gecko-dev/dom/media/webaudio/AudioParam.cpp
Nathan Froyd 01583602a9 Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat
The bulk of this commit was generated with a script, executed at the top
level of a typical source code checkout.  The only non-machine-generated
part was modifying MFBT's moz.build to reflect the new naming.

CLOSED TREE makes big refactorings like this a piece of cake.

 # The main substitution.
find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \
    xargs perl -p -i -e '
 s/nsRefPtr\.h/RefPtr\.h/g; # handle includes
 s/nsRefPtr ?</RefPtr</g;   # handle declarations and variables
'

 # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h.
perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h

 # Handle nsRefPtr.h itself, a couple places that define constructors
 # from nsRefPtr, and code generators specially.  We do this here, rather
 # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename
 # things like nsRefPtrHashtable.
perl -p -i -e 's/nsRefPtr/RefPtr/g' \
     mfbt/nsRefPtr.h \
     xpcom/glue/nsCOMPtr.h \
     xpcom/base/OwningNonNull.h \
     ipc/ipdl/ipdl/lower.py \
     ipc/ipdl/ipdl/builtin.py \
     dom/bindings/Codegen.py \
     python/lldbutils/lldbutils/utils.py

 # In our indiscriminate substitution above, we renamed
 # nsRefPtrGetterAddRefs, the class behind getter_AddRefs.  Fix that up.
find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \
    xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g'

if [ -d .git ]; then
    git mv mfbt/nsRefPtr.h mfbt/RefPtr.h
else
    hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h
fi

--HG--
rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
2015-10-18 01:24:48 -04:00

151 lines
4.2 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "AudioParam.h"
#include "mozilla/dom/AudioParamBinding.h"
#include "AudioNodeEngine.h"
#include "AudioNodeStream.h"
#include "AudioContext.h"
namespace mozilla {
namespace dom {
NS_IMPL_CYCLE_COLLECTION_CLASS(AudioParam)
NS_IMPL_CYCLE_COLLECTION_UNLINK_BEGIN(AudioParam)
tmp->DisconnectFromGraphAndDestroyStream();
NS_IMPL_CYCLE_COLLECTION_UNLINK(mNode)
NS_IMPL_CYCLE_COLLECTION_UNLINK_PRESERVED_WRAPPER
NS_IMPL_CYCLE_COLLECTION_UNLINK_END
NS_IMPL_CYCLE_COLLECTION_TRAVERSE_BEGIN(AudioParam)
NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mNode)
NS_IMPL_CYCLE_COLLECTION_TRAVERSE_SCRIPT_OBJECTS
NS_IMPL_CYCLE_COLLECTION_TRAVERSE_END
NS_IMPL_CYCLE_COLLECTION_TRACE_WRAPPERCACHE(AudioParam)
NS_IMPL_CYCLE_COLLECTING_NATIVE_ADDREF(AudioParam)
NS_IMPL_CYCLE_COLLECTING_NATIVE_RELEASE(AudioParam)
NS_IMPL_CYCLE_COLLECTION_ROOT_NATIVE(AudioParam, AddRef)
NS_IMPL_CYCLE_COLLECTION_UNROOT_NATIVE(AudioParam, Release)
AudioParam::AudioParam(AudioNode* aNode,
uint32_t aIndex,
float aDefaultValue,
const char* aName)
: AudioParamTimeline(aDefaultValue)
, mNode(aNode)
, mName(aName)
, mIndex(aIndex)
, mDefaultValue(aDefaultValue)
{
}
AudioParam::~AudioParam()
{
DisconnectFromGraphAndDestroyStream();
}
JSObject*
AudioParam::WrapObject(JSContext* aCx, JS::Handle<JSObject*> aGivenProto)
{
return AudioParamBinding::Wrap(aCx, this, aGivenProto);
}
void
AudioParam::DisconnectFromGraphAndDestroyStream()
{
MOZ_ASSERT(mRefCnt.get() > mInputNodes.Length(),
"Caller should be holding a reference or have called "
"mRefCnt.stabilizeForDeletion()");
while (!mInputNodes.IsEmpty()) {
uint32_t i = mInputNodes.Length() - 1;
RefPtr<AudioNode> input = mInputNodes[i].mInputNode;
mInputNodes.RemoveElementAt(i);
input->RemoveOutputParam(this);
}
if (mNodeStreamPort) {
mNodeStreamPort->Destroy();
mNodeStreamPort = nullptr;
}
if (mStream) {
mStream->Destroy();
mStream = nullptr;
}
}
MediaStream*
AudioParam::Stream()
{
if (mStream) {
return mStream;
}
AudioNodeEngine* engine = new AudioNodeEngine(nullptr);
RefPtr<AudioNodeStream> stream =
AudioNodeStream::Create(mNode->Context(), engine,
AudioNodeStream::NO_STREAM_FLAGS);
// Force the input to have only one channel, and make it down-mix using
// the speaker rules if needed.
stream->SetChannelMixingParametersImpl(1, ChannelCountMode::Explicit, ChannelInterpretation::Speakers);
// Mark as an AudioParam helper stream
stream->SetAudioParamHelperStream();
mStream = stream.forget();
// Setup the AudioParam's stream as an input to the owner AudioNode's stream
AudioNodeStream* nodeStream = mNode->GetStream();
if (nodeStream) {
mNodeStreamPort =
nodeStream->AllocateInputPort(mStream, AudioNodeStream::AUDIO_TRACK);
}
// Send the stream to the timeline on the MSG side.
AudioTimelineEvent event(mStream);
SendEventToEngine(event);
return mStream;
}
void
AudioParam::SendEventToEngine(const AudioTimelineEvent& aEvent)
{
AudioNodeStream* stream = mNode->GetStream();
if (stream) {
stream->SendTimelineEvent(mIndex, aEvent);
}
}
float
AudioParamTimeline::AudioNodeInputValue(size_t aCounter) const
{
MOZ_ASSERT(mStream);
// If we have a chunk produced by the AudioNode inputs to the AudioParam,
// get its value now. We use aCounter to tell us which frame of the last
// AudioChunk to look at.
float audioNodeInputValue = 0.0f;
const AudioBlock& lastAudioNodeChunk =
static_cast<AudioNodeStream*>(mStream.get())->LastChunks()[0];
if (!lastAudioNodeChunk.IsNull()) {
MOZ_ASSERT(lastAudioNodeChunk.GetDuration() == WEBAUDIO_BLOCK_SIZE);
audioNodeInputValue =
static_cast<const float*>(lastAudioNodeChunk.mChannelData[0])[aCounter];
audioNodeInputValue *= lastAudioNodeChunk.mVolume;
}
return audioNodeInputValue;
}
} // namespace dom
} // namespace mozilla