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--HG-- rename : content/html/content/public/nsHTMLMediaElement.h => content/html/content/public/HTMLMediaElement.h rename : content/html/content/src/nsHTMLMediaElement.cpp => content/html/content/src/HTMLMediaElement.cpp
165 lines
4.6 KiB
C++
165 lines
4.6 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim:set ts=2 sw=2 sts=2 et cindent: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "VideoFrameContainer.h"
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#include "mozilla/dom/HTMLMediaElement.h"
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#include "nsIFrame.h"
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#include "nsDisplayList.h"
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#include "nsSVGEffects.h"
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#include "ImageContainer.h"
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using namespace mozilla::layers;
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namespace mozilla {
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VideoFrameContainer::VideoFrameContainer(dom::HTMLMediaElement* aElement,
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already_AddRefed<ImageContainer> aContainer)
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: mElement(aElement),
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mImageContainer(aContainer), mMutex("nsVideoFrameContainer"),
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mIntrinsicSizeChanged(false), mImageSizeChanged(false),
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mNeedInvalidation(true)
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{
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NS_ASSERTION(aElement, "aElement must not be null");
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NS_ASSERTION(mImageContainer, "aContainer must not be null");
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}
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VideoFrameContainer::~VideoFrameContainer()
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{}
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void VideoFrameContainer::SetCurrentFrame(const gfxIntSize& aIntrinsicSize,
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Image* aImage,
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TimeStamp aTargetTime)
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{
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MutexAutoLock lock(mMutex);
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if (aIntrinsicSize != mIntrinsicSize) {
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mIntrinsicSize = aIntrinsicSize;
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mIntrinsicSizeChanged = true;
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}
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gfxIntSize oldFrameSize = mImageContainer->GetCurrentSize();
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TimeStamp lastPaintTime = mImageContainer->GetPaintTime();
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if (!lastPaintTime.IsNull() && !mPaintTarget.IsNull()) {
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mPaintDelay = lastPaintTime - mPaintTarget;
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}
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// When using the OMX decoder, destruction of the current image can indirectly
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// block on main thread I/O. If we let this happen while holding onto
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// |mImageContainer|'s lock, then when the main thread then tries to
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// composite it can then block on |mImageContainer|'s lock, causing a
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// deadlock. We use this hack to defer the destruction of the current image
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// until it is safe.
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nsRefPtr<Image> kungFuDeathGrip;
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kungFuDeathGrip = mImageContainer->LockCurrentImage();
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mImageContainer->UnlockCurrentImage();
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mImageContainer->SetCurrentImage(aImage);
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gfxIntSize newFrameSize = mImageContainer->GetCurrentSize();
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if (oldFrameSize != newFrameSize) {
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mImageSizeChanged = true;
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mNeedInvalidation = true;
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}
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mPaintTarget = aTargetTime;
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}
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void VideoFrameContainer::Reset()
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{
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ClearCurrentFrame(true);
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Invalidate();
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mIntrinsicSize = gfxIntSize(-1, -1);
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mPaintDelay = mozilla::TimeDuration();
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mPaintTarget = mozilla::TimeStamp();
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mImageContainer->ResetPaintCount();
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}
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void VideoFrameContainer::ClearCurrentFrame(bool aResetSize)
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{
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MutexAutoLock lock(mMutex);
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// See comment in SetCurrentFrame for the reasoning behind
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// using a kungFuDeathGrip here.
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nsRefPtr<Image> kungFuDeathGrip;
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kungFuDeathGrip = mImageContainer->LockCurrentImage();
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mImageContainer->UnlockCurrentImage();
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mImageContainer->SetCurrentImage(nullptr);
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mImageSizeChanged = aResetSize;
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// We removed the current image so we will have to invalidate once
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// again to setup the ImageContainer <-> Compositor pair.
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mNeedInvalidation = true;
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}
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ImageContainer* VideoFrameContainer::GetImageContainer() {
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return mImageContainer;
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}
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double VideoFrameContainer::GetFrameDelay()
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{
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MutexAutoLock lock(mMutex);
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return mPaintDelay.ToSeconds();
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}
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void VideoFrameContainer::Invalidate()
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{
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NS_ASSERTION(NS_IsMainThread(), "Must call on main thread");
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if (!mNeedInvalidation) {
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return;
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}
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if (mImageContainer &&
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mImageContainer->IsAsync() &&
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mImageContainer->HasCurrentImage() &&
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!mIntrinsicSizeChanged) {
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mNeedInvalidation = false;
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}
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if (!mElement) {
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// Element has been destroyed
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return;
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}
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nsIFrame* frame = mElement->GetPrimaryFrame();
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bool invalidateFrame = false;
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{
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MutexAutoLock lock(mMutex);
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// Get mImageContainerSizeChanged while holding the lock.
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invalidateFrame = mImageSizeChanged;
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mImageSizeChanged = false;
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if (mIntrinsicSizeChanged) {
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mElement->UpdateMediaSize(mIntrinsicSize);
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mIntrinsicSizeChanged = false;
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if (frame) {
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nsPresContext* presContext = frame->PresContext();
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nsIPresShell *presShell = presContext->PresShell();
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presShell->FrameNeedsReflow(frame,
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nsIPresShell::eStyleChange,
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NS_FRAME_IS_DIRTY);
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}
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}
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}
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if (frame) {
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if (invalidateFrame) {
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frame->InvalidateFrame();
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} else {
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frame->InvalidateLayer(nsDisplayItem::TYPE_VIDEO);
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}
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}
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nsSVGEffects::InvalidateDirectRenderingObservers(mElement);
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}
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}
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