gecko-dev/gfx/webrender_bindings
Ray Kraesig 873fc8dfcd Bug 1820066 [1/3] - Fix CreateSwapChainForHwnd call r=sotaro
Per Microsoft documentation, DXGI_SCALING_NONE is only supported by
swap chains using DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL; for any other swap
effect, including DXGI_SWAP_EFFECT_SEQUENTIAL, another value must be
supplied. Prior to Windows 10 the only such available entry was
DXGI_SCALING_STRETCH, so use that.

This causes the `CreateSwapChainForHwnd` call to succeed, rather than
causing us to fall back to `CreateSwapChain`. There is no known user-
facing effect here, as DXGI_SCALING_STRETCH is documented to be the
semantics applied by `CreateSwapChain` -- but it does eliminate an error
message from the D3D11 debug layer's output.

Differential Revision: https://phabricator.services.mozilla.com/D171521
2023-03-27 16:54:12 +00:00
..
src Bug 1822436 - Remove offset from WR border-image implementation r=gfx-reviewers,lsalzman 2023-03-15 20:51:37 +00:00
Cargo.toml Bug 1804359 - Update uuid to 1.x. r=emilio,janerik,webdriver-reviewers,supply-chain-reviewers 2022-12-22 09:11:10 +00:00
cbindgen.toml
DCLayerTree.cpp Bug 1822519 - When qcms_profile_from_memory fails, default to sRGB for display space. r=gfx-reviewers,jrmuizel 2023-03-16 20:54:52 +00:00
DCLayerTree.h Bug 1799258 - Do color-management on Windows+DComp via IDCompositionFilterEffects. r=sotaro 2023-03-13 21:04:10 +00:00
Moz2DImageRenderer.cpp
moz.build Bug 1824071 - Make gfx/webrender_bindings buildable outside of a unified build environment r=andi 2023-03-24 07:01:09 +00:00
README.webrender
RenderAndroidHardwareBufferTextureHost.cpp Bug 1813267 - Add WebRender (Software OpenGL) handling for AndroidHardwareBufferTextureHost r=gfx-reviewers,jnicol 2023-02-06 11:27:05 +00:00
RenderAndroidHardwareBufferTextureHost.h Bug 1813267 - Add WebRender (Software OpenGL) handling for AndroidHardwareBufferTextureHost r=gfx-reviewers,jnicol 2023-02-06 11:27:05 +00:00
RenderAndroidSurfaceTextureHost.cpp Bug 1814811 - Fix out-of-process WebGL rendering by RenderAndroidSurfaceTextureHost and WebRender (Software OpenGL) r=lsalzman,gfx-reviewers 2023-02-03 08:39:56 +00:00
RenderAndroidSurfaceTextureHost.h Bug 1814811 - Fix out-of-process WebGL rendering by RenderAndroidSurfaceTextureHost and WebRender (Software OpenGL) r=lsalzman,gfx-reviewers 2023-02-03 08:39:56 +00:00
RenderBufferTextureHost.cpp Bug 1812498 - Destroy RenderBufferTextureHosts that use VideoBridgeParent's Shmems in VideoBridgeParent::OnChannelError() r=lsalzman 2023-03-17 00:35:03 +00:00
RenderBufferTextureHost.h Bug 1812498 - Destroy RenderBufferTextureHosts that use VideoBridgeParent's Shmems in VideoBridgeParent::OnChannelError() r=lsalzman 2023-03-17 00:35:03 +00:00
RenderCompositor.cpp
RenderCompositor.h Backed out changeset 48381173c92c (bug 1780315) for causing bug 1782764. CLOSED TREE 2022-08-03 13:43:39 +03:00
RenderCompositorANGLE.cpp Bug 1820066 [1/3] - Fix CreateSwapChainForHwnd call r=sotaro 2023-03-27 16:54:12 +00:00
RenderCompositorANGLE.h
RenderCompositorD3D11SWGL.cpp Bug 1824071 - Make gfx/webrender_bindings buildable outside of a unified build environment r=andi 2023-03-24 07:01:09 +00:00
RenderCompositorD3D11SWGL.h Bug 1824071 - Make gfx/webrender_bindings buildable outside of a unified build environment r=andi 2023-03-24 07:01:09 +00:00
RenderCompositorEGL.cpp Bug 1753349 (3/9): feat(gfx): use EGL_KHR_no_config_context in CreateEGLPBufferOffscreenContext r=jgilbert 2023-01-19 04:47:52 +00:00
RenderCompositorEGL.h
RenderCompositorLayersSWGL.cpp Bug 1813267 - Add WebRender (Software OpenGL) handling for AndroidHardwareBufferTextureHost r=gfx-reviewers,jnicol 2023-02-06 11:27:05 +00:00
RenderCompositorLayersSWGL.h Backed out changeset 48381173c92c (bug 1780315) for causing bug 1782764. CLOSED TREE 2022-08-03 13:43:39 +03:00
RenderCompositorNative.cpp Bug 1804914 - Represent compositor transforms using scale-offsets instead of 4x4 matrices. r=gw 2023-01-19 15:40:49 +00:00
RenderCompositorNative.h Backed out changeset 48381173c92c (bug 1780315) for causing bug 1782764. CLOSED TREE 2022-08-03 13:43:39 +03:00
RenderCompositorOGL.cpp
RenderCompositorOGL.h
RenderCompositorOGLSWGL.cpp Bug 1813267 - Add WebRender (Software OpenGL) handling for AndroidHardwareBufferTextureHost r=gfx-reviewers,jnicol 2023-02-06 11:27:05 +00:00
RenderCompositorOGLSWGL.h
RenderCompositorRecordedFrame.h
RenderCompositorSWGL.cpp Bug 1813407 Get widget size only once in RenderCompositorSWGL r=lsalzman 2023-02-23 10:52:14 +00:00
RenderCompositorSWGL.h Bug 1813407 Get widget size only once in RenderCompositorSWGL r=lsalzman 2023-02-23 10:52:14 +00:00
RenderD3D11TextureHost.cpp Bug 1824071 - Make gfx/webrender_bindings buildable outside of a unified build environment r=andi 2023-03-24 07:01:09 +00:00
RenderD3D11TextureHost.h Bug 1824071 - Make gfx/webrender_bindings buildable outside of a unified build environment r=andi 2023-03-24 07:01:09 +00:00
RenderDcompSurfaceTextureHost.cpp Bug 1771011 - part2 : wrap media engine's dcomp handle, and use it on our gfx pipeline in the GPU process.r=jolin,sotaro 2022-08-13 23:48:07 +00:00
RenderDcompSurfaceTextureHost.h Bug 1771011 - part2 : wrap media engine's dcomp handle, and use it on our gfx pipeline in the GPU process.r=jolin,sotaro 2022-08-13 23:48:07 +00:00
RenderDMABUFTextureHost.cpp Bug 1792527 - Explicitly bind mip filter for external textures inside WebRender. r=gw 2022-10-10 19:23:51 +00:00
RenderDMABUFTextureHost.h Bug 1792527 - Explicitly bind mip filter for external textures inside WebRender. r=gw 2022-10-10 19:23:51 +00:00
RenderEGLImageTextureHost.cpp Bug 1792527 - Explicitly bind mip filter for external textures inside WebRender. r=gw 2022-10-10 19:23:51 +00:00
RenderEGLImageTextureHost.h Bug 1792527 - Explicitly bind mip filter for external textures inside WebRender. r=gw 2022-10-10 19:23:51 +00:00
RendererOGL.cpp Bug 1816559 - Remote compositor recording from GPU process r=mstange 2023-03-14 13:31:37 +00:00
RendererOGL.h Bug 1816559 - Remote compositor recording from GPU process r=mstange 2023-03-14 13:31:37 +00:00
RendererScreenshotGrabber.cpp Backed out changeset 48381173c92c (bug 1780315) for causing bug 1782764. CLOSED TREE 2022-08-03 13:43:39 +03:00
RendererScreenshotGrabber.h Backed out changeset 48381173c92c (bug 1780315) for causing bug 1782764. CLOSED TREE 2022-08-03 13:43:39 +03:00
RenderExternalTextureHost.cpp Bug 1792527 - Explicitly bind mip filter for external textures inside WebRender. r=gw 2022-10-10 19:23:51 +00:00
RenderExternalTextureHost.h Bug 1792527 - Explicitly bind mip filter for external textures inside WebRender. r=gw 2022-10-10 19:23:51 +00:00
RenderMacIOSurfaceTextureHost.cpp Bug 1792527 - Explicitly bind mip filter for external textures inside WebRender. r=gw 2022-10-10 19:23:51 +00:00
RenderMacIOSurfaceTextureHost.h Bug 1792527 - Explicitly bind mip filter for external textures inside WebRender. r=gw 2022-10-10 19:23:51 +00:00
RenderSharedSurfaceTextureHost.cpp Bug 1792527 - Explicitly bind mip filter for external textures inside WebRender. r=gw 2022-10-10 19:23:51 +00:00
RenderSharedSurfaceTextureHost.h Bug 1792527 - Explicitly bind mip filter for external textures inside WebRender. r=gw 2022-10-10 19:23:51 +00:00
RenderTextureHost.cpp Bug 1812498 - Destroy RenderBufferTextureHosts that use VideoBridgeParent's Shmems in VideoBridgeParent::OnChannelError() r=lsalzman 2023-03-17 00:35:03 +00:00
RenderTextureHost.h Bug 1812498 - Destroy RenderBufferTextureHosts that use VideoBridgeParent's Shmems in VideoBridgeParent::OnChannelError() r=lsalzman 2023-03-17 00:35:03 +00:00
RenderTextureHostSWGL.cpp Bug 1792527 - Explicitly bind mip filter for external textures inside WebRender. r=gw 2022-10-10 19:23:51 +00:00
RenderTextureHostSWGL.h Bug 1792527 - Explicitly bind mip filter for external textures inside WebRender. r=gw 2022-10-10 19:23:51 +00:00
RenderTextureHostWrapper.cpp Bug 1813267 - Add WebRender (Software OpenGL) handling for AndroidHardwareBufferTextureHost r=gfx-reviewers,jnicol 2023-02-06 11:27:05 +00:00
RenderTextureHostWrapper.h Bug 1813267 - Add WebRender (Software OpenGL) handling for AndroidHardwareBufferTextureHost r=gfx-reviewers,jnicol 2023-02-06 11:27:05 +00:00
RenderThread.cpp Bug 1823844 - Add error log to RenderThread::Start() r=gfx-reviewers,aosmond 2023-03-23 00:34:52 +00:00
RenderThread.h Bug 1823352 - A little code cleanup in RenderThread r=gfx-reviewers,aosmond 2023-03-21 00:24:27 +00:00
rustfmt.toml
webrender_ffi.h
WebRenderAPI.cpp Bug 1823352 - A little code cleanup in RenderThread r=gfx-reviewers,aosmond 2023-03-21 00:24:27 +00:00
WebRenderAPI.h Bug 1822436 - Remove offset from WR border-image implementation r=gfx-reviewers,lsalzman 2023-03-15 20:51:37 +00:00
WebRenderTypes.cpp
WebRenderTypes.h

To build and run WebRender in Gecko:
1. Install Rust if you don't have it already
   If you are doing gecko builds already, you should already have Rust as it is a build requirement.
   If not, you can install it using |mach bootstrap| (recommended) or from https://www.rust-lang.org/
       Note: If installing manually, use the stable 64-bit release - on Windows make sure to use the MSVC ABI installer.
   Ensure that rustc and cargo are in your $PATH (adding $HOME/.cargo/bin/ should be sufficient)
2. Build using |mach build|.
   You don't need anything special in your mozconfig for local builds; webrender will be built by default.
3. Run with |MOZ_WEBRENDER=1| in your environment. e.g. |MOZ_WEBRENDER=1 ./mach run|.
   Alternatively, you can set the gfx.webrender.enabled pref to true (browser restart required).
   Note that on Linux, acceleration is disabled by default and it needs to be enabled for WebRender to work.
   On Linux you can enable acceleration by putting |MOZ_ACCELERATED=1| in your environment, or setting layers.acceleration.force-enabled to true in about:config.
4. Verify WebRender is enabled. You can do this by going to about:support and checking the "Compositing" line in the Graphics section. It should say "WebRender".
   There should also be a WebRender section under "Decision Log" in about:support, which will provide some more detail on what caused it to be enabled/disabled.

When making changes:
    - Make the changes you want.
    - Run |mach build| or |mach build binaries| as desired.

For a debug webrender build:
    Use a debug mozconfig (ac_add_options --enable-debug)
    You can also use an opt build but make webrender less optimized by putting opt-level=0 in the [profile.release] section of your toolkit/library/rust/Cargo.toml file
    See also https://groups.google.com/forum/#!topic/mozilla.dev.servo/MbeMcqqO1fs