mirror of
https://github.com/mozilla/gecko-dev.git
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1078 lines
36 KiB
Plaintext
1078 lines
36 KiB
Plaintext
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include <objc/objc-runtime.h>
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#include "nsMenuBarX.h"
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#include "nsMenuX.h"
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#include "nsMenuItemX.h"
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#include "nsMenuUtilsX.h"
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#include "nsCocoaFeatures.h"
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#include "nsCocoaUtils.h"
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#include "nsCocoaWindow.h"
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#include "nsChildView.h"
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#include "nsCOMPtr.h"
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#include "nsString.h"
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#include "nsGkAtoms.h"
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#include "nsObjCExceptions.h"
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#include "nsHashtable.h"
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#include "nsThreadUtils.h"
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#include "nsIContent.h"
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#include "nsIWidget.h"
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#include "nsIDocument.h"
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#include "nsIDOMDocument.h"
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#include "nsIDOMElement.h"
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NativeMenuItemTarget* nsMenuBarX::sNativeEventTarget = nil;
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nsMenuBarX* nsMenuBarX::sLastGeckoMenuBarPainted = nullptr; // Weak
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nsMenuBarX* nsMenuBarX::sCurrentPaintDelayedMenuBar = nullptr; // Weak
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NSMenu* sApplicationMenu = nil;
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BOOL gSomeMenuBarPainted = NO;
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// We keep references to the first quit and pref item content nodes we find, which
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// will be from the hidden window. We use these when the document for the current
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// window does not have a quit or pref item. We don't need strong refs here because
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// these items are always strong ref'd by their owning menu bar (instance variable).
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static nsIContent* sAboutItemContent = nullptr;
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static nsIContent* sUpdateItemContent = nullptr;
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static nsIContent* sPrefItemContent = nullptr;
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static nsIContent* sQuitItemContent = nullptr;
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NS_IMPL_ISUPPORTS1(nsNativeMenuServiceX, nsINativeMenuService)
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NS_IMETHODIMP nsNativeMenuServiceX::CreateNativeMenuBar(nsIWidget* aParent, nsIContent* aMenuBarNode)
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{
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NS_ASSERTION(NS_IsMainThread(), "Attempting to create native menu bar on wrong thread!");
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nsRefPtr<nsMenuBarX> mb = new nsMenuBarX();
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if (!mb)
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return NS_ERROR_OUT_OF_MEMORY;
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return mb->Create(aParent, aMenuBarNode);
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}
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nsMenuBarX::nsMenuBarX()
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: nsMenuGroupOwnerX(), mParentWindow(nullptr), mAwaitingDelayedPaint(false)
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{
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NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
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mNativeMenu = [[GeckoNSMenu alloc] initWithTitle:@"MainMenuBar" andMenuBarOwner:this];
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NS_OBJC_END_TRY_ABORT_BLOCK;
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}
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nsMenuBarX::~nsMenuBarX()
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{
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NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
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if (nsMenuBarX::sLastGeckoMenuBarPainted == this)
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nsMenuBarX::sLastGeckoMenuBarPainted = nullptr;
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// the quit/pref items of a random window might have been used if there was no
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// hidden window, thus we need to invalidate the weak references.
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if (sAboutItemContent == mAboutItemContent)
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sAboutItemContent = nullptr;
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if (sUpdateItemContent == mUpdateItemContent)
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sUpdateItemContent = nullptr;
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if (sQuitItemContent == mQuitItemContent)
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sQuitItemContent = nullptr;
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if (sPrefItemContent == mPrefItemContent)
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sPrefItemContent = nullptr;
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// make sure we unregister ourselves as a content observer
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UnregisterForContentChanges(mContent);
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// We have to manually clear the array here because clearing causes menu items
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// to call back into the menu bar to unregister themselves. We don't want to
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// depend on member variable ordering to ensure that the array gets cleared
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// before the registration hash table is destroyed.
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mMenuArray.Clear();
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[mNativeMenu resetMenuBarOwner];
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[mNativeMenu release];
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NS_OBJC_END_TRY_ABORT_BLOCK;
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}
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nsresult nsMenuBarX::Create(nsIWidget* aParent, nsIContent* aContent)
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{
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if (!aParent || !aContent)
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return NS_ERROR_INVALID_ARG;
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mParentWindow = aParent;
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mContent = aContent;
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AquifyMenuBar();
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nsresult rv = nsMenuGroupOwnerX::Create(aContent);
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if (NS_FAILED(rv))
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return rv;
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RegisterForContentChanges(aContent, this);
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ConstructNativeMenus();
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// Give this to the parent window. The parent takes ownership.
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static_cast<nsCocoaWindow*>(mParentWindow)->SetMenuBar(this);
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return NS_OK;
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}
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void nsMenuBarX::ConstructNativeMenus()
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{
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uint32_t count = mContent->GetChildCount();
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for (uint32_t i = 0; i < count; i++) {
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nsIContent *menuContent = mContent->GetChildAt(i);
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if (menuContent &&
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menuContent->Tag() == nsGkAtoms::menu &&
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menuContent->IsXUL()) {
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nsMenuX* newMenu = new nsMenuX();
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if (newMenu) {
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nsresult rv = newMenu->Create(this, this, menuContent);
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if (NS_SUCCEEDED(rv))
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InsertMenuAtIndex(newMenu, GetMenuCount());
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else
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delete newMenu;
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}
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}
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}
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}
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uint32_t nsMenuBarX::GetMenuCount()
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{
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return mMenuArray.Length();
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}
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bool nsMenuBarX::MenuContainsAppMenu()
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{
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NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN;
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return ([mNativeMenu numberOfItems] > 0 &&
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[[mNativeMenu itemAtIndex:0] submenu] == sApplicationMenu);
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NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(false);
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}
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nsresult nsMenuBarX::InsertMenuAtIndex(nsMenuX* aMenu, uint32_t aIndex)
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{
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NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
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// If we haven't created a global Application menu yet, do it.
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if (!sApplicationMenu) {
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nsresult rv = NS_OK; // avoid warning about rv being unused
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rv = CreateApplicationMenu(aMenu);
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NS_ASSERTION(NS_SUCCEEDED(rv), "Can't create Application menu");
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// Hook the new Application menu up to the menu bar.
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NSMenu* mainMenu = [NSApp mainMenu];
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NS_ASSERTION([mainMenu numberOfItems] > 0, "Main menu does not have any items, something is terribly wrong!");
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[[mainMenu itemAtIndex:0] setSubmenu:sApplicationMenu];
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}
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// add menu to array that owns our menus
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mMenuArray.InsertElementAt(aIndex, aMenu);
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// hook up submenus
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nsIContent* menuContent = aMenu->Content();
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if (menuContent->GetChildCount() > 0 &&
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!nsMenuUtilsX::NodeIsHiddenOrCollapsed(menuContent)) {
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int insertionIndex = nsMenuUtilsX::CalculateNativeInsertionPoint(this, aMenu);
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if (MenuContainsAppMenu())
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insertionIndex++;
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[mNativeMenu insertItem:aMenu->NativeMenuItem() atIndex:insertionIndex];
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}
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return NS_OK;
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NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
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}
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void nsMenuBarX::RemoveMenuAtIndex(uint32_t aIndex)
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{
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NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
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NS_ASSERTION(aIndex < mMenuArray.Length(), "Attempting submenu removal with bad index!");
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// Our native menu and our internal menu object array might be out of sync.
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// This happens, for example, when a submenu is hidden. Because of this we
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// should not assume that a native submenu is hooked up.
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NSMenuItem* nativeMenuItem = mMenuArray[aIndex]->NativeMenuItem();
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int nativeMenuItemIndex = [mNativeMenu indexOfItem:nativeMenuItem];
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if (nativeMenuItemIndex != -1)
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[mNativeMenu removeItemAtIndex:nativeMenuItemIndex];
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mMenuArray.RemoveElementAt(aIndex);
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NS_OBJC_END_TRY_ABORT_BLOCK;
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}
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void nsMenuBarX::ObserveAttributeChanged(nsIDocument* aDocument,
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nsIContent* aContent,
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nsIAtom* aAttribute)
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{
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}
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void nsMenuBarX::ObserveContentRemoved(nsIDocument* aDocument,
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nsIContent* aChild,
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int32_t aIndexInContainer)
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{
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RemoveMenuAtIndex(aIndexInContainer);
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}
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void nsMenuBarX::ObserveContentInserted(nsIDocument* aDocument,
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nsIContent* aContainer,
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nsIContent* aChild)
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{
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nsMenuX* newMenu = new nsMenuX();
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if (newMenu) {
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nsresult rv = newMenu->Create(this, this, aChild);
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if (NS_SUCCEEDED(rv))
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InsertMenuAtIndex(newMenu, aContainer->IndexOf(aChild));
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else
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delete newMenu;
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}
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}
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void nsMenuBarX::ForceUpdateNativeMenuAt(const nsAString& indexString)
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{
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NSString* locationString = [NSString stringWithCharacters:reinterpret_cast<const unichar*>(indexString.BeginReading())
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length:indexString.Length()];
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NSArray* indexes = [locationString componentsSeparatedByString:@"|"];
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unsigned int indexCount = [indexes count];
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if (indexCount == 0)
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return;
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nsMenuX* currentMenu = NULL;
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int targetIndex = [[indexes objectAtIndex:0] intValue];
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int visible = 0;
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uint32_t length = mMenuArray.Length();
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// first find a menu in the menu bar
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for (unsigned int i = 0; i < length; i++) {
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nsMenuX* menu = mMenuArray[i];
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if (!nsMenuUtilsX::NodeIsHiddenOrCollapsed(menu->Content())) {
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visible++;
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if (visible == (targetIndex + 1)) {
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currentMenu = menu;
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break;
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}
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}
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}
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if (!currentMenu)
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return;
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// fake open/close to cause lazy update to happen so submenus populate
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currentMenu->MenuOpened();
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currentMenu->MenuClosed();
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// now find the correct submenu
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for (unsigned int i = 1; currentMenu && i < indexCount; i++) {
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targetIndex = [[indexes objectAtIndex:i] intValue];
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visible = 0;
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length = currentMenu->GetItemCount();
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for (unsigned int j = 0; j < length; j++) {
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nsMenuObjectX* targetMenu = currentMenu->GetItemAt(j);
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if (!targetMenu)
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return;
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if (!nsMenuUtilsX::NodeIsHiddenOrCollapsed(targetMenu->Content())) {
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visible++;
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if (targetMenu->MenuObjectType() == eSubmenuObjectType && visible == (targetIndex + 1)) {
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currentMenu = static_cast<nsMenuX*>(targetMenu);
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// fake open/close to cause lazy update to happen
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currentMenu->MenuOpened();
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currentMenu->MenuClosed();
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break;
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}
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}
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}
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}
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}
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// Calling this forces a full reload of the menu system, reloading all native
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// menus and their items.
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// Without this testing is hard because changes to the DOM affect the native
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// menu system lazily.
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void nsMenuBarX::ForceNativeMenuReload()
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{
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// tear down everything
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while (GetMenuCount() > 0)
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RemoveMenuAtIndex(0);
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// construct everything
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ConstructNativeMenus();
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}
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nsMenuX* nsMenuBarX::GetMenuAt(uint32_t aIndex)
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{
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if (mMenuArray.Length() <= aIndex) {
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NS_ERROR("Requesting menu at invalid index!");
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return NULL;
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}
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return mMenuArray[aIndex];
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}
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nsMenuX* nsMenuBarX::GetXULHelpMenu()
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{
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// The Help menu is usually (always?) the last one, so we start there and
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// count back.
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for (int32_t i = GetMenuCount() - 1; i >= 0; --i) {
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nsMenuX* aMenu = GetMenuAt(i);
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if (aMenu && nsMenuX::IsXULHelpMenu(aMenu->Content()))
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return aMenu;
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}
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return nil;
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}
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// On SnowLeopard and later we must tell the OS which is our Help menu.
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// Otherwise it will only add Spotlight for Help (the Search item) to our
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// Help menu if its label/title is "Help" -- i.e. if the menu is in English.
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// This resolves bugs 489196 and 539317.
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void nsMenuBarX::SetSystemHelpMenu()
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{
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nsMenuX* xulHelpMenu = GetXULHelpMenu();
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if (xulHelpMenu) {
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NSMenu* helpMenu = (NSMenu*)xulHelpMenu->NativeData();
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if (helpMenu)
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[NSApp setHelpMenu:helpMenu];
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}
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}
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nsresult nsMenuBarX::Paint(bool aDelayed)
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{
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NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
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if (!aDelayed && mAwaitingDelayedPaint) {
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return NS_OK;
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}
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mAwaitingDelayedPaint = false;
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// Don't try to optimize anything in this painting by checking
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// sLastGeckoMenuBarPainted because the menubar can be manipulated by
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// native dialogs and sheet code and other things besides this paint method.
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// We have to keep the same menu item for the Application menu so we keep
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// passing it along.
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NSMenu* outgoingMenu = [NSApp mainMenu];
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NS_ASSERTION([outgoingMenu numberOfItems] > 0, "Main menu does not have any items, something is terribly wrong!");
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// To work around bug 722676, we sometimes need to delay making mNativeMenu
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// the main menu. This is an Apple bug that sometimes causes a top-level
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// menu item to remain highlighted after pressing a Cmd+key combination that
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// opens a new window, then closing the window. The OS temporarily
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// highlights the appropriate top-level menu item whenever you press the
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// Cmd+key combination for one of its submenus. (It does this by setting a
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// "pressed" attribute on it.) The OS then uses a timer to remove this
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// "pressed" attribute. But without our workaround we sometimes change the
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// main menu before the timer has fired, so when it fires the menu item it
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// was intended to unhighlight is no longer present in the main menu. This
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// causes the item to remain semi-permanently highlighted (until you quit
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// Firefox or navigate the main menu by hand).
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if ((outgoingMenu != mNativeMenu) &&
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[outgoingMenu isKindOfClass:[GeckoNSMenu class]]) {
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if (aDelayed) {
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[(GeckoNSMenu *)outgoingMenu setDelayResignMainMenu:false];
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} else if ([(GeckoNSMenu *)outgoingMenu delayResignMainMenu]) {
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PaintMenuBarAfterDelay();
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return NS_OK;
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}
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}
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if (outgoingMenu != mNativeMenu) {
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NSMenuItem* appMenuItem = [[outgoingMenu itemAtIndex:0] retain];
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[outgoingMenu removeItemAtIndex:0];
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[mNativeMenu insertItem:appMenuItem atIndex:0];
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[appMenuItem release];
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// Set menu bar and event target.
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[NSApp setMainMenu:mNativeMenu];
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}
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SetSystemHelpMenu();
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nsMenuBarX::sLastGeckoMenuBarPainted = this;
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gSomeMenuBarPainted = YES;
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return NS_OK;
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NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
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}
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// Used to delay a call to nsMenuBarX::Paint(). Needed to work around
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// bug 722676.
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void nsMenuBarX::PaintMenuBarAfterDelay()
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{
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mAwaitingDelayedPaint = true;
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nsMenuBarX::sCurrentPaintDelayedMenuBar = this;
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[mNativeMenu retain];
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// The delay for Apple's unhighlight timer is 0.1f, so we make ours a bit longer.
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[mNativeMenu performSelector:@selector(delayedPaintMenuBar:)
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withObject:nil
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afterDelay:0.15f];
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}
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// Returns the 'key' attribute of the 'shortcutID' object (if any) in the
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// currently active menubar's DOM document. 'shortcutID' should be the id
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// (i.e. the name) of a component that defines a commonly used (and
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// localized) cmd+key shortcut, and belongs to a keyset containing similar
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// objects. For example "key_selectAll". Returns a value that can be
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// compared to the first character of [NSEvent charactersIgnoringModifiers]
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// when [NSEvent modifierFlags] == NSCommandKeyMask.
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char nsMenuBarX::GetLocalizedAccelKey(const char *shortcutID)
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{
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if (!sLastGeckoMenuBarPainted)
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return 0;
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nsCOMPtr<nsIDOMDocument> domDoc(do_QueryInterface(sLastGeckoMenuBarPainted->mDocument));
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if (!domDoc)
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return 0;
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NS_ConvertASCIItoUTF16 shortcutIDStr((const char *)shortcutID);
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nsCOMPtr<nsIDOMElement> shortcutElement;
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domDoc->GetElementById(shortcutIDStr, getter_AddRefs(shortcutElement));
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nsCOMPtr<nsIContent> shortcutContent = do_QueryInterface(shortcutElement);
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if (!shortcutContent)
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return 0;
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nsAutoString key;
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shortcutContent->GetAttr(kNameSpaceID_None, nsGkAtoms::key, key);
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NS_LossyConvertUTF16toASCII keyASC(key.get());
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const char *keyASCPtr = keyASC.get();
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if (!keyASCPtr)
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return 0;
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// If keyID's 'key' attribute isn't exactly one character long, it's not
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// what we're looking for.
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if (strlen(keyASCPtr) != sizeof(char))
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return 0;
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// Make sure retval is lower case.
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char retval = tolower(keyASCPtr[0]);
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return retval;
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}
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// Hide the item in the menu by setting the 'hidden' attribute. Returns it in |outHiddenNode| so
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// the caller can hang onto it if they so choose. It is acceptable to pass nsull
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// for |outHiddenNode| if the caller doesn't care about the hidden node.
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void nsMenuBarX::HideItem(nsIDOMDocument* inDoc, const nsAString & inID, nsIContent** outHiddenNode)
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{
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nsCOMPtr<nsIDOMElement> menuItem;
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inDoc->GetElementById(inID, getter_AddRefs(menuItem));
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nsCOMPtr<nsIContent> menuContent(do_QueryInterface(menuItem));
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if (menuContent) {
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menuContent->SetAttr(kNameSpaceID_None, nsGkAtoms::hidden, NS_LITERAL_STRING("true"), false);
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if (outHiddenNode) {
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*outHiddenNode = menuContent.get();
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NS_IF_ADDREF(*outHiddenNode);
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}
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}
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}
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// Do what is necessary to conform to the Aqua guidelines for menus.
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void nsMenuBarX::AquifyMenuBar()
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{
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nsCOMPtr<nsIDOMDocument> domDoc(do_QueryInterface(mContent->GetDocument()));
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if (domDoc) {
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// remove the "About..." item and its separator
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HideItem(domDoc, NS_LITERAL_STRING("aboutSeparator"), nullptr);
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HideItem(domDoc, NS_LITERAL_STRING("aboutName"), getter_AddRefs(mAboutItemContent));
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if (!sAboutItemContent)
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sAboutItemContent = mAboutItemContent;
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// Hide the software update menu item, since it belongs in the application
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// menu on Mac OS X.
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HideItem(domDoc, NS_LITERAL_STRING("updateSeparator"), nullptr);
|
|
HideItem(domDoc, NS_LITERAL_STRING("checkForUpdates"), getter_AddRefs(mUpdateItemContent));
|
|
if (!sUpdateItemContent)
|
|
sUpdateItemContent = mUpdateItemContent;
|
|
|
|
// remove quit item and its separator
|
|
HideItem(domDoc, NS_LITERAL_STRING("menu_FileQuitSeparator"), nullptr);
|
|
HideItem(domDoc, NS_LITERAL_STRING("menu_FileQuitItem"), getter_AddRefs(mQuitItemContent));
|
|
if (!sQuitItemContent)
|
|
sQuitItemContent = mQuitItemContent;
|
|
|
|
// remove prefs item and its separator, but save off the pref content node
|
|
// so we can invoke its command later.
|
|
HideItem(domDoc, NS_LITERAL_STRING("menu_PrefsSeparator"), nullptr);
|
|
HideItem(domDoc, NS_LITERAL_STRING("menu_preferences"), getter_AddRefs(mPrefItemContent));
|
|
if (!sPrefItemContent)
|
|
sPrefItemContent = mPrefItemContent;
|
|
|
|
// hide items that we use for the Application menu
|
|
HideItem(domDoc, NS_LITERAL_STRING("menu_mac_services"), nullptr);
|
|
HideItem(domDoc, NS_LITERAL_STRING("menu_mac_hide_app"), nullptr);
|
|
HideItem(domDoc, NS_LITERAL_STRING("menu_mac_hide_others"), nullptr);
|
|
HideItem(domDoc, NS_LITERAL_STRING("menu_mac_show_all"), nullptr);
|
|
}
|
|
}
|
|
|
|
// for creating menu items destined for the Application menu
|
|
NSMenuItem* nsMenuBarX::CreateNativeAppMenuItem(nsMenuX* inMenu, const nsAString& nodeID, SEL action,
|
|
int tag, NativeMenuItemTarget* target)
|
|
{
|
|
NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NIL;
|
|
|
|
nsCOMPtr<nsIDocument> doc = inMenu->Content()->GetDocument();
|
|
if (!doc)
|
|
return nil;
|
|
|
|
nsCOMPtr<nsIDOMDocument> domdoc(do_QueryInterface(doc));
|
|
if (!domdoc)
|
|
return nil;
|
|
|
|
// Get information from the gecko menu item
|
|
nsAutoString label;
|
|
nsAutoString modifiers;
|
|
nsAutoString key;
|
|
nsCOMPtr<nsIDOMElement> menuItem;
|
|
domdoc->GetElementById(nodeID, getter_AddRefs(menuItem));
|
|
if (menuItem) {
|
|
menuItem->GetAttribute(NS_LITERAL_STRING("label"), label);
|
|
menuItem->GetAttribute(NS_LITERAL_STRING("modifiers"), modifiers);
|
|
menuItem->GetAttribute(NS_LITERAL_STRING("key"), key);
|
|
}
|
|
else {
|
|
return nil;
|
|
}
|
|
|
|
// Get more information about the key equivalent. Start by
|
|
// finding the key node we need.
|
|
NSString* keyEquiv = nil;
|
|
unsigned int macKeyModifiers = 0;
|
|
if (!key.IsEmpty()) {
|
|
nsCOMPtr<nsIDOMElement> keyElement;
|
|
domdoc->GetElementById(key, getter_AddRefs(keyElement));
|
|
if (keyElement) {
|
|
nsCOMPtr<nsIContent> keyContent (do_QueryInterface(keyElement));
|
|
// first grab the key equivalent character
|
|
nsAutoString keyChar(NS_LITERAL_STRING(" "));
|
|
keyContent->GetAttr(kNameSpaceID_None, nsGkAtoms::key, keyChar);
|
|
if (!keyChar.EqualsLiteral(" ")) {
|
|
keyEquiv = [[NSString stringWithCharacters:reinterpret_cast<const unichar*>(keyChar.get())
|
|
length:keyChar.Length()] lowercaseString];
|
|
}
|
|
// now grab the key equivalent modifiers
|
|
nsAutoString modifiersStr;
|
|
keyContent->GetAttr(kNameSpaceID_None, nsGkAtoms::modifiers, modifiersStr);
|
|
uint8_t geckoModifiers = nsMenuUtilsX::GeckoModifiersForNodeAttribute(modifiersStr);
|
|
macKeyModifiers = nsMenuUtilsX::MacModifiersForGeckoModifiers(geckoModifiers);
|
|
}
|
|
}
|
|
// get the label into NSString-form
|
|
NSString* labelString = [NSString stringWithCharacters:reinterpret_cast<const unichar*>(label.get())
|
|
length:label.Length()];
|
|
|
|
if (!labelString)
|
|
labelString = @"";
|
|
if (!keyEquiv)
|
|
keyEquiv = @"";
|
|
|
|
// put together the actual NSMenuItem
|
|
NSMenuItem* newMenuItem = [[NSMenuItem alloc] initWithTitle:labelString action:action keyEquivalent:keyEquiv];
|
|
|
|
[newMenuItem setTag:tag];
|
|
[newMenuItem setTarget:target];
|
|
[newMenuItem setKeyEquivalentModifierMask:macKeyModifiers];
|
|
|
|
MenuItemInfo * info = [[MenuItemInfo alloc] initWithMenuGroupOwner:this];
|
|
[newMenuItem setRepresentedObject:info];
|
|
[info release];
|
|
|
|
return newMenuItem;
|
|
|
|
NS_OBJC_END_TRY_ABORT_BLOCK_NIL;
|
|
}
|
|
|
|
// build the Application menu shared by all menu bars
|
|
nsresult nsMenuBarX::CreateApplicationMenu(nsMenuX* inMenu)
|
|
{
|
|
NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
|
|
|
|
// At this point, the application menu is the application menu from
|
|
// the nib in cocoa widgets. We do not have a way to create an application
|
|
// menu manually, so we grab the one from the nib and use that.
|
|
sApplicationMenu = [[[[NSApp mainMenu] itemAtIndex:0] submenu] retain];
|
|
|
|
/*
|
|
We support the following menu items here:
|
|
|
|
Menu Item DOM Node ID Notes
|
|
|
|
========================
|
|
= About This App = <- aboutName
|
|
= Check for Updates... = <- checkForUpdates
|
|
========================
|
|
= Preferences... = <- menu_preferences
|
|
========================
|
|
= Services > = <- menu_mac_services <- (do not define key equivalent)
|
|
========================
|
|
= Hide App = <- menu_mac_hide_app
|
|
= Hide Others = <- menu_mac_hide_others
|
|
= Show All = <- menu_mac_show_all
|
|
========================
|
|
= Quit = <- menu_FileQuitItem
|
|
========================
|
|
|
|
If any of them are ommitted from the application's DOM, we just don't add
|
|
them. We always add a "Quit" item, but if an app developer does not provide a
|
|
DOM node with the right ID for the Quit item, we add it in English. App
|
|
developers need only add each node with a label and a key equivalent (if they
|
|
want one). Other attributes are optional. Like so:
|
|
|
|
<menuitem id="menu_preferences"
|
|
label="&preferencesCmdMac.label;"
|
|
key="open_prefs_key"/>
|
|
|
|
We need to use this system for localization purposes, until we have a better way
|
|
to define the Application menu to be used on Mac OS X.
|
|
*/
|
|
|
|
if (sApplicationMenu) {
|
|
// This code reads attributes we are going to care about from the DOM elements
|
|
|
|
NSMenuItem *itemBeingAdded = nil;
|
|
BOOL addAboutSeparator = FALSE;
|
|
|
|
// Add the About menu item
|
|
itemBeingAdded = CreateNativeAppMenuItem(inMenu, NS_LITERAL_STRING("aboutName"), @selector(menuItemHit:),
|
|
eCommand_ID_About, nsMenuBarX::sNativeEventTarget);
|
|
if (itemBeingAdded) {
|
|
[sApplicationMenu addItem:itemBeingAdded];
|
|
[itemBeingAdded release];
|
|
itemBeingAdded = nil;
|
|
|
|
addAboutSeparator = TRUE;
|
|
}
|
|
|
|
// Add the software update menu item
|
|
itemBeingAdded = CreateNativeAppMenuItem(inMenu, NS_LITERAL_STRING("checkForUpdates"), @selector(menuItemHit:),
|
|
eCommand_ID_Update, nsMenuBarX::sNativeEventTarget);
|
|
if (itemBeingAdded) {
|
|
[sApplicationMenu addItem:itemBeingAdded];
|
|
[itemBeingAdded release];
|
|
itemBeingAdded = nil;
|
|
|
|
addAboutSeparator = TRUE;
|
|
}
|
|
|
|
// Add separator if either the About item or software update item exists
|
|
if (addAboutSeparator)
|
|
[sApplicationMenu addItem:[NSMenuItem separatorItem]];
|
|
|
|
// Add the Preferences menu item
|
|
itemBeingAdded = CreateNativeAppMenuItem(inMenu, NS_LITERAL_STRING("menu_preferences"), @selector(menuItemHit:),
|
|
eCommand_ID_Prefs, nsMenuBarX::sNativeEventTarget);
|
|
if (itemBeingAdded) {
|
|
[sApplicationMenu addItem:itemBeingAdded];
|
|
[itemBeingAdded release];
|
|
itemBeingAdded = nil;
|
|
|
|
// Add separator after Preferences menu
|
|
[sApplicationMenu addItem:[NSMenuItem separatorItem]];
|
|
}
|
|
|
|
// Add Services menu item
|
|
itemBeingAdded = CreateNativeAppMenuItem(inMenu, NS_LITERAL_STRING("menu_mac_services"), nil,
|
|
0, nil);
|
|
if (itemBeingAdded) {
|
|
[sApplicationMenu addItem:itemBeingAdded];
|
|
|
|
// set this menu item up as the Mac OS X Services menu
|
|
NSMenu* servicesMenu = [[GeckoServicesNSMenu alloc] initWithTitle:@""];
|
|
[itemBeingAdded setSubmenu:servicesMenu];
|
|
[NSApp setServicesMenu:servicesMenu];
|
|
|
|
[itemBeingAdded release];
|
|
itemBeingAdded = nil;
|
|
|
|
// Add separator after Services menu
|
|
[sApplicationMenu addItem:[NSMenuItem separatorItem]];
|
|
}
|
|
|
|
BOOL addHideShowSeparator = FALSE;
|
|
|
|
// Add menu item to hide this application
|
|
itemBeingAdded = CreateNativeAppMenuItem(inMenu, NS_LITERAL_STRING("menu_mac_hide_app"), @selector(menuItemHit:),
|
|
eCommand_ID_HideApp, nsMenuBarX::sNativeEventTarget);
|
|
if (itemBeingAdded) {
|
|
[sApplicationMenu addItem:itemBeingAdded];
|
|
[itemBeingAdded release];
|
|
itemBeingAdded = nil;
|
|
|
|
addHideShowSeparator = TRUE;
|
|
}
|
|
|
|
// Add menu item to hide other applications
|
|
itemBeingAdded = CreateNativeAppMenuItem(inMenu, NS_LITERAL_STRING("menu_mac_hide_others"), @selector(menuItemHit:),
|
|
eCommand_ID_HideOthers, nsMenuBarX::sNativeEventTarget);
|
|
if (itemBeingAdded) {
|
|
[sApplicationMenu addItem:itemBeingAdded];
|
|
[itemBeingAdded release];
|
|
itemBeingAdded = nil;
|
|
|
|
addHideShowSeparator = TRUE;
|
|
}
|
|
|
|
// Add menu item to show all applications
|
|
itemBeingAdded = CreateNativeAppMenuItem(inMenu, NS_LITERAL_STRING("menu_mac_show_all"), @selector(menuItemHit:),
|
|
eCommand_ID_ShowAll, nsMenuBarX::sNativeEventTarget);
|
|
if (itemBeingAdded) {
|
|
[sApplicationMenu addItem:itemBeingAdded];
|
|
[itemBeingAdded release];
|
|
itemBeingAdded = nil;
|
|
|
|
addHideShowSeparator = TRUE;
|
|
}
|
|
|
|
// Add a separator after the hide/show menus if at least one exists
|
|
if (addHideShowSeparator)
|
|
[sApplicationMenu addItem:[NSMenuItem separatorItem]];
|
|
|
|
// Add quit menu item
|
|
itemBeingAdded = CreateNativeAppMenuItem(inMenu, NS_LITERAL_STRING("menu_FileQuitItem"), @selector(menuItemHit:),
|
|
eCommand_ID_Quit, nsMenuBarX::sNativeEventTarget);
|
|
if (itemBeingAdded) {
|
|
[sApplicationMenu addItem:itemBeingAdded];
|
|
[itemBeingAdded release];
|
|
itemBeingAdded = nil;
|
|
}
|
|
else {
|
|
// the current application does not have a DOM node for "Quit". Add one
|
|
// anyway, in English.
|
|
NSMenuItem* defaultQuitItem = [[[NSMenuItem alloc] initWithTitle:@"Quit" action:@selector(menuItemHit:)
|
|
keyEquivalent:@"q"] autorelease];
|
|
[defaultQuitItem setTarget:nsMenuBarX::sNativeEventTarget];
|
|
[defaultQuitItem setTag:eCommand_ID_Quit];
|
|
[sApplicationMenu addItem:defaultQuitItem];
|
|
}
|
|
}
|
|
|
|
return (sApplicationMenu) ? NS_OK : NS_ERROR_FAILURE;
|
|
|
|
NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
|
|
}
|
|
|
|
void nsMenuBarX::SetParent(nsIWidget* aParent)
|
|
{
|
|
mParentWindow = aParent;
|
|
}
|
|
|
|
|
|
//
|
|
// Objective-C class used to allow us to have keyboard commands
|
|
// look like they are doing something but actually do nothing.
|
|
// We allow mouse actions to work normally.
|
|
//
|
|
|
|
// Controls whether or not native menu items should invoke their commands.
|
|
static BOOL gMenuItemsExecuteCommands = YES;
|
|
|
|
@implementation GeckoNSMenu
|
|
|
|
- (id)initWithTitle:(NSString *)aTitle
|
|
{
|
|
if (self = [super initWithTitle:aTitle]) {
|
|
mMenuBarOwner = nullptr;
|
|
mDelayResignMainMenu = false;
|
|
}
|
|
return self;
|
|
}
|
|
|
|
- (id)initWithTitle:(NSString *)aTitle andMenuBarOwner:(nsMenuBarX *)aMenuBarOwner
|
|
{
|
|
if (self = [super initWithTitle:aTitle]) {
|
|
mMenuBarOwner = aMenuBarOwner;
|
|
mDelayResignMainMenu = false;
|
|
}
|
|
return self;
|
|
}
|
|
|
|
- (void)resetMenuBarOwner
|
|
{
|
|
mMenuBarOwner = nil;
|
|
}
|
|
|
|
- (bool)delayResignMainMenu
|
|
{
|
|
return mDelayResignMainMenu;
|
|
}
|
|
|
|
- (void)setDelayResignMainMenu:(bool)aShouldDelay
|
|
{
|
|
mDelayResignMainMenu = aShouldDelay;
|
|
}
|
|
|
|
// Used to delay a call to nsMenuBarX::Paint(). Needed to work around
|
|
// bug 722676.
|
|
- (void)delayedPaintMenuBar:(id)unused
|
|
{
|
|
if (mMenuBarOwner) {
|
|
if (mMenuBarOwner == nsMenuBarX::sCurrentPaintDelayedMenuBar) {
|
|
mMenuBarOwner->Paint(true);
|
|
nsMenuBarX::sCurrentPaintDelayedMenuBar = nullptr;
|
|
} else {
|
|
mMenuBarOwner->ResetAwaitingDelayedPaint();
|
|
}
|
|
}
|
|
[self release];
|
|
}
|
|
|
|
// Undocumented method, present unchanged since OS X 10.6, used to temporarily
|
|
// highlight a top-level menu item when an appropriate Cmd+key combination is
|
|
// pressed.
|
|
- (void)_performActionWithHighlightingForItemAtIndex:(NSInteger)index;
|
|
{
|
|
NSMenu *mainMenu = [NSApp mainMenu];
|
|
if ([mainMenu isKindOfClass:[GeckoNSMenu class]]) {
|
|
[(GeckoNSMenu *)mainMenu setDelayResignMainMenu:true];
|
|
}
|
|
[super _performActionWithHighlightingForItemAtIndex:index];
|
|
}
|
|
|
|
// Keyboard commands should not cause menu items to invoke their
|
|
// commands when there is a key window because we'd rather send
|
|
// the keyboard command to the window. We still have the menus
|
|
// go through the mechanics so they'll give the proper visual
|
|
// feedback.
|
|
- (BOOL)performKeyEquivalent:(NSEvent *)theEvent
|
|
{
|
|
// We've noticed that Mac OS X expects this check in subclasses before
|
|
// calling NSMenu's "performKeyEquivalent:".
|
|
//
|
|
// There is no case in which we'd need to do anything or return YES
|
|
// when we have no items so we can just do this check first.
|
|
if ([self numberOfItems] <= 0) {
|
|
return NO;
|
|
}
|
|
|
|
NSWindow *keyWindow = [NSApp keyWindow];
|
|
|
|
// If there is no key window then just behave normally. This
|
|
// probably means that this menu is associated with Gecko's
|
|
// hidden window.
|
|
if (!keyWindow) {
|
|
return [super performKeyEquivalent:theEvent];
|
|
}
|
|
|
|
// Plugins normally eat all keyboard commands, this hack mitigates
|
|
// the problem.
|
|
BOOL handleForPluginHack = NO;
|
|
NSResponder *firstResponder = [keyWindow firstResponder];
|
|
if (firstResponder &&
|
|
[firstResponder isKindOfClass:[ChildView class]] &&
|
|
[(ChildView*)firstResponder isPluginView]) {
|
|
handleForPluginHack = YES;
|
|
// Maintain a list of cmd+key combinations that we never act on (in the
|
|
// browser) when the keyboard focus is in a plugin. What a particular
|
|
// cmd+key combo means here (to the browser) is governed by browser.dtd,
|
|
// which "contains the browser main menu items".
|
|
UInt32 modifierFlags = [theEvent modifierFlags] & NSDeviceIndependentModifierFlagsMask;
|
|
if (modifierFlags == NSCommandKeyMask) {
|
|
NSString *unmodchars = [theEvent charactersIgnoringModifiers];
|
|
if ([unmodchars length] == 1) {
|
|
if ([unmodchars characterAtIndex:0] == nsMenuBarX::GetLocalizedAccelKey("key_selectAll")) {
|
|
handleForPluginHack = NO;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
gMenuItemsExecuteCommands = handleForPluginHack;
|
|
[super performKeyEquivalent:theEvent];
|
|
gMenuItemsExecuteCommands = YES; // return to default
|
|
|
|
// Return YES if we invoked a command and there is now no key window or we changed
|
|
// the first responder. In this case we do not want to propagate the event because
|
|
// we don't want it handled again.
|
|
if (handleForPluginHack) {
|
|
if (![NSApp keyWindow] || [[NSApp keyWindow] firstResponder] != firstResponder) {
|
|
return YES;
|
|
}
|
|
}
|
|
|
|
// Return NO so that we can handle the event via NSView's "keyDown:".
|
|
return NO;
|
|
}
|
|
|
|
@end
|
|
|
|
//
|
|
// Objective-C class used as action target for menu items
|
|
//
|
|
|
|
@implementation NativeMenuItemTarget
|
|
|
|
// called when some menu item in this menu gets hit
|
|
-(IBAction)menuItemHit:(id)sender
|
|
{
|
|
NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
|
|
|
|
// menuGroupOwner below is an nsMenuBarX object, which we sometimes access
|
|
// after it's been deleted, causing crashes (see bug 704866 and bug 670914).
|
|
// To fix this "correctly", in nsMenuBarX::~nsMenuBarX() we'd need to
|
|
// iterate through every NSMenuItem in nsMenuBarX::mNativeMenu and its
|
|
// submenus, which might be quite time consuming. (For every NSMenuItem
|
|
// that has a "representedObject" that's a MenuItemInfo object, we'd need
|
|
// need to null out its "menuGroupOwner" if it's the same as the nsMenuBarX
|
|
// object being destroyed.) But if the nsMenuBarX object being destroyed
|
|
// corresponds to the currently focused window, it's likely that the
|
|
// nsMenuBarX destructor will null out sLastGeckoMenuBarPainted. So we can
|
|
// probably eliminate most of these crashes if we use this variable being
|
|
// null as an indicator that we're likely to crash below when we dereference
|
|
// menuGroupOwner.
|
|
if (!nsMenuBarX::sLastGeckoMenuBarPainted) {
|
|
return;
|
|
}
|
|
|
|
if (!gMenuItemsExecuteCommands) {
|
|
return;
|
|
}
|
|
|
|
int tag = [sender tag];
|
|
|
|
MenuItemInfo* info = [sender representedObject];
|
|
if (!info)
|
|
return;
|
|
|
|
nsMenuGroupOwnerX* menuGroupOwner = [info menuGroupOwner];
|
|
if (!menuGroupOwner)
|
|
return;
|
|
|
|
nsMenuBarX* menuBar = nullptr;
|
|
if (menuGroupOwner->MenuObjectType() == eMenuBarObjectType)
|
|
menuBar = static_cast<nsMenuBarX*>(menuGroupOwner);
|
|
|
|
// Do special processing if this is for an app-global command.
|
|
if (tag == eCommand_ID_About) {
|
|
nsIContent* mostSpecificContent = sAboutItemContent;
|
|
if (menuBar && menuBar->mAboutItemContent)
|
|
mostSpecificContent = menuBar->mAboutItemContent;
|
|
nsMenuUtilsX::DispatchCommandTo(mostSpecificContent);
|
|
return;
|
|
}
|
|
else if (tag == eCommand_ID_Update) {
|
|
nsIContent* mostSpecificContent = sUpdateItemContent;
|
|
if (menuBar && menuBar->mUpdateItemContent)
|
|
mostSpecificContent = menuBar->mUpdateItemContent;
|
|
nsMenuUtilsX::DispatchCommandTo(mostSpecificContent);
|
|
}
|
|
else if (tag == eCommand_ID_Prefs) {
|
|
nsIContent* mostSpecificContent = sPrefItemContent;
|
|
if (menuBar && menuBar->mPrefItemContent)
|
|
mostSpecificContent = menuBar->mPrefItemContent;
|
|
nsMenuUtilsX::DispatchCommandTo(mostSpecificContent);
|
|
return;
|
|
}
|
|
else if (tag == eCommand_ID_HideApp) {
|
|
[NSApp hide:sender];
|
|
return;
|
|
}
|
|
else if (tag == eCommand_ID_HideOthers) {
|
|
[NSApp hideOtherApplications:sender];
|
|
return;
|
|
}
|
|
else if (tag == eCommand_ID_ShowAll) {
|
|
[NSApp unhideAllApplications:sender];
|
|
return;
|
|
}
|
|
else if (tag == eCommand_ID_Quit) {
|
|
nsIContent* mostSpecificContent = sQuitItemContent;
|
|
if (menuBar && menuBar->mQuitItemContent)
|
|
mostSpecificContent = menuBar->mQuitItemContent;
|
|
// If we have some content for quit we execute it. Otherwise we send a native app terminate
|
|
// message. If you want to stop a quit from happening, provide quit content and return
|
|
// the event as unhandled.
|
|
if (mostSpecificContent) {
|
|
nsMenuUtilsX::DispatchCommandTo(mostSpecificContent);
|
|
}
|
|
else {
|
|
[NSApp terminate:nil];
|
|
}
|
|
return;
|
|
}
|
|
|
|
// given the commandID, look it up in our hashtable and dispatch to
|
|
// that menu item.
|
|
if (menuGroupOwner) {
|
|
nsMenuItemX* menuItem = menuGroupOwner->GetMenuItemForCommandID(static_cast<uint32_t>(tag));
|
|
if (menuItem)
|
|
menuItem->DoCommand();
|
|
}
|
|
|
|
NS_OBJC_END_TRY_ABORT_BLOCK;
|
|
}
|
|
|
|
@end
|
|
|
|
// Objective-C class used for menu items on the Services menu to allow Gecko
|
|
// to override their standard behavior in order to stop key equivalents from
|
|
// firing in certain instances. When gMenuItemsExecuteCommands is NO, we return
|
|
// a dummy target and action instead of the actual target and action.
|
|
|
|
@implementation GeckoServicesNSMenuItem
|
|
|
|
- (id) target
|
|
{
|
|
id realTarget = [super target];
|
|
if (gMenuItemsExecuteCommands)
|
|
return realTarget;
|
|
else
|
|
return realTarget ? self : nil;
|
|
}
|
|
|
|
- (SEL) action
|
|
{
|
|
SEL realAction = [super action];
|
|
if (gMenuItemsExecuteCommands)
|
|
return realAction;
|
|
else
|
|
return realAction ? @selector(_doNothing:) : NULL;
|
|
}
|
|
|
|
- (void) _doNothing:(id)sender
|
|
{
|
|
}
|
|
|
|
@end
|
|
|
|
// Objective-C class used as the Services menu so that Gecko can override the
|
|
// standard behavior of the Services menu in order to stop key equivalents
|
|
// from firing in certain instances.
|
|
|
|
@implementation GeckoServicesNSMenu
|
|
|
|
- (void)addItem:(NSMenuItem *)newItem
|
|
{
|
|
[self _overrideClassOfMenuItem:newItem];
|
|
[super addItem:newItem];
|
|
}
|
|
|
|
- (NSMenuItem *)addItemWithTitle:(NSString *)aString action:(SEL)aSelector keyEquivalent:(NSString *)keyEquiv
|
|
{
|
|
NSMenuItem * newItem = [super addItemWithTitle:aString action:aSelector keyEquivalent:keyEquiv];
|
|
[self _overrideClassOfMenuItem:newItem];
|
|
return newItem;
|
|
}
|
|
|
|
- (void)insertItem:(NSMenuItem *)newItem atIndex:(NSInteger)index
|
|
{
|
|
[self _overrideClassOfMenuItem:newItem];
|
|
[super insertItem:newItem atIndex:index];
|
|
}
|
|
|
|
- (NSMenuItem *)insertItemWithTitle:(NSString *)aString action:(SEL)aSelector keyEquivalent:(NSString *)keyEquiv atIndex:(NSInteger)index
|
|
{
|
|
NSMenuItem * newItem = [super insertItemWithTitle:aString action:aSelector keyEquivalent:keyEquiv atIndex:index];
|
|
[self _overrideClassOfMenuItem:newItem];
|
|
return newItem;
|
|
}
|
|
|
|
- (void) _overrideClassOfMenuItem:(NSMenuItem *)menuItem
|
|
{
|
|
if ([menuItem class] == [NSMenuItem class])
|
|
object_setClass(menuItem, [GeckoServicesNSMenuItem class]);
|
|
}
|
|
|
|
@end
|