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9d87478fb9
MozReview-Commit-ID: IgT90GN2R4Z --HG-- extra : rebase_source : a17776e7a8723f9487100862b630857a85eded98 extra : source : 31269f41019ac267264cafb5f97dd602ba5ec212
220 lines
7.3 KiB
C++
220 lines
7.3 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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// vim:cindent:ts=2:et:sw=2:
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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/* base class for nsCounterList and nsQuoteList */
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#include "nsGenConList.h"
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#include "nsLayoutUtils.h"
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#include "nsIContent.h"
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void
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nsGenConList::Clear()
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{
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//Delete entire list
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if (!mFirstNode)
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return;
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mNodes.Clear();
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for (nsGenConNode *node = Next(mFirstNode); node != mFirstNode;
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node = Next(mFirstNode))
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{
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Destroy(node);
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}
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delete mFirstNode;
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mFirstNode = nullptr;
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mSize = 0;
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}
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bool
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nsGenConList::DestroyNodesFor(nsIFrame* aFrame)
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{
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// This algorithm relies on the invariant that nodes of a frame are
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// put contiguously in the linked list. This is guaranteed because
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// each frame is mapped to only one (nsIContent, pseudoType) pair,
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// and the nodes in the linked list are put in the tree order based
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// on that pair and offset inside frame.
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nsGenConNode* node = mNodes.GetAndRemove(aFrame).valueOr(nullptr);
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if (!node) {
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return false;
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}
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MOZ_ASSERT(node->mPseudoFrame == aFrame);
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// Clear following nodes first as they must not be mFirstNode.
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// If mFirstNode refers to a node of this frame, it should be the
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// one retrieved from mNodes.
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for (nsGenConNode* curNode = Next(node);
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curNode->mPseudoFrame == aFrame && curNode != node;
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/* curNode updated in loop body */) {
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MOZ_ASSERT(curNode != mFirstNode);
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nsGenConNode* nextNode = Next(curNode);
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Destroy(curNode);
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curNode = nextNode;
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}
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if (node == mFirstNode) {
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nsGenConNode* nextNode = Next(mFirstNode);
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mFirstNode = nextNode == mFirstNode ? nullptr : nextNode;
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}
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Destroy(node);
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return true;
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}
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/**
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* Compute the type of the pseudo and the content for the pseudo that
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* we'll use for comparison purposes.
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* @param aContent the content to use is stored here; it's the element
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* that generated the ::before or ::after content, or (if not for generated
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* content), the frame's own element
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* @return -1 for ::before, +1 for ::after, and 0 otherwise.
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*/
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inline int32_t PseudoCompareType(nsIFrame* aFrame, nsIContent** aContent)
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{
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nsIAtom *pseudo = aFrame->StyleContext()->GetPseudo();
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if (pseudo == nsCSSPseudoElements::before) {
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*aContent = aFrame->GetContent()->GetParent();
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return -1;
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}
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if (pseudo == nsCSSPseudoElements::after) {
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*aContent = aFrame->GetContent()->GetParent();
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return 1;
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}
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*aContent = aFrame->GetContent();
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return 0;
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}
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/* static */ bool
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nsGenConList::NodeAfter(const nsGenConNode* aNode1, const nsGenConNode* aNode2)
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{
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nsIFrame *frame1 = aNode1->mPseudoFrame;
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nsIFrame *frame2 = aNode2->mPseudoFrame;
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if (frame1 == frame2) {
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NS_ASSERTION(aNode2->mContentIndex != aNode1->mContentIndex, "identical");
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return aNode1->mContentIndex > aNode2->mContentIndex;
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}
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nsIContent *content1;
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nsIContent *content2;
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int32_t pseudoType1 = PseudoCompareType(frame1, &content1);
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int32_t pseudoType2 = PseudoCompareType(frame2, &content2);
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if (pseudoType1 == 0 || pseudoType2 == 0) {
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if (content1 == content2) {
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NS_ASSERTION(pseudoType1 != pseudoType2, "identical");
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return pseudoType2 == 0;
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}
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// We want to treat an element as coming before its :before (preorder
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// traversal), so treating both as :before now works.
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if (pseudoType1 == 0) pseudoType1 = -1;
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if (pseudoType2 == 0) pseudoType2 = -1;
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} else {
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if (content1 == content2) {
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NS_ASSERTION(pseudoType1 != pseudoType2, "identical");
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return pseudoType1 == 1;
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}
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}
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// XXX Switch to the frame version of DoCompareTreePosition?
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int32_t cmp = nsLayoutUtils::DoCompareTreePosition(content1, content2,
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pseudoType1, -pseudoType2);
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MOZ_ASSERT(cmp != 0, "same content, different frames");
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return cmp > 0;
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}
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void
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nsGenConList::Insert(nsGenConNode* aNode)
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{
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if (mFirstNode) {
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// Check for append.
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if (NodeAfter(aNode, Prev(mFirstNode))) {
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PR_INSERT_BEFORE(aNode, mFirstNode);
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}
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else {
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// Binary search.
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// the range of indices at which |aNode| could end up.
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// (We already know it can't be at index mSize.)
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uint32_t first = 0, last = mSize - 1;
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// A cursor to avoid walking more than the length of the list.
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nsGenConNode *curNode = Prev(mFirstNode);
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uint32_t curIndex = mSize - 1;
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while (first != last) {
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uint32_t test = (first + last) / 2;
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if (last == curIndex) {
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for ( ; curIndex != test; --curIndex)
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curNode = Prev(curNode);
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} else {
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for ( ; curIndex != test; ++curIndex)
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curNode = Next(curNode);
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}
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if (NodeAfter(aNode, curNode)) {
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first = test + 1;
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// if we exit the loop, we need curNode to be right
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++curIndex;
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curNode = Next(curNode);
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} else {
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last = test;
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}
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}
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PR_INSERT_BEFORE(aNode, curNode);
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if (curNode == mFirstNode) {
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mFirstNode = aNode;
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}
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}
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}
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else {
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// initialize list with first node
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PR_INIT_CLIST(aNode);
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mFirstNode = aNode;
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}
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++mSize;
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// Set the mapping only if it is the first node of the frame.
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// The DEBUG blocks below are for ensuring the invariant required by
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// nsGenConList::DestroyNodesFor. See comment there.
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if (aNode == mFirstNode ||
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Prev(aNode)->mPseudoFrame != aNode->mPseudoFrame) {
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#ifdef DEBUG
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if (nsGenConNode* oldFrameFirstNode = mNodes.Get(aNode->mPseudoFrame)) {
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MOZ_ASSERT(Next(aNode) == oldFrameFirstNode,
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"oldFrameFirstNode should now be immediately after "
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"the newly-inserted one.");
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} else {
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// If the node is not the only node in the list.
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nsGenConNode* nextNode = Next(aNode);
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if (nextNode != aNode) {
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MOZ_ASSERT(nextNode->mPseudoFrame != aNode->mPseudoFrame,
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"There shouldn't exist any node for this frame.");
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// If the node is neither the first nor the last node
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if (aNode != mFirstNode && nextNode != mFirstNode) {
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MOZ_ASSERT(Prev(aNode)->mPseudoFrame != nextNode->mPseudoFrame,
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"New node should not break contiguity of nodes of "
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"the same frame.");
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}
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}
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}
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#endif
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mNodes.Put(aNode->mPseudoFrame, aNode);
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} else {
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#ifdef DEBUG
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nsGenConNode* frameFirstNode = mNodes.Get(aNode->mPseudoFrame);
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MOZ_ASSERT(frameFirstNode, "There should exist node map for the frame.");
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for (nsGenConNode* curNode = Prev(aNode);
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curNode != frameFirstNode; curNode = Prev(curNode)) {
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MOZ_ASSERT(curNode->mPseudoFrame == aNode->mPseudoFrame,
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"Every node between frameFirstNode and the new node inserted "
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"should refer to the same frame.");
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MOZ_ASSERT(curNode != mFirstNode, "The newly-inserted node should be in "
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"a contiguous run after frameFirstNode, thus frameFirstNode "
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"should be reached before mFirstNode.");
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}
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#endif
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}
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NS_ASSERTION(aNode == mFirstNode || NodeAfter(aNode, Prev(aNode)),
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"sorting error");
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NS_ASSERTION(IsLast(aNode) || NodeAfter(Next(aNode), aNode),
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"sorting error");
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}
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