gecko-dev/gfx/gl
2013-10-11 09:16:44 -04:00
..
ForceDiscreteGPUHelperCGL.h Bug 716478 - update licence to MPL 2. 2012-05-21 12:12:37 +01:00
GfxTexturesReporter.cpp Bug 912974 - Split two classes out of GLContext.h, and remove many #includes in GLContext.h - r=jrmuizel 2013-09-06 22:13:37 -04:00
GfxTexturesReporter.h Bug 910517 (3rd attempt) - Remove nsIMemoryReporter, and rename nsIMemoryMultiReporter as nsIMemoryReporter. r=mmcr8. 2013-08-27 16:24:51 -07:00
GLConsts.h bug 905853 - gfx/gl/GLConsts.h nits fix - r=jgilbert 2013-08-16 17:11:57 -04:00
GLContext.cpp Bug 910429 - Add KHR_debug support to GLContext. - r=bjacob 2013-10-08 16:20:24 -07:00
GLContext.h Bug 814159 - Part 1: remove X11, Qt, and unused Gonk code from GLContextProviderEGL.cpp - r=benwa 2013-10-11 09:16:44 -04:00
GLContextFeatures.cpp Bug 783914 - WEBGL_depth_texture doesn't work using ANGLE - r=jgilbert 2013-09-30 20:58:57 -04:00
GLContextProvider.h Bug 912042 - Avoid including GLContext.h in headers that don't need it - r=jrmuizel 2013-09-04 08:14:52 -04:00
GLContextProviderCGL.mm Bug 903296 - Copy the entire device pixel size of MacIOSurface when reading back to an image surface. r=BenWa 2013-09-30 12:21:44 +13:00
GLContextProviderEGL.cpp Bug 814159 - Part 4: Split TextureImageEGL into separate files - r=benwa 2013-10-11 09:16:44 -04:00
GLContextProviderGLX.cpp Bug 913872 - Take nested enums out of gfxASurface - 1/3 : automatic changes - r=jrmuizel 2013-09-24 16:45:13 -04:00
GLContextProviderImpl.h Bug 912042 - Avoid including GLContext.h in headers that don't need it - r=jrmuizel 2013-09-04 08:14:52 -04:00
GLContextProviderNull.cpp Bug 912042 - Avoid including GLContext.h in headers that don't need it - r=jrmuizel 2013-09-04 08:14:52 -04:00
GLContextProviderWGL.cpp Bug 912042 - Avoid including GLContext.h in headers that don't need it - r=jrmuizel 2013-09-04 08:14:52 -04:00
GLContextSkia.cpp Bug 902483 - Expose missing GLES2 extensions to SkiaGL r=mattwoodrow 2013-07-31 20:10:55 -04:00
GLContextSkia.h Bug 875218 - Refactor the ownership model under DrawTargetSkia, so that DrawTargetSkia now owns a GLContext, and the only reference that the Skia GrGLInterface gets to the non-Skia world is a pointer back to the DrawTargetSkia r=mattwoodrow 2013-06-16 22:07:18 -04:00
GLContextSymbols.h Bug 910429 - Add KHR_debug support to GLContext. - r=bjacob 2013-10-08 16:20:24 -07:00
GLContextTypes.cpp Backed out changeset 82747d694e7a (bug 716859) for android reftest-2 timeouts 2013-02-21 19:54:25 +00:00
GLContextTypes.h Bug 912042 - Avoid including GLContext.h in headers that don't need it - r=jrmuizel 2013-09-04 08:14:52 -04:00
GLContextUtils.cpp Bug 912974 - Split two classes out of GLContext.h, and remove many #includes in GLContext.h - r=jrmuizel 2013-09-06 22:13:37 -04:00
GLDefs.h bug 900199 - Add OpenGL registry xml parser to generate constants - step 2 - r=bjacob,jgilbert,jrmuizel 2013-08-13 10:35:03 -04:00
GLLibraryEGL.cpp Bug 814159 - Part 3: remove the backing surface code from GLContextProviderEGL.cpp - r=benwa 2013-10-11 09:16:44 -04:00
GLLibraryEGL.h Bug 814159 - Part 4: Split TextureImageEGL into separate files - r=benwa 2013-10-11 09:16:44 -04:00
GLLibraryLoader.cpp Bug 797664 - Don't spew wwhen optional functions aren't found - r=vlad 2012-12-18 23:16:02 -08:00
GLLibraryLoader.h bug 892546 - [WebGL 2.0] Instanced Rendering (GL_ARB_draw_instanced) - r=jgilbert 2013-07-25 20:38:58 -04:00
GLParseRegistryXML.py bug 905853 - gfx/gl/GLConsts.h nits fix - r=jgilbert 2013-08-16 17:11:57 -04:00
GLScreenBuffer.cpp Bug 914823 - Reorder the ScreenBuffer teardown so that the SurfaceFactory is destroyed last - r=jgilbert 2013-09-25 20:18:30 -04:00
GLScreenBuffer.h Bug 875232 - Workaround glReadPixels being broken with framebuffers backed by an IOSurface by copying to a temporary texture first. r=jgilbert 2013-07-17 23:24:15 -04:00
GLTextureImage.cpp Bug 921753 - Part 2: Move GraphicsFilters outside of gfxPattern.h so that we won't need to #include that header everywhere GraphicsFilter is needed; r=roc 2013-10-01 17:01:19 -04:00
GLTextureImage.h Bug 921753 - Part 2: Move GraphicsFilters outside of gfxPattern.h so that we won't need to #include that header everywhere GraphicsFilter is needed; r=roc 2013-10-01 17:01:19 -04:00
GLTypes.h Bug 910429 - Add KHR_debug support to GLContext. - r=bjacob 2013-10-08 16:20:24 -07:00
GLXLibrary.h Bug 912042 - Avoid including GLContext.h in headers that don't need it - r=jrmuizel 2013-09-04 08:14:52 -04:00
Makefile.in Bug 900980 - Part a: Move unconditional assignments to EXPORT_LIBRARY to moz.build; rs=gps 2013-10-03 09:11:13 +02:00
moz.build Bug 814159 - Part 4: Split TextureImageEGL into separate files - r=benwa 2013-10-11 09:16:44 -04:00
SharedSurface.cpp Backed out changeset 82747d694e7a (bug 716859) for android reftest-2 timeouts 2013-02-21 19:54:25 +00:00
SharedSurface.h Bug 872127 - Part 2: Replace mozilla/StandardInteger.h with stdint.h; r=Waldo,ted 2013-07-30 10:25:31 -04:00
SharedSurfaceANGLE.cpp Bug 876721 - Allow for failing during creation of ANGLE ShSurf. - r=bjbas 2013-06-06 13:56:15 -07:00
SharedSurfaceANGLE.h Backed out changeset 82747d694e7a (bug 716859) for android reftest-2 timeouts 2013-02-21 19:54:25 +00:00
SharedSurfaceEGL.cpp Bug 913872 - Take nested enums out of gfxASurface - 1/3 : automatic changes - r=jrmuizel 2013-09-24 16:45:13 -04:00
SharedSurfaceEGL.h Bug 912974 - Split two classes out of GLContext.h, and remove many #includes in GLContext.h - r=jrmuizel 2013-09-06 22:13:37 -04:00
SharedSurfaceGL.cpp Bug 913872 - Take nested enums out of gfxASurface - 1/3 : automatic changes - r=jrmuizel 2013-09-24 16:45:13 -04:00
SharedSurfaceGL.h Bug 913872 - Take nested enums out of gfxASurface - 3/3 : remove the now-useless inclusions of gfxASurface.h - r=jrmuizel 2013-09-24 16:45:14 -04:00
SharedSurfaceGralloc.cpp Bug 914823 - Use a WeakPtr to the SurfaceAllocator - r=jgilbert,nical 2013-10-09 08:47:32 -04:00
SharedSurfaceGralloc.h Bug 914823 - Use a WeakPtr to the SurfaceAllocator - r=jgilbert,nical 2013-10-09 08:47:32 -04:00
SharedSurfaceIO.cpp Bug 921753 - Part 2: Move GraphicsFilters outside of gfxPattern.h so that we won't need to #include that header everywhere GraphicsFilter is needed; r=roc 2013-10-01 17:01:19 -04:00
SharedSurfaceIO.h Bug 875232 - Workaround glReadPixels being broken with framebuffers backed by an IOSurface by copying to a temporary texture first. r=jgilbert 2013-07-17 23:24:15 -04:00
SurfaceFactory.cpp Backed out changeset 82747d694e7a (bug 716859) for android reftest-2 timeouts 2013-02-21 19:54:25 +00:00
SurfaceFactory.h Backed out changeset 82747d694e7a (bug 716859) for android reftest-2 timeouts 2013-02-21 19:54:25 +00:00
SurfaceStream.cpp Bug 894405 - Ref GLContext before sending SurfaceStream to compositor r=jgilbert 2013-07-17 13:03:18 -04:00
SurfaceStream.h Bug 912042 - Avoid including GLContext.h in headers that don't need it - r=jrmuizel 2013-09-04 08:14:52 -04:00
SurfaceTypes.h Bug 872127 - Part 2: Replace mozilla/StandardInteger.h with stdint.h; r=Waldo,ted 2013-07-30 10:25:31 -04:00
TextureGarbageBin.cpp Bug 912974 - Split two classes out of GLContext.h, and remove many #includes in GLContext.h - r=jrmuizel 2013-09-06 22:13:37 -04:00
TextureGarbageBin.h Bug 912974 - Add two missing include guards. r=bjacob 2013-09-10 21:10:47 -04:00
TextureImageEGL.cpp Bug 814159 - Part 4: Split TextureImageEGL into separate files - r=benwa 2013-10-11 09:16:44 -04:00
TextureImageEGL.h Bug 814159 - Part 4: Split TextureImageEGL into separate files - r=benwa 2013-10-11 09:16:44 -04:00
VBOArena.cpp Bug 912042 - Avoid including GLContext.h in headers that don't need it - r=jrmuizel 2013-09-04 08:14:52 -04:00
VBOArena.h Bug 912042 - Avoid including GLContext.h in headers that don't need it - r=jrmuizel 2013-09-04 08:14:52 -04:00
WGLLibrary.h Bug 912042 - Avoid including GLContext.h in headers that don't need it - r=jrmuizel 2013-09-04 08:14:52 -04:00