gecko-dev/layout/svg/nsSVGPatternFrame.h

155 lines
5.3 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef __NS_SVGPATTERNFRAME_H__
#define __NS_SVGPATTERNFRAME_H__
#include "mozilla/Attributes.h"
#include "gfxMatrix.h"
#include "mozilla/gfx/2D.h"
#include "mozilla/RefPtr.h"
#include "nsAutoPtr.h"
#include "nsSVGPaintServerFrame.h"
class nsIFrame;
class nsSVGLength2;
class nsSVGPathGeometryFrame;
class nsSVGViewBox;
namespace mozilla {
class SVGAnimatedPreserveAspectRatio;
class nsSVGAnimatedTransformList;
} // namespace mozilla
/**
* Patterns can refer to other patterns. We create an nsSVGPaintingProperty
* with property type nsGkAtoms::href to track the referenced pattern.
*/
class nsSVGPatternFrame : public nsSVGPaintServerFrame
{
typedef mozilla::gfx::SourceSurface SourceSurface;
public:
NS_DECL_FRAMEARENA_HELPERS
friend nsIFrame* NS_NewSVGPatternFrame(nsIPresShell* aPresShell,
nsStyleContext* aContext);
explicit nsSVGPatternFrame(nsStyleContext* aContext);
// nsSVGPaintServerFrame methods:
virtual already_AddRefed<gfxPattern>
GetPaintServerPattern(nsIFrame *aSource,
const DrawTarget* aDrawTarget,
const gfxMatrix& aContextMatrix,
nsStyleSVGPaint nsStyleSVG::*aFillOrStroke,
float aOpacity,
const gfxRect *aOverrideBounds) override;
public:
typedef mozilla::SVGAnimatedPreserveAspectRatio SVGAnimatedPreserveAspectRatio;
// nsSVGContainerFrame methods:
virtual gfxMatrix GetCanvasTM() override;
// nsIFrame interface:
virtual nsresult AttributeChanged(int32_t aNameSpaceID,
nsIAtom* aAttribute,
int32_t aModType) override;
#ifdef DEBUG
virtual void Init(nsIContent* aContent,
nsContainerFrame* aParent,
nsIFrame* aPrevInFlow) override;
#endif
/**
* Get the "type" of the frame
*
* @see nsGkAtoms::svgPatternFrame
*/
virtual nsIAtom* GetType() const override;
#ifdef DEBUG_FRAME_DUMP
virtual nsresult GetFrameName(nsAString& aResult) const override
{
return MakeFrameName(NS_LITERAL_STRING("SVGPattern"), aResult);
}
#endif // DEBUG
protected:
// Internal methods for handling referenced patterns
class AutoPatternReferencer;
nsSVGPatternFrame* GetReferencedPattern();
nsSVGPatternFrame* GetReferencedPatternIfNotInUse();
// Accessors to lookup pattern attributes
uint16_t GetEnumValue(uint32_t aIndex, nsIContent *aDefault);
uint16_t GetEnumValue(uint32_t aIndex)
{
return GetEnumValue(aIndex, mContent);
}
mozilla::nsSVGAnimatedTransformList* GetPatternTransformList(
nsIContent* aDefault);
gfxMatrix GetPatternTransform();
const nsSVGViewBox &GetViewBox(nsIContent *aDefault);
const nsSVGViewBox &GetViewBox() { return GetViewBox(mContent); }
const SVGAnimatedPreserveAspectRatio &GetPreserveAspectRatio(
nsIContent *aDefault);
const SVGAnimatedPreserveAspectRatio &GetPreserveAspectRatio()
{
return GetPreserveAspectRatio(mContent);
}
const nsSVGLength2 *GetLengthValue(uint32_t aIndex, nsIContent *aDefault);
const nsSVGLength2 *GetLengthValue(uint32_t aIndex)
{
return GetLengthValue(aIndex, mContent);
}
already_AddRefed<SourceSurface>
PaintPattern(const DrawTarget* aDrawTarget,
Matrix *patternMatrix,
const Matrix &aContextMatrix,
nsIFrame *aSource,
nsStyleSVGPaint nsStyleSVG::*aFillOrStroke,
float aGraphicOpacity,
const gfxRect *aOverrideBounds);
/**
* A <pattern> element may reference another <pattern> element using
* xlink:href and, if it doesn't have any child content of its own, then it
* will "inherit" the children of the referenced pattern (which may itself be
* inheriting its children if it references another <pattern>). This
* function returns this nsSVGPatternFrame or the first pattern along the
* reference chain (if there is one) to have children.
*/
nsSVGPatternFrame* GetPatternWithChildren();
gfxRect GetPatternRect(uint16_t aPatternUnits,
const gfxRect &bbox,
const Matrix &callerCTM,
nsIFrame *aTarget);
gfxMatrix ConstructCTM(const nsSVGViewBox& aViewBox,
uint16_t aPatternContentUnits,
uint16_t aPatternUnits,
const gfxRect &callerBBox,
const Matrix &callerCTM,
nsIFrame *aTarget);
private:
// this is a *temporary* reference to the frame of the element currently
// referencing our pattern. This must be temporary because different
// referencing frames will all reference this one frame
nsSVGPathGeometryFrame *mSource;
nsAutoPtr<gfxMatrix> mCTM;
protected:
// This flag is used to detect loops in xlink:href processing
bool mLoopFlag;
bool mNoHRefURI;
};
#endif