gecko-dev/accessible/public/nsIAccessibleRole.idl
2013-04-29 14:07:39 -07:00

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "nsISupports.idl"
/**
* Defines cross platform (Gecko) roles.
*/
[scriptable, uuid(50db5e86-9a45-4637-a5c3-4ff148c33270)]
interface nsIAccessibleRole : nsISupports
{
/**
* Used when accessible hans't strong defined role.
*/
const unsigned long ROLE_NOTHING = 0;
/**
* Represents a title or caption bar for a window. It is used by MSAA only,
* supported automatically by MS Windows.
*/
const unsigned long ROLE_TITLEBAR = 1;
/**
* Represents the menu bar (positioned beneath the title bar of a window)
* from which menus are selected by the user. The role is used by
* xul:menubar or role="menubar".
*/
const unsigned long ROLE_MENUBAR = 2;
/**
* Represents a vertical or horizontal scroll bar, which is part of the client
* area or used in a control.
*/
const unsigned long ROLE_SCROLLBAR = 3;
/**
* Represents a special mouse pointer, which allows a user to manipulate user
* interface elements such as windows. For example, a user clicks and drags
* a sizing grip in the lower-right corner of a window to resize it.
*/
const unsigned long ROLE_GRIP = 4;
/**
* Represents a system sound, which is associated with various system events.
*/
const unsigned long ROLE_SOUND = 5;
/**
* Represents the system mouse pointer.
*/
const unsigned long ROLE_CURSOR = 6;
/**
* Represents the system caret. The role is supported for caret.
*/
const unsigned long ROLE_CARET = 7;
/**
* Represents an alert or a condition that a user should be notified about.
* Assistive Technologies typically respond to the role by reading the entire
* onscreen contents of containers advertising this role. Should be used for
* warning dialogs, etc. The role is used by xul:browsermessage,
* role="alert".
*/
const unsigned long ROLE_ALERT = 8;
/**
* Represents the window frame, which contains child objects such as
* a title bar, client, and other objects contained in a window. The role
* is supported automatically by MS Windows.
*/
const unsigned long ROLE_WINDOW = 9;
/**
* A sub-document (<frame> or <iframe>)
*/
const unsigned long ROLE_INTERNAL_FRAME = 10;
/**
* Represents a menu, which presents a list of options from which the user can
* make a selection to perform an action. It is used for role="menu".
*/
const unsigned long ROLE_MENUPOPUP = 11;
/**
* Represents a menu item, which is an entry in a menu that a user can choose
* to carry out a command, select an option. It is used for xul:menuitem,
* role="menuitem".
*/
const unsigned long ROLE_MENUITEM = 12;
/**
* Represents a ToolTip that provides helpful hints.
*/
const unsigned long ROLE_TOOLTIP = 13;
/**
* Represents a main window for an application. It is used for
* role="application". Also refer to ROLE_APP_ROOT
*/
const unsigned long ROLE_APPLICATION = 14;
/**
* Represents a document window. A document window is always contained within
* an application window. It is used for role="document".
*/
const unsigned long ROLE_DOCUMENT = 15;
/**
* Represents a pane within a frame or document window. Users can navigate
* between panes and within the contents of the current pane, but cannot
* navigate between items in different panes. Thus, panes represent a level
* of grouping lower than frame windows or documents, but above individual
* controls. It is used for the first child of a <frame> or <iframe>.
*/
const unsigned long ROLE_PANE = 16;
/**
* Represents a graphical image used to represent data.
*/
const unsigned long ROLE_CHART = 17;
/**
* Represents a dialog box or message box. It is used for xul:dialog,
* role="dialog".
*/
const unsigned long ROLE_DIALOG = 18;
/**
* Represents a window border.
*/
const unsigned long ROLE_BORDER = 19;
/**
* Logically groups other objects. There is not always a parent-child
* relationship between the grouping object and the objects it contains. It
* is used for html:textfield, xul:groupbox, role="group".
*/
const unsigned long ROLE_GROUPING = 20;
/**
* Used to visually divide a space into two regions, such as a separator menu
* item or a bar that divides split panes within a window. It is used for
* xul:separator, html:hr, role="separator".
*/
const unsigned long ROLE_SEPARATOR = 21;
/**
* Represents a toolbar, which is a grouping of controls (push buttons or
* toggle buttons) that provides easy access to frequently used features. It
* is used for xul:toolbar, role="toolbar".
*/
const unsigned long ROLE_TOOLBAR = 22;
/**
* Represents a status bar, which is an area at the bottom of a window that
* displays information about the current operation, state of the application,
* or selected object. The status bar has multiple fields, which display
* different kinds of information. It is used for xul:statusbar.
*/
const unsigned long ROLE_STATUSBAR = 23;
/**
* Represents a table that contains rows and columns of cells, and optionally,
* row headers and column headers. It is used for html:table,
* role="grid". Also refer to the following roles: ROLE_COLUMNHEADER,
* ROLE_ROWHEADER, ROLE_COLUMN, ROLE_ROW, ROLE_CELL.
*/
const unsigned long ROLE_TABLE = 24;
/**
* Represents a column header, providing a visual label for a column in
* a table. It is used for XUL tree column headers, html:th,
* role="colheader". Also refer to ROLE_TABLE.
*/
const unsigned long ROLE_COLUMNHEADER = 25;
/**
* Represents a row header, which provides a visual label for a table row.
* It is used for role="rowheader". Also, see ROLE_TABLE.
*/
const unsigned long ROLE_ROWHEADER = 26;
/**
* Represents a column of cells within a table. Also, see ROLE_TABLE.
*/
const unsigned long ROLE_COLUMN = 27;
/**
* Represents a row of cells within a table. Also, see ROLE_TABLE.
*/
const unsigned long ROLE_ROW = 28;
/**
* Represents a cell within a table. It is used for html:td,
* xul:tree cell and xul:listcell. Also, see ROLE_TABLE.
*/
const unsigned long ROLE_CELL = 29;
/**
* Represents a link to something else. This object might look like text or
* a graphic, but it acts like a button. It is used for
* xul:label@class="text-link", html:a, html:area.
*/
const unsigned long ROLE_LINK = 30;
/**
* Displays a Help topic in the form of a ToolTip or Help balloon.
*/
const unsigned long ROLE_HELPBALLOON = 31;
/**
* Represents a cartoon-like graphic object, such as Microsoft Office
* Assistant, which is displayed to provide help to users of an application.
*/
const unsigned long ROLE_CHARACTER = 32;
/**
* Represents a list box, allowing the user to select one or more items. It
* is used for xul:listbox, html:select@size, role="list". See also
* ROLE_LIST_ITEM.
*/
const unsigned long ROLE_LIST = 33;
/**
* Represents an item in a list. See also ROLE_LIST.
*/
const unsigned long ROLE_LISTITEM = 34;
/**
* Represents an outline or tree structure, such as a tree view control,
* that displays a hierarchical list and allows the user to expand and
* collapse branches. Is is used for role="tree".
*/
const unsigned long ROLE_OUTLINE = 35;
/**
* Represents an item in an outline or tree structure. It is used for
* role="treeitem".
*/
const unsigned long ROLE_OUTLINEITEM = 36;
/**
* Represents a page tab, it is a child of a page tab list. It is used for
* xul:tab, role="treeitem". Also refer to ROLE_PAGETABLIST.
*/
const unsigned long ROLE_PAGETAB = 37;
/**
* Represents a property sheet. It is used for xul:tabpanel,
* role="tabpanel".
*/
const unsigned long ROLE_PROPERTYPAGE = 38;
/**
* Represents an indicator, such as a pointer graphic, that points to the
* current item.
*/
const unsigned long ROLE_INDICATOR = 39;
/**
* Represents a picture. Is is used for xul:image, html:img.
*/
const unsigned long ROLE_GRAPHIC = 40;
/**
* Represents read-only text, such as labels for other controls or
* instructions in a dialog box. Static text cannot be modified or selected.
* Is is used for xul:label, xul:description, html:label, role="label".
*/
const unsigned long ROLE_STATICTEXT = 41;
/**
* Represents selectable text that allows edits or is designated read-only.
*/
const unsigned long ROLE_TEXT_LEAF = 42;
/**
* Represents a push button control. It is used for xul:button, html:button,
* role="button".
*/
const unsigned long ROLE_PUSHBUTTON = 43;
/**
* Represents a check box control. It is used for xul:checkbox,
* html:input@type="checkbox", role="checkbox".
*/
const unsigned long ROLE_CHECKBUTTON = 44;
/**
* Represents an option button, also called a radio button. It is one of a
* group of mutually exclusive options. All objects sharing a single parent
* that have this attribute are assumed to be part of single mutually
* exclusive group. It is used for xul:radio, html:input@type="radio",
* role="radio".
*/
const unsigned long ROLE_RADIOBUTTON = 45;
/**
* Represents a combo box; an edit control with an associated list box that
* provides a set of predefined choices. It is used for html:select,
* xul:menulist, role="combobox".
*/
const unsigned long ROLE_COMBOBOX = 46;
/**
* Represents the calendar control.
*/
const unsigned long ROLE_DROPLIST = 47;
/**
* Represents a progress bar, dynamically showing the user the percent
* complete of an operation in progress. It is used for xul:progressmeter,
* role="progressbar".
*/
const unsigned long ROLE_PROGRESSBAR = 48;
/**
* Represents a dial or knob whose purpose is to allow a user to set a value.
*/
const unsigned long ROLE_DIAL = 49;
/**
* Represents a hot-key field that allows the user to enter a combination or
* sequence of keystrokes.
*/
const unsigned long ROLE_HOTKEYFIELD = 50;
/**
* Represents a slider, which allows the user to adjust a setting in given
* increments between minimum and maximum values. It is used by xul:scale,
* role="slider".
*/
const unsigned long ROLE_SLIDER = 51;
/**
* Represents a spin box, which is a control that allows the user to increment
* or decrement the value displayed in a separate "buddy" control associated
* with the spin box. It is used for xul:spinbuttons.
*/
const unsigned long ROLE_SPINBUTTON = 52;
/**
* Represents a graphical image used to diagram data. It is used for svg:svg.
*/
const unsigned long ROLE_DIAGRAM = 53;
/**
* Represents an animation control, which contains content that changes over
* time, such as a control that displays a series of bitmap frames.
*/
const unsigned long ROLE_ANIMATION = 54;
/**
* Represents a mathematical equation. It is used by MATHML, where there is a
* rich DOM subtree for an equation. Use ROLE_FLAT_EQUATION for <img role="math" alt="[TeX]"/>
*/
const unsigned long ROLE_EQUATION = 55;
/**
* Represents a button that drops down a list of items.
*/
const unsigned long ROLE_BUTTONDROPDOWN = 56;
/**
* Represents a button that drops down a menu.
*/
const unsigned long ROLE_BUTTONMENU = 57;
/**
* Represents a button that drops down a grid. It is used for xul:colorpicker.
*/
const unsigned long ROLE_BUTTONDROPDOWNGRID = 58;
/**
* Represents blank space between other objects.
*/
const unsigned long ROLE_WHITESPACE = 59;
/**
* Represents a container of page tab controls. Is it used for xul:tabs,
* DHTML: role="tabs". Also refer to ROLE_PAGETAB.
*/
const unsigned long ROLE_PAGETABLIST = 60;
/**
* Represents a control that displays time.
*/
const unsigned long ROLE_CLOCK = 61;
/**
* Represents a button on a toolbar that has a drop-down list icon directly
* adjacent to the button.
*/
const unsigned long ROLE_SPLITBUTTON = 62;
/**
* Represents an edit control designed for an Internet Protocol (IP) address.
* The edit control is divided into sections for the different parts of the
* IP address.
*/
const unsigned long ROLE_IPADDRESS = 63;
/**
* Represents a label control that has an accelerator.
*/
const unsigned long ROLE_ACCEL_LABEL = 64;
/**
* Represents an arrow in one of the four cardinal directions.
*/
const unsigned long ROLE_ARROW = 65;
/**
* Represents a control that can be drawn into and is used to trap events.
* It is used for html:canvas.
*/
const unsigned long ROLE_CANVAS = 66;
/**
* Represents a menu item with a check box.
*/
const unsigned long ROLE_CHECK_MENU_ITEM = 67;
/**
* Represents a specialized dialog that lets the user choose a color.
*/
const unsigned long ROLE_COLOR_CHOOSER = 68;
/**
* Represents control whose purpose is to allow a user to edit a date.
*/
const unsigned long ROLE_DATE_EDITOR = 69;
/**
* An iconified internal frame in an ROLE_DESKTOP_PANE. Also refer to
* ROLE_INTERNAL_FRAME.
*/
const unsigned long ROLE_DESKTOP_ICON = 70;
/**
* A desktop pane. A pane that supports internal frames and iconified
* versions of those internal frames.
*/
const unsigned long ROLE_DESKTOP_FRAME = 71;
/**
* A directory pane. A pane that allows the user to navigate through
* and select the contents of a directory. May be used by a file chooser.
* Also refer to ROLE_FILE_CHOOSER.
*/
const unsigned long ROLE_DIRECTORY_PANE = 72;
/**
* A file chooser. A specialized dialog that displays the files in the
* directory and lets the user select a file, browse a different directory,
* or specify a filename. May use the directory pane to show the contents of
* a directory. Also refer to ROLE_DIRECTORY_PANE.
*/
const unsigned long ROLE_FILE_CHOOSER = 73;
/**
* A font chooser. A font chooser is a component that lets the user pick
* various attributes for fonts.
*/
const unsigned long ROLE_FONT_CHOOSER = 74;
/**
* Frame role. A top level window with a title bar, border, menu bar, etc.
* It is often used as the primary window for an application.
*/
const unsigned long ROLE_CHROME_WINDOW = 75;
/**
* A glass pane. A pane that is guaranteed to be painted on top of all
* panes beneath it. Also refer to ROLE_ROOT_PANE.
*/
const unsigned long ROLE_GLASS_PANE = 76;
/**
* A document container for HTML, whose children represent the document
* content.
*/
const unsigned long ROLE_HTML_CONTAINER = 77;
/**
* A small fixed size picture, typically used to decorate components.
*/
const unsigned long ROLE_ICON = 78;
/**
* Presents an icon or short string in an interface.
*/
const unsigned long ROLE_LABEL = 79;
/**
* A layered pane. A specialized pane that allows its children to be drawn
* in layers, providing a form of stacking order. This is usually the pane
* that holds the menu bar as well as the pane that contains most of the
* visual components in a window. Also refer to ROLE_GLASS_PANE and
* ROLE_ROOT_PANE.
*/
const unsigned long ROLE_LAYERED_PANE = 80;
/**
* A specialized pane whose primary use is inside a dialog.
*/
const unsigned long ROLE_OPTION_PANE = 81;
/**
* A text object uses for passwords, or other places where the text content
* is not shown visibly to the user.
*/
const unsigned long ROLE_PASSWORD_TEXT = 82;
/**
* A temporary window that is usually used to offer the user a list of
* choices, and then hides when the user selects one of those choices.
*/
const unsigned long ROLE_POPUP_MENU = 83;
/**
* A radio button that is a menu item.
*/
const unsigned long ROLE_RADIO_MENU_ITEM = 84;
/**
* A root pane. A specialized pane that has a glass pane and a layered pane
* as its children. Also refer to ROLE_GLASS_PANE and ROLE_LAYERED_PANE.
*/
const unsigned long ROLE_ROOT_PANE = 85;
/**
* A scroll pane. An object that allows a user to incrementally view a large
* amount of information. Its children can include scroll bars and a
* viewport. Also refer to ROLE_VIEW_PORT.
*/
const unsigned long ROLE_SCROLL_PANE = 86;
/**
* A split pane. A specialized panel that presents two other panels at the
* same time. Between the two panels is a divider the user can manipulate to
* make one panel larger and the other panel smaller.
*/
const unsigned long ROLE_SPLIT_PANE = 87;
/**
* The header for a column of a table.
* XXX: it looks this role is dupe of ROLE_COLUMNHEADER.
*/
const unsigned long ROLE_TABLE_COLUMN_HEADER = 88;
/**
* The header for a row of a table.
* XXX: it looks this role is dupe of ROLE_ROWHEADER
*/
const unsigned long ROLE_TABLE_ROW_HEADER = 89;
/**
* A menu item used to tear off and reattach its menu.
*/
const unsigned long ROLE_TEAR_OFF_MENU_ITEM = 90;
/**
* Represents an accessible terminal.
*/
const unsigned long ROLE_TERMINAL = 91;
/**
* Collection of objects that constitute a logical text entity.
*/
const unsigned long ROLE_TEXT_CONTAINER = 92;
/**
* A toggle button. A specialized push button that can be checked or
* unchecked, but does not provide a separate indicator for the current state.
*/
const unsigned long ROLE_TOGGLE_BUTTON = 93;
/**
* Representas a control that is capable of expanding and collapsing rows as
* well as showing multiple columns of data.
* XXX: it looks like this role is dupe of ROLE_OUTLINE.
*/
const unsigned long ROLE_TREE_TABLE = 94;
/**
* A viewport. An object usually used in a scroll pane. It represents the
* portion of the entire data that the user can see. As the user manipulates
* the scroll bars, the contents of the viewport can change. Also refer to
* ROLE_SCROLL_PANE.
*/
const unsigned long ROLE_VIEWPORT = 95;
/**
* Header of a document page. Also refer to ROLE_FOOTER.
*/
const unsigned long ROLE_HEADER = 96;
/**
* Footer of a document page. Also refer to ROLE_HEADER.
*/
const unsigned long ROLE_FOOTER = 97;
/**
* A paragraph of text.
*/
const unsigned long ROLE_PARAGRAPH = 98;
/**
* A ruler such as those used in word processors.
*/
const unsigned long ROLE_RULER = 99;
/**
* A text entry having dialog or list containing items for insertion into
* an entry widget, for instance a list of words for completion of a
* text entry. It is used for xul:textbox@autocomplete
*/
const unsigned long ROLE_AUTOCOMPLETE = 100;
/**
* An editable text object in a toolbar.
*/
const unsigned long ROLE_EDITBAR = 101;
/**
* An control whose textual content may be entered or modified by the user.
*/
const unsigned long ROLE_ENTRY = 102;
/**
* A caption describing another object.
*/
const unsigned long ROLE_CAPTION = 103;
/**
* A visual frame or container which contains a view of document content.
* Document frames may occur within another Document instance, in which case
* the second document may be said to be embedded in the containing instance.
* HTML frames are often ROLE_DOCUMENT_FRAME. Either this object, or a
* singleton descendant, should implement the Document interface.
*/
const unsigned long ROLE_DOCUMENT_FRAME = 104;
/**
* Heading.
*/
const unsigned long ROLE_HEADING = 105;
/**
* An object representing a page of document content. It is used in documents
* which are accessed by the user on a page by page basis.
*/
const unsigned long ROLE_PAGE = 106;
/**
* A container of document content. An example of the use of this role is to
* represent an html:div.
*/
const unsigned long ROLE_SECTION = 107;
/**
* An object which is redundant with another object in the accessible
* hierarchy. ATs typically ignore objects with this role.
*/
const unsigned long ROLE_REDUNDANT_OBJECT = 108;
/**
* A container of form controls. An example of the use of this role is to
* represent an html:form.
*/
const unsigned long ROLE_FORM = 109;
/**
* An object which is used to allow input of characters not found on a
* keyboard, such as the input of Chinese characters on a Western keyboard.
*/
const unsigned long ROLE_IME = 110;
/**
* XXX: document this.
*/
const unsigned long ROLE_APP_ROOT = 111;
/**
* Represents a menu item, which is an entry in a menu that a user can choose
* to display another menu.
*/
const unsigned long ROLE_PARENT_MENUITEM = 112;
/**
* A calendar that allows the user to select a date.
*/
const unsigned long ROLE_CALENDAR = 113;
/**
* A list of items that is shown by combobox.
*/
const unsigned long ROLE_COMBOBOX_LIST = 114;
/**
* A item of list that is shown by combobox;
*/
const unsigned long ROLE_COMBOBOX_OPTION = 115;
/**
* An image map -- has child links representing the areas
*/
const unsigned long ROLE_IMAGE_MAP = 116;
/**
* An option in a listbox
*/
const unsigned long ROLE_OPTION = 117;
/**
* A rich option in a listbox, it can have other widgets as children
*/
const unsigned long ROLE_RICH_OPTION = 118;
/**
* A list of options
*/
const unsigned long ROLE_LISTBOX = 119;
/**
* Represents a mathematical equation in the accessible name
*/
const unsigned long ROLE_FLAT_EQUATION = 120;
/**
* Represents a cell within a grid. It is used for role="gridcell". Unlike
* ROLE_CELL, it allows the calculation of the accessible name from subtree.
* Also, see ROLE_TABLE.
*/
const unsigned long ROLE_GRID_CELL = 121;
/**
* Represents an embedded object. It is used for html:object or html:embed.
*/
const unsigned long ROLE_EMBEDDED_OBJECT = 122;
/**
* A note. Originally intended to be hidden until activated, but now also used
* for things like html 'aside'.
*/
const unsigned long ROLE_NOTE = 123;
/**
* A figure. Used for things like HTML5 figure element.
*/
const unsigned long ROLE_FIGURE = 124;
/**
* Represents a rich item with a check box.
*/
const unsigned long ROLE_CHECK_RICH_OPTION = 125;
/**
* An HTML definition list <dl>
*/
const unsigned long ROLE_DEFINITION_LIST = 126;
/**
* An HTML definition term <dt>
*/
const unsigned long ROLE_TERM = 127;
/**
* An HTML definition <dd>
*/
const unsigned long ROLE_DEFINITION = 128;
/**
* A keyboard or keypad key.
*/
const unsigned long ROLE_KEY = 129;
};