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synced 2025-02-16 13:56:29 +00:00
![Timothy Nikkel](/assets/img/avatar_default.png)
There is one thing to note in this patch that is a change: this patch changes the displayport that we log for test purposes from the critical display port to the display port. This will only be different on android. If tests were checking this then they were broken because the critical display port has no significance. I did a quick survey of the tests I could find that used this. None of them seem like they really want the critical display port (given the new world where critical display port has no significance). Depends on D127350 Differential Revision: https://phabricator.services.mozilla.com/D127351
333 lines
13 KiB
C++
333 lines
13 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "FrameMetrics.h"
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#include <ostream>
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#include "gfxUtils.h"
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#include "nsStyleConsts.h"
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#include "nsStyleStruct.h"
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#include "mozilla/WritingModes.h"
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#include "mozilla/gfx/Types.h"
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namespace mozilla {
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namespace layers {
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const ScrollableLayerGuid::ViewID ScrollableLayerGuid::NULL_SCROLL_ID = 0;
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std::ostream& operator<<(std::ostream& aStream, const FrameMetrics& aMetrics) {
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aStream << "{ [cb=" << aMetrics.GetCompositionBounds()
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<< "] [sr=" << aMetrics.GetScrollableRect()
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<< "] [s=" << aMetrics.GetVisualScrollOffset();
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if (aMetrics.GetVisualScrollUpdateType() != FrameMetrics::eNone) {
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aStream << "] [vd=" << aMetrics.GetVisualDestination();
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}
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aStream << "] [dp=" << aMetrics.GetDisplayPort()
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<< "] [rcs=" << aMetrics.GetBoundingCompositionSize()
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<< "] [v=" << aMetrics.GetLayoutViewport()
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<< nsPrintfCString("] [z=(ld=%.3f r=%.3f",
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aMetrics.GetDevPixelsPerCSSPixel().scale,
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aMetrics.GetPresShellResolution())
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.get()
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<< " cr=" << aMetrics.GetCumulativeResolution()
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<< " z=" << aMetrics.GetZoom()
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<< " t=" << aMetrics.GetTransformToAncestorScale() << " )] [u=("
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<< (int)aMetrics.GetVisualScrollUpdateType() << " "
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<< aMetrics.GetScrollGeneration()
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<< ")] scrollId=" << aMetrics.GetScrollId();
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if (aMetrics.IsRootContent()) {
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aStream << " [rcd]";
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}
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aStream << " }";
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return aStream;
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}
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void FrameMetrics::RecalculateLayoutViewportOffset() {
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// For subframes, the visual and layout viewports coincide, so just
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// keep the layout viewport offset in sync with the visual one.
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if (!mIsRootContent) {
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mLayoutViewport.MoveTo(GetVisualScrollOffset());
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return;
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}
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// For the root, the two viewports can diverge, but the layout
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// viewport needs to keep enclosing the visual viewport.
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KeepLayoutViewportEnclosingVisualViewport(GetVisualViewport(),
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mScrollableRect, mLayoutViewport);
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}
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/* static */
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void FrameMetrics::KeepLayoutViewportEnclosingVisualViewport(
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const CSSRect& aVisualViewport, const CSSRect& aScrollableRect,
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CSSRect& aLayoutViewport) {
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// If the visual viewport is contained within the layout viewport, we don't
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// need to make any adjustments, so we can exit early.
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//
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// Additionally, if the composition bounds changes (due to an orientation
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// change, window resize, etc.), it may take a few frames for aLayoutViewport
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// to update and during that time, the visual viewport may be larger than the
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// layout viewport. In such situations, we take an early exit if the visual
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// viewport contains the layout viewport.
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if (aLayoutViewport.Contains(aVisualViewport) ||
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aVisualViewport.Contains(aLayoutViewport)) {
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return;
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}
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// If visual viewport size is greater than the layout viewport, move the
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// layout viewport such that it remains inside the visual viewport. Otherwise,
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// move the layout viewport such that the visual viewport is contained
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// inside the layout viewport.
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if ((aLayoutViewport.Width() < aVisualViewport.Width() &&
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!FuzzyEqualsMultiplicative(aLayoutViewport.Width(),
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aVisualViewport.Width())) ||
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(aLayoutViewport.Height() < aVisualViewport.Height() &&
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!FuzzyEqualsMultiplicative(aLayoutViewport.Height(),
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aVisualViewport.Height()))) {
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if (aLayoutViewport.X() < aVisualViewport.X()) {
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// layout viewport moves right
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aLayoutViewport.MoveToX(aVisualViewport.X());
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} else if (aVisualViewport.XMost() < aLayoutViewport.XMost()) {
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// layout viewport moves left
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aLayoutViewport.MoveByX(aVisualViewport.XMost() -
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aLayoutViewport.XMost());
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}
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if (aLayoutViewport.Y() < aVisualViewport.Y()) {
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// layout viewport moves down
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aLayoutViewport.MoveToY(aVisualViewport.Y());
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} else if (aVisualViewport.YMost() < aLayoutViewport.YMost()) {
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// layout viewport moves up
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aLayoutViewport.MoveByY(aVisualViewport.YMost() -
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aLayoutViewport.YMost());
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}
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} else {
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if (aVisualViewport.X() < aLayoutViewport.X()) {
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aLayoutViewport.MoveToX(aVisualViewport.X());
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} else if (aLayoutViewport.XMost() < aVisualViewport.XMost()) {
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aLayoutViewport.MoveByX(aVisualViewport.XMost() -
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aLayoutViewport.XMost());
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}
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if (aVisualViewport.Y() < aLayoutViewport.Y()) {
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aLayoutViewport.MoveToY(aVisualViewport.Y());
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} else if (aLayoutViewport.YMost() < aVisualViewport.YMost()) {
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aLayoutViewport.MoveByY(aVisualViewport.YMost() -
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aLayoutViewport.YMost());
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}
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}
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// Regardless of any adjustment above, the layout viewport is not allowed
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// to go outside the scrollable rect.
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aLayoutViewport = aLayoutViewport.MoveInsideAndClamp(aScrollableRect);
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}
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/* static */
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CSSRect FrameMetrics::CalculateScrollRange(
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const CSSRect& aScrollableRect, const ParentLayerRect& aCompositionBounds,
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const CSSToParentLayerScale& aZoom) {
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CSSSize scrollPortSize =
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CalculateCompositedSizeInCssPixels(aCompositionBounds, aZoom);
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CSSRect scrollRange = aScrollableRect;
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scrollRange.SetWidth(
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std::max(scrollRange.Width() - scrollPortSize.width, 0.0f));
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scrollRange.SetHeight(
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std::max(scrollRange.Height() - scrollPortSize.height, 0.0f));
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return scrollRange;
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}
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/* static */
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CSSSize FrameMetrics::CalculateCompositedSizeInCssPixels(
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const ParentLayerRect& aCompositionBounds,
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const CSSToParentLayerScale& aZoom) {
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if (aZoom == CSSToParentLayerScale(0)) {
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return CSSSize(); // avoid division by zero
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}
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return aCompositionBounds.Size() / aZoom;
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}
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bool FrameMetrics::ApplyScrollUpdateFrom(const ScrollPositionUpdate& aUpdate) {
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// In applying a main-thread scroll update, try to preserve the relative
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// offset between the visual and layout viewports.
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CSSPoint relativeOffset = GetVisualScrollOffset() - GetLayoutScrollOffset();
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MOZ_ASSERT(IsRootContent() || relativeOffset == CSSPoint());
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// We need to set the two offsets together, otherwise a subsequent
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// RecalculateLayoutViewportOffset() could see divergent layout and
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// visual offsets.
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bool offsetChanged = SetLayoutScrollOffset(aUpdate.GetDestination());
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offsetChanged |=
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ClampAndSetVisualScrollOffset(aUpdate.GetDestination() + relativeOffset);
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return offsetChanged;
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}
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CSSPoint FrameMetrics::ApplyRelativeScrollUpdateFrom(
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const ScrollPositionUpdate& aUpdate) {
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MOZ_ASSERT(aUpdate.GetType() == ScrollUpdateType::Relative);
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CSSPoint origin = GetVisualScrollOffset();
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CSSPoint delta = (aUpdate.GetDestination() - aUpdate.GetSource());
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ClampAndSetVisualScrollOffset(origin + delta);
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return GetVisualScrollOffset() - origin;
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}
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CSSPoint FrameMetrics::ApplyPureRelativeScrollUpdateFrom(
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const ScrollPositionUpdate& aUpdate) {
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MOZ_ASSERT(aUpdate.GetType() == ScrollUpdateType::PureRelative);
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CSSPoint origin = GetVisualScrollOffset();
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ClampAndSetVisualScrollOffset(origin + aUpdate.GetDelta());
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return GetVisualScrollOffset() - origin;
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}
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void FrameMetrics::UpdatePendingScrollInfo(const ScrollPositionUpdate& aInfo) {
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// We only get this "pending scroll info" for paint-skip transactions,
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// but PureRelative position updates always trigger a full paint, so
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// we should never enter this code with a PureRelative update type. For
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// the other types, the destination field on the ScrollPositionUpdate will
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// tell us the final layout scroll position on the main thread.
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MOZ_ASSERT(aInfo.GetType() != ScrollUpdateType::PureRelative);
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// In applying a main-thread scroll update, try to preserve the relative
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// offset between the visual and layout viewports.
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CSSPoint relativeOffset = GetVisualScrollOffset() - GetLayoutScrollOffset();
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MOZ_ASSERT(IsRootContent() || relativeOffset == CSSPoint());
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SetLayoutScrollOffset(aInfo.GetDestination());
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ClampAndSetVisualScrollOffset(aInfo.GetDestination() + relativeOffset);
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mScrollGeneration = aInfo.GetGeneration();
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}
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ScrollSnapInfo::ScrollSnapInfo()
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: mScrollSnapStrictnessX(StyleScrollSnapStrictness::None),
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mScrollSnapStrictnessY(StyleScrollSnapStrictness::None) {}
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bool ScrollSnapInfo::HasScrollSnapping() const {
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return mScrollSnapStrictnessY != StyleScrollSnapStrictness::None ||
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mScrollSnapStrictnessX != StyleScrollSnapStrictness::None;
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}
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bool ScrollSnapInfo::HasSnapPositions() const {
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return (!mSnapPositionX.IsEmpty() &&
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mScrollSnapStrictnessX != StyleScrollSnapStrictness::None) ||
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(!mSnapPositionY.IsEmpty() &&
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mScrollSnapStrictnessY != StyleScrollSnapStrictness::None);
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}
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void ScrollSnapInfo::InitializeScrollSnapStrictness(
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WritingMode aWritingMode, const nsStyleDisplay* aDisplay) {
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if (aDisplay->mScrollSnapType.strictness == StyleScrollSnapStrictness::None) {
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return;
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}
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mScrollSnapStrictnessX = StyleScrollSnapStrictness::None;
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mScrollSnapStrictnessY = StyleScrollSnapStrictness::None;
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switch (aDisplay->mScrollSnapType.axis) {
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case StyleScrollSnapAxis::X:
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mScrollSnapStrictnessX = aDisplay->mScrollSnapType.strictness;
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break;
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case StyleScrollSnapAxis::Y:
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mScrollSnapStrictnessY = aDisplay->mScrollSnapType.strictness;
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break;
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case StyleScrollSnapAxis::Block:
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if (aWritingMode.IsVertical()) {
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mScrollSnapStrictnessX = aDisplay->mScrollSnapType.strictness;
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} else {
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mScrollSnapStrictnessY = aDisplay->mScrollSnapType.strictness;
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}
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break;
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case StyleScrollSnapAxis::Inline:
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if (aWritingMode.IsVertical()) {
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mScrollSnapStrictnessY = aDisplay->mScrollSnapType.strictness;
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} else {
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mScrollSnapStrictnessX = aDisplay->mScrollSnapType.strictness;
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}
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break;
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case StyleScrollSnapAxis::Both:
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mScrollSnapStrictnessX = aDisplay->mScrollSnapType.strictness;
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mScrollSnapStrictnessY = aDisplay->mScrollSnapType.strictness;
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break;
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}
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}
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std::ostream& operator<<(std::ostream& aStream,
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const OverscrollBehavior& aBehavior) {
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switch (aBehavior) {
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case OverscrollBehavior::Auto: {
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aStream << "auto";
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break;
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}
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case OverscrollBehavior::Contain: {
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aStream << "contain";
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break;
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}
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case OverscrollBehavior::None: {
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aStream << "none";
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break;
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}
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}
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return aStream;
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}
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OverscrollBehaviorInfo::OverscrollBehaviorInfo()
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: mBehaviorX(OverscrollBehavior::Auto),
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mBehaviorY(OverscrollBehavior::Auto) {}
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static OverscrollBehavior ToOverscrollBehavior(
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StyleOverscrollBehavior aBehavior) {
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switch (aBehavior) {
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case StyleOverscrollBehavior::Auto:
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return OverscrollBehavior::Auto;
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case StyleOverscrollBehavior::Contain:
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return OverscrollBehavior::Contain;
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case StyleOverscrollBehavior::None:
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return OverscrollBehavior::None;
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}
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MOZ_ASSERT_UNREACHABLE("Invalid overscroll behavior");
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return OverscrollBehavior::Auto;
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}
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OverscrollBehaviorInfo OverscrollBehaviorInfo::FromStyleConstants(
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StyleOverscrollBehavior aBehaviorX, StyleOverscrollBehavior aBehaviorY) {
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OverscrollBehaviorInfo result;
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result.mBehaviorX = ToOverscrollBehavior(aBehaviorX);
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result.mBehaviorY = ToOverscrollBehavior(aBehaviorY);
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return result;
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}
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bool OverscrollBehaviorInfo::operator==(
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const OverscrollBehaviorInfo& aOther) const {
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return mBehaviorX == aOther.mBehaviorX && mBehaviorY == aOther.mBehaviorY;
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}
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std::ostream& operator<<(std::ostream& aStream,
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const OverscrollBehaviorInfo& aInfo) {
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if (aInfo.mBehaviorX == aInfo.mBehaviorY) {
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aStream << aInfo.mBehaviorX;
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} else {
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aStream << "{ x=" << aInfo.mBehaviorX << ", y=" << aInfo.mBehaviorY << " }";
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}
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return aStream;
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}
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std::ostream& operator<<(std::ostream& aStream,
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const ScrollMetadata& aMetadata) {
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aStream << "{ [metrics=" << aMetadata.GetMetrics()
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<< "] [color=" << aMetadata.GetBackgroundColor();
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if (aMetadata.GetScrollParentId() != ScrollableLayerGuid::NULL_SCROLL_ID) {
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aStream << "] [scrollParent=" << aMetadata.GetScrollParentId();
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}
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aStream << "] [overscroll=" << aMetadata.GetOverscrollBehavior() << "] ["
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<< aMetadata.GetScrollUpdates().Length() << " scrollupdates"
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<< "] }";
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return aStream;
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}
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void ScrollMetadata::SetBackgroundColor(
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const gfx::sRGBColor& aBackgroundColor) {
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mBackgroundColor = gfx::ToDeviceColor(aBackgroundColor);
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}
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StaticAutoPtr<const ScrollMetadata> ScrollMetadata::sNullMetadata;
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} // namespace layers
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} // namespace mozilla
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