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74 lines
2.7 KiB
C++
74 lines
2.7 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 1998
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Lars Knoll <knoll@kde.org>
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* John C. Griggs <johng@corel.com>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#ifndef __nsLookAndFeel
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#define __nsLookAndFeel
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#include "nsXPLookAndFeel.h"
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#include "gfxFont.h"
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class nsLookAndFeel: public nsXPLookAndFeel
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{
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public:
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nsLookAndFeel();
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virtual ~nsLookAndFeel();
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virtual nsresult NativeGetColor(ColorID aID, nscolor &aResult);
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virtual nsresult GetIntImpl(IntID aID, PRInt32 &aResult);
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virtual nsresult GetFloatImpl(FloatID aID, float &aResult);
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virtual bool GetFontImpl(FontID aID, nsString& aFontName,
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gfxFontStyle& aFontStyle);
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virtual void RefreshImpl();
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private:
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bool mDefaultFontCached;
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bool mButtonFontCached;
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bool mFieldFontCached;
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bool mMenuFontCached;
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nsString mDefaultFontName;
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nsString mButtonFontName;
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nsString mFieldFontName;
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nsString mMenuFontName;
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gfxFontStyle mDefaultFontStyle;
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gfxFontStyle mButtonFontStyle;
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gfxFontStyle mFieldFontStyle;
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gfxFontStyle mMenuFontStyle;
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};
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#endif
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