gecko-dev/gfx/gl/AndroidSurfaceTexture.h
Ehsan Akhgari e5e885ae31 Bug 1521000 - Part 2: Adjust our clang-format rules to include spaces after the hash for nested preprocessor directives r=sylvestre
# ignore-this-changeset

--HG--
extra : amend_source : 7221c8d15a765df71171099468e7c7faa648f37c
extra : histedit_source : a0cce6015636202bff09e35a13f72e03257a7695
2019-01-18 10:16:18 +01:00

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
// vim:set ts=2 sts=2 sw=2 et cin:
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef AndroidSurfaceTexture_h__
#define AndroidSurfaceTexture_h__
#ifdef MOZ_WIDGET_ANDROID
# include "mozilla/gfx/Matrix.h"
# include "SurfaceTexture.h"
typedef uint32_t AndroidSurfaceTextureHandle;
namespace mozilla {
namespace gl {
class AndroidSurfaceTexture {
public:
static void Init();
static void GetTransformMatrix(
java::sdk::SurfaceTexture::Param surfaceTexture,
mozilla::gfx::Matrix4x4* outMatrix);
};
} // namespace gl
} // namespace mozilla
#endif // MOZ_WIDGET_ANDROID
#endif // AndroidSurfaceTexture_h__