gecko-dev/gfx/ipc/CompositorSession.cpp
Jamie Nicol 0155e30e96 Bug 1741156 - Reinitialize compositor and request repaint after GPU process restart. r=aosmond,geckoview-reviewers,agi
This patch ensures that, following a GPU process crash, we
re-initialize the compositor and resume painting on Android.

nsWindow::GetWindowRenderer() is made to always reinitialize the
window renderer if there is none, like on other platforms. We
therefore no longer need to track whether webrender is being disabled,
as this is no longer a special case.

Previously we started the compositor as initially paused in
nsBaseWidget::CreateCompositorSession only if the widget did not yet
have a surface. Now we must unconditionally (re)start it as initially
paused, as even though the widget in the parent process may have a
surface, we will not have been able to send it to the GPU process
yet. We will send the surface to the compositor once control flow
returns to nsWindow::CreateLayerManager, where we will also now resume
the compositor if required.

Finally, we must ensure that we manually trigger a paint, both in the
parent and content processes. On other platforms this occurs
automatically following a GPU process loss through various refresh
driver events. On Android, however, nothing causes the refresh driver
to paint by itself, and we cannot receive input without first
initializing our APZ controllers, which does not happen until the
compositor receives a display list. We therefore must manually
schedule a paint. We do so from nsWindow::NotifyCompositorSessionLost
for the parent process, and BrowserChild::ReinitRendering for content
processes.

Differential Revision: https://phabricator.services.mozilla.com/D131232
2021-11-29 20:52:31 +00:00

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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "CompositorSession.h"
#include "base/process_util.h"
#include "GPUChild.h"
#include "mozilla/gfx/Logging.h"
#include "mozilla/gfx/GPUProcessHost.h"
#include "mozilla/layers/CompositorBridgeChild.h"
#include "mozilla/layers/CompositorBridgeParent.h"
namespace mozilla {
namespace layers {
using namespace gfx;
using namespace widget;
CompositorSession::CompositorSession(nsBaseWidget* aWidget,
CompositorWidgetDelegate* aDelegate,
CompositorBridgeChild* aChild,
const LayersId& aRootLayerTreeId)
: mWidget(aWidget),
mCompositorWidgetDelegate(aDelegate),
mCompositorBridgeChild(aChild),
mRootLayerTreeId(aRootLayerTreeId) {}
CompositorSession::~CompositorSession() = default;
CompositorBridgeChild* CompositorSession::GetCompositorBridgeChild() {
return mCompositorBridgeChild;
}
} // namespace layers
} // namespace mozilla