gecko-dev/gfx/layers/ipc/KnowsCompositor.h
Jean-Yves Avenard c41e0fce24 Bug 1404997 - P5. Fix constness and remove redundant virtual keyword. r=mattwoodrow
Additionally, various C++ code and style cleanup

MozReview-Commit-ID: 7BCtQzFGaOc

--HG--
extra : rebase_source : 77598165c0f6ad9f04c8a09985c79df82f2732e4
2017-11-30 19:03:02 +01:00

198 lines
5.7 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef MOZILLA_LAYERS_KNOWSCOMPOSITOR
#define MOZILLA_LAYERS_KNOWSCOMPOSITOR
#include "mozilla/layers/LayersTypes.h" // for LayersBackend
#include "mozilla/layers/CompositorTypes.h"
#include "nsExpirationTracker.h"
namespace mozilla {
namespace layers {
class SyncObjectClient;
class TextureForwarder;
class LayersIPCActor;
class ImageBridgeChild;
/**
* See ActiveResourceTracker below.
*/
class ActiveResource
{
public:
virtual void NotifyInactive() = 0;
nsExpirationState* GetExpirationState() { return &mExpirationState; }
bool IsActivityTracked() { return mExpirationState.IsTracked(); }
private:
nsExpirationState mExpirationState;
};
/**
* A convenience class on top of nsExpirationTracker
*/
class ActiveResourceTracker : public nsExpirationTracker<ActiveResource, 3>
{
public:
ActiveResourceTracker(uint32_t aExpirationCycle, const char* aName,
nsIEventTarget* aEventTarget)
: nsExpirationTracker(aExpirationCycle, aName, aEventTarget)
{}
virtual void NotifyExpired(ActiveResource* aResource) override
{
RemoveObject(aResource);
aResource->NotifyInactive();
}
};
/**
* An abstract interface for classes that are tied to a specific Compositor across
* IPDL and uses TextureFactoryIdentifier to describe this Compositor.
*/
class KnowsCompositor
{
public:
NS_INLINE_DECL_PURE_VIRTUAL_REFCOUNTING
KnowsCompositor();
~KnowsCompositor();
void IdentifyTextureHost(const TextureFactoryIdentifier& aIdentifier);
SyncObjectClient* GetSyncObject() { return mSyncObject; }
/// And by "thread-safe" here we merely mean "okay to hold strong references to
/// from multiple threads". Not all methods actually are thread-safe.
virtual bool IsThreadSafe() const { return true; }
virtual RefPtr<KnowsCompositor> GetForMedia() { return RefPtr<KnowsCompositor>(this); }
int32_t GetMaxTextureSize() const
{
return mTextureFactoryIdentifier.mMaxTextureSize;
}
/**
* Returns the type of backend that is used off the main thread.
* We only don't allow changing the backend type at runtime so this value can
* be queried once and will not change until Gecko is restarted.
*/
LayersBackend GetCompositorBackendType() const
{
return mTextureFactoryIdentifier.mParentBackend;
}
bool SupportsTextureBlitting() const
{
return mTextureFactoryIdentifier.mSupportsTextureBlitting;
}
bool SupportsPartialUploads() const
{
return mTextureFactoryIdentifier.mSupportsPartialUploads;
}
bool SupportsComponentAlpha() const
{
return mTextureFactoryIdentifier.mSupportsComponentAlpha;
}
bool SupportsD3D11() const
{
return GetCompositorBackendType() == layers::LayersBackend::LAYERS_D3D11 ||
(GetCompositorBackendType() == layers::LayersBackend::LAYERS_WR && GetCompositorUseANGLE());
}
bool GetCompositorUseANGLE() const
{
return mTextureFactoryIdentifier.mCompositorUseANGLE;
}
const TextureFactoryIdentifier& GetTextureFactoryIdentifier() const
{
return mTextureFactoryIdentifier;
}
bool DeviceCanReset() const
{
return GetCompositorBackendType() != LayersBackend::LAYERS_BASIC;
}
int32_t GetSerial() const { return mSerial; }
/**
* Sends a synchronous ping to the compsoitor.
*
* This is bad for performance and should only be called as a last resort if the
* compositor may be blocked for a long period of time, to avoid that the content
* process accumulates resource allocations that the compositor is not consuming
* and releasing.
*/
virtual void SyncWithCompositor()
{
MOZ_ASSERT_UNREACHABLE("Unimplemented");
}
/**
* Helpers for finding other related interface. These are infallible.
*/
virtual TextureForwarder* GetTextureForwarder() = 0;
virtual LayersIPCActor* GetLayersIPCActor() = 0;
virtual ActiveResourceTracker* GetActiveResourceTracker()
{
MOZ_ASSERT_UNREACHABLE("Unimplemented");
return nullptr;
}
protected:
TextureFactoryIdentifier mTextureFactoryIdentifier;
RefPtr<SyncObjectClient> mSyncObject;
const int32_t mSerial;
static mozilla::Atomic<int32_t> sSerialCounter;
};
/// Some implementations of KnowsCompositor can be used off their IPDL thread
/// like the ImageBridgeChild, and others just can't. Instead of passing them
/// we create a proxy KnowsCompositor that has information about compositor
/// backend but proxies allocations to the ImageBridge.
/// This is kind of specific to the needs of media which wants to allocate
/// textures, usually through the Image Bridge accessed by KnowsCompositor but
/// also wants access to the compositor backend information that ImageBridge
/// doesn't know about.
///
/// This is really a band aid to what turned into a class hierarchy horror show.
/// Hopefully we can come back and simplify this some way.
class KnowsCompositorMediaProxy: public KnowsCompositor
{
public:
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(KnowsCompositorMediaProxy, override);
explicit KnowsCompositorMediaProxy(const TextureFactoryIdentifier& aIdentifier);
virtual TextureForwarder* GetTextureForwarder() override;
virtual LayersIPCActor* GetLayersIPCActor() override;
virtual ActiveResourceTracker* GetActiveResourceTracker() override;
virtual void SyncWithCompositor() override;
protected:
virtual ~KnowsCompositorMediaProxy();
RefPtr<ImageBridgeChild> mThreadSafeAllocator;
};
} // namespace layers
} // namespace mozilla
#endif