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
This lifts a bunch of string conversions higher up the stack, but allows us to make the servo code use utf-8 unconditionally, and seemed faster in my benchmarking (see comment 0). It should also make a bunch of attribute setters faster too (like setting .cssText), now that we use UTF8String for them (we couldn't because we couldn't specify different string types for the getter and setters). Differential Revision: https://phabricator.services.mozilla.com/D99590
67 lines
2.1 KiB
Plaintext
67 lines
2.1 KiB
Plaintext
/* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* The origin of this IDL file is
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* https://drafts.csswg.org/web-animations/#animationeffectreadonly
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*
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* Copyright © 2015 W3C® (MIT, ERCIM, Keio), All Rights Reserved. W3C
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* liability, trademark and document use rules apply.
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*/
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enum FillMode {
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"none",
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"forwards",
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"backwards",
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"both",
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"auto"
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};
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enum PlaybackDirection {
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"normal",
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"reverse",
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"alternate",
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"alternate-reverse"
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};
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dictionary EffectTiming {
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double delay = 0.0;
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double endDelay = 0.0;
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FillMode fill = "auto";
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double iterationStart = 0.0;
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unrestricted double iterations = 1.0;
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(unrestricted double or DOMString) duration = "auto";
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PlaybackDirection direction = "normal";
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UTF8String easing = "linear";
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};
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dictionary OptionalEffectTiming {
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double delay;
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double endDelay;
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FillMode fill;
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double iterationStart;
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unrestricted double iterations;
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(unrestricted double or DOMString) duration;
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PlaybackDirection direction;
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UTF8String easing;
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};
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dictionary ComputedEffectTiming : EffectTiming {
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unrestricted double endTime = 0.0;
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unrestricted double activeDuration = 0.0;
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double? localTime = null;
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double? progress = null;
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unrestricted double? currentIteration = null;
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};
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[Func="Document::IsWebAnimationsEnabled",
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Exposed=Window]
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interface AnimationEffect {
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EffectTiming getTiming();
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[BinaryName="getComputedTimingAsDict"]
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ComputedEffectTiming getComputedTiming();
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[Throws]
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void updateTiming(optional OptionalEffectTiming timing = {});
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};
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