gecko-dev/js/tamarin/MMgc/GCWeakRef.h
2006-11-07 05:35:54 +00:00

112 lines
3.0 KiB
C++

/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version 1.1 (the
* "License"); you may not use this file except in compliance with the License. You may obtain
* a copy of the License at http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis, WITHOUT
* WARRANTY OF ANY KIND, either express or implied. See the License for the specific
* language governing rights and limitations under the License.
*
* The Original Code is [Open Source Virtual Machine.]
*
* The Initial Developer of the Original Code is Adobe System Incorporated. Portions created
* by the Initial Developer are Copyright (C)[ 1993-2006 ] Adobe Systems Incorporated. All Rights
* Reserved.
*
* Contributor(s): Adobe AS3 Team
*
* Alternatively, the contents of this file may be used under the terms of either the GNU
* General Public License Version 2 or later (the "GPL"), or the GNU Lesser General Public
* License Version 2.1 or later (the "LGPL"), in which case the provisions of the GPL or the
* LGPL are applicable instead of those above. If you wish to allow use of your version of this
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* version of this file under the terms of the MPL, indicate your decision by deleting provisions
* above and replace them with the notice and other provisions required by the GPL or the
* LGPL. If you do not delete the provisions above, a recipient may use your version of this file
* under the terms of any one of the MPL, the GPL or the LGPL.
*
***** END LICENSE BLOCK ***** */
//
// GCWeakRef.h
// GC weak references (aka safe handles) as template classes
//
#ifndef _GC_WEAK_REF_H_
#define _GC_WEAK_REF_H_
namespace MMgc
{
// new improved weak ref
class GCWeakRef : public GCFinalizedObject
{
friend class GC;
public:
GCObject *get() { return (GCObject*)m_obj; }
~GCWeakRef()
{
if(m_obj) {
GC::GetGC(this)->ClearWeakRef(m_obj);
}
}
private:
// override new so we can be tell the GC we don't contain pointers
static void *operator new(size_t size, GC *gc)
{
return gc->Alloc(size, GC::kFinalize, 4);
}
// private, only GC can access
GCWeakRef(const void *obj) : m_obj(obj)
{
#ifdef _DEBUG
obj_creation = *((int*)GetRealPointer(obj)+1);
#endif
}
const void *m_obj;
#ifdef _DEBUG
int obj_creation;
#endif
};
#if 0
// something like this would be nice
template<class T> class GCWeakRefPtr
{
public:
GCWeakRefPtr() {}
GCWeakRefPtr(T t) { set(t);}
~GCWeakRefPtr() { t = NULL; }
T operator=(const GCWeakRefPtr<T>& wb)
{
return set(wb.t);
}
T operator=(T tNew)
{
return set(tNew);
}
operator T() const { return (T) t->get(); }
bool operator!=(T other) const { return other != t; }
T operator->() const
{
return (T) t->get();
}
private:
T set(const T tNew)
{
t = tNew->GetWeakRef();
}
GCWeakRef* t;
};
#endif
}
#endif // _GC_WEAK_REF_H_