gecko-dev/gfx/layers/d3d9
David Anderson 3f0ea0572d Rename CompositorWidgetProxy files to CompositorWidget. (bug 1281998 part 2, r=jimm)
--HG--
rename : widget/CompositorWidgetProxy.cpp => widget/CompositorWidget.cpp
rename : widget/CompositorWidgetProxy.h => widget/CompositorWidget.h
rename : widget/windows/WinCompositorWidgetProxy.cpp => widget/windows/WinCompositorWidget.cpp
rename : widget/windows/WinCompositorWidgetProxy.h => widget/windows/WinCompositorWidget.h
2016-07-01 01:15:16 -07:00
..
CompositorD3D9.cpp Rename CompositorWidgetProxy files to CompositorWidget. (bug 1281998 part 2, r=jimm) 2016-07-01 01:15:16 -07:00
CompositorD3D9.h Rename CompositorWidgetProxy files to CompositorWidget. (bug 1281998 part 2, r=jimm) 2016-07-01 01:15:16 -07:00
DeviceManagerD3D9.cpp Bug 1223736 - Part 3: Remove the distinction between 2d and 3d masks since it only adds complexity. r=Bas 2016-03-22 09:10:37 +13:00
DeviceManagerD3D9.h Bug 1223736 - Part 3: Remove the distinction between 2d and 3d masks since it only adds complexity. r=Bas 2016-03-22 09:10:37 +13:00
genshaders.sh Bug 1223736 - Part 3: Remove the distinction between 2d and 3d masks since it only adds complexity. r=Bas 2016-03-22 09:10:37 +13:00
LayerManagerD3D9Shaders.h Bug 1223736 - Part 3: Remove the distinction between 2d and 3d masks since it only adds complexity. r=Bas 2016-03-22 09:10:37 +13:00
LayerManagerD3D9Shaders.hlsl Bug 1223736 - Part 3: Remove the distinction between 2d and 3d masks since it only adds complexity. r=Bas 2016-03-22 09:10:37 +13:00
Nv3DVUtils.cpp
Nv3DVUtils.h Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat 2015-10-18 01:24:48 -04:00
ReadbackLayerD3D9.h Bug 1182996 - Fix and add missing namespace comments. rs=ehsan 2015-07-13 08:25:42 -07:00
TextureD3D9.cpp Bug 1272600 - Part 3 - Move the ReadUnlock logic from compositable to texture. r=sotaro 2016-06-02 11:00:21 +02:00
TextureD3D9.h Bug 1272600 - Part 3 - Move the ReadUnlock logic from compositable to texture. r=sotaro 2016-06-02 11:00:21 +02:00