mirror of
https://github.com/mozilla/gecko-dev.git
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331 lines
10 KiB
C++
331 lines
10 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef MOZILLA_GFX_TEXTURED3D9_H
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#define MOZILLA_GFX_TEXTURED3D9_H
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#include "mozilla/layers/Compositor.h"
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#include "mozilla/layers/TextureClient.h"
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#include "mozilla/layers/TextureHost.h"
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#include "mozilla/GfxMessageUtils.h"
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#include "gfxWindowsPlatform.h"
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#include "d3d9.h"
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#include <vector>
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namespace mozilla {
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namespace layers {
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class CompositorD3D9;
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class TextureSourceD3D9
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{
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public:
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virtual IDirect3DTexture9* GetD3D9Texture() { return mTextures[0]; }
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virtual bool IsYCbCrSource() const { return false; }
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struct YCbCrTextures
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{
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IDirect3DTexture9 *mY;
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IDirect3DTexture9 *mCb;
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IDirect3DTexture9 *mCr;
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StereoMode mStereoMode;
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};
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virtual YCbCrTextures GetYCbCrTextures() {
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YCbCrTextures textures = { mTextures[0],
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mTextures[1],
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mTextures[2],
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mStereoMode };
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return textures;
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}
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protected:
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virtual gfx::IntSize GetSize() const { return mSize; }
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void SetSize(const gfx::IntSize& aSize) { mSize = aSize; }
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gfx::IntSize mSize;
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StereoMode mStereoMode;
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RefPtr<IDirect3DTexture9> mTextures[3];
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};
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class CompositingRenderTargetD3D9 : public CompositingRenderTarget,
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public TextureSourceD3D9
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{
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public:
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CompositingRenderTargetD3D9(IDirect3DTexture9* aTexture,
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SurfaceInitMode aInit,
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const gfx::IntRect& aRect);
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// use for rendering to the main window, cannot be rendered as a texture
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CompositingRenderTargetD3D9(IDirect3DSurface9* aSurface,
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SurfaceInitMode aInit,
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const gfx::IntRect& aRect);
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~CompositingRenderTargetD3D9();
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virtual TextureSourceD3D9* AsSourceD3D9() MOZ_OVERRIDE
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{
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MOZ_ASSERT(mTextures[0],
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"No texture, can't be indirectly rendered. Is this the screen backbuffer?");
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return this;
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}
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virtual gfx::IntSize GetSize() const MOZ_OVERRIDE;
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void BindRenderTarget(IDirect3DDevice9* aDevice);
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IDirect3DSurface9* GetD3D9Surface() const { return mSurface; }
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private:
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friend class CompositorD3D9;
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nsRefPtr<IDirect3DSurface9> mSurface;
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SurfaceInitMode mInitMode;
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bool mInitialized;
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};
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// Shared functionality for non-YCbCr texture hosts
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class DeprecatedTextureHostD3D9 : public DeprecatedTextureHost
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, public TextureSourceD3D9
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, public TileIterator
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{
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public:
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DeprecatedTextureHostD3D9();
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virtual ~DeprecatedTextureHostD3D9();
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virtual void SetCompositor(Compositor* aCompositor) MOZ_OVERRIDE;
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virtual TextureSourceD3D9* AsSourceD3D9() MOZ_OVERRIDE { return this; }
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virtual IDirect3DTexture9 *GetD3D9Texture() MOZ_OVERRIDE {
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return mIsTiled ? mTileTextures[mCurrentTile].get()
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: TextureSourceD3D9::GetD3D9Texture();
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}
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virtual gfx::IntSize GetSize() const MOZ_OVERRIDE;
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virtual LayerRenderState GetRenderState() { return LayerRenderState(); }
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virtual bool Lock() MOZ_OVERRIDE { return true; }
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virtual already_AddRefed<gfxImageSurface> GetAsSurface() MOZ_OVERRIDE
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{
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return nullptr; // TODO: cf bug 872568
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}
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virtual void BeginTileIteration() MOZ_OVERRIDE
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{
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mIterating = true;
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mCurrentTile = 0;
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}
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virtual void EndTileIteration() MOZ_OVERRIDE
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{
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mIterating = false;
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}
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virtual nsIntRect GetTileRect() MOZ_OVERRIDE;
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virtual size_t GetTileCount() MOZ_OVERRIDE { return mTileTextures.size(); }
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virtual bool NextTile() MOZ_OVERRIDE
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{
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return (++mCurrentTile < mTileTextures.size());
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}
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virtual TileIterator* AsTileIterator() MOZ_OVERRIDE
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{
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return mIsTiled ? this : nullptr;
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}
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protected:
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gfx::IntRect GetTileRect(uint32_t aID) const;
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RefPtr<IDirect3DDevice9> mDevice;
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RefPtr<CompositorD3D9> mCompositor;
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bool mIsTiled;
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std::vector< RefPtr<IDirect3DTexture9> > mTileTextures;
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uint32_t mCurrentTile;
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bool mIterating;
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};
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class DeprecatedTextureHostShmemD3D9 : public DeprecatedTextureHostD3D9
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{
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public:
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virtual const char* Name() { return "DeprecatedTextureHostShmemD3D9"; }
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protected:
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virtual void UpdateImpl(const SurfaceDescriptor& aSurface,
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nsIntRegion* aRegion,
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nsIntPoint *aOffset = nullptr) MOZ_OVERRIDE;
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};
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class DeprecatedTextureHostSystemMemD3D9 : public DeprecatedTextureHostD3D9
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{
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public:
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virtual const char* Name() { return "DeprecatedTextureHostSystemMemD3D9"; }
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protected:
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virtual void UpdateImpl(const SurfaceDescriptor& aSurface,
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nsIntRegion* aRegion,
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nsIntPoint *aOffset = nullptr) MOZ_OVERRIDE;
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};
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class DeprecatedTextureHostYCbCrD3D9 : public DeprecatedTextureHost
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, public TextureSourceD3D9
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{
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public:
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DeprecatedTextureHostYCbCrD3D9()
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: mDevice(nullptr)
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{
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mFormat = gfx::FORMAT_YUV;
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}
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virtual void SetCompositor(Compositor* aCompositor) MOZ_OVERRIDE;
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virtual TextureSourceD3D9* AsSourceD3D9() MOZ_OVERRIDE { return this; }
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virtual gfx::IntSize GetSize() const MOZ_OVERRIDE;
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virtual bool IsYCbCrSource() const MOZ_OVERRIDE { return true; }
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virtual already_AddRefed<gfxImageSurface> GetAsSurface() MOZ_OVERRIDE
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{
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return nullptr; // TODO: cf bug 872568
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}
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virtual const char* Name() MOZ_OVERRIDE
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{
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return "TextureImageDeprecatedTextureHostD3D11";
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}
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protected:
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virtual void UpdateImpl(const SurfaceDescriptor& aSurface,
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nsIntRegion* aRegion,
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nsIntPoint* aOffset = nullptr) MOZ_OVERRIDE;
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private:
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RefPtr<IDirect3DDevice9> mDevice;
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};
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class DeprecatedTextureHostDIB : public DeprecatedTextureHostD3D9
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{
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public:
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virtual const char* Name() { return "DeprecatedTextureHostDIB"; }
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virtual void SetBuffer(SurfaceDescriptor* aBuffer, ISurfaceAllocator* aAllocator) MOZ_OVERRIDE
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{
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MOZ_ASSERT(aBuffer->type() == SurfaceDescriptor::TSurfaceDescriptorDIB);
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// We are responsible for keeping the surface alive. But the client will have AddRefed it
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// for transport to the host. So we don't need to AddRef here.
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mSurface = dont_AddRef(reinterpret_cast<gfxWindowsSurface*>(aBuffer->get_SurfaceDescriptorDIB().surface()));
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DeprecatedTextureHost::SetBuffer(aBuffer, aAllocator);
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}
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virtual SurfaceDescriptor* LockSurfaceDescriptor() const MOZ_OVERRIDE
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{
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NS_ASSERTION(!mBuffer ||
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(mBuffer->type() == SurfaceDescriptor::TSurfaceDescriptorDIB &&
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mSurface == reinterpret_cast<gfxWindowsSurface*>(mBuffer->get_SurfaceDescriptorDIB().surface())),
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"SurfaceDescriptor is not up to date");
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// We are either going to pass the surface descriptor to the content thread
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// or we are going to give the our surface descriptor to a compositable host,
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// pretending that it is from the client thread. In either case it is going to
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// get released, so we need to AddRef here.
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if (mBuffer) {
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mSurface->AddRef();
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}
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return DeprecatedTextureHost::LockSurfaceDescriptor();
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}
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protected:
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virtual void UpdateImpl(const SurfaceDescriptor& aSurface,
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nsIntRegion* aRegion,
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nsIntPoint *aOffset = nullptr) MOZ_OVERRIDE;
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// Used to keep the surface alive if the host has responsibility for the
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// lifetime of the surface.
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nsRefPtr<gfxWindowsSurface> mSurface;
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};
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// If we want to use d3d9 textures for transport, use this class.
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// If we are using shmem, then use DeprecatedTextureClientShmem with DeprecatedTextureHostShmemD3D9
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// Since we pass a raw pointer, you should not use this texture client for
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// multi-process compositing.
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class DeprecatedTextureClientD3D9 : public DeprecatedTextureClient
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{
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public:
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DeprecatedTextureClientD3D9(CompositableForwarder* aCompositableForwarder,
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const TextureInfo& aTextureInfo);
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virtual ~DeprecatedTextureClientD3D9();
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virtual bool SupportsType(DeprecatedTextureClientType aType) MOZ_OVERRIDE
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{
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return aType == TEXTURE_CONTENT;
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}
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virtual bool EnsureAllocated(gfx::IntSize aSize,
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gfxContentType aType) MOZ_OVERRIDE;
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virtual gfxASurface* LockSurface() MOZ_OVERRIDE;
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virtual gfx::DrawTarget* LockDrawTarget() MOZ_OVERRIDE;
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virtual gfx::BackendType BackendType() MOZ_OVERRIDE
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{
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return gfx::BACKEND_CAIRO;
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}
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virtual void Unlock() MOZ_OVERRIDE;
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virtual void SetDescriptor(const SurfaceDescriptor& aDescriptor) MOZ_OVERRIDE;
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virtual gfxContentType GetContentType() MOZ_OVERRIDE
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{
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return mContentType;
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}
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private:
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nsRefPtr<IDirect3DTexture9> mTexture;
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nsRefPtr<gfxASurface> mSurface;
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nsRefPtr<IDirect3DSurface9> mD3D9Surface;
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RefPtr<gfx::DrawTarget> mDrawTarget;
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gfx::IntSize mSize;
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gfxContentType mContentType;
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};
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// Retains a DIB and uses it for transport.
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// Used where we can't efficently use a gfxWindowsSurface wrapped around
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// a DC from a IDirect3DSurface9, which is for surfaces with alpha.
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class DeprecatedTextureClientDIB : public DeprecatedTextureClient
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{
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public:
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DeprecatedTextureClientDIB(CompositableForwarder* aCompositableForwarder,
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const TextureInfo& aTextureInfo);
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virtual ~DeprecatedTextureClientDIB();
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virtual bool SupportsType(DeprecatedTextureClientType aType) MOZ_OVERRIDE
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{
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return aType == TEXTURE_CONTENT;
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}
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virtual bool EnsureAllocated(gfx::IntSize aSize,
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gfxContentType aType) MOZ_OVERRIDE;
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virtual gfxASurface* LockSurface() MOZ_OVERRIDE;
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virtual gfx::DrawTarget* LockDrawTarget() MOZ_OVERRIDE;
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virtual gfx::BackendType BackendType() MOZ_OVERRIDE
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{
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return gfx::BACKEND_CAIRO;
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}
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virtual void Unlock() MOZ_OVERRIDE;
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virtual SurfaceDescriptor* LockSurfaceDescriptor() MOZ_OVERRIDE;
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virtual void SetDescriptor(const SurfaceDescriptor& aDescriptor) MOZ_OVERRIDE;
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virtual gfxContentType GetContentType() MOZ_OVERRIDE
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{
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return mContentType;
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}
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private:
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nsRefPtr<gfxWindowsSurface> mSurface;
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RefPtr<gfx::DrawTarget> mDrawTarget;
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gfx::IntSize mSize;
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gfxContentType mContentType;
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};
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}
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}
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#endif /* MOZILLA_GFX_TEXTURED3D9_H */
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