gecko-dev/gfx/layers/opengl/MacIOSurfaceTextureHostOGL.cpp
Nathan Froyd 01583602a9 Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat
The bulk of this commit was generated with a script, executed at the top
level of a typical source code checkout.  The only non-machine-generated
part was modifying MFBT's moz.build to reflect the new naming.

CLOSED TREE makes big refactorings like this a piece of cake.

 # The main substitution.
find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \
    xargs perl -p -i -e '
 s/nsRefPtr\.h/RefPtr\.h/g; # handle includes
 s/nsRefPtr ?</RefPtr</g;   # handle declarations and variables
'

 # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h.
perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h

 # Handle nsRefPtr.h itself, a couple places that define constructors
 # from nsRefPtr, and code generators specially.  We do this here, rather
 # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename
 # things like nsRefPtrHashtable.
perl -p -i -e 's/nsRefPtr/RefPtr/g' \
     mfbt/nsRefPtr.h \
     xpcom/glue/nsCOMPtr.h \
     xpcom/base/OwningNonNull.h \
     ipc/ipdl/ipdl/lower.py \
     ipc/ipdl/ipdl/builtin.py \
     dom/bindings/Codegen.py \
     python/lldbutils/lldbutils/utils.py

 # In our indiscriminate substitution above, we renamed
 # nsRefPtrGetterAddRefs, the class behind getter_AddRefs.  Fix that up.
find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \
    xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g'

if [ -d .git ]; then
    git mv mfbt/nsRefPtr.h mfbt/RefPtr.h
else
    hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h
fi

--HG--
rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
2015-10-18 01:24:48 -04:00

152 lines
4.6 KiB
C++

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "MacIOSurfaceTextureHostOGL.h"
#include "mozilla/gfx/MacIOSurface.h"
#include "GLContextCGL.h"
namespace mozilla {
namespace layers {
MacIOSurfaceTextureHostOGL::MacIOSurfaceTextureHostOGL(TextureFlags aFlags,
const SurfaceDescriptorMacIOSurface& aDescriptor)
: TextureHost(aFlags)
{
MOZ_COUNT_CTOR(MacIOSurfaceTextureHostOGL);
mSurface = MacIOSurface::LookupSurface(aDescriptor.surfaceId(),
aDescriptor.scaleFactor(),
!aDescriptor.isOpaque());
}
MacIOSurfaceTextureHostOGL::~MacIOSurfaceTextureHostOGL()
{
MOZ_COUNT_DTOR(MacIOSurfaceTextureHostOGL);
}
GLTextureSource*
MacIOSurfaceTextureHostOGL::CreateTextureSourceForPlane(size_t aPlane)
{
GLuint textureHandle;
gl::GLContext* gl = mCompositor->gl();
gl->fGenTextures(1, &textureHandle);
gl->fBindTexture(LOCAL_GL_TEXTURE_RECTANGLE_ARB, textureHandle);
gl->fTexParameteri(LOCAL_GL_TEXTURE_RECTANGLE_ARB, LOCAL_GL_TEXTURE_WRAP_T, LOCAL_GL_CLAMP_TO_EDGE);
gl->fTexParameteri(LOCAL_GL_TEXTURE_RECTANGLE_ARB, LOCAL_GL_TEXTURE_WRAP_S, LOCAL_GL_CLAMP_TO_EDGE);
mSurface->CGLTexImageIOSurface2D(gl::GLContextCGL::Cast(gl)->GetCGLContext(), aPlane);
return new GLTextureSource(mCompositor, textureHandle, LOCAL_GL_TEXTURE_RECTANGLE_ARB,
gfx::IntSize(mSurface->GetDevicePixelWidth(aPlane),
mSurface->GetDevicePixelHeight(aPlane)),
// XXX: This isn't really correct (but isn't used), we should be using the
// format of the individual plane, not of the whole buffer.
mSurface->GetFormat());
}
bool
MacIOSurfaceTextureHostOGL::Lock()
{
if (!mCompositor || !mSurface) {
return false;
}
if (!mTextureSource) {
mTextureSource = CreateTextureSourceForPlane(0);
RefPtr<TextureSource> prev = mTextureSource;
for (size_t i = 1; i < mSurface->GetPlaneCount(); i++) {
RefPtr<TextureSource> next = CreateTextureSourceForPlane(i);
prev->SetNextSibling(next);
prev = next;
}
}
return true;
}
void
MacIOSurfaceTextureHostOGL::SetCompositor(Compositor* aCompositor)
{
CompositorOGL* glCompositor = static_cast<CompositorOGL*>(aCompositor);
mCompositor = glCompositor;
if (mTextureSource) {
mTextureSource->SetCompositor(glCompositor);
}
}
gfx::SurfaceFormat
MacIOSurfaceTextureHostOGL::GetFormat() const {
return mSurface->GetFormat();
}
gfx::IntSize
MacIOSurfaceTextureHostOGL::GetSize() const {
if (!mSurface) {
return gfx::IntSize();
}
return gfx::IntSize(mSurface->GetDevicePixelWidth(),
mSurface->GetDevicePixelHeight());
}
MacIOSurfaceTextureSourceOGL::MacIOSurfaceTextureSourceOGL(
CompositorOGL* aCompositor,
MacIOSurface* aSurface)
: mCompositor(aCompositor)
, mSurface(aSurface)
{
MOZ_COUNT_CTOR(MacIOSurfaceTextureSourceOGL);
}
MacIOSurfaceTextureSourceOGL::~MacIOSurfaceTextureSourceOGL()
{
MOZ_COUNT_DTOR(MacIOSurfaceTextureSourceOGL);
}
gfx::IntSize
MacIOSurfaceTextureSourceOGL::GetSize() const
{
return gfx::IntSize(mSurface->GetDevicePixelWidth(),
mSurface->GetDevicePixelHeight());
}
gfx::SurfaceFormat
MacIOSurfaceTextureSourceOGL::GetFormat() const
{
return mSurface->HasAlpha() ? gfx::SurfaceFormat::R8G8B8A8
: gfx::SurfaceFormat::R8G8B8X8;
}
void
MacIOSurfaceTextureSourceOGL::BindTexture(GLenum aTextureUnit, gfx::Filter aFilter)
{
if (!gl()) {
NS_WARNING("Trying to bind a texture without a GLContext");
return;
}
GLuint tex = mCompositor->GetTemporaryTexture(GetTextureTarget(), aTextureUnit);
gl()->fActiveTexture(aTextureUnit);
gl()->fBindTexture(LOCAL_GL_TEXTURE_RECTANGLE_ARB, tex);
mSurface->CGLTexImageIOSurface2D(gl::GLContextCGL::Cast(gl())->GetCGLContext());
ApplyFilterToBoundTexture(gl(), aFilter, LOCAL_GL_TEXTURE_RECTANGLE_ARB);
}
void
MacIOSurfaceTextureSourceOGL::SetCompositor(Compositor* aCompositor)
{
mCompositor = static_cast<CompositorOGL*>(aCompositor);
if (mNextSibling) {
mNextSibling->SetCompositor(aCompositor);
}
}
gl::GLContext*
MacIOSurfaceTextureSourceOGL::gl() const
{
return mCompositor ? mCompositor->gl() : nullptr;
}
} // namespace layers
} // namespace mozilla