gecko-dev/gfx/qcms/transform-sse2.c
Narcis Beleuzu 5b11cf9cb8 Backed out 5 changesets (bug 1551084) for build bustages on transform.cpp . CLOSED TREE
Backed out changeset af04f8907fab (bug 1551084)
Backed out changeset 2a5ae3eb40ce (bug 1551084)
Backed out changeset 99874bf89419 (bug 1551084)
Backed out changeset d73949bd98e9 (bug 1551084)
Backed out changeset cd1bb23b475a (bug 1551084)

--HG--
rename : gfx/qcms/transform-altivec.cpp => gfx/qcms/transform-altivec.c
rename : gfx/qcms/transform-sse1.cpp => gfx/qcms/transform-sse1.c
rename : gfx/qcms/transform-sse2.cpp => gfx/qcms/transform-sse2.c
rename : gfx/qcms/transform.cpp => gfx/qcms/transform.c
2019-05-27 18:52:34 +03:00

244 lines
8.6 KiB
C

#include <emmintrin.h>
#include "qcmsint.h"
/* pre-shuffled: just load these into XMM reg instead of load-scalar/shufps sequence */
#define FLOATSCALE (float)(PRECACHE_OUTPUT_SIZE)
#define CLAMPMAXVAL ( ((float) (PRECACHE_OUTPUT_SIZE - 1)) / PRECACHE_OUTPUT_SIZE )
static const ALIGN float floatScaleX4[4] =
{ FLOATSCALE, FLOATSCALE, FLOATSCALE, FLOATSCALE};
static const ALIGN float clampMaxValueX4[4] =
{ CLAMPMAXVAL, CLAMPMAXVAL, CLAMPMAXVAL, CLAMPMAXVAL};
void qcms_transform_data_rgb_out_lut_sse2(qcms_transform *transform,
unsigned char *src,
unsigned char *dest,
size_t length)
{
unsigned int i;
float (*mat)[4] = transform->matrix;
char input_back[32];
/* Ensure we have a buffer that's 16 byte aligned regardless of the original
* stack alignment. We can't use __attribute__((aligned(16))) or __declspec(align(32))
* because they don't work on stack variables. gcc 4.4 does do the right thing
* on x86 but that's too new for us right now. For more info: gcc bug #16660 */
float const * input = (float*)(((uintptr_t)&input_back[16]) & ~0xf);
/* share input and output locations to save having to keep the
* locations in separate registers */
uint32_t const * output = (uint32_t*)input;
/* deref *transform now to avoid it in loop */
const float *igtbl_r = transform->input_gamma_table_r;
const float *igtbl_g = transform->input_gamma_table_g;
const float *igtbl_b = transform->input_gamma_table_b;
/* deref *transform now to avoid it in loop */
const uint8_t *otdata_r = &transform->output_table_r->data[0];
const uint8_t *otdata_g = &transform->output_table_g->data[0];
const uint8_t *otdata_b = &transform->output_table_b->data[0];
/* input matrix values never change */
const __m128 mat0 = _mm_load_ps(mat[0]);
const __m128 mat1 = _mm_load_ps(mat[1]);
const __m128 mat2 = _mm_load_ps(mat[2]);
/* these values don't change, either */
const __m128 max = _mm_load_ps(clampMaxValueX4);
const __m128 min = _mm_setzero_ps();
const __m128 scale = _mm_load_ps(floatScaleX4);
/* working variables */
__m128 vec_r, vec_g, vec_b, result;
/* CYA */
if (!length)
return;
/* one pixel is handled outside of the loop */
length--;
/* setup for transforming 1st pixel */
vec_r = _mm_load_ss(&igtbl_r[src[0]]);
vec_g = _mm_load_ss(&igtbl_g[src[1]]);
vec_b = _mm_load_ss(&igtbl_b[src[2]]);
src += 3;
/* transform all but final pixel */
for (i=0; i<length; i++)
{
/* position values from gamma tables */
vec_r = _mm_shuffle_ps(vec_r, vec_r, 0);
vec_g = _mm_shuffle_ps(vec_g, vec_g, 0);
vec_b = _mm_shuffle_ps(vec_b, vec_b, 0);
/* gamma * matrix */
vec_r = _mm_mul_ps(vec_r, mat0);
vec_g = _mm_mul_ps(vec_g, mat1);
vec_b = _mm_mul_ps(vec_b, mat2);
/* crunch, crunch, crunch */
vec_r = _mm_add_ps(vec_r, _mm_add_ps(vec_g, vec_b));
vec_r = _mm_max_ps(min, vec_r);
vec_r = _mm_min_ps(max, vec_r);
result = _mm_mul_ps(vec_r, scale);
/* store calc'd output tables indices */
_mm_store_si128((__m128i*)output, _mm_cvtps_epi32(result));
/* load for next loop while store completes */
vec_r = _mm_load_ss(&igtbl_r[src[0]]);
vec_g = _mm_load_ss(&igtbl_g[src[1]]);
vec_b = _mm_load_ss(&igtbl_b[src[2]]);
src += 3;
/* use calc'd indices to output RGB values */
dest[OUTPUT_R_INDEX] = otdata_r[output[0]];
dest[OUTPUT_G_INDEX] = otdata_g[output[1]];
dest[OUTPUT_B_INDEX] = otdata_b[output[2]];
dest += RGB_OUTPUT_COMPONENTS;
}
/* handle final (maybe only) pixel */
vec_r = _mm_shuffle_ps(vec_r, vec_r, 0);
vec_g = _mm_shuffle_ps(vec_g, vec_g, 0);
vec_b = _mm_shuffle_ps(vec_b, vec_b, 0);
vec_r = _mm_mul_ps(vec_r, mat0);
vec_g = _mm_mul_ps(vec_g, mat1);
vec_b = _mm_mul_ps(vec_b, mat2);
vec_r = _mm_add_ps(vec_r, _mm_add_ps(vec_g, vec_b));
vec_r = _mm_max_ps(min, vec_r);
vec_r = _mm_min_ps(max, vec_r);
result = _mm_mul_ps(vec_r, scale);
_mm_store_si128((__m128i*)output, _mm_cvtps_epi32(result));
dest[OUTPUT_R_INDEX] = otdata_r[output[0]];
dest[OUTPUT_G_INDEX] = otdata_g[output[1]];
dest[OUTPUT_B_INDEX] = otdata_b[output[2]];
}
void qcms_transform_data_rgba_out_lut_sse2(qcms_transform *transform,
unsigned char *src,
unsigned char *dest,
size_t length)
{
unsigned int i;
float (*mat)[4] = transform->matrix;
char input_back[32];
/* Ensure we have a buffer that's 16 byte aligned regardless of the original
* stack alignment. We can't use __attribute__((aligned(16))) or __declspec(align(32))
* because they don't work on stack variables. gcc 4.4 does do the right thing
* on x86 but that's too new for us right now. For more info: gcc bug #16660 */
float const * input = (float*)(((uintptr_t)&input_back[16]) & ~0xf);
/* share input and output locations to save having to keep the
* locations in separate registers */
uint32_t const * output = (uint32_t*)input;
/* deref *transform now to avoid it in loop */
const float *igtbl_r = transform->input_gamma_table_r;
const float *igtbl_g = transform->input_gamma_table_g;
const float *igtbl_b = transform->input_gamma_table_b;
/* deref *transform now to avoid it in loop */
const uint8_t *otdata_r = &transform->output_table_r->data[0];
const uint8_t *otdata_g = &transform->output_table_g->data[0];
const uint8_t *otdata_b = &transform->output_table_b->data[0];
/* input matrix values never change */
const __m128 mat0 = _mm_load_ps(mat[0]);
const __m128 mat1 = _mm_load_ps(mat[1]);
const __m128 mat2 = _mm_load_ps(mat[2]);
/* these values don't change, either */
const __m128 max = _mm_load_ps(clampMaxValueX4);
const __m128 min = _mm_setzero_ps();
const __m128 scale = _mm_load_ps(floatScaleX4);
/* working variables */
__m128 vec_r, vec_g, vec_b, result;
unsigned char alpha;
/* CYA */
if (!length)
return;
/* one pixel is handled outside of the loop */
length--;
/* setup for transforming 1st pixel */
vec_r = _mm_load_ss(&igtbl_r[src[0]]);
vec_g = _mm_load_ss(&igtbl_g[src[1]]);
vec_b = _mm_load_ss(&igtbl_b[src[2]]);
alpha = src[3];
src += 4;
/* transform all but final pixel */
for (i=0; i<length; i++)
{
/* position values from gamma tables */
vec_r = _mm_shuffle_ps(vec_r, vec_r, 0);
vec_g = _mm_shuffle_ps(vec_g, vec_g, 0);
vec_b = _mm_shuffle_ps(vec_b, vec_b, 0);
/* gamma * matrix */
vec_r = _mm_mul_ps(vec_r, mat0);
vec_g = _mm_mul_ps(vec_g, mat1);
vec_b = _mm_mul_ps(vec_b, mat2);
/* store alpha for this pixel; load alpha for next */
dest[OUTPUT_A_INDEX] = alpha;
alpha = src[3];
/* crunch, crunch, crunch */
vec_r = _mm_add_ps(vec_r, _mm_add_ps(vec_g, vec_b));
vec_r = _mm_max_ps(min, vec_r);
vec_r = _mm_min_ps(max, vec_r);
result = _mm_mul_ps(vec_r, scale);
/* store calc'd output tables indices */
_mm_store_si128((__m128i*)output, _mm_cvtps_epi32(result));
/* load gamma values for next loop while store completes */
vec_r = _mm_load_ss(&igtbl_r[src[0]]);
vec_g = _mm_load_ss(&igtbl_g[src[1]]);
vec_b = _mm_load_ss(&igtbl_b[src[2]]);
src += 4;
/* use calc'd indices to output RGB values */
dest[OUTPUT_R_INDEX] = otdata_r[output[0]];
dest[OUTPUT_G_INDEX] = otdata_g[output[1]];
dest[OUTPUT_B_INDEX] = otdata_b[output[2]];
dest += RGBA_OUTPUT_COMPONENTS;
}
/* handle final (maybe only) pixel */
vec_r = _mm_shuffle_ps(vec_r, vec_r, 0);
vec_g = _mm_shuffle_ps(vec_g, vec_g, 0);
vec_b = _mm_shuffle_ps(vec_b, vec_b, 0);
vec_r = _mm_mul_ps(vec_r, mat0);
vec_g = _mm_mul_ps(vec_g, mat1);
vec_b = _mm_mul_ps(vec_b, mat2);
dest[OUTPUT_A_INDEX] = alpha;
vec_r = _mm_add_ps(vec_r, _mm_add_ps(vec_g, vec_b));
vec_r = _mm_max_ps(min, vec_r);
vec_r = _mm_min_ps(max, vec_r);
result = _mm_mul_ps(vec_r, scale);
_mm_store_si128((__m128i*)output, _mm_cvtps_epi32(result));
dest[OUTPUT_R_INDEX] = otdata_r[output[0]];
dest[OUTPUT_G_INDEX] = otdata_g[output[1]];
dest[OUTPUT_B_INDEX] = otdata_b[output[2]];
}