mirror of
https://github.com/mozilla/gecko-dev.git
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7c309095ea
Please note that it is the first reformat with clang-format 9 I only saw a fix in the .mm file # ignore-this-changeset Differential Revision: https://phabricator.services.mozilla.com/D49056 --HG-- extra : moz-landing-system : lando
444 lines
16 KiB
C++
444 lines
16 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* vim: sw=2 ts=8 et :
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*/
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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//////////////////////////////////////////////////////////////////////////////
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//
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// Explanation: See bug 639842. Safely getting GL driver info on X11 is hard,
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// because the only way to do that is to create a GL context and call
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// glGetString(), but with bad drivers, just creating a GL context may crash.
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//
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// This file implements the idea to do that in a separate process.
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//
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// The only non-static function here is fire_glxtest_process(). It creates a
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// pipe, publishes its 'read' end as the mozilla::widget::glxtest_pipe global
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// variable, forks, and runs that GLX probe in the child process, which runs the
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// glxtest() static function. This creates a X connection, a GLX context, calls
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// glGetString, and writes that to the 'write' end of the pipe.
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#include <cstdio>
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#include <cstdlib>
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#include <unistd.h>
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#include <dlfcn.h>
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#include "nscore.h"
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#include <fcntl.h>
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#include "stdint.h"
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#ifdef __SUNPRO_CC
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# include <stdio.h>
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#endif
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#include "X11/Xlib.h"
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#include "X11/Xutil.h"
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#include "mozilla/Unused.h"
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// stuff from glx.h
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typedef struct __GLXcontextRec* GLXContext;
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typedef XID GLXPixmap;
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typedef XID GLXDrawable;
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/* GLX 1.3 and later */
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typedef struct __GLXFBConfigRec* GLXFBConfig;
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typedef XID GLXFBConfigID;
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typedef XID GLXContextID;
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typedef XID GLXWindow;
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typedef XID GLXPbuffer;
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#define GLX_RGBA 4
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#define GLX_RED_SIZE 8
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#define GLX_GREEN_SIZE 9
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#define GLX_BLUE_SIZE 10
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// stuff from gl.h
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typedef uint8_t GLubyte;
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typedef uint32_t GLenum;
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#define GL_VENDOR 0x1F00
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#define GL_RENDERER 0x1F01
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#define GL_VERSION 0x1F02
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// GLX_MESA_query_renderer
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// clang-format off
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#define GLX_RENDERER_VENDOR_ID_MESA 0x8183
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#define GLX_RENDERER_DEVICE_ID_MESA 0x8184
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#define GLX_RENDERER_VERSION_MESA 0x8185
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#define GLX_RENDERER_ACCELERATED_MESA 0x8186
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#define GLX_RENDERER_VIDEO_MEMORY_MESA 0x8187
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#define GLX_RENDERER_UNIFIED_MEMORY_ARCHITECTURE_MESA 0x8188
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#define GLX_RENDERER_PREFERRED_PROFILE_MESA 0x8189
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#define GLX_RENDERER_OPENGL_CORE_PROFILE_VERSION_MESA 0x818A
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#define GLX_RENDERER_OPENGL_COMPATIBILITY_PROFILE_VERSION_MESA 0x818B
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#define GLX_RENDERER_OPENGL_ES_PROFILE_VERSION_MESA 0x818C
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#define GLX_RENDERER_OPENGL_ES2_PROFILE_VERSION_MESA 0x818D
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#define GLX_RENDERER_ID_MESA 0x818E
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// clang-format on
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namespace mozilla {
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namespace widget {
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// the read end of the pipe, which will be used by GfxInfo
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extern int glxtest_pipe;
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// the PID of the glxtest process, to pass to waitpid()
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extern pid_t glxtest_pid;
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} // namespace widget
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} // namespace mozilla
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// the write end of the pipe, which we're going to write to
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static int write_end_of_the_pipe = -1;
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// C++ standard collides with C standard in that it doesn't allow casting void*
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// to function pointer types. So the work-around is to convert first to size_t.
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// http://www.trilithium.com/johan/2004/12/problem-with-dlsym/
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template <typename func_ptr_type>
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static func_ptr_type cast(void* ptr) {
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return reinterpret_cast<func_ptr_type>(reinterpret_cast<size_t>(ptr));
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}
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static void fatal_error(const char* str) {
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mozilla::Unused << write(write_end_of_the_pipe, str, strlen(str));
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mozilla::Unused << write(write_end_of_the_pipe, "\n", 1);
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_exit(EXIT_FAILURE);
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}
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static int x_error_handler(Display*, XErrorEvent* ev) {
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enum { bufsize = 1024 };
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char buf[bufsize];
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int length = snprintf(buf, bufsize,
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"X error occurred in GLX probe, error_code=%d, "
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"request_code=%d, minor_code=%d\n",
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ev->error_code, ev->request_code, ev->minor_code);
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mozilla::Unused << write(write_end_of_the_pipe, buf, length);
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_exit(EXIT_FAILURE);
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return 0;
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}
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// glxtest is declared inside extern "C" so that the name is not mangled.
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// The name is used in build/valgrind/x86_64-pc-linux-gnu.sup to suppress
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// memory leak errors because we run it inside a short lived fork and we don't
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// care about leaking memory
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extern "C" {
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static int get_egl_status(char* buf, int bufsize) {
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void* libegl = dlopen("libEGL.so.1", RTLD_LAZY);
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if (!libegl) {
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libegl = dlopen("libEGL.so", RTLD_LAZY);
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}
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if (!libegl) {
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return 0;
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}
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typedef void* EGLDisplay;
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typedef int EGLBoolean;
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typedef int EGLint;
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typedef void* (*PFNEGLGETPROCADDRESS)(const char*);
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PFNEGLGETPROCADDRESS eglGetProcAddress =
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cast<PFNEGLGETPROCADDRESS>(dlsym(libegl, "eglGetProcAddress"));
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if (!eglGetProcAddress) {
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dlclose(libegl);
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return 0;
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}
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typedef EGLDisplay (*PFNEGLGETDISPLAYPROC)(void* native_display);
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PFNEGLGETDISPLAYPROC eglGetDisplay =
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cast<PFNEGLGETDISPLAYPROC>(eglGetProcAddress("eglGetDisplay"));
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typedef EGLBoolean (*PFNEGLINITIALIZEPROC)(EGLDisplay dpy, EGLint * major,
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EGLint * minor);
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PFNEGLINITIALIZEPROC eglInitialize =
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cast<PFNEGLINITIALIZEPROC>(eglGetProcAddress("eglInitialize"));
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typedef EGLBoolean (*PFNEGLTERMINATEPROC)(EGLDisplay dpy);
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PFNEGLTERMINATEPROC eglTerminate =
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cast<PFNEGLTERMINATEPROC>(eglGetProcAddress("eglTerminate"));
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typedef const char* (*PFNEGLGETDISPLAYDRIVERNAMEPROC)(EGLDisplay dpy);
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PFNEGLGETDISPLAYDRIVERNAMEPROC eglGetDisplayDriverName =
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cast<PFNEGLGETDISPLAYDRIVERNAMEPROC>(
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eglGetProcAddress("eglGetDisplayDriverName"));
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if (!eglGetDisplay || !eglInitialize || !eglTerminate ||
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!eglGetDisplayDriverName) {
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dlclose(libegl);
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return 0;
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}
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EGLDisplay dpy = eglGetDisplay(nullptr);
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if (!dpy) {
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dlclose(libegl);
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return 0;
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}
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EGLint major, minor;
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if (!eglInitialize(dpy, &major, &minor)) {
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dlclose(libegl);
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return 0;
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}
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int length = 0;
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const char* driDriver = eglGetDisplayDriverName(dpy);
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if (driDriver) {
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length = snprintf(buf, bufsize, "DRI_DRIVER\n%s\n", driDriver);
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}
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eglTerminate(dpy);
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dlclose(libegl);
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return length;
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}
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void glxtest() {
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// we want to redirect to /dev/null stdout, stderr, and while we're at it,
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// any PR logging file descriptors. To that effect, we redirect all positive
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// file descriptors up to what open() returns here. In particular, 1 is stdout
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// and 2 is stderr.
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int fd = open("/dev/null", O_WRONLY);
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for (int i = 1; i < fd; i++) dup2(fd, i);
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close(fd);
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if (getenv("MOZ_AVOID_OPENGL_ALTOGETHER"))
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fatal_error(
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"The MOZ_AVOID_OPENGL_ALTOGETHER environment variable is defined");
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///// Open libGL and load needed symbols /////
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#if defined(__OpenBSD__) || defined(__NetBSD__)
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# define LIBGL_FILENAME "libGL.so"
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#else
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# define LIBGL_FILENAME "libGL.so.1"
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#endif
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void* libgl = dlopen(LIBGL_FILENAME, RTLD_LAZY);
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if (!libgl) fatal_error("Unable to load " LIBGL_FILENAME);
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typedef void* (*PFNGLXGETPROCADDRESS)(const char*);
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PFNGLXGETPROCADDRESS glXGetProcAddress =
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cast<PFNGLXGETPROCADDRESS>(dlsym(libgl, "glXGetProcAddress"));
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if (!glXGetProcAddress)
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fatal_error("Unable to find glXGetProcAddress in " LIBGL_FILENAME);
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typedef GLXFBConfig* (*PFNGLXQUERYEXTENSION)(Display*, int*, int*);
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PFNGLXQUERYEXTENSION glXQueryExtension =
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cast<PFNGLXQUERYEXTENSION>(glXGetProcAddress("glXQueryExtension"));
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typedef GLXFBConfig* (*PFNGLXQUERYVERSION)(Display*, int*, int*);
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PFNGLXQUERYVERSION glXQueryVersion =
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cast<PFNGLXQUERYVERSION>(dlsym(libgl, "glXQueryVersion"));
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typedef XVisualInfo* (*PFNGLXCHOOSEVISUAL)(Display*, int, int*);
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PFNGLXCHOOSEVISUAL glXChooseVisual =
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cast<PFNGLXCHOOSEVISUAL>(glXGetProcAddress("glXChooseVisual"));
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typedef GLXContext (*PFNGLXCREATECONTEXT)(Display*, XVisualInfo*, GLXContext,
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Bool);
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PFNGLXCREATECONTEXT glXCreateContext =
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cast<PFNGLXCREATECONTEXT>(glXGetProcAddress("glXCreateContext"));
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typedef Bool (*PFNGLXMAKECURRENT)(Display*, GLXDrawable, GLXContext);
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PFNGLXMAKECURRENT glXMakeCurrent =
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cast<PFNGLXMAKECURRENT>(glXGetProcAddress("glXMakeCurrent"));
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typedef void (*PFNGLXDESTROYCONTEXT)(Display*, GLXContext);
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PFNGLXDESTROYCONTEXT glXDestroyContext =
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cast<PFNGLXDESTROYCONTEXT>(glXGetProcAddress("glXDestroyContext"));
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typedef GLubyte* (*PFNGLGETSTRING)(GLenum);
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PFNGLGETSTRING glGetString =
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cast<PFNGLGETSTRING>(glXGetProcAddress("glGetString"));
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if (!glXQueryExtension || !glXQueryVersion || !glXChooseVisual ||
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!glXCreateContext || !glXMakeCurrent || !glXDestroyContext ||
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!glGetString) {
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fatal_error("glXGetProcAddress couldn't find required functions");
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}
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///// Open a connection to the X server /////
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Display* dpy = XOpenDisplay(nullptr);
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if (!dpy) fatal_error("Unable to open a connection to the X server");
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///// Check that the GLX extension is present /////
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if (!glXQueryExtension(dpy, nullptr, nullptr))
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fatal_error("GLX extension missing");
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XSetErrorHandler(x_error_handler);
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///// Get a visual /////
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int attribs[] = {GLX_RGBA, GLX_RED_SIZE, 1, GLX_GREEN_SIZE,
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1, GLX_BLUE_SIZE, 1, None};
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XVisualInfo* vInfo = glXChooseVisual(dpy, DefaultScreen(dpy), attribs);
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if (!vInfo) fatal_error("No visuals found");
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// using a X11 Window instead of a GLXPixmap does not crash
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// fglrx in indirect rendering. bug 680644
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Window window;
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XSetWindowAttributes swa;
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swa.colormap = XCreateColormap(dpy, RootWindow(dpy, vInfo->screen),
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vInfo->visual, AllocNone);
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swa.border_pixel = 0;
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window = XCreateWindow(dpy, RootWindow(dpy, vInfo->screen), 0, 0, 16, 16, 0,
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vInfo->depth, InputOutput, vInfo->visual,
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CWBorderPixel | CWColormap, &swa);
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///// Get a GL context and make it current //////
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GLXContext context = glXCreateContext(dpy, vInfo, nullptr, True);
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glXMakeCurrent(dpy, window, context);
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///// Look for this symbol to determine texture_from_pixmap support /////
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void* glXBindTexImageEXT = glXGetProcAddress("glXBindTexImageEXT");
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///// Get GL vendor/renderer/versions strings /////
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enum { bufsize = 2048 };
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char buf[bufsize];
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const GLubyte* versionString = glGetString(GL_VERSION);
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const GLubyte* vendorString = glGetString(GL_VENDOR);
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const GLubyte* rendererString = glGetString(GL_RENDERER);
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if (!versionString || !vendorString || !rendererString)
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fatal_error("glGetString returned null");
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int length =
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snprintf(buf, bufsize, "VENDOR\n%s\nRENDERER\n%s\nVERSION\n%s\nTFP\n%s\n",
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vendorString, rendererString, versionString,
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glXBindTexImageEXT ? "TRUE" : "FALSE");
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if (length >= bufsize)
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fatal_error("GL strings length too large for buffer size");
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// If GLX_MESA_query_renderer is available, populate additional data.
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typedef Bool (*PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC)(
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int attribute, unsigned int* value);
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PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC
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glXQueryCurrentRendererIntegerMESAProc =
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cast<PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC>(
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glXGetProcAddress("glXQueryCurrentRendererIntegerMESA"));
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if (glXQueryCurrentRendererIntegerMESAProc) {
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unsigned int vendorId, deviceId, accelerated, videoMemoryMB;
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glXQueryCurrentRendererIntegerMESAProc(GLX_RENDERER_VENDOR_ID_MESA,
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&vendorId);
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glXQueryCurrentRendererIntegerMESAProc(GLX_RENDERER_DEVICE_ID_MESA,
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&deviceId);
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glXQueryCurrentRendererIntegerMESAProc(GLX_RENDERER_ACCELERATED_MESA,
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&accelerated);
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glXQueryCurrentRendererIntegerMESAProc(GLX_RENDERER_VIDEO_MEMORY_MESA,
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&videoMemoryMB);
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// Truncate IDs to 4 digits- that's all PCI IDs are.
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vendorId &= 0xFFFF;
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deviceId &= 0xFFFF;
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length += snprintf(buf + length, bufsize - length,
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"MESA_VENDOR_ID\n0x%04x\n"
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"MESA_DEVICE_ID\n0x%04x\n"
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"MESA_ACCELERATED\n%s\n"
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"MESA_VRAM\n%dMB\n",
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vendorId, deviceId, accelerated ? "TRUE" : "FALSE",
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videoMemoryMB);
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if (length >= bufsize)
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fatal_error("GL strings length too large for buffer size");
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}
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// From Mesa's GL/internal/dri_interface.h, to be used by DRI clients.
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int gotDriDriver = 0;
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typedef const char* (*PFNGLXGETSCREENDRIVERPROC)(Display * dpy, int scrNum);
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PFNGLXGETSCREENDRIVERPROC glXGetScreenDriverProc =
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cast<PFNGLXGETSCREENDRIVERPROC>(glXGetProcAddress("glXGetScreenDriver"));
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if (glXGetScreenDriverProc) {
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const char* driDriver = glXGetScreenDriverProc(dpy, DefaultScreen(dpy));
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if (driDriver) {
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gotDriDriver = 1;
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length += snprintf(buf + length, bufsize - length, "DRI_DRIVER\n%s\n",
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driDriver);
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if (length >= bufsize)
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fatal_error("GL strings length too large for buffer size");
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}
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}
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// Get monitor information
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int screenCount = ScreenCount(dpy);
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int defaultScreen = DefaultScreen(dpy);
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if (screenCount != 0) {
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length += snprintf(buf + length, bufsize - length, "SCREEN_INFO\n");
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if (length >= bufsize)
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fatal_error("Screen Info strings length too large for buffer size");
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for (int idx = 0; idx < screenCount; idx++) {
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Screen* scrn = ScreenOfDisplay(dpy, idx);
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int current_height = scrn->height;
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int current_width = scrn->width;
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length +=
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snprintf(buf + length, bufsize - length, "%dx%d%s%s", current_width,
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current_height, idx == defaultScreen ? " default" : "",
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idx == screenCount - 1 ? ";\n" : ";");
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if (length >= bufsize)
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fatal_error("Screen Info strings length too large for buffer size");
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}
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}
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///// Clean up. Indeed, the parent process might fail to kill us (e.g. if it
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///// doesn't need to check GL info) so we might be staying alive for longer
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///// than expected, so it's important to consume as little memory as
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///// possible. Also we want to check that we're able to do that too without
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///// generating X errors.
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glXMakeCurrent(dpy, None,
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nullptr); // must release the GL context before destroying it
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glXDestroyContext(dpy, context);
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XDestroyWindow(dpy, window);
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XFreeColormap(dpy, swa.colormap);
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#ifdef NS_FREE_PERMANENT_DATA // conditionally defined in nscore.h, don't
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// forget to #include it above
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XCloseDisplay(dpy);
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#else
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// This XSync call wanted to be instead:
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// XCloseDisplay(dpy);
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// but this can cause 1-minute stalls on certain setups using Nouveau, see bug
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// 973192
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XSync(dpy, False);
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#endif
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dlclose(libgl);
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// If we failed to get the driver name from X, try via EGL_MESA_query_driver.
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// We are probably using Wayland.
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if (!gotDriDriver) {
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length += get_egl_status(buf + length, bufsize - length);
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if (length >= bufsize) {
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fatal_error("GL strings length too large for buffer size");
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}
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}
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///// Finally write data to the pipe
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mozilla::Unused << write(write_end_of_the_pipe, buf, length);
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}
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}
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/** \returns true in the child glxtest process, false in the parent process */
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bool fire_glxtest_process() {
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int pfd[2];
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if (pipe(pfd) == -1) {
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perror("pipe");
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return false;
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}
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pid_t pid = fork();
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if (pid < 0) {
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perror("fork");
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close(pfd[0]);
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close(pfd[1]);
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return false;
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}
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// The child exits early to avoid running the full shutdown sequence and avoid
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// conflicting with threads we have already spawned (like the profiler).
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if (pid == 0) {
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close(pfd[0]);
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write_end_of_the_pipe = pfd[1];
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glxtest();
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close(pfd[1]);
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_exit(0);
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}
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close(pfd[1]);
|
|
mozilla::widget::glxtest_pipe = pfd[0];
|
|
mozilla::widget::glxtest_pid = pid;
|
|
return false;
|
|
}
|