gecko-dev/gfx/layers/opengl/MacIOSurfaceTextureClientOGL.h

40 lines
1.0 KiB
C++

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef MOZILLA_GFX_MACIOSURFACETEXTURECLIENTOGL_H
#define MOZILLA_GFX_MACIOSURFACETEXTURECLIENTOGL_H
#include "mozilla/layers/TextureClientOGL.h"
class MacIOSurface;
namespace mozilla {
namespace layers {
class MacIOSurfaceTextureClientOGL : public TextureClient
{
public:
MacIOSurfaceTextureClientOGL(TextureFlags aFlags);
virtual ~MacIOSurfaceTextureClientOGL();
void InitWith(MacIOSurface* aSurface);
virtual bool IsAllocated() const MOZ_OVERRIDE { return !!mSurface; }
virtual bool ToSurfaceDescriptor(SurfaceDescriptor& aOutDescriptor) MOZ_OVERRIDE;
virtual gfx::IntSize GetSize() const;
virtual TextureClientData* DropTextureData() MOZ_OVERRIDE;
protected:
RefPtr<MacIOSurface> mSurface;
};
}
}
#endif // MOZILLA_GFX_MACIOSURFACETEXTURECLIENTOGL_H