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https://github.com/mozilla/gecko-dev.git
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ad01a10a3b
Note that this patch only transforms the use of the nsDataHashtable type alias to a directly equivalent use of nsTHashMap. It does not change the specification of the hash key type to make use of the key class deduction that nsTHashMap allows for in some cases. That can be done in a separate step, but requires more attention. Differential Revision: https://phabricator.services.mozilla.com/D106008
215 lines
6.3 KiB
C++
215 lines
6.3 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef GFX_FONT_INFO_LOADER_H
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#define GFX_FONT_INFO_LOADER_H
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#include "nsCOMPtr.h"
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#include "nsIObserver.h"
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#include "nsITimer.h"
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#include "nsIThread.h"
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#include "nsString.h"
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#include "gfxFontEntry.h"
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#include "mozilla/Atomics.h"
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#include "mozilla/TimeStamp.h"
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#include "nsISupports.h"
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// data retrieved for a given face
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struct FontFaceData {
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nsCString mFullName;
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nsCString mPostscriptName;
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RefPtr<gfxCharacterMap> mCharacterMap;
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uint32_t mUVSOffset = 0;
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};
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// base class used to contain cached system-wide font info.
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// methods in this class are called on off-main threads so
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// all methods use only static methods or other thread-safe
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// font data access API's. specifically, no use is made of
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// gfxPlatformFontList, gfxFontFamily, gfxFamily or any
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// harfbuzz API methods within FontInfoData subclasses.
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class FontInfoData {
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public:
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NS_INLINE_DECL_THREADSAFE_REFCOUNTING(FontInfoData)
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FontInfoData(bool aLoadOtherNames, bool aLoadFaceNames, bool aLoadCmaps)
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: mCanceled(false),
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mLoadOtherNames(aLoadOtherNames),
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mLoadFaceNames(aLoadFaceNames),
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mLoadCmaps(aLoadCmaps) {
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MOZ_COUNT_CTOR(FontInfoData);
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}
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protected:
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// Protected destructor, to discourage deletion outside of Release():
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MOZ_COUNTED_DTOR_VIRTUAL(FontInfoData)
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public:
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virtual void Load();
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// loads font data for all fonts of a given family
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// (called on async thread)
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virtual void LoadFontFamilyData(const nsACString& aFamilyName) = 0;
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// -- methods overriden by platform-specific versions --
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// fetches cmap data for a particular font from cached font data
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virtual already_AddRefed<gfxCharacterMap> GetCMAP(const nsACString& aFontName,
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uint32_t& aUVSOffset) {
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FontFaceData faceData;
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if (!mFontFaceData.Get(aFontName, &faceData) || !faceData.mCharacterMap) {
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return nullptr;
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}
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aUVSOffset = faceData.mUVSOffset;
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RefPtr<gfxCharacterMap> cmap = faceData.mCharacterMap;
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return cmap.forget();
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}
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// fetches fullname/postscript names from cached font data
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virtual void GetFaceNames(const nsACString& aFontName, nsACString& aFullName,
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nsACString& aPostscriptName) {
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FontFaceData faceData;
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if (!mFontFaceData.Get(aFontName, &faceData)) {
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return;
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}
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aFullName = faceData.mFullName;
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aPostscriptName = faceData.mPostscriptName;
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}
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// fetches localized family name data from cached font data
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const nsTArray<nsCString>* GetOtherFamilyNames(
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const nsACString& aFamilyName) {
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return mOtherFamilyNames.Lookup(aFamilyName).DataPtrOrNull();
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}
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nsTArray<nsCString> mFontFamiliesToLoad;
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// currently non-issue but beware,
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// this is also set during cleanup after finishing
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mozilla::Atomic<bool> mCanceled;
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// time spent on the loader thread
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mozilla::TimeDuration mLoadTime;
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struct FontCounts {
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uint32_t families;
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uint32_t fonts;
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uint32_t cmaps;
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uint32_t facenames;
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uint32_t othernames;
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};
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FontCounts mLoadStats;
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bool mLoadOtherNames;
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bool mLoadFaceNames;
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bool mLoadCmaps;
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// face name ==> per-face data
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nsTHashMap<nsCStringHashKey, FontFaceData> mFontFaceData;
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// canonical family name ==> array of localized family names
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nsTHashMap<nsCStringHashKey, CopyableTArray<nsCString> > mOtherFamilyNames;
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};
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// gfxFontInfoLoader - helper class for loading font info on async thread
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// For large, "all fonts on system" data, data needed on a given platform
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// (e.g. localized names, face names, cmaps) are loaded async.
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// helper class for loading in font info on a separate async thread
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// once async thread completes, completion process is run on the main
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// thread's idle queue in short slices
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class gfxFontInfoLoader {
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public:
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// state transitions:
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// initial ---StartLoader with delay---> timer on delay
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// initial ---StartLoader without delay---> timer off
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// timer on delay ---LoaderTimerFire---> timer off
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// timer on delay ---CancelLoader---> timer off
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// timer off ---StartLoader with delay---> timer on delay
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// timer off ---StartLoader without delay---> timer off
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typedef enum {
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stateInitial,
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stateTimerOnDelay,
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stateAsyncLoad,
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stateTimerOff
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} TimerState;
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gfxFontInfoLoader() : mState(stateInitial) {
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MOZ_COUNT_CTOR(gfxFontInfoLoader);
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}
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virtual ~gfxFontInfoLoader();
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// start timer with an initial delay
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void StartLoader(uint32_t aDelay);
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// Finalize - async load complete, transfer data (on idle)
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virtual void FinalizeLoader(FontInfoData* aFontInfo);
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// cancel the timer and cleanup
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void CancelLoader();
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protected:
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friend class FinalizeLoaderRunnable;
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class ShutdownObserver : public nsIObserver {
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public:
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NS_DECL_ISUPPORTS
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NS_DECL_NSIOBSERVER
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explicit ShutdownObserver(gfxFontInfoLoader* aLoader) : mLoader(aLoader) {}
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protected:
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virtual ~ShutdownObserver() = default;
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gfxFontInfoLoader* mLoader;
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};
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// CreateFontInfo - create platform-specific object used
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// to load system-wide font info
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virtual already_AddRefed<FontInfoData> CreateFontInfoData() {
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return nullptr;
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}
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// Init - initialization before async loader thread runs
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virtual void InitLoader() = 0;
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// LoadFontInfo - transfer font info data within a time limit, return
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// true when done
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virtual bool LoadFontInfo() = 0;
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// Cleanup - finish and cleanup after done, including possible reflows
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virtual void CleanupLoader() { mFontInfo = nullptr; }
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static void DelayedStartCallback(nsITimer* aTimer, void* aThis) {
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gfxFontInfoLoader* loader = static_cast<gfxFontInfoLoader*>(aThis);
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loader->StartLoader(0);
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}
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void LoadFontInfoTimerFire();
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void AddShutdownObserver();
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void RemoveShutdownObserver();
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nsCOMPtr<nsITimer> mTimer;
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nsCOMPtr<nsIObserver> mObserver;
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nsCOMPtr<nsIThread> mFontLoaderThread;
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TimerState mState;
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// after async font loader completes, data is stored here
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RefPtr<FontInfoData> mFontInfo;
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// time spent on the loader thread
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mozilla::TimeDuration mLoadTime;
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};
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#endif /* GFX_FONT_INFO_LOADER_H */
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