// Remove one instance of the element to the multiset. An element can be present
|
|
// multiple times in the same multiset. Return the number of times the element was
|
|
// present in the multiset before this latest removal. If the element was not
|
|
// present at all in the multiset before this removal, do nothing and return 0.
|
|
//
|
|
template<class Elt>
|
|
Uint32 SimpleMultiset<Elt>::remove(Elt element)
|
|
{
|
|
const Node **prev;
|
|
const Node *n;
|
|
for (prev = &nodes; (n = *prev) != 0; prev = &n->next)
|
|
if (n->element == element) {
|
|
Uint32 count = n->count--;
|
|
if (count == 1) {
|
|
*prev = n->next;
|
|
nNodes--;
|
|
}
|
|
#ifdef DEBUG
|
|
verify();
|
|
#endif
|
|
return count;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
|
|
#ifdef DEBUG
|
|
//
|
|
// Verify that the multiset is internally consistent. Assert if anything wrong is found.
|
|
//
|
|
template<class Elt>
|
|
void SimpleMultiset<Elt>::verify() const
|
|
{
|
|
// Check nNodes.
|
|
Uint32 i = 0;
|
|
const Node *n;
|
|
for (n = nodes; n; n = n->next)
|
|
i++;
|
|
assert(i == nNodes);
|
|
|
|
// Check that all elements are unique and none has a count of zero.
|
|
for (n = nodes; n; n = n->next) {
|
|
assert(n->count != 0);
|
|
for (const Node *m = n->next; m; m = m->next)
|
|
assert(m->element != n->element);
|
|
}
|
|
}
|
|
#endif
|
|
#endif
|