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588 lines
22 KiB
C++
588 lines
22 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim:set ts=2 sw=2 sts=2 et cindent: */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is C++ array template.
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*
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* The Initial Developer of the Original Code is Google Inc.
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* Portions created by the Initial Developer are Copyright (C) 2005
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Darin Fisher <darin@meer.net>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#ifndef nsTArray_h__
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#define nsTArray_h__
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#include "prtypes.h"
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#include "nsQuickSort.h"
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#include "nsDebug.h"
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#include NEW_H
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//
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// This class serves as a base class for nsTArray. It shouldn't be used
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// directly. It holds common implementation code that does not depend on the
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// element type of the nsTArray.
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//
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class NS_COM_GLUE nsTArray_base {
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public:
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typedef PRUint32 size_type;
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typedef PRUint32 index_type;
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// A special value that is used to indicate an invalid or unknown index
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// into the array.
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enum {
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NoIndex = index_type(-1)
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};
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// @return The number of elements in the array.
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size_type Length() const {
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return mHdr->mLength;
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}
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// @return True if the array is empty or false otherwise.
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PRBool IsEmpty() const {
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return Length() == 0;
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}
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// @return The number of elements that can fit in the array without forcing
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// the array to be re-allocated. The length of an array is always less
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// than or equal to its capacity.
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size_type Capacity() const {
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return mHdr->mCapacity;
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}
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protected:
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nsTArray_base()
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: mHdr(NS_CONST_CAST(Header *, &sEmptyHdr)) {
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}
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// Resize the storage if necessary to achieve the requested capacity.
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// @param capacity The requested number of array elements.
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// @param elementSize The size of an array element.
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// @return False if insufficient memory is available; true otherwise.
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PRBool EnsureCapacity(size_type capacity, size_type elementSize);
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// Resize the storage to the minimum required amount.
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// @param elementSize The size of an array element.
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void ShrinkCapacity(size_type elementSize);
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// This method may be called to resize a "gap" in the array by shifting
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// elements around. It updates mLength appropriately. If the resulting
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// array has zero elements, then the array's memory is free'd.
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// @param start The starting index of the gap.
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// @param oldLen The current length of the gap.
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// @param newLen The desired length of the gap.
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// @param elementSize The size of an array element.
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void ShiftData(index_type start, size_type oldLen, size_type newLen,
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size_type elementSize);
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// This method increments the length member of the array's header.
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void IncrementLength(PRUint32 n) {
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NS_ASSERTION(mHdr != &sEmptyHdr, "bad data pointer");
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mHdr->mLength += n;
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}
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protected:
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// We prefix mData with a structure of this type. This is done to minimize
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// the size of the nsTArray object when it is empty.
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struct Header {
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PRUint32 mLength;
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PRUint32 mCapacity;
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};
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static const Header sEmptyHdr;
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// The array's elements (prefixed with a Header). This pointer is never
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// null. If the array is empty, then this will point to sEmptyHdr.
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Header *mHdr;
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};
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//
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// This class defines convenience functions for element specific operations.
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// Specialize this template if necessary.
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//
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template<class E>
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class nsTArrayElementTraits {
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public:
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// Invoke the default constructor in place.
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static inline void Construct(E *e) {
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new (NS_STATIC_CAST(void *, e)) E();
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}
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// Invoke the copy-constructor in place.
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template<class A>
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static inline void Construct(E *e, const A &arg) {
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new (NS_STATIC_CAST(void *, e)) E(arg);
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}
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// Invoke the destructor in place.
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static inline void Destruct(E *e) {
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e->~E();
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}
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};
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// This class exists because VC6 cannot handle static template functions.
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// Otherwise, the Compare method would be defined directly on nsTArray.
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template <class E, class Comparator>
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class nsQuickSortComparator {
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public:
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typedef E elem_type;
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// This function is meant to be used with the NS_QuickSort function. It
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// maps the callback API expected by NS_QuickSort to the Comparator API
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// used by nsTArray. See nsTArray::Sort.
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static int Compare(const void* e1, const void* e2, void *data) {
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const Comparator* c = NS_REINTERPRET_CAST(const Comparator*, data);
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const elem_type* a = NS_STATIC_CAST(const elem_type*, e1);
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const elem_type* b = NS_STATIC_CAST(const elem_type*, e2);
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return c->LessThan(*a, *b) ? -1 : (c->Equals(*a, *b) ? 0 : 1);
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}
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};
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// The default comparator used by nsTArray
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template<class A, class B>
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class nsDefaultComparator {
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public:
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PRBool Equals(const A& a, const B& b) const {
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return a == b;
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}
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PRBool LessThan(const A& a, const B& b) const {
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return a < b;
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}
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};
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//
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// The templatized array class that dynamically resizes its storage as elements
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// are added. This class is designed to behave a bit like std::vector.
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//
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// The template parameter specifies the type of the elements (elem_type), and
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// has the following requirements:
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//
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// elem_type MUST define a copy-constructor.
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// elem_type MAY define operator< for sorting.
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// elem_type MAY define operator== for searching.
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//
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// For methods taking a Comparator instance, the Comparator must be a class
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// defining the following methods:
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//
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// class Comparator {
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// public:
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// /** @return True if the elements are equals; false otherwise. */
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// PRBool Equals(const elem_type& a, const elem_type& b) const;
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//
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// /** @return True if (a < b); false otherwise. */
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// PRBool LessThan(const elem_type& a, const elem_type& b) const;
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// };
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//
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// The Equals method is used for searching, and the LessThan method is used
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// for sorting.
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//
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template<class E>
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class nsTArray : public nsTArray_base {
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public:
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typedef E elem_type;
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typedef nsTArray<E> self_type;
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typedef nsTArrayElementTraits<E> elem_traits;
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//
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// Finalization method
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//
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~nsTArray() { Clear(); }
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//
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// Initialization methods
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//
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nsTArray() {}
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// Initialize this array and pre-allocate some number of elements.
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explicit nsTArray(size_type capacity) {
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SetCapacity(capacity);
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}
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// The array's copy-constructor performs a 'deep' copy of the given array.
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// @param other The array object to copy.
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nsTArray(const self_type& other) {
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AppendElements(other);
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}
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// The array's assignment operator performs a 'deep' copy of the given
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// array. It is optimized to reuse existing storage if possible.
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// @param other The array object to copy.
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nsTArray& operator=(const self_type& other) {
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ReplaceElementsAt(0, Length(), other.Elements(), other.Length());
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return *this;
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}
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//
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// Accessor methods
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//
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// This method provides direct access to the array elements.
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// @return A pointer to the first element of the array. If the array is
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// empty, then this pointer must not be dereferenced.
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elem_type* Elements() {
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return NS_REINTERPRET_CAST(elem_type *, mHdr + 1);
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}
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// This method provides direct, readonly access to the array elements.
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// @return A pointer to the first element of the array. If the array is
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// empty, then this pointer must not be dereferenced.
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const elem_type* Elements() const {
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return NS_REINTERPRET_CAST(const elem_type *, mHdr + 1);
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}
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// This method provides direct access to the i'th element of the array.
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// The given index must be within the array bounds.
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// @param i The index of an element in the array.
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// @return A reference to the i'th element of the array.
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elem_type& ElementAt(index_type i) {
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NS_ASSERTION(i < Length(), "invalid array index");
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return Elements()[i];
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}
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// This method provides direct, readonly access to the i'th element of the
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// array. The given index must be within the array bounds.
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// @param i The index of an element in the array.
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// @return A const reference to the i'th element of the array.
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const elem_type& ElementAt(index_type i) const {
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NS_ASSERTION(i < Length(), "invalid array index");
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return Elements()[i];
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}
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// Shorthand for ElementAt(i)
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elem_type& operator[](index_type i) {
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return ElementAt(i);
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}
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// Shorthand for ElementAt(i)
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const elem_type& operator[](index_type i) const {
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return ElementAt(i);
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}
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//
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// Search methods
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//
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// This method searches for the offset of the first element in this
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// array that is equal to the given element.
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// @param item The item to search for.
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// @param start The index to start from.
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// @param comp The Comparator used to determine element equality.
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// @return The index of the found element or NoIndex if not found.
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template<class Item, class Comparator>
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index_type IndexOf(const Item& item, index_type start,
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const Comparator& comp) const {
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const elem_type* iter = Elements() + start, *end = iter + Length();
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for (; iter != end; ++iter) {
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if (comp.Equals(*iter, item))
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return iter - Elements();
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}
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return NoIndex;
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}
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// This method searches for the offset of the first element in this
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// array that is equal to the given element. This method assumes
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// that 'operator==' is defined for elem_type.
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// @param item The item to search for.
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// @param start The index to start from.
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// @return The index of the found element or NoIndex if not found.
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template<class Item>
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index_type IndexOf(const Item& item, index_type start = 0) const {
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return IndexOf(item, start, nsDefaultComparator<elem_type, Item>());
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}
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// This method searches for the offset of the last element in this
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// array that is equal to the given element.
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// @param item The item to search for.
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// @param start The index to start from. If greater than or equal to the
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// length of the array, then the entire array is searched.
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// @param comp The Comparator used to determine element equality.
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// @return The index of the found element or NoIndex if not found.
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template<class Item, class Comparator>
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index_type LastIndexOf(const Item& item, index_type start,
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const Comparator& comp) const {
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if (start >= Length())
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start = Length() - 1;
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const elem_type* end = Elements() - 1, *iter = end + start + 1;
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for (; iter != end; --iter) {
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if (comp.Equals(*iter, item))
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return iter - Elements();
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}
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return NoIndex;
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}
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// This method searches for the offset of the last element in this
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// array that is equal to the given element. This method assumes
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// that 'operator==' is defined for elem_type.
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// @param item The item to search for.
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// @param start The index to start from. If greater than or equal to the
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// length of the array, then the entire array is searched.
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// @return The index of the found element or NoIndex if not found.
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template<class Item>
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index_type LastIndexOf(const Item& item,
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index_type start = NoIndex) const {
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return LastIndexOf(item, start, nsDefaultComparator<elem_type, Item>());
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}
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//
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// Mutation methods
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//
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// This method replaces a range of elements in this array.
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// @param start The starting index of the elements to replace.
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// @param count The number of elements to replace. This may be zero to
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// insert elements without removing any existing elements.
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// @param array The values to copy into this array. Must be non-null,
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// and these elements must not already exist in the array
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// being modified.
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// @param arrayLen The number of values to copy into this array.
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// @return A pointer to the new elements in the array, or null if
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// the operation failed due to insufficient memory.
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template<class Item>
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elem_type *ReplaceElementsAt(index_type start, size_type count,
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const Item* array, size_type arrayLen) {
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// Adjust memory allocation up-front to catch errors.
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if (!EnsureCapacity(Length() + arrayLen - count, sizeof(elem_type)))
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return nsnull;
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DestructRange(start, count);
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ShiftData(start, count, arrayLen, sizeof(elem_type));
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AssignRange(start, arrayLen, array);
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return Elements() + start;
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}
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// A variation on the ReplaceElementsAt method defined above.
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template<class Item>
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elem_type *ReplaceElementsAt(index_type start, size_type count,
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const nsTArray<Item>& array) {
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return ReplaceElementsAt(start, count, array.Elements(), array.Length());
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}
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// A variation on the ReplaceElementsAt method defined above.
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template<class Item>
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elem_type *ReplaceElementsAt(index_type start, size_type count,
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const Item& item) {
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return ReplaceElementsAt(start, count, &item, 1);
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}
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// A variation on the ReplaceElementsAt method defined above.
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template<class Item>
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elem_type *InsertElementsAt(index_type index, const Item* array,
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size_type arrayLen) {
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return ReplaceElementsAt(index, 0, array, arrayLen);
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}
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// A variation on the ReplaceElementsAt method defined above.
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template<class Item>
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elem_type *InsertElementsAt(index_type index, const nsTArray<Item>& array) {
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return ReplaceElementsAt(index, 0, array.Elements(), array.Length());
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}
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// A variation on the ReplaceElementsAt method defined above.
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template<class Item>
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elem_type *InsertElementAt(index_type index, const Item& item) {
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return ReplaceElementsAt(index, 0, &item, 1);
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}
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// Insert a new element without copy-constructing. This is useful to avoid
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// temporaries.
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// @return A pointer to the newly inserted element, or null on OOM.
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elem_type* InsertElementAt(index_type index) {
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if (!EnsureCapacity(Length() + 1, sizeof(elem_type)))
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return nsnull;
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ShiftData(index, 0, 1, sizeof(elem_type));
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elem_type *elem = Elements() + index;
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elem_traits::Construct(elem);
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return elem;
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}
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// This method appends elements to the end of this array.
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// @param array The elements to append to this array.
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// @param arrayLen The number of elements to append to this array.
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// @return A pointer to the new elements in the array, or null if
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// the operation failed due to insufficient memory.
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template<class Item>
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elem_type *AppendElements(const Item* array, size_type arrayLen) {
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if (!EnsureCapacity(Length() + arrayLen, sizeof(elem_type)))
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return nsnull;
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index_type len = Length();
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AssignRange(len, arrayLen, array);
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IncrementLength(arrayLen);
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return Elements() + len;
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}
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// A variation on the AppendElements method defined above.
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template<class Item>
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elem_type *AppendElements(const nsTArray<Item>& array) {
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return AppendElements(array.Elements(), array.Length());
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}
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// A variation on the AppendElements method defined above.
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template<class Item>
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elem_type *AppendElement(const Item& item) {
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return AppendElements(&item, 1);
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}
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// Append a new element without copy-constructing. This is useful to avoid
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// temporaries.
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// @return A pointer to the newly appended element, or null on OOM.
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elem_type *AppendElement() {
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if (!EnsureCapacity(Length() + 1, sizeof(elem_type)))
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return nsnull;
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elem_type *elem = Elements() + Length();
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elem_traits::Construct(elem);
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IncrementLength(1);
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return elem;
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}
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// This method removes a range of elements from this array.
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// @param start The starting index of the elements to remove.
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// @param count The number of elements to remove.
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void RemoveElementsAt(index_type start, size_type count) {
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DestructRange(start, count);
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ShiftData(start, count, 0, sizeof(elem_type));
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}
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// A variation on the RemoveElementsAt method defined above.
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void RemoveElementAt(index_type index) {
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RemoveElementsAt(index, 1);
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}
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// A variation on the RemoveElementsAt method defined above.
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void Clear() {
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RemoveElementsAt(0, Length());
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}
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// This helper function combines IndexOf with RemoveElementAt to "search
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// and destroy" the first element that is equal to the given element.
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// @param item The item to search for.
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// @param comp The Comparator used to determine element equality.
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template<class Item, class Comparator>
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void RemoveElement(const Item& item, const Comparator& comp) {
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index_type i = IndexOf(item, 0, comp);
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if (i != NoIndex)
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RemoveElementAt(i);
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}
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// A variation on the RemoveElement method defined above that assumes
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// that 'operator==' is defined for elem_type.
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template<class Item>
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void RemoveElement(const Item& item) {
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RemoveElement(item, nsDefaultComparator<elem_type, Item>());
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}
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//
|
|
// Allocation
|
|
//
|
|
|
|
// This method may increase the capacity of this array object by the
|
|
// specified amount. This method may be called in advance of several
|
|
// AppendElement operations to minimize heap re-allocations. This method
|
|
// will not reduce the number of elements in this array.
|
|
// @param capacity The desired capacity of this array.
|
|
void SetCapacity(size_type capacity) {
|
|
EnsureCapacity(capacity, sizeof(elem_type));
|
|
}
|
|
|
|
// This method modifies the length of the array. If the new length is
|
|
// larger than the existing length of the array, then new elements will be
|
|
// constructed using elem_type's default constructor. Otherwise, this call
|
|
// removes elements from the array (see also RemoveElementsAt).
|
|
// @param newLen The desired length of this array.
|
|
// @return True if the operation succeeded; false otherwise.
|
|
PRBool SetLength(size_type newLen) {
|
|
size_type oldLen = Length();
|
|
if (newLen > oldLen) {
|
|
SetCapacity(newLen);
|
|
// Check for out of memory conditions
|
|
if (Capacity() != newLen)
|
|
return PR_FALSE;
|
|
// Initialize the extra array elements
|
|
elem_type *iter = Elements() + oldLen, *end = Elements() + newLen;
|
|
for (; iter != end; ++iter) {
|
|
elem_traits::Construct(iter);
|
|
}
|
|
} else {
|
|
RemoveElementsAt(newLen, oldLen - newLen);
|
|
}
|
|
return PR_TRUE;
|
|
}
|
|
|
|
// This method may be called to minimize the memory used by this array.
|
|
void Compact() {
|
|
ShrinkCapacity(sizeof(elem_type));
|
|
}
|
|
|
|
//
|
|
// Sorting
|
|
//
|
|
|
|
// This method sorts the elements of the array. It uses the LessThan
|
|
// method defined on the given Comparator object to collate elements.
|
|
// @param c The Comparator to used to collate elements.
|
|
template<class Comparator>
|
|
void Sort(const Comparator& comp) {
|
|
NS_QuickSort(Elements(), Length(), sizeof(elem_type),
|
|
nsQuickSortComparator<elem_type, Comparator>::Compare,
|
|
NS_CONST_CAST(Comparator*, &comp));
|
|
}
|
|
|
|
// A variation on the Sort method defined above that assumes that
|
|
// 'operator<' is defined for elem_type.
|
|
void Sort() {
|
|
Sort(nsDefaultComparator<elem_type, elem_type>());
|
|
}
|
|
|
|
protected:
|
|
|
|
// This method invokes elem_type's destructor on a range of elements.
|
|
// @param start The index of the first element to destroy.
|
|
// @param count The number of elements to destroy.
|
|
void DestructRange(index_type start, size_type count) {
|
|
elem_type *iter = Elements() + start, *end = iter + count;
|
|
for (; iter != end; ++iter) {
|
|
elem_traits::Destruct(iter);
|
|
}
|
|
}
|
|
|
|
// This method invokes elem_type's copy-constructor on a range of elements.
|
|
// @param start The index of the first element to construct.
|
|
// @param count The number of elements to construct.
|
|
// @param values The array of elements to copy.
|
|
template<class Item>
|
|
void AssignRange(index_type start, size_type count,
|
|
const Item *values) {
|
|
elem_type *iter = Elements() + start, *end = iter + count;
|
|
for (; iter != end; ++iter, ++values) {
|
|
elem_traits::Construct(iter, *values);
|
|
}
|
|
}
|
|
};
|
|
|
|
#endif // nsTArray_h__
|